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		<id>http://mcwiki.8x9.jp/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Neske</id>
		<title>8x9 Minecraft Wiki - 利用者の投稿記録 [ja]</title>
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		<updated>2026-04-05T21:31:03Z</updated>
		<subtitle>利用者の投稿記録</subtitle>
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	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=Essentials(%E7%BF%BB%E8%A8%B3)</id>
		<title>Essentials(翻訳)</title>
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				<updated>2017-04-01T04:48:27Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: /* messages_ja.properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==messages_ja.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;messages_ja_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#X-Generator: crowdin.net&lt;br /&gt;
#version: TeamCity&lt;br /&gt;
# Single quotes have to be doubled: ''&lt;br /&gt;
# Translations start here&lt;br /&gt;
# by:&lt;br /&gt;
action=\u00a75* {0} \u00a75{1}&lt;br /&gt;
addedToAccount=\u00a7a{0} has been added to your account.&lt;br /&gt;
addedToOthersAccount=\u00a7a{0} added to {1}\u00a7a account. New balance\: {2}&lt;br /&gt;
adventure=adventure&lt;br /&gt;
alertBroke=broke\:&lt;br /&gt;
alertFormat=\u00a73[{0}] \u00a7r {1} \u00a76 {2} at\: {3}&lt;br /&gt;
alertPlaced=placed\:&lt;br /&gt;
alertUsed=used\:&lt;br /&gt;
antiBuildBreak=\u00a74You are not permitted to break\u00a7c {0} \u00a74blocks here.&lt;br /&gt;
antiBuildCraft=\u00a74You are not permitted to create\u00a7c {0}\u00a74.&lt;br /&gt;
antiBuildDrop=\u00a74You are not permitted to drop\u00a7c {0}\u00a74.&lt;br /&gt;
antiBuildInteract=\u00a74You are not permitted to interact with\u00a7c {0}\u00a74.&lt;br /&gt;
antiBuildPlace=\u00a74You are not permitted to place\u00a7c {0} \u00a74here.&lt;br /&gt;
antiBuildUse=\u00a74You are not permitted to use\u00a7c {0}\u00a74.&lt;br /&gt;
autoAfkKickReason=You have been kicked for idling more than {0} minutes.&lt;br /&gt;
backAfterDeath=\u00a76Use the /back command to return to your death point.&lt;br /&gt;
backUsageMsg=\u00a76Returning to previous location.&lt;br /&gt;
backupDisabled=\u00a74An external backup script has not been configured.&lt;br /&gt;
backupFinished=\u00a76Backup finished.&lt;br /&gt;
backupStarted=\u00a76Backup started.&lt;br /&gt;
balance=\u00a7aBalance\:\u00a7c {0}&lt;br /&gt;
balanceOther=\u00a7aBalance of {0}\u00a7a\:\u00a7c {1}&lt;br /&gt;
balanceTop=\u00a76Top balances ({0})&lt;br /&gt;
banExempt=\u00a74You cannot ban that player.&lt;br /&gt;
banFormat=\u00a7cYou have been banned\:\n\u00a7r{0}&lt;br /&gt;
bed=\u00a7obed\u00a7r&lt;br /&gt;
bedMissing=\u00a74Your bed is either unset, missing or blocked.&lt;br /&gt;
bedNull=\u00a7mbed\u00a7r&lt;br /&gt;
bedSet=\u00a76Bed spawn set\!&lt;br /&gt;
bigTreeFailure=\u00a74Big tree generation failure. Try again on grass or dirt.&lt;br /&gt;
bigTreeSuccess=\u00a76Big tree spawned.&lt;br /&gt;
blockList=\u00a76Essentials relayed the following commands to another plugin\:&lt;br /&gt;
bookAuthorSet=\u00a76Author of the book set to {0}.&lt;br /&gt;
bookLocked=\u00a76This book is now locked.&lt;br /&gt;
bookTitleSet=\u00a76Title of the book set to {0}.&lt;br /&gt;
broadcast=\u00a7r\u00a76[\u00a74Broadcast\u00a76]\u00a7a {0}&lt;br /&gt;
buildAlert=\u00a74You are not permitted to build.&lt;br /&gt;
bukkitFormatChanged=Bukkit version format changed. Version not checked.&lt;br /&gt;
burnMsg=\u00a76You set\u00a7c {0} \u00a76on fire for\u00a7c {1} seconds\u00a76.&lt;br /&gt;
canTalkAgain=\u00a76You can now talk again.&lt;br /&gt;
cannotStackMob=\u00a74You do not have permission to stack multiple mobs.&lt;br /&gt;
cantFindGeoIpDB=Can''t find GeoIP database\!&lt;br /&gt;
cantReadGeoIpDB=Failed to read GeoIP database\!&lt;br /&gt;
cantSpawnItem=\u00a74You are not allowed to spawn the item\u00a7c {0}\u00a74.&lt;br /&gt;
chatTypeAdmin=[A]&lt;br /&gt;
chatTypeLocal=[L]&lt;br /&gt;
chatTypeSpy=[Spy]&lt;br /&gt;
cleaned=Userfiles Cleaned.&lt;br /&gt;
cleaning=Cleaning userfiles.&lt;br /&gt;
commandFailed=Command {0} failed\:&lt;br /&gt;
commandHelpFailedForPlugin=Error getting help for plugin\: {0}&lt;br /&gt;
commandNotLoaded=\u00a74Command {0} is improperly loaded.&lt;br /&gt;
compassBearing=\u00a76Bearing\:  {0} ({1} degrees).&lt;br /&gt;
configFileMoveError=Failed to move config.yml to backup location.&lt;br /&gt;
configFileRenameError=Failed to rename temp file to config.yml.&lt;br /&gt;
connectedPlayers=\u00a76Connected players\u00a7r&lt;br /&gt;
connectionFailed=Failed to open connection.&lt;br /&gt;
cooldownWithMessage=\u00a74Cooldown\: {0}&lt;br /&gt;
corruptNodeInConfig=\u00a74Notice\: Your configuration file has a corrupt {0} node.&lt;br /&gt;
couldNotFindTemplate=\u00a74Could not find template {0}&lt;br /&gt;
creatingConfigFromTemplate=Creating config from template\: {0}&lt;br /&gt;
creatingEmptyConfig=Creating empty config\: {0}&lt;br /&gt;
creative=creative&lt;br /&gt;
currency={0}{1}&lt;br /&gt;
currentWorld=\u00a76Current World\:\u00a7c {0}&lt;br /&gt;
day=day&lt;br /&gt;
days=days&lt;br /&gt;
defaultBanReason=The Ban Hammer has spoken\!&lt;br /&gt;
deleteFileError=Could not delete file\: {0}&lt;br /&gt;
deleteHome=\u00a76Home\u00a7c {0} \u00a76has been removed.&lt;br /&gt;
deleteJail=\u00a76Jail\u00a7c {0} \u00a76has been removed.&lt;br /&gt;
deleteWarp=\u00a76Warp\u00a7c {0} \u00a76has been removed.&lt;br /&gt;
deniedAccessCommand=\u00a7c{0} \u00a74was denied access to command.&lt;br /&gt;
denyBookEdit=\u00a74You cannot unlock this book.&lt;br /&gt;
denyChangeAuthor=\u00a74You cannot change the author of this book.&lt;br /&gt;
denyChangeTitle=\u00a74You cannot change the title of this book.&lt;br /&gt;
depth=\u00a76You are at sea level.&lt;br /&gt;
depthAboveSea=\u00a76You are\u00a7c {0} \u00a76block(s) above sea level.&lt;br /&gt;
depthBelowSea=\u00a76You are\u00a7c {0} \u00a76block(s) below sea level.&lt;br /&gt;
destinationNotSet=Destination not set\!&lt;br /&gt;
disableUnlimited=\u00a76Disabled unlimited placing of\u00a7c {0} \u00a76for {1}.&lt;br /&gt;
disabled=disabled&lt;br /&gt;
disabledToSpawnMob=\u00a74Spawning this mob was disabled in the config file.&lt;br /&gt;
distance=\u00a76Distance\: {0}&lt;br /&gt;
dontMoveMessage=\u00a76Teleportation will commence in\u00a7c {0}\u00a76. Don''t move.&lt;br /&gt;
downloadingGeoIp=Downloading GeoIP database... this might take a while (country\: 0.6 MB, city\: 20MB)&lt;br /&gt;
duplicatedUserdata=Duplicated userdata\: {0} and {1}.&lt;br /&gt;
durability=\u00a76This tool has \u00a7c{0}\u00a76 uses left.&lt;br /&gt;
editBookContents=\u00a7eYou may now edit the contents of this book.&lt;br /&gt;
enableUnlimited=\u00a76Giving unlimited amount of\u00a7c {0} \u00a76to \u00a7c{1}\u00a76.&lt;br /&gt;
enabled=enabled&lt;br /&gt;
enchantmentApplied=\u00a76The enchantment\u00a7c {0} \u00a76has been applied to your item in hand.&lt;br /&gt;
enchantmentNotFound=\u00a74Enchantment not found\!&lt;br /&gt;
enchantmentPerm=\u00a74You do not have the permission for\u00a7c {0}\u00a74.&lt;br /&gt;
enchantmentRemoved=\u00a76The enchantment\u00a7c {0} \u00a76has been removed from your item in hand.&lt;br /&gt;
enchantments=\u00a76Enchantments\:\u00a7r {0}&lt;br /&gt;
errorCallingCommand=Error calling the command /{0}&lt;br /&gt;
errorWithMessage=\u00a7cError\:\u00a74 {0}&lt;br /&gt;
essentialsHelp1=The file is broken and Essentials can''t open it. Essentials is now disabled. If you can''t fix the file yourself, go to http\://tiny.cc/EssentialsChat&lt;br /&gt;
essentialsHelp2=The file is broken and Essentials can''t open it. Essentials is now disabled. If you can''t fix the file yourself, either type /essentialshelp in game or go to http\://tiny.cc/EssentialsChat&lt;br /&gt;
essentialsReload=\u00a76Essentials reloaded\u00a7c {0}.&lt;br /&gt;
exp=\u00a7c{0} \u00a76has\u00a7c {1} \u00a76exp (level\u00a7c {2}\u00a76) and needs\u00a7c {3} \u00a76more exp to level up.&lt;br /&gt;
expSet=\u00a7c{0} \u00a76now has\u00a7c {1} \u00a76exp.&lt;br /&gt;
extinguish=\u00a76You extinguished yourself.&lt;br /&gt;
extinguishOthers=\u00a76You extinguished {0}\u00a76.&lt;br /&gt;
failedToCloseConfig=Failed to close config {0}.&lt;br /&gt;
failedToCreateConfig=Failed to create config {0}.&lt;br /&gt;
failedToWriteConfig=Failed to write config {0}.&lt;br /&gt;
false=\u00a74false\u00a7r&lt;br /&gt;
feed=\u00a76Your appetite was sated.&lt;br /&gt;
feedOther=\u00a76You satiated the appetite of \u00a7c{0}\u00a76.&lt;br /&gt;
fileRenameError=Renaming file {0} failed\!&lt;br /&gt;
fireworkColor=\u00a74Invalid firework charge parameters inserted, must set a color first.&lt;br /&gt;
fireworkEffectsCleared=\u00a76Removed all effects from held stack.&lt;br /&gt;
fireworkSyntax=\u00a76Firework parameters\:\u00a7c color\:&amp;lt;color&amp;gt; [fade\:&amp;lt;color&amp;gt;] [shape\:&amp;lt;shape&amp;gt;] [effect\:&amp;lt;effect&amp;gt;]\n\u00a76To use multiple colors/effects, separate values with commas\: \u00a7cred,blue,pink\n\u00a76Shapes\:\u00a7c star, ball, large, creeper, burst \u00a76Effects\:\u00a7c trail, twinkle.&lt;br /&gt;
flyMode=\u00a76Set fly mode\u00a7c {0} \u00a76for {1}\u00a76.&lt;br /&gt;
flying=flying&lt;br /&gt;
foreverAlone=\u00a74You have nobody to whom you can reply.&lt;br /&gt;
recentlyForeverAlone=\u00a74{0} recently went offline.&lt;br /&gt;
fullStack=\u00a74You already have a full stack.&lt;br /&gt;
gameMode=\u00a76Set game mode\u00a7c {0} \u00a76for \u00a7c{1}\u00a76.&lt;br /&gt;
gcWorld=\u00a76{0} &amp;quot;\u00a7c{1}\u00a76&amp;quot;\: \u00a7c{2}\u00a76 chunks, \u00a7c{3}\u00a76 entities, \u00a7c{4}\u00a76 tiles.&lt;br /&gt;
gcfree=\u00a76Free memory\:\u00a7c {0} MB.&lt;br /&gt;
gcmax=\u00a76Maximum memory\:\u00a7c {0} MB.&lt;br /&gt;
gctotal=\u00a76Allocated memory\:\u00a7c {0} MB.&lt;br /&gt;
geoIpUrlEmpty=GeoIP download url is empty.&lt;br /&gt;
geoIpUrlInvalid=GeoIP download url is invalid.&lt;br /&gt;
geoipJoinFormat=\u00a76Player \u00a7c{0} \u00a76comes from \u00a7c{1}\u00a76.&lt;br /&gt;
giveSpawn=\u00a76Giving\u00a7c {0} \u00a76of\u00a7c {1} to\u00a7c {2}\u00a76.&lt;br /&gt;
godDisabledFor=\u00a7cdisabled\u00a76 for\u00a7c {0}&lt;br /&gt;
godEnabledFor=\u00a7aenabled\u00a76 for\u00a7c {0}&lt;br /&gt;
godMode=\u00a76God mode\u00a7c {0}\u00a76.&lt;br /&gt;
groupDoesNotExist=\u00a74There''s no one online in this group\!&lt;br /&gt;
groupNumber=\u00a7c{0}\u00a7f online, for the full list\:\u00a7c /{1} {2}&lt;br /&gt;
hatArmor=\u00a74You cannot use this item as a hat\!&lt;br /&gt;
hatEmpty=\u00a74You are not wearing a hat.&lt;br /&gt;
hatFail=\u00a74You must have something to wear in your hand.&lt;br /&gt;
hatPlaced=\u00a76Enjoy your new hat\!&lt;br /&gt;
hatRemoved=\u00a76Your hat has been removed.&lt;br /&gt;
haveBeenReleased=\u00a76You have been released.&lt;br /&gt;
heal=\u00a76You have been healed.&lt;br /&gt;
healDead=\u00a74You cannot heal someone who is dead\!&lt;br /&gt;
healOther=\u00a76Healed\u00a7c {0}\u00a76.&lt;br /&gt;
helpConsole=To view help from the console, type ?.&lt;br /&gt;
helpFrom=\u00a76Commands from {0}\:&lt;br /&gt;
helpLine=\u00a76/{0}\u00a7r\: {1}&lt;br /&gt;
helpMatching=\u00a76Commands matching &amp;quot;\u00a7c{0}\u00a76&amp;quot;\:&lt;br /&gt;
helpOp=\u00a74[HelpOp]\u00a7r \u00a76{0}\:\u00a7r {1}&lt;br /&gt;
helpPlugin=\u00a74{0}\u00a7r\: Plugin Help\: /help {1}&lt;br /&gt;
holdBook=\u00a74You are not holding a writable book.&lt;br /&gt;
holdFirework=\u00a74You must be holding a firework to add effects.&lt;br /&gt;
holdPotion=\u00a74You must be holding a potion to apply effects to it.&lt;br /&gt;
holeInFloor=\u00a74Hole in floor\!&lt;br /&gt;
homeSet=\u00a76Home set to current location.&lt;br /&gt;
homes=\u00a76Homes\:\u00a7r {0}&lt;br /&gt;
hour=hour&lt;br /&gt;
hours=hours&lt;br /&gt;
ignoredList=\u00a76Ignored\:\u00a7r {0}&lt;br /&gt;
ignorePlayer=\u00a76You ignore player\u00a7c {0} \u00a76from now on.&lt;br /&gt;
illegalDate=Illegal date format.&lt;br /&gt;
infoChapter=\u00a76Select chapter\:&lt;br /&gt;
infoChapterPages=\u00a7e ---- \u00a76{0} \u00a7e--\u00a76 Page \u00a7c{1}\u00a76 of \u00a7c{2} \u00a7e----&lt;br /&gt;
infoPages=\u00a7e ---- \u00a76{2} \u00a7e--\u00a76 Page \u00a7c{0}\u00a76/\u00a7c{1} \u00a7e----&lt;br /&gt;
infoUnknownChapter=\u00a74Unknown chapter.&lt;br /&gt;
insufficientFunds=\u00a74Insufficient funds available.&lt;br /&gt;
invalidCharge=\u00a74Invalid charge.&lt;br /&gt;
invalidFireworkFormat=\u00a74The option \u00a7c{0} \u00a74is not a valid value for \u00a7c{1}\u00a74.&lt;br /&gt;
invalidHome=\u00a74Home\u00a7c {0} \u00a74doesn''t exist\!&lt;br /&gt;
invalidHomeName=\u00a74Invalid home name\!&lt;br /&gt;
invalidMob=\u00a74Invalid mob type.&lt;br /&gt;
invalidNumber=Invalid Number.&lt;br /&gt;
invalidPotion=\u00a74Invalid Potion.&lt;br /&gt;
invalidPotionMeta=\u00a74Invalid potion meta\: \u00a7c{0}\u00a74.&lt;br /&gt;
invalidSignLine=\u00a74Line\u00a7c {0} \u00a74on sign is invalid.&lt;br /&gt;
invalidWarpName=\u00a74Invalid warp name\!&lt;br /&gt;
invalidWorld=\u00a74Invalid world.&lt;br /&gt;
is=is&lt;br /&gt;
itemCannotBeSold=\u00a74That item cannot be sold to the server.&lt;br /&gt;
itemMustBeStacked=\u00a74Item must be traded in stacks. A quantity of 2s would be two stacks, etc.&lt;br /&gt;
itemNames=\u00a76Item short names\:\u00a7r {0}&lt;br /&gt;
itemNotEnough1=\u00a74You do not have enough of that item to sell.&lt;br /&gt;
itemNotEnough2=\u00a76If you meant to sell all of your items of that type, use /sell itemname.&lt;br /&gt;
itemNotEnough3=\u00a76/sell itemname -1 will sell all but one item, etc.&lt;br /&gt;
itemSellAir=You really tried to sell Air? Put an item in your hand.&lt;br /&gt;
itemSold=\u00a7aSold for \u00a7c{0} \u00a7a({1} {2} at {3} each).&lt;br /&gt;
itemSoldConsole=\u00a7a{0} \u00a7asold {1} for \u00a7a{2} \u00a7a({3} items at {4} each).&lt;br /&gt;
itemSpawn=\u00a76Giving\u00a7c {0} \u00a76of\u00a7c {1}&lt;br /&gt;
itemType=\u00a76Item\:\u00a7c {0} \u00a76-\u00a7c {1}&lt;br /&gt;
itemsCsvNotLoaded=Could not load items.csv\!&lt;br /&gt;
jailAlreadyIncarcerated=\u00a74Person is already in jail\:\u00a7c {0}&lt;br /&gt;
jailMessage=\u00a74You do the crime, you do the time.&lt;br /&gt;
jailNotExist=\u00a74That jail does not exist.&lt;br /&gt;
jailReleased=\u00a76Player \u00a7c{0}\u00a76 unjailed.&lt;br /&gt;
jailReleasedPlayerNotify=\u00a76You have been released\!&lt;br /&gt;
jailSentenceExtended=\u00a76Jail time extended to \u00a7c{0}\u00a76.&lt;br /&gt;
jailSet=\u00a76Jail\u00a7c {0} \u00a76has been set.&lt;br /&gt;
jumpError=\u00a74That would hurt your computer''s brain.&lt;br /&gt;
kickDefault=Kicked from server.&lt;br /&gt;
kickExempt=\u00a74You cannot kick that person.&lt;br /&gt;
kickedAll=\u00a74Kicked all players from server.&lt;br /&gt;
kill=\u00a76Killed\u00a7c {0}\u00a76.&lt;br /&gt;
killExempt=\u00a74You cannot kill \u00a7c{0}\u00a74.&lt;br /&gt;
kitCost=\ \u00a77\u00a7o({0})\u00a7r&lt;br /&gt;
kitError2=\u00a74That kit is improperly defined. Contact an administrator.&lt;br /&gt;
kitError=\u00a74There are no valid kits.&lt;br /&gt;
kitGiveTo=\u00a76Giving kit\u00a7c {0}\u00a76 to \u00a7c{1}\u00a76.&lt;br /&gt;
kitInvFull=\u00a74Your inventory was full, placing kit on the floor.&lt;br /&gt;
kitNotFound=\u00a74That kit does not exist.&lt;br /&gt;
kitOnce=\u00a74You can''t use that kit again.&lt;br /&gt;
kitReceive=\u00a76Received kit\u00a7c {0}\u00a76.&lt;br /&gt;
kitTimed=\u00a74You can''t use that kit again for another\u00a7c {0}\u00a74.&lt;br /&gt;
kits=\u00a76Kits\:\u00a7r {0}&lt;br /&gt;
leatherSyntax=\u00a76Leather color syntax\: color\:&amp;lt;red&amp;gt;,&amp;lt;green&amp;gt;,&amp;lt;blue&amp;gt; eg\: color\:255,0,0 OR color\:&amp;lt;rgb int&amp;gt; eg\: color\:16777011&lt;br /&gt;
lightningSmited=\u00a76Thou hast been smitten\!&lt;br /&gt;
lightningUse=\u00a76Smiting\u00a7c {0}&lt;br /&gt;
listAfkTag=\u00a77[AFK]\u00a7r&lt;br /&gt;
listAmount=\u00a76There are \u00a7c{0}\u00a76 out of maximum \u00a7c{1}\u00a76 players online.&lt;br /&gt;
listAmountHidden=\u00a76There are \u00a7c{0}\u00a76/{1}\u00a76 out of maximum \u00a7c{2}\u00a76 players online.&lt;br /&gt;
listGroupTag=\u00a76{0}\u00a7r\: \u00a7r&lt;br /&gt;
listHiddenTag=\u00a77[HIDDEN]\u00a7r&lt;br /&gt;
loadWarpError=\u00a74Failed to load warp {0}.&lt;br /&gt;
localFormat=[L]&amp;lt;{0}&amp;gt; {1}&lt;br /&gt;
mailClear=\u00a76To mark your mail as read, type\u00a7c /mail clear\u00a76.&lt;br /&gt;
mailCleared=\u00a76Mail cleared\!&lt;br /&gt;
mailSent=\u00a76Mail sent\!&lt;br /&gt;
markMailAsRead=\u00a76To mark your mail as read, type\u00a7c /mail clear\u00a76.&lt;br /&gt;
markedAsAway=\u00a76You are now marked as away.&lt;br /&gt;
markedAsNotAway=\u00a76You are no longer marked as away.&lt;br /&gt;
matchingIPAddress=\u00a76The following players previously logged in from that IP address\:&lt;br /&gt;
maxHomes=\u00a74You cannot set more than\u00a7c {0} \u00a74homes.&lt;br /&gt;
mayNotJail=\u00a74You may not jail that person\!&lt;br /&gt;
me=me&lt;br /&gt;
minute=minute&lt;br /&gt;
minutes=minutes&lt;br /&gt;
missingItems=\u00a74You do not have \u00a7c{0}x {1}\u00a74.&lt;br /&gt;
mobSpawnError=\u00a74Error while changing mob spawner.&lt;br /&gt;
mobSpawnLimit=Mob quantity limited to server limit.&lt;br /&gt;
mobSpawnTarget=\u00a74Target block must be a mob spawner.&lt;br /&gt;
mobsAvailable=\u00a76Mobs\:\u00a7r {0}&lt;br /&gt;
moneyRecievedFrom=\u00a7a{0} has been received from {1}.&lt;br /&gt;
moneySentTo=\u00a7a{0} has been sent to {1}.&lt;br /&gt;
month=month&lt;br /&gt;
months=months&lt;br /&gt;
moreThanZero=\u00a74Quantities must be greater than 0.&lt;br /&gt;
moveSpeed=\u00a76Set {0} speed to\u00a7c {1} \u00a76for \u00a7c{2}\u00a76.&lt;br /&gt;
msgFormat=\u00a76[\u00a7c{0}\u00a76 -&amp;gt; \u00a7c{1}\u00a76] \u00a7r{2}&lt;br /&gt;
multipleCharges=\u00a74You cannot apply more than one charge to this firework.&lt;br /&gt;
multiplePotionEffects=\u00a74You cannot apply more than one effect to this potion.&lt;br /&gt;
muteExempt=\u00a74You may not mute that player.&lt;br /&gt;
muteNotify=\u00a7c{0} \u00a76has muted player \u00a7c{1}\u00a76.&lt;br /&gt;
mutedPlayer=\u00a76Player\u00a7c {0} \u00a76をミュートにしました。&lt;br /&gt;
mutedPlayerFor=\u00a76Player\u00a7c {0} \u00a76muted for\u00a7c {1}\u00a76.&lt;br /&gt;
mutedUserSpeaks={0} tried to speak, but is muted.&lt;br /&gt;
nearbyPlayers=\u00a76Players nearby\:\u00a7r {0}&lt;br /&gt;
negativeBalanceError=\u00a74User is not allowed to have a negative balance.&lt;br /&gt;
nickChanged=\u00a76Nickname changed.&lt;br /&gt;
nickDisplayName=\u00a74You have to enable change-displayname in Essentials config.&lt;br /&gt;
nickInUse=\u00a74That name is already in use.&lt;br /&gt;
nickNamesAlpha=\u00a74Nicknames must be alphanumeric.&lt;br /&gt;
nickNoMore=\u00a76You no longer have a nickname.&lt;br /&gt;
nickSet=\u00a76Your nickname is now \u00a7c{0}\u00a76.&lt;br /&gt;
nickTooLong=\u00a74That nickname is too long.&lt;br /&gt;
noAccessCommand=\u00a74You do not have access to that command.&lt;br /&gt;
noAccessPermission=\u00a74You do not have permission to access that \u00a7c{0}\u00a74.&lt;br /&gt;
noBreakBedrock=\u00a74You are not allowed to destroy bedrock.&lt;br /&gt;
noDestroyPermission=\u00a74You do not have permission to destroy that \u00a7c{0}\u00a74.&lt;br /&gt;
noDurability=\u00a74This item does not have a durability.&lt;br /&gt;
noGodWorldWarning=\u00a74Warning\! God mode in this world disabled.&lt;br /&gt;
noHelpFound=\u00a74No matching commands.&lt;br /&gt;
noHomeSetPlayer=\u00a76Player has not set a home.&lt;br /&gt;
noIgnored=\u00a76You are not ignoring anyone.&lt;br /&gt;
noKitPermission=\u00a74You need the \u00a7c{0}\u00a74 permission to use that kit.&lt;br /&gt;
noKits=\u00a76There are no kits available yet.&lt;br /&gt;
noMail=\u00a76保存されているメールはありません。&lt;br /&gt;
noMatchingPlayers=\u00a76No matching players found.&lt;br /&gt;
noMetaFirework=\u00a74You do not have permission to apply firework meta.&lt;br /&gt;
noMetaPerm=\u00a74You do not have permission to apply \u00a7c{0}\u00a74 meta to this item.&lt;br /&gt;
noNewMail=\u00a76新しいメールは届いていません。&lt;br /&gt;
noPendingRequest=\u00a74You do not have a pending request.&lt;br /&gt;
noPerm=\u00a74You do not have the \u00a7c{0}\u00a74 permission.&lt;br /&gt;
noPermToSpawnMob=\u00a74You don''t have permission to spawn this mob.&lt;br /&gt;
noPlacePermission=\u00a74You do not have permission to place a block near that sign.&lt;br /&gt;
noPotionEffectPerm=\u00a74You do not have permission to apply potion effect \u00a7c{0} \u00a74to this potion.&lt;br /&gt;
noPowerTools=\u00a76You have no power tools assigned.&lt;br /&gt;
noWarpsDefined=\u00a76No warps defined.&lt;br /&gt;
none=none&lt;br /&gt;
notAllowedToQuestion=\u00a74You are not authorized to use question.&lt;br /&gt;
notAllowedToShout=\u00a74You are not authorized to shout.&lt;br /&gt;
notEnoughExperience=\u00a74You do not have enough experience.&lt;br /&gt;
notEnoughMoney=\u00a74You do not have sufficient funds.&lt;br /&gt;
notFlying=not flying&lt;br /&gt;
notRecommendedBukkit=\u00a74* \! * Bukkit version is not the recommended build for Essentials.&lt;br /&gt;
notSupportedYet=Not supported yet.&lt;br /&gt;
nothingInHand=\u00a74You have nothing in your hand.&lt;br /&gt;
now=now&lt;br /&gt;
nuke=\u00a75May death rain upon them.&lt;br /&gt;
numberRequired=A number goes there, silly.&lt;br /&gt;
onlyDayNight=/time only supports day/night.&lt;br /&gt;
onlyPlayerSkulls=\u00a74You can only set the owner of player skulls (\u00a7c397\:3\u00a74).&lt;br /&gt;
onlyPlayers=\u00a74Only in-game players can use \u00a7c{0}\u00a74.&lt;br /&gt;
onlySunStorm=\u00a74/weather only supports sun/storm.&lt;br /&gt;
orderBalances=\u00a76Ordering balances of\u00a7c {0} \u00a76users, please wait...&lt;br /&gt;
oversizedTempban=\u00a74You may not ban a player for this period of time.&lt;br /&gt;
pTimeCurrent=\u00a7c{0}\u00a76''s time is\u00a7c {1}\u00a76.&lt;br /&gt;
pTimeCurrentFixed=\u00a7c{0}\u00a76''s time is fixed to\u00a7c {1}\u00a76.&lt;br /&gt;
pTimeNormal=\u00a7c{0}\u00a76''s time is normal and matches the server.&lt;br /&gt;
pTimeOthersPermission=\u00a74You are not authorized to set other players'' time.&lt;br /&gt;
pTimePlayers=\u00a76These players have their own time\:\u00a7r&lt;br /&gt;
pTimeReset=\u00a76Player time has been reset for\: \u00a7c{0}&lt;br /&gt;
pTimeSet=\u00a76Player time is set to \u00a7c{0}\u00a76 for\: \u00a7c{1}.&lt;br /&gt;
pTimeSetFixed=\u00a76Player time is fixed to \u00a7c{0}\u00a76 for\: \u00a7c{1}.&lt;br /&gt;
pWeatherCurrent=\u00a7c{0}\u00a76''s weather is\u00a7c {1}\u00a76.&lt;br /&gt;
pWeatherInvalidAlias=\u00a74Invalid weather type&lt;br /&gt;
pWeatherNormal=\u00a7c{0}\u00a76''s weather is normal and matches the server.&lt;br /&gt;
pWeatherOthersPermission=\u00a74You are not authorized to set other players'' weather.&lt;br /&gt;
pWeatherPlayers=\u00a76These players have their own weather\:\u00a7r&lt;br /&gt;
pWeatherReset=\u00a76Player weather has been reset for\: \u00a7c{0}&lt;br /&gt;
pWeatherSet=\u00a76Player weather is set to \u00a7c{0}\u00a76 for\: \u00a7c{1}.&lt;br /&gt;
pendingTeleportCancelled=\u00a74Pending teleportation request cancelled.&lt;br /&gt;
playerBanIpAddress=\u00a76Player\u00a7c {0} \u00a76banned IP address\u00a7c {1} \u00a76for\: \u00a7c{2}\u00a76.&lt;br /&gt;
playerBanned=\u00a76Player\u00a7c {0} \u00a76banned\u00a7c {1} \u00a76for\: \u00a7c{2}\u00a76.&lt;br /&gt;
playerInJail=\u00a74Player is already in jail\u00a7c {0}\u00a74.&lt;br /&gt;
playerJailed=\u00a76Player\u00a7c {0} \u00a76jailed.&lt;br /&gt;
playerJailedFor=\u00a76Player\u00a7c {0} \u00a76jailed for {1}.&lt;br /&gt;
playerKicked=\u00a76Player\u00a7c {0} \u00a76kicked {1} for {2}.&lt;br /&gt;
playerMuted=\u00a76You have been muted\!&lt;br /&gt;
playerMutedFor=\u00a76You have been muted for\u00a7c {0}.&lt;br /&gt;
playerNeverOnServer=\u00a74Player\u00a7c {0} \u00a74was never on this server.&lt;br /&gt;
playerNotFound=\u00a74Player not found.&lt;br /&gt;
playerUnbanIpAddress=\u00a76Player\u00a7c {0} \u00a76unbanned IP\: {1}.&lt;br /&gt;
playerUnbanned=\u00a76Player\u00a7c {0} \u00a76unbanned\u00a7c {1}.&lt;br /&gt;
playerUnmuted=\u00a76You have been unmuted.&lt;br /&gt;
pong=Pong\!&lt;br /&gt;
posPitch=\u00a76Pitch\: {0} (Head angle)&lt;br /&gt;
posX=\u00a76X\: {0} (+East &amp;lt;-&amp;gt; -West)&lt;br /&gt;
posY=\u00a76Y\: {0} (+Up &amp;lt;-&amp;gt; -Down)&lt;br /&gt;
posYaw=\u00a76Yaw\: {0} (Rotation)&lt;br /&gt;
posZ=\u00a76Z\: {0} (+South &amp;lt;-&amp;gt; -North)&lt;br /&gt;
possibleWorlds=\u00a76Possible worlds are the numbers \u00a7c0\u00a76 through \u00a7c{0}\u00a76.&lt;br /&gt;
potions=\u00a76Potions\:\u00a7r {0}\u00a76.&lt;br /&gt;
powerToolAir=\u00a74Command can''t be attached to air.&lt;br /&gt;
powerToolAlreadySet=\u00a74Command \u00a7c{0}\u00a74 is already assigned to \u00a7c{1}\u00a74.&lt;br /&gt;
powerToolAttach=\u00a7c{0}\u00a76 command assigned to {1}.&lt;br /&gt;
powerToolClearAll=\u00a76All powertool commands have been cleared.&lt;br /&gt;
powerToolList=\u00a76Item \u00a7c{1} \u00a76has the following commands\: \u00a7c{0}\u00a76.&lt;br /&gt;
powerToolListEmpty=\u00a74Item \u00a7c{0} \u00a74has no commands assigned.&lt;br /&gt;
powerToolNoSuchCommandAssigned=\u00a74Command \u00a7c{0}\u00a74 has not been assigned to \u00a7c{1}\u00a74.&lt;br /&gt;
powerToolRemove=\u00a76Command \u00a7c{0}\u00a76 removed from \u00a7c{1}\u00a76.&lt;br /&gt;
powerToolRemoveAll=\u00a76All commands removed from \u00a7c{0}\u00a76.&lt;br /&gt;
powerToolsDisabled=\u00a76All of your power tools have been disabled.&lt;br /&gt;
powerToolsEnabled=\u00a76All of your power tools have been enabled.&lt;br /&gt;
questionFormat=\u00a72[Question]\u00a7r {0}&lt;br /&gt;
readNextPage=\u00a76Type\u00a7c /{0} {1} \u00a76to read the next page.&lt;br /&gt;
recipe=\u00a76Recipe for \u00a7c{0}\u00a76 (\u00a7c{1}\u00a76 of \u00a7c{2}\u00a76)&lt;br /&gt;
recipeBadIndex=There is no recipe by that number.&lt;br /&gt;
recipeFurnace=\u00a76Smelt\: \u00a7c{0}\u00a76.&lt;br /&gt;
recipeGrid=\u00a7c{0}X \u00a76| \u00a7{1}X \u00a76| \u00a7{2}X&lt;br /&gt;
recipeGridItem=\u00a7c{0}X \u00a76is \u00a7c{1}&lt;br /&gt;
recipeMore=\u00a76Type /{0} \u00a7c{1}\u00a76 &amp;lt;number&amp;gt; to see other recipes for \u00a7c{2}\u00a76.&lt;br /&gt;
recipeNone=No recipes exist for {0}.&lt;br /&gt;
recipeNothing=nothing&lt;br /&gt;
recipeShapeless=\u00a76Combine \u00a7c{0}&lt;br /&gt;
recipeWhere=\u00a76Where\: {0}&lt;br /&gt;
removed=\u00a76Removed\u00a7c {0} \u00a76entities.&lt;br /&gt;
repair=\u00a76You have successfully repaired your\: \u00a7c{0}\u00a76.&lt;br /&gt;
repairAlreadyFixed=\u00a74This item does not need repairing.&lt;br /&gt;
repairEnchanted=\u00a74You are not allowed to repair enchanted items.&lt;br /&gt;
repairInvalidType=\u00a74This item cannot be repaired.&lt;br /&gt;
repairNone=\u00a74There were no items that needed repairing.&lt;br /&gt;
requestAccepted=\u00a76Teleport request accepted.&lt;br /&gt;
requestAcceptedFrom=\u00a7c{0} \u00a76accepted your teleport request.&lt;br /&gt;
requestDenied=\u00a76Teleport request denied.&lt;br /&gt;
requestDeniedFrom=\u00a7c{0} \u00a76denied your teleport request.&lt;br /&gt;
requestSent=\u00a76Request sent to\u00a7c {0}\u00a76.&lt;br /&gt;
requestTimedOut=\u00a74Teleport request has timed out.&lt;br /&gt;
requiredBukkit=\u00a76* \! * You need at least build {0} of CraftBukkit, download it from http\://dl.bukkit.org/downloads/craftbukkit/&lt;br /&gt;
resetBal=\u00a76Balance has been reset to \u00a7c{0} \u00a76for all online players.&lt;br /&gt;
resetBalAll=\u00a76Balance has been reset to \u00a7c{0} \u00a76for all players.&lt;br /&gt;
returnPlayerToJailError=\u00a74Error occurred when trying to return player\u00a7c {0} \u00a74to jail\: \u00a7c{1}\u00a74\!&lt;br /&gt;
runningPlayerMatch=\u00a76Running search for players matching ''\u00a7c{0}\u00a76'' (this could take a little while).&lt;br /&gt;
second=second&lt;br /&gt;
seconds=seconds&lt;br /&gt;
seenOffline=\u00a76Player\u00a7c {0} \u00a76has been \u00a74offline\u00a76 since \u00a7c{1}\u00a76.&lt;br /&gt;
seenOnline=\u00a76Player\u00a7c {0} \u00a76has been \u00a7aonline\u00a76 since \u00a7c{1}\u00a76.&lt;br /&gt;
sellBulkPermission=\u00a76You do not have permission to bulk sell.&lt;br /&gt;
sellHandPermission=\u00a76You do not have permission to hand sell.&lt;br /&gt;
serverFull=Server is full\!&lt;br /&gt;
serverTotal=\u00a76Server Total\:\u00a7c {0}&lt;br /&gt;
setBal=\u00a7aYour balance was set to {0}.&lt;br /&gt;
setBalOthers=\u00a7aYou set {0}\u00a7a''s balance to {1}.&lt;br /&gt;
setSpawner=\u00a76Changed spawner type to\u00a7c {0}\u00a76.&lt;br /&gt;
sheepMalformedColor=\u00a74Malformed color.&lt;br /&gt;
shoutFormat=\u00a76[Shout]\u00a7r {0}&lt;br /&gt;
signFormatFail=\u00a74[{0}]&lt;br /&gt;
signFormatSuccess=\u00a71[{0}]&lt;br /&gt;
signFormatTemplate=[{0}]&lt;br /&gt;
signProtectInvalidLocation=\u00a74You are not allowed to create sign here.&lt;br /&gt;
similarWarpExist=\u00a74A warp with a similar name already exists.&lt;br /&gt;
slimeMalformedSize=\u00a74Malformed size.&lt;br /&gt;
socialSpy=\u00a76SocialSpy for \u00a7c{0}\u00a76\: \u00a7c{1}&lt;br /&gt;
soloMob=\u00a74That mob likes to be alone.&lt;br /&gt;
spawnSet=\u00a76Spawn location set for group\u00a7c {0}\u00a76.&lt;br /&gt;
spawned=spawned&lt;br /&gt;
sudoExempt=\u00a74You cannot sudo \u00a7c{0}.&lt;br /&gt;
sudoRun=\u00a76Forcing\u00a7c {0} \u00a76to run\:\u00a7r /{1}&lt;br /&gt;
suicideMessage=\u00a76Goodbye cruel world...&lt;br /&gt;
suicideSuccess=\u00a76Player \u00a7c{0} \u00a76took their own life.&lt;br /&gt;
survival=survival&lt;br /&gt;
takenFromAccount=\u00a7a{0} has been taken from your account.&lt;br /&gt;
takenFromOthersAccount=\u00a7a{0} taken from {1}\u00a7a account. New balance\: {2}.&lt;br /&gt;
teleportAAll=\u00a76Teleport request sent to all players...&lt;br /&gt;
teleportAll=\u00a76Teleporting all players...&lt;br /&gt;
teleportAtoB=\u00a7c{0}\u00a76 teleported you to \u00a7c{1}\u00a76.&lt;br /&gt;
teleportDisabled=\u00a7c{0} \u00a74has teleportation disabled.&lt;br /&gt;
teleportHereRequest=\u00a7c{0}\u00a76 has requested that you teleport to them.&lt;br /&gt;
teleportNewPlayerError=\u00a74Failed to teleport new player\!&lt;br /&gt;
teleportRequest=\u00a7c{0}\u00a76 has requested to teleport to you.&lt;br /&gt;
teleportRequestTimeoutInfo=\u00a76This request will timeout after\u00a7c {0} seconds\u00a76.&lt;br /&gt;
teleportTop=\u00a76Teleporting to top.&lt;br /&gt;
teleportationCommencing=\u00a76Teleportation commencing...&lt;br /&gt;
teleportationDisabled=\u00a76Teleportation \u00a7cdisabled\u00a76.&lt;br /&gt;
teleportationDisabledFor=\u00a76Teleportation \u00a7cdisabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
teleportationEnabled=\u00a76Teleportation \u00a7cenabled\u00a76.&lt;br /&gt;
teleportationEnabledFor=\u00a76Teleportation \u00a7cenabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
teleporting=\u00a76Teleporting...&lt;br /&gt;
teleportToPlayer=\u00a76Teleporting to \u00a7c{0}\u00a76.&lt;br /&gt;
tempBanned=\u00a7cYou have been temporarily banned for {0}\:\n\u00a7r{2}&lt;br /&gt;
tempbanExempt=\u00a74You may not tempban that player.&lt;br /&gt;
thunder=\u00a76You\u00a7c {0} \u00a76thunder in your world.&lt;br /&gt;
thunderDuration=\u00a76You\u00a7c {0} \u00a76thunder in your world for\u00a7c {1} \u00a76seconds.&lt;br /&gt;
timeBeforeHeal=\u00a74Time before next heal\:\u00a7c {0}\u00a76.&lt;br /&gt;
timeBeforeTeleport=\u00a74Time before next teleport\:\u00a7c {0}\u00a76.&lt;br /&gt;
timeFormat=\u00a7c{0}\u00a76 or \u00a7c{1}\u00a76 or \u00a7c{2}\u00a76&lt;br /&gt;
timeSetPermission=\u00a74You are not authorized to set the time.&lt;br /&gt;
timeSetWorldPermission=\u00a74You are not authorized to set the time in world ''{0}''.&lt;br /&gt;
timeWorldCurrent=\u00a76The current time in\u00a7c {0} \u00a76is \u00a7c{1}\u00a76.&lt;br /&gt;
timeWorldSet=\u00a76The time was set to\u00a7c {0} \u00a76in\: \u00a7c{1}\u00a76.&lt;br /&gt;
totalWorthAll=\u00a7aSold all items and blocks for a total worth of \u00a7c{1}\u00a7a.&lt;br /&gt;
totalWorthBlocks=\u00a7aSold all blocks for a total worth of \u00a7c{1}\u00a7a.&lt;br /&gt;
tps=\u00a76Current TPS \= {0}&lt;br /&gt;
tradeSignEmpty=\u00a74The trade sign has nothing available for you.&lt;br /&gt;
tradeSignEmptyOwner=\u00a74There is nothing to collect from this trade sign.&lt;br /&gt;
treeFailure=\u00a74Tree generation failure. Try again on grass or dirt.&lt;br /&gt;
treeSpawned=\u00a76Tree spawned.&lt;br /&gt;
true=\u00a7atrue\u00a7r&lt;br /&gt;
typeTpaccept=\u00a76To teleport, type \u00a7c/tpaccept\u00a76.&lt;br /&gt;
typeTpdeny=\u00a76To deny this request, type \u00a7c/tpdeny\u00a76.&lt;br /&gt;
typeWorldName=\u00a76You can also type the name of a specific world.&lt;br /&gt;
unableToSpawnMob=\u00a74Unable to spawn mob.&lt;br /&gt;
unignorePlayer=\u00a76You are not ignoring player\u00a7c {0} \u00a76anymore.&lt;br /&gt;
unknownItemId=\u00a74Unknown item id\:\u00a7r {0}\u00a74.&lt;br /&gt;
unknownItemInList=\u00a74Unknown item {0} in {1} list.&lt;br /&gt;
unknownItemName=\u00a74Unknown item name\: {0}.&lt;br /&gt;
unlimitedItemPermission=\u00a74No permission for unlimited item \u00a7c{0}\u00a74.&lt;br /&gt;
unlimitedItems=\u00a76Unlimited items\:\u00a7r&lt;br /&gt;
unmutedPlayer=\u00a76Player\u00a7c {0} \u00a76unmuted.&lt;br /&gt;
unvanishedReload=\u00a74A reload has forced you to become visible.&lt;br /&gt;
upgradingFilesError=Error while upgrading the files.&lt;br /&gt;
uptime=\u00a76Uptime\:\u00a7c {0}&lt;br /&gt;
userAFK=\u00a77{0} \u00a75is currently AFK and may not respond.&lt;br /&gt;
userDoesNotExist=\u00a74The user\u00a7c {0} \u00a74does not exist.&lt;br /&gt;
userIsAway=\u00a77* {0} \u00a77が退席しました。&lt;br /&gt;
userIsNotAway=\u00a77* {0} \u00a77がオンラインになりました。&lt;br /&gt;
userJailed=\u00a76You have been jailed\!&lt;br /&gt;
userUnknown=\u00a74Warning\: The user ''\u00a7c{0}\u00a74'' has never joined this server.&lt;br /&gt;
userdataMoveBackError=Failed to move userdata/{0}.tmp to userdata/{1}\!&lt;br /&gt;
userdataMoveError=Failed to move userdata/{0} to userdata/{1}.tmp\!&lt;br /&gt;
usingTempFolderForTesting=Using temp folder for testing\:&lt;br /&gt;
vanished=\u00a76You are now completely invisible to normal users, and hidden from in-game commands.&lt;br /&gt;
versionMismatch=\u00a74Version mismatch\! Please update {0} to the same version.&lt;br /&gt;
versionMismatchAll=\u00a74Version mismatch\! Please update all Essentials jars to the same version.&lt;br /&gt;
voiceSilenced=\u00a76Your voice has been silenced\!&lt;br /&gt;
walking=walking&lt;br /&gt;
warpDeleteError=\u00a74Problem deleting the warp file.&lt;br /&gt;
warpList={0}&lt;br /&gt;
warpListPermission=\u00a74You do not have permission to list warps.&lt;br /&gt;
warpNotExist=\u00a74That warp does not exist.&lt;br /&gt;
warpOverwrite=\u00a74You cannot overwrite that warp.&lt;br /&gt;
warpSet=\u00a76Warp\u00a7c {0} \u00a76set.&lt;br /&gt;
warpUsePermission=\u00a74You do not have permission to use that warp.&lt;br /&gt;
warpingTo=\u00a76Warping to\u00a7c {0}\u00a76.&lt;br /&gt;
warps=\u00a76Warps\:\u00a7r {0}&lt;br /&gt;
warpsCount=\u00a76There are\u00a7c {0} \u00a76warps. Showing page \u00a7c{1} \u00a76of \u00a7c{2}\u00a76.&lt;br /&gt;
weatherStorm=\u00a76You set the weather to \u00a7cstorm\u00a76 in\u00a7c {0}\u00a76.&lt;br /&gt;
weatherStormFor=\u00a76You set the weather to \u00a7cstorm\u00a76 in\u00a7c {0} \u00a76for {1} seconds.&lt;br /&gt;
weatherSun=\u00a76You set the weather to \u00a7csun\u00a76 in\u00a7c {0}\u00a76.&lt;br /&gt;
weatherSunFor=\u00a76You set the weather to \u00a7csun\u00a76 in\u00a7c {0} \u00a76for {1} seconds.&lt;br /&gt;
whoisAFK=\u00a76 - AFK\:\u00a7r {0}&lt;br /&gt;
whoisBanned=\u00a76 - Banned\:\u00a7r {0}&lt;br /&gt;
whoisExp=\u00a76 - Exp\:\u00a7r {0} (Level {1})&lt;br /&gt;
whoisFly=\u00a76 - Fly mode\:\u00a7r {0} ({1})&lt;br /&gt;
whoisGamemode=\u00a76 - Gamemode\:\u00a7r {0}&lt;br /&gt;
whoisGeoLocation=\u00a76 - Location\:\u00a7r {0}&lt;br /&gt;
whoisGod=\u00a76 - God mode\:\u00a7r {0}&lt;br /&gt;
whoisHealth=\u00a76 - Health\:\u00a7r {0}/20&lt;br /&gt;
whoisIPAddress=\u00a76 - IP Address\:\u00a7r {0}&lt;br /&gt;
whoisJail=\u00a76 - Jail\:\u00a7r {0}&lt;br /&gt;
whoisLocation=\u00a76 - Location\:\u00a7r ({0}, {1}, {2}, {3})&lt;br /&gt;
whoisMoney=\u00a76 - Money\:\u00a7r {0}&lt;br /&gt;
whoisMuted=\u00a76 - Muted\:\u00a7r {0}&lt;br /&gt;
whoisNick=\u00a76 - Nick\:\u00a7r {0}&lt;br /&gt;
whoisOp=\u00a76 - OP\:\u00a7r {0}&lt;br /&gt;
whoisTop=\u00a76 \=\=\=\=\=\= WhoIs\:\u00a7c {0} \u00a76\=\=\=\=\=\=&lt;br /&gt;
worth=\u00a7aStack of {0} worth \u00a7c{1}\u00a7a ({2} item(s) at {3} each)&lt;br /&gt;
worthMeta=\u00a7aStack of {0} with metadata of {1} worth \u00a7c{2}\u00a7a ({3} item(s) at {4} each)&lt;br /&gt;
worthSet=\u00a76Worth value set&lt;br /&gt;
year=year&lt;br /&gt;
years=years&lt;br /&gt;
youAreHealed=\u00a76You have been healed.&lt;br /&gt;
youHaveNewMail=\u00a76You have\u00a7c {0} \u00a76messages\! Type \u00a7c/mail read\u00a76 to view your mail.&lt;br /&gt;
whoisHunger=\u00a76 - Hunger\:\u00a7r {0}/20 (+{1} saturation)&lt;br /&gt;
kitDelay=\u00a7m{0}\u00a7r&lt;br /&gt;
giveSpawnFailure=\u00a74Not enough space, \u00a7c{0} \u00a7c{1} \u00a74was lost.&lt;br /&gt;
noKitGroup=\u00a74You do not have access to this kit.&lt;br /&gt;
inventoryClearingFromAll=\u00a76Clearing the inventory of all users...&lt;br /&gt;
inventoryClearingAllItems=\u00a76Cleared all inventory items from {0}\u00a76.&lt;br /&gt;
inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\u00a76.&lt;br /&gt;
inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.&lt;br /&gt;
inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.&lt;br /&gt;
inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.&lt;br /&gt;
localNoOne=&lt;br /&gt;
totalSellableAll=\u00a7aThe total worth of all sellable items and blocks is \u00a7c{1}\u00a7a.&lt;br /&gt;
totalSellableBlocks=\u00a7aThe total worth of all sellable blocks is \u00a7c{1}\u00a7a.&lt;br /&gt;
radiusTooBig=\u00a74Radius is too big\! Maximum radius is {0}.&lt;br /&gt;
isIpBanned=\u00a76IP \u00a7c{0} \u00a76is banned.&lt;br /&gt;
mobDataList=\u00a76Valid mob data\:\u00a7r {0}&lt;br /&gt;
vanish=\u00a76Vanish for {0}\u00a76\: {1}&lt;br /&gt;
noLocationFound=\u00a74No valid location found.&lt;br /&gt;
coordsKeyword={0}, {1}, {2}&lt;br /&gt;
banExemptOffline=\u00a74You may not ban offline players.&lt;br /&gt;
tempbanExemptOffline=\u00a74You may not tempban offline players.&lt;br /&gt;
mayNotJailOffline=\u00a74You may not jail offline players.&lt;br /&gt;
muteExemptOffline=\u00a74You may not mute offline players.&lt;br /&gt;
ignoreExempt=\u00a74You may not ignore that player.&lt;br /&gt;
unsafeTeleportDestination=\u00a74The teleport destination is unsafe and teleport-safety is disabled.&lt;br /&gt;
noMetaJson=JSON Metadata is not supported in this version of Bukkit.&lt;br /&gt;
maxMoney=\u00a74This transaction would exceed the balance limit for this account.&lt;br /&gt;
skullChanged=\u00a76Skull changed to \u00a7c{0}\u00a76.&lt;br /&gt;
alphaNames=\u00a74Player names can only contain letters, numbers and underscores.&lt;br /&gt;
givenSkull=\u00a76You have been given the skull of \u00a7c{0}\u00a76.&lt;br /&gt;
noPermissionSkull=\u00a74You do not have permission to modify that skull.&lt;br /&gt;
teleportInvalidLocation=Value of coordinates cannot be over 30000000&lt;br /&gt;
invalidSkull=\u00a74Please hold a player skull.&lt;br /&gt;
weatherInvalidWorld=World named {0} not found\!&lt;br /&gt;
gameModeInvalid=\u00a74You need to specify a valid player/mode.&lt;br /&gt;
mailTooLong=\u00a74文字数が1000を超えているためメールを送信できません。&lt;br /&gt;
mailDelay=Too many mails have been sent within the last minute. Maximum\: {0}&lt;br /&gt;
seenAccounts=\u00a76Player has also been known as\:\u00a7c {0}&lt;br /&gt;
unableToSpawnItem=\u00a74Cannot spawn \u00a7c{0}\u00a74, this is not a spawnable item.&lt;br /&gt;
itemsConverted=\u00a76Converted all items into blocks.&lt;br /&gt;
itemsNotConverted=\u00a74You have no items that can be converted into blocks.&lt;br /&gt;
mailSentTo=\u00a7c{0}\u00a76 has been sent the following mail\:&lt;br /&gt;
mailMessage={0}&lt;br /&gt;
whoisTempBanned=\u00a76 - Ban expires:\u00a7r {0}&lt;br /&gt;
playerTempBanned=\u00a76Player \u00a7c{0}\u00a76 temporarily banned \u00a7c{1}\u00a76 for \u00a7c{2}\u00a76: \u00a7c{3}\u00a76.&lt;br /&gt;
mailFormat=\u00a76[\u00a7r{0}\u00a76] \u00a7r{1}&lt;br /&gt;
cantGamemode=\u00a74あなたはgamemodeを{0}にする権限がありません。&lt;br /&gt;
createKit=\u00a74/createkit &amp;lt;kitname&amp;gt; &amp;lt;delay&amp;gt;&lt;br /&gt;
createdKit=\u00a76Created kit \u00a7c{0} \u00a76with \u00a7c{1} \u00a76entries and delay \u00a7c{2}&lt;br /&gt;
spectator=spectator&lt;br /&gt;
kitContains=\u00a76Kit \u00a7c{0} \u00a76contains:&lt;br /&gt;
kitItem=\u00a76- \u00a7f{0}&lt;br /&gt;
invalidBanner=\u00a74Invalid banner syntax.&lt;br /&gt;
msgDisabled=\u00a76Receiving messages \u00a7cdisabled\u00a76.&lt;br /&gt;
msgDisabledFor=\u00a76Receiving messages \u00a7cdisabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
msgEnabled=\u00a76Receiving messages \u00a7cenabled\u00a76.&lt;br /&gt;
msgEnabledFor=\u00a76Receiving messages \u00a7cenabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
msgIgnore=\u00a7c{0} \u00a74has messages disabled.&lt;br /&gt;
minimumPayAmount=\u00a7cThe minimum amount you can pay is {0}.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-03-20T11:37:59Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 色コード修正&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]]アクロバットのスキルレベルが{0}上がりました！現在のレベルは（{1}）です！&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]錬金術のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルが{0}上がった！合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]掘削スキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**拳を下ろした**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**拳を構えた**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**バーサーク発動**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=Woodcutting&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]ふわっとしたものに触れた。めまいがする。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]プロジェクトについて:,[[GOLD]]mcMMOは2011年2月に[[BLUE]]nossr50[[GOLD]]によって作られた、[[RED]]オープンソースな[[GOLD]]RPG MODです。RPGのような体験ができることを目標としています。,[[DARK_AQUA]]Tips:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]でコマンド一覧が見れます。,[[GOLD]] - [[RED]]/スキル名[[GREEN]]と入力するとスキル情報の詳細が見れます。,[[DARK_AQUA]]開発者:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]お役立ちリンク:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=アビリティの使用を[[RED]]無効化[[WHITE]]しました&lt;br /&gt;
Commands.Ability.On=アビリティの使用を[[RED]]有効化[[GREEN]]しました&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt;[[GREEN]] - プレイヤー情報を表示します&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMOコマンド[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]そのコマンドはオフラインプレイヤーに対しては使えません。&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]その他のコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- パーティーへの招待を承認します&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]パーティーコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- パーティーへ招待します&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]パーティー {0} を作りました&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]パーティー {0} は既に存在します！&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]あなはたパーティーに参加していません。&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- 現在のパーティーから抜けます&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- パーティーメンバーのところへテレポートします&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- パーティーチャットとを切り替えます&lt;br /&gt;
Commands.Party1=[[GREEN]]- 新しくパーティーを作ります&lt;br /&gt;
Commands.Party2=[[GREEN]]- パーティーに参加します&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]] - スキルについての詳細情報を表示します&lt;br /&gt;
Commands.Stats.Self=統計&lt;br /&gt;
Commands.Stats=[[GREEN]]- 自分のmcMMO統計を表示します&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- 右クリックによるアビリティ活性化を切り替えます&lt;br /&gt;
Commands.Usage.0=[[RED]]正しい使用方法は /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]パーティーを作るためには、[[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password] [[RED]]を使います。&lt;br /&gt;
Party.Help.2=[[DARK_AQUA]]{0} [[RED]]で追加情報を調べられます。&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]自分自身を参加させることは出来ません！&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]Acrobaticsについて:\n[[YELLOW]]Acrobatics(アクロバティック) is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]Alchemyについて:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]Archeryについて:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]Axesについて:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]Excavationについて:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]Fishingについて:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]Herbalismについて:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]Miningについて:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]Repairについて:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]Salvageについて:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]Swordsについて:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]Tamingについて:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]Unarmedについて:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]Woodcuttingについて:\n[[YELLOW]]Woodcutting(木こり) is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]現在のXP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E3%83%A1%E3%82%A4%E3%83%B3%E3%83%9A%E3%83%BC%E3%82%B8</id>
		<title>メインページ</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E3%83%A1%E3%82%A4%E3%83%B3%E3%83%9A%E3%83%BC%E3%82%B8"/>
				<updated>2017-03-20T05:33:49Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ファイル:20170110_mcday_eyecatch_light.png|840px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;6&amp;quot; style=&amp;quot;color:#DA5019&amp;quot;&amp;gt;ようこそ！マインクラフトデイサーバへ！&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
マインクラフトデイというのは、みんなで[http://www26.atwiki.jp/minecraft/pages/1061.html#id_a5001db4 マインクラフト]で遊ぶイベントのことです。二ヶ月に一度、ビルディング大会やミニゲームをしています。&lt;br /&gt;
&lt;br /&gt;
このサーバは、そのマインクラフトデイのメンバーで運営しています。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==はじめての方へ==&lt;br /&gt;
&lt;br /&gt;
このサーバには、遊ぶ時のルールがあります。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot; style=&amp;quot;color:#C7243A&amp;quot;&amp;gt;'''[[サーバーに入る前におねがい（みんな読んでね）]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''必ずルールを守って'''、みんなで楽しみましょう！&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===サーバに接続するには===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:60px; width:160px; text-align:center;&amp;quot; | サーバーアドレス&lt;br /&gt;
| style=&amp;quot;width:180px; text-align:center;&amp;quot; | &amp;lt;font size=&amp;quot;4&amp;quot; style=&amp;quot;color:#C7243A&amp;quot;&amp;gt;'''00mc.8x9.jp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;height:60px;&amp;quot; | クライアント&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1.11.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
なお、サーバのバージョンは1.11.2です。そのため、&lt;br /&gt;
例えば1.10で接続することはできません。&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.jp/servers/00mc.8x9.jp Japan Minecraft Servers(JMS) での紹介ページはこちら]。&lt;br /&gt;
&lt;br /&gt;
==コンテンツ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;alternance&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[プラグインについて]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | サーバに導入しているプラグインを紹介&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[職業]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | 職業に就くことでお金を稼ぐことができます&lt;br /&gt;
|-&lt;br /&gt;
| [[ファイル:20170109_icon_mypets.png|120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; width:340px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[Petの作り方]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | マイクラ内で、Mobをペットにする方法を紹介&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[国またはギルドに所属、あるいは作りたい]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | 国の作り方。Factionsプラグインの解説&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[ソケットアイテムについて]]&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[魔法の使い方]]&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[ファイル:20170118_official_infernal_mob.png|120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[インファーナルについて]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | ボスについて&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[http://00mc.8x9.jp:8123/ 地図(DynMap)]&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[ファイル:Slack_Images.jpeg|120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[チャットルーム]]&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | MinecraftDayのチャットです。このチャットから、マイクラ内の友達と話すことができます。&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==プログラミングサーバー（β版）==&lt;br /&gt;
&lt;br /&gt;
こちらはテスト運用中のForgeサーバです。上記サーバとは別サーバなのでご注意下さい。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;alternance&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| [[ファイル:Opencomputericon.png‎ |120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[プログラミングサーバー]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | プログラミングで遊ぶサーバーの紹介&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==運営==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;alternance&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[運営]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | 運営者等について&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[サーバーに関するお知らせ]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | サーバの変更履歴など&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)</id>
		<title>Infernal Mobs (翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-03-10T12:11:19Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: フォーマット修正&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==config.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
configVersion: &amp;quot;1.11&amp;quot;&lt;br /&gt;
#Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)&lt;br /&gt;
#Enabledworlds are the worlds that infernal mobs can spawn in.&lt;br /&gt;
#Enabledmobs are the mobs that can become infernal.&lt;br /&gt;
#Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)&lt;br /&gt;
#Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).&lt;br /&gt;
#nameTagsLevel is the visibility level of the name tags, 0 = no tag, &lt;br /&gt;
#1 = tag shown when your looking at the mob, 2 = tag always shown.&lt;br /&gt;
#Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.&lt;br /&gt;
#If you want to enable the boss bar you must have BarAPI on your server.&lt;br /&gt;
#nameTagsName and bossBarsName have these special tags: &amp;lt;mobLevel&amp;gt; = the amount of powers the boss has.&lt;br /&gt;
#&amp;lt;abilities&amp;gt; = A list of about 3-5 (whatever can fit) names of abilities the boss has.&lt;br /&gt;
#&amp;lt;mobName&amp;gt; = Name of the mob, so if the mob is a creeper the mobName will be &amp;quot;Creeper&amp;quot;.&lt;br /&gt;
chance: 100&lt;br /&gt;
#mobChances:&lt;br /&gt;
#  Ghast: 150&lt;br /&gt;
#levelChance:&lt;br /&gt;
#  '3': 1&lt;br /&gt;
#  '4': 1&lt;br /&gt;
#  '5': 1&lt;br /&gt;
#  '6': 1&lt;br /&gt;
#  '7': 1&lt;br /&gt;
namePrefix: '&amp;amp;fInfernal'&lt;br /&gt;
#levelPrefixs:&lt;br /&gt;
#  '3': '&amp;amp;fMad'&lt;br /&gt;
#  '4': '&amp;amp;fRabid'&lt;br /&gt;
#  '5': '&amp;amp;fGiant'&lt;br /&gt;
#  '6': '&amp;amp;fKing'&lt;br /&gt;
#  '7': '&amp;amp;fInfernal'&lt;br /&gt;
nameTagsLevel: 1&lt;br /&gt;
nameTagsName: '&amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
enableBossBar: true&lt;br /&gt;
bossBarSettings:&lt;br /&gt;
  defaultColor: &amp;quot;PINK&amp;quot;&lt;br /&gt;
  defaultStyle: &amp;quot;SOLID&amp;quot;&lt;br /&gt;
#  perMob:&lt;br /&gt;
#    PigZombie:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#    Ghast:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_12&amp;quot;&lt;br /&gt;
#    WitherSkeleton:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_20&amp;quot;&lt;br /&gt;
#    Blaze:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_10&amp;quot;&lt;br /&gt;
#    Creeper:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#  perLevel:&lt;br /&gt;
#    5:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
enableScoreBoard: false&lt;br /&gt;
showHealthOnScoreBoard: true&lt;br /&gt;
effectAllPlayerAttacks: true&lt;br /&gt;
enableParticles: true&lt;br /&gt;
enableDeathMessages: false&lt;br /&gt;
deathMessages:&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;chas killed an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas slain by player&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;cowned an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas beheaded by player&amp;amp;c''s weapon!'&lt;br /&gt;
- '&amp;amp;cplayer&amp;amp;c''s weapon &amp;amp;ckilled an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas killed by player &amp;amp;cusing a weapon&amp;amp;c!'&lt;br /&gt;
enableSpawnMessages: false&lt;br /&gt;
spawnMessageRadius: 64&lt;br /&gt;
spawnMessages:&lt;br /&gt;
- '&amp;amp;cAn Infernal mob has spawned near you!'&lt;br /&gt;
- '&amp;amp;cWatch out!'&lt;br /&gt;
- '&amp;amp;cYou hear a faint scream...'&lt;br /&gt;
- '&amp;amp;cSomething is coming...'&lt;br /&gt;
- '&amp;amp;cYou hear a mob nearby...'&lt;br /&gt;
enabledworlds:&lt;br /&gt;
- &amp;lt;all&amp;gt;&lt;br /&gt;
enabledmobs:&lt;br /&gt;
- ELDER_GUARDIAN&lt;br /&gt;
- WITHER_SKELETON&lt;br /&gt;
- STRAY&lt;br /&gt;
- HUSK&lt;br /&gt;
- ZOMBIE_VILLAGER&lt;br /&gt;
- SKELETON_HORSE&lt;br /&gt;
- ZOMBIE_HORSE&lt;br /&gt;
#- DONKEY&lt;br /&gt;
#- MULE&lt;br /&gt;
- EVOKER&lt;br /&gt;
- VEX&lt;br /&gt;
- VINDICATOR&lt;br /&gt;
- CREEPER&lt;br /&gt;
- SKELETON&lt;br /&gt;
- SPIDER&lt;br /&gt;
- GIANT&lt;br /&gt;
- ZOMBIE&lt;br /&gt;
- SLIME&lt;br /&gt;
- GHAST&lt;br /&gt;
- PIG_ZOMBIE&lt;br /&gt;
- ENDERMAN&lt;br /&gt;
- CAVE_SPIDER&lt;br /&gt;
- SILVERFISH&lt;br /&gt;
- BLAZE&lt;br /&gt;
- MAGMA_CUBE&lt;br /&gt;
- ENDER_DRAGON&lt;br /&gt;
- WITHER&lt;br /&gt;
- BAT&lt;br /&gt;
- WITCH&lt;br /&gt;
- ENDERMITE&lt;br /&gt;
- GUARDIAN&lt;br /&gt;
- SHULKER&lt;br /&gt;
#- PIG&lt;br /&gt;
#- SHEEP&lt;br /&gt;
#- COW&lt;br /&gt;
#- CHICKEN&lt;br /&gt;
#- SQUID&lt;br /&gt;
#- WOLF&lt;br /&gt;
#- MUSHROOM_COW&lt;br /&gt;
#- SNOWMAN&lt;br /&gt;
#- OCELOT&lt;br /&gt;
#- IRON_GOLEM&lt;br /&gt;
#- HORSE&lt;br /&gt;
#- RABBIT&lt;br /&gt;
- POLAR_BEAR&lt;br /&gt;
- LLAMA&lt;br /&gt;
#- VILLAGER&lt;br /&gt;
enabledCharmSlots:&lt;br /&gt;
- 0&lt;br /&gt;
- 1&lt;br /&gt;
- 2&lt;br /&gt;
- 3&lt;br /&gt;
- 4&lt;br /&gt;
- 5&lt;br /&gt;
- 6&lt;br /&gt;
- 7&lt;br /&gt;
- 8&lt;br /&gt;
- 36&lt;br /&gt;
poisonous: true&lt;br /&gt;
armoured: true&lt;br /&gt;
blinding: true&lt;br /&gt;
withering: true&lt;br /&gt;
tosser: true&lt;br /&gt;
thief: true&lt;br /&gt;
quicksand: true&lt;br /&gt;
bullwark: true&lt;br /&gt;
rust: true&lt;br /&gt;
sapper: true&lt;br /&gt;
1up: true&lt;br /&gt;
cloaked: true&lt;br /&gt;
ender: true&lt;br /&gt;
ghastly: true&lt;br /&gt;
lifesteal: true&lt;br /&gt;
sprint: true&lt;br /&gt;
storm: true&lt;br /&gt;
webber: true&lt;br /&gt;
vengeance: true&lt;br /&gt;
weakness: true&lt;br /&gt;
berserk: true&lt;br /&gt;
explode: true&lt;br /&gt;
potions: true&lt;br /&gt;
mama: true&lt;br /&gt;
molten: true&lt;br /&gt;
archer: true&lt;br /&gt;
necromancer: true&lt;br /&gt;
firework: true&lt;br /&gt;
gravity: true&lt;br /&gt;
flying: true&lt;br /&gt;
mounted: true&lt;br /&gt;
morph: true&lt;br /&gt;
ghost: true&lt;br /&gt;
confusing: true&lt;br /&gt;
mamaSpawnAmount: 3&lt;br /&gt;
vengeanceDamage: 6&lt;br /&gt;
berserkDamage: 3&lt;br /&gt;
moltenBurnLength: 5&lt;br /&gt;
gravityLevitateLength: 6&lt;br /&gt;
horseMountsHaveSaddles: true&lt;br /&gt;
armouredMountsHaveArmour: true&lt;br /&gt;
fireworkColour:&lt;br /&gt;
  red: 255&lt;br /&gt;
  green: 10&lt;br /&gt;
  blue: 10&lt;br /&gt;
enabledSpawnReasons:&lt;br /&gt;
- BREEDING&lt;br /&gt;
#- BUILD_IRONGOLEM&lt;br /&gt;
#- BUILD_SNOWMAN&lt;br /&gt;
- BUILD_WITHER&lt;br /&gt;
- CHUNK_GEN&lt;br /&gt;
#- CURED&lt;br /&gt;
- CUSTOM&lt;br /&gt;
- DEFAULT&lt;br /&gt;
#- DISPENSE_EGG&lt;br /&gt;
#- EGG&lt;br /&gt;
- INFECTION&lt;br /&gt;
- SPAWNER_EGG&lt;br /&gt;
#- JOCKEY&lt;br /&gt;
- LIGHTNING&lt;br /&gt;
#- MOUNT&lt;br /&gt;
- NATURAL&lt;br /&gt;
- NETHER_PORTAL&lt;br /&gt;
- OCELOT_BABY&lt;br /&gt;
- REINFORCEMENTS&lt;br /&gt;
- SILVERFISH_BLOCK&lt;br /&gt;
- SLIME_SPLIT&lt;br /&gt;
#- SPAWNER&lt;br /&gt;
#- SPAWNER_EGG&lt;br /&gt;
#- TRAP&lt;br /&gt;
#- VILLAGE_DEFENSE&lt;br /&gt;
- VILLAGE_INVASION&lt;br /&gt;
mobParticles:&lt;br /&gt;
- lavaSpark:1:10&lt;br /&gt;
mountFate: nothing&lt;br /&gt;
enabledMounts:&lt;br /&gt;
- SPIDER&lt;br /&gt;
- SKELETON_HORSE&lt;br /&gt;
- ZOMBIE_HORSE&lt;br /&gt;
- DONKEY&lt;br /&gt;
- MULE&lt;br /&gt;
- SLIME&lt;br /&gt;
- GHAST&lt;br /&gt;
- MAGMA_CUBE&lt;br /&gt;
- ENDER_DRAGON&lt;br /&gt;
- BAT&lt;br /&gt;
- PIG&lt;br /&gt;
- SHEEP&lt;br /&gt;
- COW&lt;br /&gt;
- CHICKEN&lt;br /&gt;
- MUSHROOM_COW&lt;br /&gt;
- HORSE&lt;br /&gt;
- POLAR_BEAR&lt;br /&gt;
- LLAMA&lt;br /&gt;
enabledRiders:&lt;br /&gt;
- WITHER_SKELETON&lt;br /&gt;
- STRAY&lt;br /&gt;
- HUSK&lt;br /&gt;
- ZOMBIE_VILLAGER&lt;br /&gt;
- EVOKER&lt;br /&gt;
- VINDICATOR&lt;br /&gt;
- SKELETON&lt;br /&gt;
- ZOMBIE&lt;br /&gt;
- PIG_ZOMBIE&lt;br /&gt;
- ENDERMAN&lt;br /&gt;
- WITCH&lt;br /&gt;
- SNOWMAN&lt;br /&gt;
- VILLAGER&lt;br /&gt;
disabledBabyMobs:&lt;br /&gt;
- WOLF&lt;br /&gt;
- MUSHROOM_COW&lt;br /&gt;
- COW&lt;br /&gt;
- SHEEP&lt;br /&gt;
- PIG&lt;br /&gt;
- CHICKEN&lt;br /&gt;
- OCELOT&lt;br /&gt;
- HORSE&lt;br /&gt;
#The min/max amount of powers that a mob will get.&lt;br /&gt;
#NOTE: the amount of enabled powers must not be less than the maxpowers.&lt;br /&gt;
#healthMultiplier is what number the infernal mobs health will be multiplied by.&lt;br /&gt;
#If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.&lt;br /&gt;
#dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)&lt;br /&gt;
#xpMultiplier is what the normal xp a mob drops will be multiplied by.&lt;br /&gt;
#healthByDistance makes mobs HP go up as you go further from the world spawn.&lt;br /&gt;
#Every addDistance blocks the mobs will get healthToAdd times how far they are HP.&lt;br /&gt;
minpowers: 3&lt;br /&gt;
maxpowers: 7&lt;br /&gt;
healthMultiplier: 4&lt;br /&gt;
healthByPower: false&lt;br /&gt;
healthByDistance: false&lt;br /&gt;
powerByDistance: false&lt;br /&gt;
healthToAdd: 5&lt;br /&gt;
powerToAdd: 1&lt;br /&gt;
xpMultiplier: 8&lt;br /&gt;
addDistance: 200&lt;br /&gt;
enableDrops: true&lt;br /&gt;
dropChance: 1&lt;br /&gt;
enableFarmingDrops: false&lt;br /&gt;
naturalSpawnHeight: 0&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==loot.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;loot_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#Potions are applied to players who have all the required items every 10 seconds.&lt;br /&gt;
#The potion lasts for 10 seconds so you get the effect as long as you have the items.&lt;br /&gt;
#The required items must be ether in the hotbar or the armour bar.&lt;br /&gt;
potionEffects:&lt;br /&gt;
    1:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;colouredDust:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 7&lt;br /&gt;
    2:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 8&lt;br /&gt;
    3:&lt;br /&gt;
      potion: &amp;quot;SPEED&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 58&lt;br /&gt;
    4:&lt;br /&gt;
      potion: &amp;quot;ABSORPTION&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 71&lt;br /&gt;
        - 72&lt;br /&gt;
        - 73&lt;br /&gt;
        - 74&lt;br /&gt;
    5:&lt;br /&gt;
      potion: &amp;quot;SLOW_DIGGING&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 14&lt;br /&gt;
    6:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 13&lt;br /&gt;
    7:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 26&lt;br /&gt;
        - 27&lt;br /&gt;
        - 28&lt;br /&gt;
        - 29&lt;br /&gt;
    8:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 6&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 30&lt;br /&gt;
        - 31&lt;br /&gt;
        - 32&lt;br /&gt;
        - 33&lt;br /&gt;
    9:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;flame:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 61&lt;br /&gt;
    10:&lt;br /&gt;
      potion: &amp;quot;SATURATION&amp;quot;&lt;br /&gt;
      level: 5&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 75&lt;br /&gt;
    11:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 40&lt;br /&gt;
    12:&lt;br /&gt;
      potion: &amp;quot;POISON&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 76&lt;br /&gt;
    13:&lt;br /&gt;
      potion: &amp;quot;HEAL&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: self&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 77&lt;br /&gt;
    14:&lt;br /&gt;
      potion: &amp;quot;JUMP&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 78&lt;br /&gt;
    15:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 79&lt;br /&gt;
    16:&lt;br /&gt;
      potion: &amp;quot;INVISIBILITY&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 80&lt;br /&gt;
    17:&lt;br /&gt;
      potion: &amp;quot;WEAKNESS&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 81&lt;br /&gt;
    18:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 82&lt;br /&gt;
    19:&lt;br /&gt;
      potion: &amp;quot;HEALTH_BOOST&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;heart:1:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 83&lt;br /&gt;
    20:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;cloud:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 87&lt;br /&gt;
    21:&lt;br /&gt;
      potion: &amp;quot;LUCK&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 88&lt;br /&gt;
    22:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 89&lt;br /&gt;
    23:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 90&lt;br /&gt;
    24:&lt;br /&gt;
      potion: &amp;quot;SPEED&amp;quot;&lt;br /&gt;
      level: 4&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 92&lt;br /&gt;
    25:&lt;br /&gt;
      potion: &amp;quot;SLOW_DIGGING&amp;quot;&lt;br /&gt;
      level: 5&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 93&lt;br /&gt;
    26:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 94&lt;br /&gt;
loot:&lt;br /&gt;
    1:&lt;br /&gt;
      item: 258&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;2殺人鬼の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a盗まれた博士のチャリ&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aコンビニの前に乗り捨て&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;aられてたｗｗｗ&amp;quot;&lt;br /&gt;
      durability: 8&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 6&lt;br /&gt;
    2:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c炎の &amp;amp;6弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e発射した瞬間燃えるっていう謎の原理。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 2&lt;br /&gt;
    3:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;6幸運の剣&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eあなたとあなたの脇腹の右のほう&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eあたりに幸運が訪れますように&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: 4&lt;br /&gt;
    4:&lt;br /&gt;
      item: 268&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;ワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;渋谷の交差点で叫ぼうぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 10&lt;br /&gt;
    5:&lt;br /&gt;
      item: 264&lt;br /&gt;
      amount: 5&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;bダイヤモンド？&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4スーパーで324円で売られてたけど&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4鑑定士は余裕で300万超えるって言ってた。&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    6:&lt;br /&gt;
      item: 272&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;8スパイダースレイヤー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7「スレイヤー」が何かは正直わかんない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 8&lt;br /&gt;
    7:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;fエクスカリバー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7誰だ俺ん家のポストに生ハム入れたやつ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    8:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バックシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8俺ん家のポストに生ハムを&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8入れたのは近所に住む田中だった&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
    9:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;fすべすべのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7何をどうすればすべすべに&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;7なるのかはよくわからない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    10:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 250&lt;br /&gt;
      name: &amp;quot;&amp;amp;cカナダ製の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;fダイヤは固すぎるが故に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;fかかった力を分散できないため脆い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1&lt;br /&gt;
    11:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターナイフ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターは江戸時代あたりには日本に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e存在し、当時の名は「ぼうとろ」。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    12:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ゴールデンスプーン&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e金色なのは雑貨屋で売ってた&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eスプーンに金箔を塗ったから。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    13:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 25&lt;br /&gt;
      name: &amp;quot;&amp;amp;7ドリル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8このアイテムの色と名前&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8で吉本新喜劇思い出した。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
    14:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;cアメリカ製の &amp;amp;f斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1いかにもアメリカって感じの斧。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    15:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;f水晶のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;y素材を水晶にした需要性は不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    16:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;魔法のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;使いやすくて便利って蝗を食うこと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;で有名なじっちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    17:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4古いシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4製造された日は1627年の６月２３日&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4って今もぴんぴんしてるうちの&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;4ばあちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 9&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 7&lt;br /&gt;
    18:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;9ウォーターヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1海って浅瀬のほうでも意外と危険。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1気を付けよう。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: WATER_WORKER &lt;br /&gt;
          level: 6&lt;br /&gt;
    19:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2クリーパーヘッド&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aおなじみのクリーパー。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;a最近は幼稚園児も知っててびっくり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    20:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;とげとげパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;棘があるのは外だけかと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;思ったら中にもびっしりある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    21:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7旅人の靴&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8とある旅人が27年間履き続けた靴。くさい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
    22:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;7錆びた鉄製のヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;82012年の5月2日ぐらいに青森で拾った。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    23:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のベスト&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4とある狙撃手が着ていたベスト。サイズは120。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 10&lt;br /&gt;
    24:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;消防士のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;消防士のパンツなだけあって耐火性は抜群。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 3&lt;br /&gt;
    25:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;頑丈なブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;落下耐性はすごいのに反動で足が痛くなる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 8&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    26:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 12&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の頭。魚くさいのは気にしない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: WATER_WORKER&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 4&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    27:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 80&lt;br /&gt;
      name: &amp;quot;&amp;amp;1魚の切り身&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の切り身。魚くさいが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1うまそうでもある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 8&lt;br /&gt;
    28:&lt;br /&gt;
      item: 316&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 60&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の脚&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚の脚とかあったらびっくりするよね&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS &lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    29:&lt;br /&gt;
      item: 317&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の足&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚に足はないけどひれで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1歩くやつはいるらしい&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    30:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3理由は不明だが1000年間&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3乾くことはなかったらしい。気持ちわり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    31:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3ずっと乾くことがなかったため、&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3のどが渇いたとき人はこれをなめたという。おえぇ…&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    32:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 3&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのレギンス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3もしかすると乾かない原因は人々が&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3なめまわしているからか？&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    33:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 9&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3だとすると、この水滴は人の&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3唾液ということに…おえぇぇぇ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    34:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 2&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;e雷神トールのリンゴ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e神話でリンゴって言ったら&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eアダムとイヴぐらいしか思いつかねぇ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    35:&lt;br /&gt;
      item: 396&lt;br /&gt;
      amount: 3&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;イースターバニーの人参&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;イースターバニーって&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;おいしそうな名前してるよなぁ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    36:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 11&lt;br /&gt;
      name: &amp;quot;スパイダーワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;知らない人の脇腹に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;パンチしてみよう！&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;たぶん怒るぞ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 7&lt;br /&gt;
    37:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のスコップ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a主を庭に埋めましょう&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    38:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 19&lt;br /&gt;
      name: &amp;quot;小人のツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;全体の大きさが12mmと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;伝説級のコンパクトサイズ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    39:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バトルアックス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8駅前に停めてた博士のチャリ盗んだやつ誰だよ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 4&lt;br /&gt;
    40:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;4デーモンソード&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;c妙にあったかいから冬は重宝される。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: FIRE_ASPECT &lt;br /&gt;
          level: 3&lt;br /&gt;
    41:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6使い捨てシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e使い捨てなので速攻で壊れる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    42:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターでできたピッケル。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eなぜ使えるのかは不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
    43:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;スリムな斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;切る部分は薄すぎて&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;若干透けてる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 5&lt;br /&gt;
    44:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;7古いクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8一説によると縄文時代&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8ぐらいにできたらしい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    45:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a東京スカイツリーから半径１㎞&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aの範囲をすべて畑にしようぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    46:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4ゆでた革製のシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4湿っぽいが味付けして&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4あるのでなめるとうまい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    47:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7とげとげ帽子&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8帽子の中は猫じゃらしだらけ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    48:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7とげとげの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8中はスポンジだらけ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8くすぐったい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    49:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4旅人のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4地味におしゃれなトランクス。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 10&lt;br /&gt;
    50:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;強いブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;頑丈で喋るし&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;口げんかが強いが口悪い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    51:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;光沢を放つハゲ頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;まともに見れないくらいまぶしい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    52:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;7釘が打たれた胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8中からくぎが打ってあるので&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8メモなどを張るのに便利。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    53:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4狙撃手が履いていたブリーフ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4若干黄ばんでいる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    54:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;スチレットヒール&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;底が尋常じゃないくらい高いので&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;はいた後は足がつる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    55:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;0デスマスク&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8形自体は百均などで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8売ってるマスクと同じ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 1&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    56:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;6王の鎧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eダチョウはピンチになると&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e頭を地面にさして現実逃避する。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 2&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FIRE &lt;br /&gt;
          level: 5&lt;br /&gt;
    57:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のパンツ　マーク２&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4狙撃手のパンツの予備。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4黒ずんでいる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    58:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;27 リーグブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2この「リーグ」ってどう意味だろ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;2つけまつげのことか？&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    59:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;bマーマンヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;b「マーマン」は「人魚」って意味。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    60:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のベスト&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4狙撃手の予備のベスト。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4やっぱり黒ずんでいる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 7&lt;br /&gt;
    61:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2ロビンフッドの弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4近所のコンビニで398円で売ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: ARROW_KNOCKBACK&lt;br /&gt;
          level: 2&lt;br /&gt;
    62:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;&amp;amp;e勇ましい炎の弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;c正直何が勇ましいのかは&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;cよくわからない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 3&lt;br /&gt;
    63:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 100&lt;br /&gt;
      name: &amp;quot;&amp;amp;6インディアンの戦士の弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4インディアンはインド人のこと。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    64:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手の弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4コアラは餌代が高いっていうけど&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4普通にリンゴとか食えるの&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;4知ってるうえでのことなのだろうか。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    65:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ゴッドアップル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6俺はリンゴよりもグミの&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;6方が普通に好きだ。&amp;quot;&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 4&lt;br /&gt;
      name: &amp;quot;&amp;amp;2クリーパー。&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2クリィィィィィパァァァァァァァ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
    67:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;2ゾンビ。&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2ゾンビィィィィィィ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    68:&lt;br /&gt;
      item: 399&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4ネザースター&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;0何か特別なものか？と思った&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;0そこの君！&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;0残念普通のネザースターですｗｗｗｗ&amp;quot;&lt;br /&gt;
    69:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 8&lt;br /&gt;
      potion: POISON&lt;br /&gt;
      name: &amp;quot;&amp;amp;aポイズンポーション&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2この毒にかかると&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;2原因不明の病に倒れ&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;2数秒後には完治しているという。&amp;quot;&lt;br /&gt;
    70:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 6&lt;br /&gt;
      potion: INVISIBILITY&lt;br /&gt;
      name: &amp;quot;&amp;amp;f透明のポーション&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7そして誰もいなくなりやがったｗｗｗｗ&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    71:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 5&lt;br /&gt;
      potion: HEAL&lt;br /&gt;
      name: &amp;quot;&amp;amp;d回復薬&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;5飲みすぎると中毒死する。&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    72:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3防護ヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e蜂などを駆除するときに使う。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eあんまり意味がない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    73:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3防護チェストプレート&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e鋼鉄の針も通さないが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e吸水性が尋常じゃない。&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;e下手すると体の水分持ってかれる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    74:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3防護レギンス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e鋼鉄の針も通さないが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e熱を完全に遮断するため&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;e体の熱がこもって蒸し暑い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    75:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3防護ブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e鋼鉄の針も通さないが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e電気を貯めこみやすいので&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;e履いた瞬間バチッてなる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 10&lt;br /&gt;
    76:&lt;br /&gt;
      item: 382&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ハンガーチャーム&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7何かあると思っていたのか？&amp;quot;&lt;br /&gt;
    77:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;aポイズンブレード&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2毒の成分はポイズンポーションと一緒。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
    78:&lt;br /&gt;
      item: 280&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4ヴァンパイアステッキ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cかっこいい名前なのだが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;c実際はただ棒で殴ってるだけ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
    79:&lt;br /&gt;
      item: 414&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7ウサギのお守り&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8ウサギのお守り。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8やたらと脳内に話しかけてきて&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;8しつこい。&amp;quot;&lt;br /&gt;
    80:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7衰退のお守り&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8衰退のお守り。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8脳内に話しかけてきても&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;8言語能力が衰えているので&amp;quot;&lt;br /&gt;
      lore4: &amp;quot;&amp;amp;8ちょっと何言ってるかわかんない。&amp;quot;&lt;br /&gt;
    81:&lt;br /&gt;
      item: 402&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7仮面のお守り&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8たちまち彼らは&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8あなたを見ることができなくなる。&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;8頭がまぶしくて。&amp;quot;&lt;br /&gt;
    82:&lt;br /&gt;
      item: 352&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;cWeakness Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Weaken your foes&amp;quot;&lt;br /&gt;
    83:&lt;br /&gt;
      item: 410&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bAqua Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3Become the fish...&amp;quot;&lt;br /&gt;
    84:&lt;br /&gt;
      item: 409&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bGuardian Tooth&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3It can only make&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3you stronger!&amp;quot;&lt;br /&gt;
    85:&lt;br /&gt;
      item: 19&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;eSoggy Sponge&amp;quot;&lt;br /&gt;
    86:&lt;br /&gt;
      item: 443&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Beetle Wings&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: &amp;quot;1-3&amp;quot;&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
    87:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lネザーソード&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lウィザーソード&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lガストソード&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lマグマソード&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1-8&lt;br /&gt;
          chance: 25&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        6:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        7:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        8:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
    88:&lt;br /&gt;
      item: 437&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;e&amp;amp;lAngel Soul&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Bottled for your convenience&amp;quot;&lt;br /&gt;
    89:&lt;br /&gt;
      item: 435&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Gold Coins&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7They bring you luck&amp;quot;&lt;br /&gt;
    90:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;f&amp;amp;lSky Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 33&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3-10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
    91:&lt;br /&gt;
      item: 442&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;7&amp;amp;lShield of Power&amp;quot;&lt;br /&gt;
      colour: YELLOW&lt;br /&gt;
      patterns:&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: LIGHT_BLUE&lt;br /&gt;
        pattern: dls&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: BLUE&lt;br /&gt;
        pattern: sku&lt;br /&gt;
    92:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;c&amp;amp;lDemon Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Forged in the depths of the nether!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 1-3&lt;br /&gt;
    93:&lt;br /&gt;
      item: 353&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;fSugar of Ianite&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Gives you the speed of Ianite.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
    94:&lt;br /&gt;
      item: 449&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4死のトーテム&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 1&lt;br /&gt;
    95:&lt;br /&gt;
      item: 449&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;e生命のトーテム&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;家の冷蔵庫に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;ねりけしを入れてみよう！&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;叱られるぞ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E3%83%A1%E3%82%A4%E3%83%B3%E3%83%9A%E3%83%BC%E3%82%B8</id>
		<title>メインページ</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E3%83%A1%E3%82%A4%E3%83%B3%E3%83%9A%E3%83%BC%E3%82%B8"/>
				<updated>2017-03-04T06:12:06Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: /* サーバに接続するには */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ファイル:20170110_mcday_eyecatch_light.png|840px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;6&amp;quot; style=&amp;quot;color:#DA5019&amp;quot;&amp;gt;ようこそ！マインクラフトデイサーバへ！&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
マインクラフトデイというのは、みんなで[http://www26.atwiki.jp/minecraft/pages/1061.html#id_a5001db4 マインクラフト]で遊ぶイベントのことです。二ヶ月に一度、ビルディング大会やミニゲームをしています。&lt;br /&gt;
&lt;br /&gt;
このサーバは、そのマインクラフトデイのメンバーで運営しています。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==はじめての方へ==&lt;br /&gt;
&lt;br /&gt;
このサーバには、遊ぶ時のルールがあります。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot; style=&amp;quot;color:#C7243A&amp;quot;&amp;gt;'''[[サーバーに入る前におねがい（みんな読んでね）]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''必ずルールを守って'''、みんなで楽しみましょう！&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===サーバに接続するには===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:60px; width:160px; text-align:center;&amp;quot; | サーバーアドレス&lt;br /&gt;
| style=&amp;quot;width:180px; text-align:center;&amp;quot; | &amp;lt;font size=&amp;quot;4&amp;quot; style=&amp;quot;color:#C7243A&amp;quot;&amp;gt;'''00mc.8x9.jp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;height:60px;&amp;quot; | クライアント&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1.11.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
なお、サーバのバージョンは1.11.2です。そのため、&lt;br /&gt;
例えば1.10で接続することはできません。&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.jp/servers/00mc.8x9.jp Japan Minecraft Servers(JMS) での紹介ページはこちら]。&lt;br /&gt;
&lt;br /&gt;
==コンテンツ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;alternance&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[プラグインについて]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | サーバに導入しているプラグインを紹介&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[コマンド一覧]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | ゲーム内で使用できるコマンドの解説&lt;br /&gt;
|-&lt;br /&gt;
| [[ファイル:20170109_icon_mypets.png|120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; width:340px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[Petの作り方]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | マイクラ内で、Mobをペットにする方法を紹介&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[国またはギルドに所属、あるいは作りたい]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | 国の作り方。Factionsプラグインの解説&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[ソケットアイテムについて]]&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[魔法の使い方]]&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[ファイル:20170118_official_infernal_mob.png|120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[インファーナルについて]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | ボスについて&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[http://00mc.8x9.jp:8123/ 地図(DynMap)]&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[ファイル:Slack_Images.jpeg|120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[チャットルーム]]&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | MinecraftDayのチャットです。このチャットから、マイクラ内の友達と話すことができます。&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==プログラミングサーバー（β版）==&lt;br /&gt;
&lt;br /&gt;
こちらはテスト運用中のForgeサーバです。上記サーバとは別サーバなのでご注意下さい。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;alternance&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| [[ファイル:Opencomputericon.png‎ |120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[プログラミングサーバー]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | プログラミングで遊ぶサーバーの紹介&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==運営==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;alternance&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[運営]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | 運営者等について&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[サーバーに関するお知らせ]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | サーバの変更履歴など&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E3%83%A1%E3%82%A4%E3%83%B3%E3%83%9A%E3%83%BC%E3%82%B8</id>
		<title>メインページ</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E3%83%A1%E3%82%A4%E3%83%B3%E3%83%9A%E3%83%BC%E3%82%B8"/>
				<updated>2017-03-04T06:11:52Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: /* サーバに接続するには */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[ファイル:20170110_mcday_eyecatch_light.png|840px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;6&amp;quot; style=&amp;quot;color:#DA5019&amp;quot;&amp;gt;ようこそ！マインクラフトデイサーバへ！&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
マインクラフトデイというのは、みんなで[http://www26.atwiki.jp/minecraft/pages/1061.html#id_a5001db4 マインクラフト]で遊ぶイベントのことです。二ヶ月に一度、ビルディング大会やミニゲームをしています。&lt;br /&gt;
&lt;br /&gt;
このサーバは、そのマインクラフトデイのメンバーで運営しています。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==はじめての方へ==&lt;br /&gt;
&lt;br /&gt;
このサーバには、遊ぶ時のルールがあります。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot; style=&amp;quot;color:#C7243A&amp;quot;&amp;gt;'''[[サーバーに入る前におねがい（みんな読んでね）]]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''必ずルールを守って'''、みんなで楽しみましょう！&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===サーバに接続するには===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:60px; width:160px; text-align:center;&amp;quot; | サーバーアドレス&lt;br /&gt;
| style=&amp;quot;width:180px; text-align:center;&amp;quot; | &amp;lt;font size=&amp;quot;4&amp;quot; style=&amp;quot;color:#C7243A&amp;quot;&amp;gt;'''00mc.8x9.jp'''&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;height:60px;&amp;quot; | クライアント&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1.11.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
なお、サーバのバージョンは1.11です。そのため、&lt;br /&gt;
例えば1.10で接続することはできません。&lt;br /&gt;
&lt;br /&gt;
[https://minecraft.jp/servers/00mc.8x9.jp Japan Minecraft Servers(JMS) での紹介ページはこちら]。&lt;br /&gt;
&lt;br /&gt;
==コンテンツ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;alternance&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[プラグインについて]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | サーバに導入しているプラグインを紹介&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[コマンド一覧]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | ゲーム内で使用できるコマンドの解説&lt;br /&gt;
|-&lt;br /&gt;
| [[ファイル:20170109_icon_mypets.png|120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; width:340px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[Petの作り方]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | マイクラ内で、Mobをペットにする方法を紹介&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[国またはギルドに所属、あるいは作りたい]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | 国の作り方。Factionsプラグインの解説&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[ソケットアイテムについて]]&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[魔法の使い方]]&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| [[ファイル:20170118_official_infernal_mob.png|120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[インファーナルについて]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | ボスについて&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[http://00mc.8x9.jp:8123/ 地図(DynMap)]&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[ファイル:Slack_Images.jpeg|120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[チャットルーム]]&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | MinecraftDayのチャットです。このチャットから、マイクラ内の友達と話すことができます。&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==プログラミングサーバー（β版）==&lt;br /&gt;
&lt;br /&gt;
こちらはテスト運用中のForgeサーバです。上記サーバとは別サーバなのでご注意下さい。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;alternance&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| [[ファイル:Opencomputericon.png‎ |120px]]&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[プログラミングサーバー]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | プログラミングで遊ぶサーバーの紹介&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==運営==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;alternance&amp;quot;&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[運営]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | 運営者等について&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;height:80px; text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | &amp;lt;font size=&amp;quot;3&amp;quot;&amp;gt;[[サーバーに関するお知らせ]]&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left; padding:0 20px; border:1px dashed #ccc;&amp;quot; | サーバの変更履歴など&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)</id>
		<title>Infernal Mobs (翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-03-04T01:41:45Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 1.11の状態を反映&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==config.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
configVersion: &amp;quot;1.11&amp;quot;&lt;br /&gt;
#Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)&lt;br /&gt;
#Enabledworlds are the worlds that infernal mobs can spawn in.&lt;br /&gt;
#Enabledmobs are the mobs that can become infernal.&lt;br /&gt;
#Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)&lt;br /&gt;
#Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).&lt;br /&gt;
#nameTagsLevel is the visibility level of the name tags, 0 = no tag, &lt;br /&gt;
#1 = tag shown when your looking at the mob, 2 = tag always shown.&lt;br /&gt;
#Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.&lt;br /&gt;
#If you want to enable the boss bar you must have BarAPI on your server.&lt;br /&gt;
#nameTagsName and bossBarsName have these special tags: &amp;lt;mobLevel&amp;gt; = the amount of powers the boss has.&lt;br /&gt;
#&amp;lt;abilities&amp;gt; = A list of about 3-5 (whatever can fit) names of abilities the boss has.&lt;br /&gt;
#&amp;lt;mobName&amp;gt; = Name of the mob, so if the mob is a creeper the mobName will be &amp;quot;Creeper&amp;quot;.&lt;br /&gt;
chance: 100&lt;br /&gt;
#mobChances:&lt;br /&gt;
#  Ghast: 150&lt;br /&gt;
#levelChance:&lt;br /&gt;
#  '3': 1&lt;br /&gt;
#  '4': 1&lt;br /&gt;
#  '5': 1&lt;br /&gt;
#  '6': 1&lt;br /&gt;
#  '7': 1&lt;br /&gt;
namePrefix: '&amp;amp;fInfernal'&lt;br /&gt;
#levelPrefixs:&lt;br /&gt;
#  '3': '&amp;amp;fMad'&lt;br /&gt;
#  '4': '&amp;amp;fRabid'&lt;br /&gt;
#  '5': '&amp;amp;fGiant'&lt;br /&gt;
#  '6': '&amp;amp;fKing'&lt;br /&gt;
#  '7': '&amp;amp;fInfernal'&lt;br /&gt;
nameTagsLevel: 1&lt;br /&gt;
nameTagsName: '&amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
enableBossBar: true&lt;br /&gt;
bossBarSettings:&lt;br /&gt;
  defaultColor: &amp;quot;PINK&amp;quot;&lt;br /&gt;
  defaultStyle: &amp;quot;SOLID&amp;quot;&lt;br /&gt;
#  perMob:&lt;br /&gt;
#    PigZombie:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#    Ghast:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_12&amp;quot;&lt;br /&gt;
#    WitherSkeleton:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_20&amp;quot;&lt;br /&gt;
#    Blaze:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_10&amp;quot;&lt;br /&gt;
#    Creeper:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#  perLevel:&lt;br /&gt;
#    5:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
enableScoreBoard: false&lt;br /&gt;
showHealthOnScoreBoard: true&lt;br /&gt;
effectAllPlayerAttacks: true&lt;br /&gt;
enableParticles: true&lt;br /&gt;
enableDeathMessages: false&lt;br /&gt;
deathMessages:&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;chas killed an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas slain by player&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;cowned an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas beheaded by player&amp;amp;c''s weapon!'&lt;br /&gt;
- '&amp;amp;cplayer&amp;amp;c''s weapon &amp;amp;ckilled an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas killed by player &amp;amp;cusing a weapon&amp;amp;c!'&lt;br /&gt;
enableSpawnMessages: false&lt;br /&gt;
spawnMessageRadius: 64&lt;br /&gt;
spawnMessages:&lt;br /&gt;
- '&amp;amp;cAn Infernal mob has spawned near you!'&lt;br /&gt;
- '&amp;amp;cWatch out!'&lt;br /&gt;
- '&amp;amp;cYou hear a faint scream...'&lt;br /&gt;
- '&amp;amp;cSomething is coming...'&lt;br /&gt;
- '&amp;amp;cYou hear a mob nearby...'&lt;br /&gt;
enabledworlds:&lt;br /&gt;
- &amp;lt;all&amp;gt;&lt;br /&gt;
enabledmobs:&lt;br /&gt;
- ELDER_GUARDIAN&lt;br /&gt;
- WITHER_SKELETON&lt;br /&gt;
- STRAY&lt;br /&gt;
- HUSK&lt;br /&gt;
- ZOMBIE_VILLAGER&lt;br /&gt;
- SKELETON_HORSE&lt;br /&gt;
- ZOMBIE_HORSE&lt;br /&gt;
#- DONKEY&lt;br /&gt;
#- MULE&lt;br /&gt;
- EVOKER&lt;br /&gt;
- VEX&lt;br /&gt;
- VINDICATOR&lt;br /&gt;
- CREEPER&lt;br /&gt;
- SKELETON&lt;br /&gt;
- SPIDER&lt;br /&gt;
- GIANT&lt;br /&gt;
- ZOMBIE&lt;br /&gt;
- SLIME&lt;br /&gt;
- GHAST&lt;br /&gt;
- PIG_ZOMBIE&lt;br /&gt;
- ENDERMAN&lt;br /&gt;
- CAVE_SPIDER&lt;br /&gt;
- SILVERFISH&lt;br /&gt;
- BLAZE&lt;br /&gt;
- MAGMA_CUBE&lt;br /&gt;
- ENDER_DRAGON&lt;br /&gt;
- WITHER&lt;br /&gt;
- BAT&lt;br /&gt;
- WITCH&lt;br /&gt;
- ENDERMITE&lt;br /&gt;
- GUARDIAN&lt;br /&gt;
- SHULKER&lt;br /&gt;
#- PIG&lt;br /&gt;
#- SHEEP&lt;br /&gt;
#- COW&lt;br /&gt;
#- CHICKEN&lt;br /&gt;
#- SQUID&lt;br /&gt;
#- WOLF&lt;br /&gt;
#- MUSHROOM_COW&lt;br /&gt;
#- SNOWMAN&lt;br /&gt;
#- OCELOT&lt;br /&gt;
#- IRON_GOLEM&lt;br /&gt;
#- HORSE&lt;br /&gt;
#- RABBIT&lt;br /&gt;
- POLAR_BEAR&lt;br /&gt;
- LLAMA&lt;br /&gt;
#- VILLAGER&lt;br /&gt;
enabledCharmSlots:&lt;br /&gt;
- 0&lt;br /&gt;
- 1&lt;br /&gt;
- 2&lt;br /&gt;
- 3&lt;br /&gt;
- 4&lt;br /&gt;
- 5&lt;br /&gt;
- 6&lt;br /&gt;
- 7&lt;br /&gt;
- 8&lt;br /&gt;
- 36&lt;br /&gt;
poisonous: true&lt;br /&gt;
armoured: true&lt;br /&gt;
blinding: true&lt;br /&gt;
withering: true&lt;br /&gt;
tosser: true&lt;br /&gt;
thief: true&lt;br /&gt;
quicksand: true&lt;br /&gt;
bullwark: true&lt;br /&gt;
rust: true&lt;br /&gt;
sapper: true&lt;br /&gt;
1up: true&lt;br /&gt;
cloaked: true&lt;br /&gt;
ender: true&lt;br /&gt;
ghastly: true&lt;br /&gt;
lifesteal: true&lt;br /&gt;
sprint: true&lt;br /&gt;
storm: true&lt;br /&gt;
webber: true&lt;br /&gt;
vengeance: true&lt;br /&gt;
weakness: true&lt;br /&gt;
berserk: true&lt;br /&gt;
explode: true&lt;br /&gt;
potions: true&lt;br /&gt;
mama: true&lt;br /&gt;
molten: true&lt;br /&gt;
archer: true&lt;br /&gt;
necromancer: true&lt;br /&gt;
firework: true&lt;br /&gt;
gravity: true&lt;br /&gt;
flying: true&lt;br /&gt;
mounted: true&lt;br /&gt;
morph: true&lt;br /&gt;
ghost: true&lt;br /&gt;
confusing: true&lt;br /&gt;
mamaSpawnAmount: 3&lt;br /&gt;
vengeanceDamage: 6&lt;br /&gt;
berserkDamage: 3&lt;br /&gt;
moltenBurnLength: 5&lt;br /&gt;
gravityLevitateLength: 6&lt;br /&gt;
horseMountsHaveSaddles: true&lt;br /&gt;
armouredMountsHaveArmour: true&lt;br /&gt;
fireworkColour:&lt;br /&gt;
  red: 255&lt;br /&gt;
  green: 10&lt;br /&gt;
  blue: 10&lt;br /&gt;
enabledSpawnReasons:&lt;br /&gt;
- BREEDING&lt;br /&gt;
#- BUILD_IRONGOLEM&lt;br /&gt;
#- BUILD_SNOWMAN&lt;br /&gt;
- BUILD_WITHER&lt;br /&gt;
- CHUNK_GEN&lt;br /&gt;
#- CURED&lt;br /&gt;
- CUSTOM&lt;br /&gt;
- DEFAULT&lt;br /&gt;
#- DISPENSE_EGG&lt;br /&gt;
#- EGG&lt;br /&gt;
- INFECTION&lt;br /&gt;
- SPAWNER_EGG&lt;br /&gt;
#- JOCKEY&lt;br /&gt;
- LIGHTNING&lt;br /&gt;
#- MOUNT&lt;br /&gt;
- NATURAL&lt;br /&gt;
- NETHER_PORTAL&lt;br /&gt;
- OCELOT_BABY&lt;br /&gt;
- REINFORCEMENTS&lt;br /&gt;
- SILVERFISH_BLOCK&lt;br /&gt;
- SLIME_SPLIT&lt;br /&gt;
#- SPAWNER&lt;br /&gt;
#- SPAWNER_EGG&lt;br /&gt;
#- TRAP&lt;br /&gt;
#- VILLAGE_DEFENSE&lt;br /&gt;
- VILLAGE_INVASION&lt;br /&gt;
mobParticles:&lt;br /&gt;
- lavaSpark:1:10&lt;br /&gt;
mountFate: nothing&lt;br /&gt;
enabledMounts:&lt;br /&gt;
- SPIDER&lt;br /&gt;
- SKELETON_HORSE&lt;br /&gt;
- ZOMBIE_HORSE&lt;br /&gt;
- DONKEY&lt;br /&gt;
- MULE&lt;br /&gt;
- SLIME&lt;br /&gt;
- GHAST&lt;br /&gt;
- MAGMA_CUBE&lt;br /&gt;
- ENDER_DRAGON&lt;br /&gt;
- BAT&lt;br /&gt;
- PIG&lt;br /&gt;
- SHEEP&lt;br /&gt;
- COW&lt;br /&gt;
- CHICKEN&lt;br /&gt;
- MUSHROOM_COW&lt;br /&gt;
- HORSE&lt;br /&gt;
- POLAR_BEAR&lt;br /&gt;
- LLAMA&lt;br /&gt;
enabledRiders:&lt;br /&gt;
- WITHER_SKELETON&lt;br /&gt;
- STRAY&lt;br /&gt;
- HUSK&lt;br /&gt;
- ZOMBIE_VILLAGER&lt;br /&gt;
- EVOKER&lt;br /&gt;
- VINDICATOR&lt;br /&gt;
- SKELETON&lt;br /&gt;
- ZOMBIE&lt;br /&gt;
- PIG_ZOMBIE&lt;br /&gt;
- ENDERMAN&lt;br /&gt;
- WITCH&lt;br /&gt;
- SNOWMAN&lt;br /&gt;
- VILLAGER&lt;br /&gt;
disabledBabyMobs:&lt;br /&gt;
- WOLF&lt;br /&gt;
- MUSHROOM_COW&lt;br /&gt;
- COW&lt;br /&gt;
- SHEEP&lt;br /&gt;
- PIG&lt;br /&gt;
- CHICKEN&lt;br /&gt;
- OCELOT&lt;br /&gt;
- HORSE&lt;br /&gt;
#The min/max amount of powers that a mob will get.&lt;br /&gt;
#NOTE: the amount of enabled powers must not be less than the maxpowers.&lt;br /&gt;
#healthMultiplier is what number the infernal mobs health will be multiplied by.&lt;br /&gt;
#If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.&lt;br /&gt;
#dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)&lt;br /&gt;
#xpMultiplier is what the normal xp a mob drops will be multiplied by.&lt;br /&gt;
#healthByDistance makes mobs HP go up as you go further from the world spawn.&lt;br /&gt;
#Every addDistance blocks the mobs will get healthToAdd times how far they are HP.&lt;br /&gt;
minpowers: 3&lt;br /&gt;
maxpowers: 7&lt;br /&gt;
healthMultiplier: 4&lt;br /&gt;
healthByPower: false&lt;br /&gt;
healthByDistance: false&lt;br /&gt;
powerByDistance: false&lt;br /&gt;
healthToAdd: 5&lt;br /&gt;
powerToAdd: 1&lt;br /&gt;
xpMultiplier: 8&lt;br /&gt;
addDistance: 200&lt;br /&gt;
enableDrops: true&lt;br /&gt;
dropChance: 1&lt;br /&gt;
enableFarmingDrops: false&lt;br /&gt;
naturalSpawnHeight: 0&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==loot.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;loot_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#Potions are applied to players who have all the required items every 10 seconds.&lt;br /&gt;
#The potion lasts for 10 seconds so you get the effect as long as you have the items.&lt;br /&gt;
#The required items must be ether in the hotbar or the armour bar.&lt;br /&gt;
potionEffects:&lt;br /&gt;
    1:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;colouredDust:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 7&lt;br /&gt;
    2:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 8&lt;br /&gt;
    3:&lt;br /&gt;
      potion: &amp;quot;SPEED&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 58&lt;br /&gt;
    4:&lt;br /&gt;
      potion: &amp;quot;ABSORPTION&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 71&lt;br /&gt;
        - 72&lt;br /&gt;
        - 73&lt;br /&gt;
        - 74&lt;br /&gt;
    5:&lt;br /&gt;
      potion: &amp;quot;SLOW_DIGGING&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 14&lt;br /&gt;
    6:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 13&lt;br /&gt;
    7:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 26&lt;br /&gt;
        - 27&lt;br /&gt;
        - 28&lt;br /&gt;
        - 29&lt;br /&gt;
    8:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 6&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 30&lt;br /&gt;
        - 31&lt;br /&gt;
        - 32&lt;br /&gt;
        - 33&lt;br /&gt;
    9:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;flame:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 61&lt;br /&gt;
    10:&lt;br /&gt;
      potion: &amp;quot;SATURATION&amp;quot;&lt;br /&gt;
      level: 5&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 75&lt;br /&gt;
    11:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 40&lt;br /&gt;
    12:&lt;br /&gt;
      potion: &amp;quot;POISON&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 76&lt;br /&gt;
    13:&lt;br /&gt;
      potion: &amp;quot;HEAL&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: self&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 77&lt;br /&gt;
    14:&lt;br /&gt;
      potion: &amp;quot;JUMP&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 78&lt;br /&gt;
    15:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 79&lt;br /&gt;
    16:&lt;br /&gt;
      potion: &amp;quot;INVISIBILITY&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 80&lt;br /&gt;
    17:&lt;br /&gt;
      potion: &amp;quot;WEAKNESS&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 81&lt;br /&gt;
    18:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 82&lt;br /&gt;
    19:&lt;br /&gt;
      potion: &amp;quot;HEALTH_BOOST&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;heart:1:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 83&lt;br /&gt;
    20:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;cloud:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 87&lt;br /&gt;
    21:&lt;br /&gt;
      potion: &amp;quot;LUCK&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 88&lt;br /&gt;
    22:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 89&lt;br /&gt;
    23:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 90&lt;br /&gt;
    24:&lt;br /&gt;
      potion: &amp;quot;SPEED&amp;quot;&lt;br /&gt;
      level: 4&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 92&lt;br /&gt;
    25:&lt;br /&gt;
      potion: &amp;quot;SLOW_DIGGING&amp;quot;&lt;br /&gt;
      level: 5&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 93&lt;br /&gt;
    26:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 94&lt;br /&gt;
loot:&lt;br /&gt;
    1:&lt;br /&gt;
      item: 258&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;2殺人鬼の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a盗まれた博士のチャリ&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aコンビニの前に乗り捨て&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;aられてたｗｗｗ&amp;quot;&lt;br /&gt;
      durability: 8&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 6&lt;br /&gt;
    2:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c炎の &amp;amp;6弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e発射した瞬間燃えるっていう謎の原理。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 2&lt;br /&gt;
    3:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;6幸運の剣&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eあなたとあなたの脇腹の右のほう&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eあたりに幸運が訪れますように&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: 4&lt;br /&gt;
    4:&lt;br /&gt;
      item: 268&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;ワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;渋谷の交差点で叫ぼうぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 10&lt;br /&gt;
    5:&lt;br /&gt;
      item: 264&lt;br /&gt;
      amount: 5&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;bダイヤモンド？&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4スーパーで324円で売られてたけど&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4鑑定士は余裕で300万超えるって言ってた。&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    6:&lt;br /&gt;
      item: 272&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;8スパイダースレイヤー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7「スレイヤー」が何かは正直わかんない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 8&lt;br /&gt;
    7:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;fエクスカリバー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7誰だ俺ん家のポストに生ハム入れたやつ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    8:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バックシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8俺ん家のポストに生ハムを&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8入れたのは近所に住む田中だった&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
    9:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;fすべすべのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7何をどうすればすべすべに&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;7なるのかはよくわからない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    10:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 250&lt;br /&gt;
      name: &amp;quot;&amp;amp;cカナダ製の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;fダイヤは固すぎるが故に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;fかかった力を分散できないため脆い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1&lt;br /&gt;
    11:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターナイフ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターは江戸時代あたりには日本に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e存在し、当時の名は「ぼうとろ」。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    12:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ゴールデンスプーン&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e金色なのは雑貨屋で売ってた&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eスプーンに金箔を塗ったから。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    13:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 25&lt;br /&gt;
      name: &amp;quot;&amp;amp;7ドリル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8このアイテムの色と名前&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8で吉本新喜劇思い出した。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
    14:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;cアメリカ製の &amp;amp;f斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1いかにもアメリカって感じの斧。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    15:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;f水晶のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;y素材を水晶にした需要性は不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    16:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;魔法のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;使いやすくて便利って蝗を食うこと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;で有名なじっちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    17:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4古いシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4製造された日は1627年の６月２３日&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4って今もぴんぴんしてるうちの&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;4ばあちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 9&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 7&lt;br /&gt;
    18:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;9ウォーターヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1海って浅瀬のほうでも意外と危険。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1気を付けよう。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: WATER_WORKER &lt;br /&gt;
          level: 6&lt;br /&gt;
    19:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2クリーパーヘッド&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aおなじみのクリーパー。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;a最近は幼稚園児も知っててびっくり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    20:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;とげとげパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;棘があるのは外だけかと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;思ったら中にもびっしりある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    21:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7旅人の靴&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8とある旅人が27年間履き続けた靴。くさい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
    22:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;7錆びた鉄製のヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;82012年の5月2日ぐらいに青森で拾った。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    23:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のベスト&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4とある狙撃手が着ていたベスト。サイズは120。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 10&lt;br /&gt;
    24:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;消防士のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;消防士のパンツなだけあって耐火性は抜群。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 3&lt;br /&gt;
    25:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;頑丈なブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;落下耐性はすごいのに反動で足が痛くなる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 8&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    26:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 12&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の頭。魚くさいのは気にしない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: WATER_WORKER&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 4&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    27:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 80&lt;br /&gt;
      name: &amp;quot;&amp;amp;1魚の切り身&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の切り身。魚くさいが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1うまそうでもある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 8&lt;br /&gt;
    28:&lt;br /&gt;
      item: 316&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 60&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の脚&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚の脚とかあったらびっくりするよね&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS &lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    29:&lt;br /&gt;
      item: 317&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の足&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚に足はないけどひれで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1歩くやつはいるらしい&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    30:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3理由は不明だが1000年間&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3乾くことはなかったらしい。気持ちわり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    31:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3ずっと乾くことがなかったため、&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3のどが渇いたとき人はこれをなめたという。おえぇ…&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    32:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 3&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのレギンス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3もしかすると乾かない原因は人々が&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3なめまわしているからか？&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    33:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 9&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3だとすると、この水滴は人の&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3唾液ということに…おえぇぇぇ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    34:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 2&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;e雷神トールのリンゴ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e神話でリンゴって言ったら&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eアダムとイヴぐらいしか思いつかねぇ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    35:&lt;br /&gt;
      item: 396&lt;br /&gt;
      amount: 3&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;イースターバニーの人参&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;イースターバニーって&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;おいしそうな名前してるよなぁ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    36:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 11&lt;br /&gt;
      name: &amp;quot;スパイダーワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;知らない人の脇腹に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;パンチしてみよう！&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;たぶん怒るぞ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 7&lt;br /&gt;
    37:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のスコップ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a主を庭に埋めましょう&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    38:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 19&lt;br /&gt;
      name: &amp;quot;小人のツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;全体の大きさが12mmと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;伝説級のコンパクトサイズ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    39:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バトルアックス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8駅前に停めてた博士のチャリ盗んだやつ誰だよ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 4&lt;br /&gt;
    40:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;4デーモンソード&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;c妙にあったかいから冬は重宝される。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: FIRE_ASPECT &lt;br /&gt;
          level: 3&lt;br /&gt;
    41:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6使い捨てシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e使い捨てなので速攻で壊れる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    42:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターでできたピッケル。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eなぜ使えるのかは不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
    43:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;スリムな斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;切る部分は薄すぎて&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;若干透けてる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 5&lt;br /&gt;
    44:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;7古いクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8一説によると縄文時代&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8ぐらいにできたらしい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    45:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a東京スカイツリーから半径１㎞&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aの範囲をすべて畑にしようぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    46:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4ゆでた革製のシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4湿っぽいが味付けして&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4あるのでなめるとうまい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    47:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7とげとげ帽子&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8帽子の中は猫じゃらしだらけ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    48:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7とげとげの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8中はスポンジだらけ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8くすぐったい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    49:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4旅人のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4地味におしゃれなトランクス。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 10&lt;br /&gt;
    50:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;強いブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;頑丈で喋るし&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;口げんかが強いが口悪い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    51:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;光沢を放つハゲ頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;まともに見れないくらいまぶしい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    52:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;7釘が打たれた胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8中からくぎが打ってあるので&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8メモなどを張るのに便利。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    53:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4狙撃手が履いていたブリーフ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4若干黄ばんでいる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    54:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;スチレットヒール&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;底が尋常じゃないくらい高いので&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;はいた後は足がつる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    55:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;0デスマスク&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8形自体は百均などで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8売ってるマスクと同じ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 1&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    56:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;6王の鎧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eダチョウはピンチになると&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e頭を地面にさして現実逃避する。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 2&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FIRE &lt;br /&gt;
          level: 5&lt;br /&gt;
    57:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のパンツ　マーク２&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4狙撃手のパンツの予備。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4黒ずんでいる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    58:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;27 リーグブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2この「リーグ」ってどう意味だろ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;2つけまつげのことか？&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    59:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;bマーマンヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;b「マーマン」は「人魚」って意味。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    60:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のベスト&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4狙撃手の予備のベスト。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4やっぱり黒ずんでいる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 7&lt;br /&gt;
    61:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2ロビンフッドの弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4近所のコンビニで398円で売ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: ARROW_KNOCKBACK&lt;br /&gt;
          level: 2&lt;br /&gt;
    62:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;&amp;amp;e勇ましい炎の弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;c正直何が勇ましいのかは&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;cよくわからない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 3&lt;br /&gt;
    63:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 100&lt;br /&gt;
      name: &amp;quot;&amp;amp;6インディアンの戦士の弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4インディアンはインド人のこと。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    64:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手の弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4コアラは餌代が高いっていうけど&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4普通にリンゴとか食えるの&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;4知ってるうえでのことなのだろうか。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    65:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ゴッドアップル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6俺はリンゴよりもグミの&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;6方が普通に好きだ。&amp;quot;&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 4&lt;br /&gt;
      name: &amp;quot;&amp;amp;2クリーパー。&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2クリィィィィィパァァァァァァァ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
    67:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;2ゾンビ。&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2ゾンビィィィィィィ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    68:&lt;br /&gt;
      item: 399&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4ネザースター&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;0何か特別なものか？と思った&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;0そこの君！&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;0残念普通のネザースターですｗｗｗｗ&amp;quot;&lt;br /&gt;
    69:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 8&lt;br /&gt;
      potion: POISON&lt;br /&gt;
      name: &amp;quot;&amp;amp;aポイズンポーション&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2この毒にかかると&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;2原因不明の病に倒れ&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;2数秒後には完治しているという。&amp;quot;&lt;br /&gt;
    70:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 6&lt;br /&gt;
      potion: INVISIBILITY&lt;br /&gt;
      name: &amp;quot;&amp;amp;f透明のポーション&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7そして誰もいなくなりやがったｗｗｗｗ&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    71:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 5&lt;br /&gt;
      potion: HEAL&lt;br /&gt;
      name: &amp;quot;&amp;amp;d回復薬&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;5飲みすぎると中毒死する。&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    72:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3防護ヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e蜂などを駆除するときに使う。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eあんまり意味がない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    73:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3防護チェストプレート&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e鋼鉄の針も通さないが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e吸水性が尋常じゃない。&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;e下手すると体の水分持ってかれる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    74:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3防護レギンス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e鋼鉄の針も通さないが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e熱を完全に遮断するため&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;e体の熱がこもって蒸し暑い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    75:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3防護ブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e鋼鉄の針も通さないが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e電気を貯めこみやすいので&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;e履いた瞬間バチッてなる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 10&lt;br /&gt;
    76:&lt;br /&gt;
      item: 382&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ハンガーチャーム&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7何かあると思っていたのか？&amp;quot;&lt;br /&gt;
    77:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;aポイズンブレード&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2毒の成分はポイズンポーションと一緒。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
    78:&lt;br /&gt;
      item: 280&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4ヴァンパイアステッキ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cかっこいい名前なのだが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;c実際はただ棒で殴ってるだけ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
    79:&lt;br /&gt;
      item: 414&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7ウサギのお守り&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8ウサギのお守り。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8やたらと脳内に話しかけてきて&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;8しつこい。&amp;quot;&lt;br /&gt;
    80:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7衰退のお守り&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8衰退のお守り。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8脳内に話しかけてきても&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;8言語能力が衰えているので&amp;quot;&lt;br /&gt;
      lore4: &amp;quot;&amp;amp;8ちょっと何言ってるかわかんない。&amp;quot;&lt;br /&gt;
    81:&lt;br /&gt;
      item: 402&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7仮面のお守り&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8たちまち彼らは&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8あなたを見ることができなくなる。&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;8頭がまぶしくて。&amp;quot;&lt;br /&gt;
    82:&lt;br /&gt;
      item: 352&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;cWeakness Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Weaken your foes&amp;quot;&lt;br /&gt;
    83:&lt;br /&gt;
      item: 410&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bAqua Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3Become the fish...&amp;quot;&lt;br /&gt;
    84:&lt;br /&gt;
      item: 409&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bGuardian Tooth&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3It can only make&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3you stronger!&amp;quot;&lt;br /&gt;
    85:&lt;br /&gt;
      item: 19&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;eSoggy Sponge&amp;quot;&lt;br /&gt;
    86:&lt;br /&gt;
      item: 443&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Beetle Wings&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: &amp;quot;1-3&amp;quot;&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
    87:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lネザーソード&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lウィザーソード&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lガストソード&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lマグマソード&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1-8&lt;br /&gt;
          chance: 25&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        6:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        7:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        8:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
    88:&lt;br /&gt;
      item: 437&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;e&amp;amp;lAngel Soul&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Bottled for your convenience&amp;quot;&lt;br /&gt;
    89:&lt;br /&gt;
      item: 435&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Gold Coins&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7They bring you luck&amp;quot;&lt;br /&gt;
    90:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;f&amp;amp;lSky Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 33&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3-10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
    91:&lt;br /&gt;
      item: 442&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;7&amp;amp;lShield of Power&amp;quot;&lt;br /&gt;
      colour: YELLOW&lt;br /&gt;
      patterns:&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: LIGHT_BLUE&lt;br /&gt;
        pattern: dls&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: BLUE&lt;br /&gt;
        pattern: sku&lt;br /&gt;
    92:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;c&amp;amp;lDemon Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Forged in the depths of the nether!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 1-3&lt;br /&gt;
    93:&lt;br /&gt;
      item: 353&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;fSugar of Ianite&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Gives you the speed of Ianite.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
    94:&lt;br /&gt;
      item: 449&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Totem of Death&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 1&lt;br /&gt;
    95:&lt;br /&gt;
      item: 449&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;eTotem of Life&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=MobHunting(%E7%BF%BB%E8%A8%B3)</id>
		<title>MobHunting(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=MobHunting(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-26T09:00:55Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: ページの作成：「 ==ja_JP.lang==  &amp;lt;syntaxhighlight id=&amp;quot;ja_JP_lang&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2...」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==ja_JP.lang==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;ja_JP_lang&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
mobhunting.command.base.description=Mob Hunting Version &lt;br /&gt;
mobhunting.config.fail=There was a problem loading the MobHunting config&lt;br /&gt;
mobhunting.hook.econ=Unable to hook into an economy! Make sure you have one available that Vault accepts.&lt;br /&gt;
mobhunting.moneygain.bonuses=You gained ${prize}! With: ${bonuses}&lt;br /&gt;
mobhunting.moneylost.bonuses=You lost ${prize}! With: ${bonuses}&lt;br /&gt;
mobhunting.moneygain=You gained ${prize}!&lt;br /&gt;
mobhunting.moneypickup=You found ${money}&lt;br /&gt;
mobhunting.moneygain-for-killing=You got ${money} for killing ${killed}.&lt;br /&gt;
mobhunting.moneylost=You lost ${prize}!&lt;br /&gt;
mobhunting.moneygain.assist=Assist! You got ${prize}&lt;br /&gt;
mobhunting.moneygain.assist.bonuses=Assist! You got ${prize} With: ${bonuses}&lt;br /&gt;
mobhunting.bounty.user-not-found=ERROR! Your player is missing in the MobHunting Database.&lt;br /&gt;
mobhunting.bounty.load-fail=ERROR! MobHunting could not load the bounties.&lt;br /&gt;
mobhunting.bounty.bounty-claimed=${killer} claimed the bounty (${prize}) you had put on ${killed}.&lt;br /&gt;
mobhunting.bounty.youarewanted=Be careful, somebody has put a bounty on your head!&lt;br /&gt;
mobhunting.bounty.playeriswanted=There is a bounty on ${playername}, go get him!&lt;br /&gt;
mobhunting.bounty.randombounty=A Random Bounty (${prize}) was put on ${playername}, go get him!&lt;br /&gt;
mobhunting.bounty.randombounty.self=A Random Bounty (${prize}) was put on your head!&lt;br /&gt;
mobhunting.grinding.detected=Grinding detected. You are not allowed to grind mobs.&lt;br /&gt;
mobhunting.npc.notamastermobhuner=Id=${npcid} is not a MasterMobHuner. &lt;br /&gt;
mobhunting.npc.clickednpc=&amp;amp;4${killer}&amp;amp;2 is a MasterMobHunter(&amp;amp;4${npcid}&amp;amp;2) - Rank &amp;amp;4${rank}&amp;amp;2 for &amp;amp;4${numberofkills}&amp;amp;2 ${stattype} ${period}&lt;br /&gt;
mobhunting.npc.clickednpcsign=&amp;amp;2This is a MasterMobHunter sign connected to NPC &amp;amp;4${npcid}&amp;amp;2.&lt;br /&gt;
mobhunting.npc.clickednpcsignpowered=&amp;amp;2This is a &amp;amp;4powered &amp;amp;2MasterMobHunter sign connected to NPC &amp;amp;4${npcid}&amp;amp;2.&lt;br /&gt;
&lt;br /&gt;
mobhunting.killstreak.activated=Killstreak x${multiplier} Activated&lt;br /&gt;
mobhunting.killstreak.ended=Killstreak ended&lt;br /&gt;
mobhunting.killstreak.level.1=Nice!&lt;br /&gt;
mobhunting.killstreak.level.2=Super!&lt;br /&gt;
mobhunting.killstreak.level.3=Killing Machine!&lt;br /&gt;
mobhunting.killstreak.level.4=Unstoppable!&lt;br /&gt;
mobhunting.killstreak.lost=Killstreak Lost&lt;br /&gt;
&lt;br /&gt;
achievements.axemurderer.description=Kill a mob with an axe&lt;br /&gt;
achievements.axemurderer.name=Axe Murderer&lt;br /&gt;
achievements.bythebook.description=Kill an enemy using a book&lt;br /&gt;
achievements.bythebook.name=By the Book&lt;br /&gt;
achievements.creeperboxing.description=Box with a creeper and win!&lt;br /&gt;
achievements.creeperboxing.name=Creeper Boxing&lt;br /&gt;
achievements.creepercide.description=Kill a creeper with another creeper&lt;br /&gt;
achievements.creepercide.name=Creepercide&lt;br /&gt;
achievements.electrifying.description=Kill a charged creeper&lt;br /&gt;
achievements.electrifying.name=Electrifying&lt;br /&gt;
achievements.fancypants.description=Complete a kill with complete set of diamond armor, and a diamond sword, all enchanted&lt;br /&gt;
achievements.fancypants.name=Fancy Pants&lt;br /&gt;
achievements.fangmaster.description=Use your tamed wolves to kill 500 mobs&lt;br /&gt;
achievements.fangmaster.name=Master of the Fang&lt;br /&gt;
achievements.huntbegins.description=Make your first hunt. There are more achievements to get all to do with interesting or unique ways to kill mobs.&lt;br /&gt;
achievements.huntbegins.name=The Hunt Begins&lt;br /&gt;
achievements.hunter.1.description=Hunt ${count} ${mob}s&lt;br /&gt;
achievements.hunter.1.name=Beginner ${mob} Hunter&lt;br /&gt;
achievements.hunter.2.description=Hunt ${count} ${mob}s&lt;br /&gt;
achievements.hunter.2.name=Amature ${mob} Hunter&lt;br /&gt;
achievements.hunter.3.description=Hunt ${count} ${mob}s&lt;br /&gt;
achievements.hunter.3.name=Apprentice ${mob} Hunter&lt;br /&gt;
achievements.hunter.4.description=Hunt ${count} ${mob}s&lt;br /&gt;
achievements.hunter.4.name=Expert ${mob} Hunter&lt;br /&gt;
achievements.hunter.5.description=Hunt ${count} ${mob}s&lt;br /&gt;
achievements.hunter.5.name=Master ${mob} Hunter&lt;br /&gt;
achievements.hunter.6.description=Hunt ${count} ${mob}s&lt;br /&gt;
achievements.hunter.6.name=Grand Master ${mob} Hunter&lt;br /&gt;
achievements.hunter.7.description=Hunt ${count} ${mob}s&lt;br /&gt;
achievements.hunter.7.name=President Master ${mob} Hunter&lt;br /&gt;
&lt;br /&gt;
achievements.infighting.description=Get a skeleton to kill another skeleton&lt;br /&gt;
achievements.infighting.name=Infighting&lt;br /&gt;
achievements.itsmagic.description=Kill a mob with a potion&lt;br /&gt;
achievements.itsmagic.name=Its Magic!&lt;br /&gt;
achievements.master-sniper.description=Snipe a mob over 40 blocks away while in a moving vehicle or on a moving horse.&lt;br /&gt;
achievements.master-sniper.name=Master Sniper&lt;br /&gt;
achievements.justintime.description=Kill a mob before it dies by morning light.&lt;br /&gt;
achievements.justintime.name=Just in Time&lt;br /&gt;
achievements.recordhungry.description=Get a skeleton to kill a creeper&lt;br /&gt;
achievements.recordhungry.name=Record Hungry&lt;br /&gt;
achievements.load-fail=&amp;amp;c[WARNING] &amp;amp;fYour achievements failed to load. You will be unable to get any until this is fixed.&lt;br /&gt;
&lt;br /&gt;
mobhunting.achievement.awarded=Special Kill Awarded! MobHunting &lt;br /&gt;
mobhunting.achievement.awarded.broadcast=${player} completed a Special Kill! MobHunting &lt;br /&gt;
mobhunting.achievement.awarded.prize=You have been awarded ${prize}&lt;br /&gt;
mobhunting.achievement.progress=Special Kill Progress: MobHunting&lt;br /&gt;
&lt;br /&gt;
mobhunting.commands.base.help.commands=Commands:&lt;br /&gt;
mobhunting.commands.base.help.description=Displays this screen.&lt;br /&gt;
mobhunting.commands.base.nocommand=No command specified: ${command}&lt;br /&gt;
mobhunting.commands.base.nocommandblock=${command} cannot be called from a command block.&lt;br /&gt;
mobhunting.commands.base.noconsole=${command} cannot be called from the console.&lt;br /&gt;
mobhunting.commands.base.nopermission=You do not have permission (${perm}) to use ${command}&lt;br /&gt;
mobhunting.commands.base.unknowncommand=Unknown command: &amp;amp;4${command}&amp;amp;2&lt;br /&gt;
mobhunting.commands.base.morehelp=Type /mobhunt &amp;amp;6&amp;lt;command&amp;gt; help&amp;amp;f to get help using a specific command. &lt;br /&gt;
mobhunting.commands.base.usage=Usage: ${usage}&lt;br /&gt;
mobhunting.commands.base.validcommands=Valid commands are:&lt;br /&gt;
mobhunting.commands.base.error=An internal error occurred while executing that command.&lt;br /&gt;
mobhunting.commands.base.not_a_number=&amp;amp;4${number}&amp;amp;2 is not a number&lt;br /&gt;
mobhunting.commands.base.not_a_location=&amp;amp;4${xpos} ${ypos} ${zpos}&amp;amp;2 is not a proper location&lt;br /&gt;
mobhunting.commands.bounty.description=Put a bounty on your enemy and get him killed.&lt;br /&gt;
mobhunting.commands.bounty.bounties-header=&amp;amp;2Bounties&lt;br /&gt;
mobhunting.commands.bounty.bounties=${bountyowner} has put ${prize} on ${wantedplayer} (${daysleft} days left)&lt;br /&gt;
mobhunting.commands.bounty.no-bounties=There are currently no bounties.&lt;br /&gt;
mobhunting.commands.bounty.no-bounties-player=There are currently no bounties on ${wantedplayer}.&lt;br /&gt;
mobhunting.commands.bounty.unknown-player=${wantedplayer} is unknown - check spelling.&lt;br /&gt;
mobhunting.commands.bounty.prize-on-player=You have put a prize on ${wantedplayer}.&lt;br /&gt;
mobhunting.commands.bounty.bounty-removed=The bounty on ${wantedplayer} was removed. You got ${money} back.&lt;br /&gt;
mobhunting.commands.bounty.no-bounty-on-yourself=You are not allowed to put a prize on yourself!&lt;br /&gt;
mobhunting.commands.bounty.no-money=You dont have ${money} in your pocket.&lt;br /&gt;
mobhunting.commands.bounty.bounty-added=You have already put a prize on ${wantedplayer}s head. Prize will be added.&lt;br /&gt;
mobhunting.commands.bounty.money-withdrawn=${money} was withdrawn your account.&lt;br /&gt;
mobhunting.commands.bounty.bounty=You have put ${money} on ${wantedplayer}s head. &lt;br /&gt;
mobhunting.commands.debug.description=Enable/Disable debug information in server console.&lt;br /&gt;
mobhunting.commands.cleargrinding.description=Removes grinding zones where you are standing&lt;br /&gt;
mobhunting.commands.cleargrinding.done=Cleared all grinding areas at this location&lt;br /&gt;
mobhunting.commands.debug.disabled=Debugmode disabled.&lt;br /&gt;
mobhunting.commands.debug.enabled=Debugmode enabled. Check server console.&lt;br /&gt;
mobhunting.commands.grinding.description=Checks if the area you are in is a known grinding spot&lt;br /&gt;
mobhunting.commands.grinding.not-grinding=This location is not a grinding spot&lt;br /&gt;
mobhunting.commands.grinding.player-grinding=This location is a known grinding spot for the following players: ${players}&lt;br /&gt;
mobhunting.commands.grinding.server-wide=This location is a sever-wide known grinding spot&lt;br /&gt;
mobhunting.commands.head.description=Give a player or mob head to a player&lt;br /&gt;
mobhunting.commands.head.online=${playername} is not online. You can only give heads to online players.&lt;br /&gt;
mobhunting.commands.head.unknown_name=${playername} is unknown.&lt;br /&gt;
mobhunting.commands.head.headmustbeinhand=You can only rename a head when you have it in your hand.&lt;br /&gt;
mobhunting.commands.leaderboard.description=Creates, edits and deletes leaderboards&lt;br /&gt;
mobhunting.commands.leaderboard.list.header= &amp;amp;7----- ${count} &amp;amp;aLeaderboards: &amp;amp;7-----&lt;br /&gt;
mobhunting.commands.leaderboard.list.format= ${leaderboard}&amp;amp;7: ${type} &amp;amp;7for ${period}&lt;br /&gt;
mobhunting.commands.leaderboard.delete=Leaderboard ${leaderboard} was deleted&lt;br /&gt;
mobhunting.commands.leaderboard.edit.noboard=Leaderboard ${leaderboard} does not exist&lt;br /&gt;
mobhunting.commands.leaderboard.edit.set-type=Updated ${leaderboard} setting type to ${type}&lt;br /&gt;
mobhunting.commands.leaderboard.edit.set-period=Updated ${leaderboard} setting period to ${period}&lt;br /&gt;
mobhunting.commands.leaderboard.edit.set-horizontal=Updated ${leaderboard} setting horizontal to ${horizontal}&lt;br /&gt;
mobhunting.commands.leaderboard.create=Leaderboard ${leaderboard} was created&lt;br /&gt;
mobhunting.commands.leaderboard.edit.unknown=Unknown setting ${setting}. Valid values: type, period, horizontal&lt;br /&gt;
mobhunting.commands.learn.description=Turns learning mode on/off&lt;br /&gt;
mobhunting.commands.learn.enabled=Learning mode is now &amp;amp;bon&amp;amp;f for player &amp;amp;b${player}&lt;br /&gt;
mobhunting.commands.learn.disabled=Learning mode is now &amp;amp;boff&amp;amp;f for player &amp;amp;b${player}&lt;br /&gt;
mobhunting.commands.listachievements.completed.other=${player} has completed ${num} out of ${max} special kills: &lt;br /&gt;
mobhunting.commands.listachievements.completed.self=You have completed ${num} out of ${max} special kills:&lt;br /&gt;
mobhunting.commands.listachievements.description=Lists all your special kills.&lt;br /&gt;
mobhunting.commands.listachievements.player-not-exist=That player doesn't exist&lt;br /&gt;
mobhunting.commands.listachievements.progress=In progress:&lt;br /&gt;
mobhunting.commands.listachievements.player-empty=${player} has not completed any achievements&lt;br /&gt;
mobhunting.commands.listachievements.notstarted=Not started. Go hunting to get this achievement.&lt;br /&gt;
mobhunting.commands.mute.description=Turns reward notifications on/off&lt;br /&gt;
mobhunting.commands.mute.muted=MobHunting rewards is now &amp;amp;bmuted&amp;amp;f for player &amp;amp;b${player}&lt;br /&gt;
mobhunting.commands.mute.unmuted=MobHunting rewards is now &amp;amp;bunmuted&amp;amp;f for player &amp;amp;b${player}&lt;br /&gt;
mobhunting.commands.npc.description=Creates a MasterMobHunter NPC&lt;br /&gt;
mobhunting.commands.npc.unknown_stattype=Unknown StatType &amp;amp;b${stattype}&lt;br /&gt;
mobhunting.commands.npc.unknown_timeperiod=Unknown TimePeriod &amp;amp;b${period}&lt;br /&gt;
mobhunting.commands.npc.unknown_rank=Rank (&amp;amp;b${rank}&amp;amp;f)must be grather than 0 and less than 26&lt;br /&gt;
mobhunting.commands.npc.created=NPC (${npcid}) was created.&lt;br /&gt;
mobhunting.commands.region.description=Add/remove a custom WorldGuard flag mobhunting allow/deny in  a region &lt;br /&gt;
mobhunting.commands.region.specifyRegionId=Please specify region &lt;br /&gt;
mobhunting.commands.region.unknownRegionId=Unknown region &amp;amp;4${regionid}&lt;br /&gt;
mobhunting.commands.region.noWorldguardSupport=Worldguard is disabled or not loaded&lt;br /&gt;
mobhunting.commands.reload.description=Reloads the configuration&lt;br /&gt;
mobhunting.commands.reload.reload-complete=Configuration Reloaded&lt;br /&gt;
mobhunting.commands.reload.reload-error=There is a problem with the config. Please check any changes you made&lt;br /&gt;
mobhunting.commands.select.description=Selects the block you're looking at to be selection point 1 or 2&lt;br /&gt;
mobhunting.commands.select.unknown-point=Unknown point ${point}. Should be '1' or '2'&lt;br /&gt;
mobhunting.commands.select.too-far=No block within 10 units of your eye line.&lt;br /&gt;
mobhunting.commands.select.done=Point ${point} set to ${coords}&lt;br /&gt;
mobhunting.commands.select.point1-unset=Point 1 is not set. Use '/mobhunt select 1' to set the point&lt;br /&gt;
mobhunting.commands.select.point2-unset=Point 2 is not set. Use '/mobhunt select 2' to set the point&lt;br /&gt;
mobhunting.commands.select.no-select=You have nothing selected&lt;br /&gt;
mobhunting.commands.select.select-type=Only cuboid selection can be used for leaderboards&lt;br /&gt;
mobhunting.commands.top.description=Shows the top achievers for whatever stat&lt;br /&gt;
mobhunting.commands.top.unknown-stat=Unknown stat: ${stat}&lt;br /&gt;
mobhunting.commands.top.unknown-period=Unknown period: ${period}&lt;br /&gt;
mobhunting.commands.top.invalid-range=Count must be within the range of 1-100&lt;br /&gt;
mobhunting.commands.top.invalid-number=Count must be a whole number with the range of 1-100&lt;br /&gt;
mobhunting.commands.top.results.header=Top ${count} players for ${statname} ${period}&lt;br /&gt;
mobhunting.commands.top.results.empty=No results for ${period}&lt;br /&gt;
mobhunting.commands.update.description=Update the plugin&lt;br /&gt;
mobhunting.commands.update.complete=Plugin updated. Restart server to complete the update.&lt;br /&gt;
mobhunting.commands.update.could-not-update=The plugin could not be updated. You must do it manually.&lt;br /&gt;
mobhunting.commands.update.no-update=No update found.&lt;br /&gt;
mobhunting.commands.update.check=Checking for new updates...&lt;br /&gt;
mobhunting.commands.update.version-found=new version available!&lt;br /&gt;
mobhunting.commands.update.help=Please type '/mh update' to update. &lt;br /&gt;
mobhunting.commands.version.description=Show MobHunting version number.&lt;br /&gt;
mobhunting.commands.version.currentversion=This server is running 'MobHunting V${currentversion}'.&lt;br /&gt;
mobhunting.commands.version.newversion=Version ${newversion} is available. Use '/mh update' to update the plugin.&lt;br /&gt;
mobhunting.commands.whitelistarea.description=Adds or removes an area to the grinding whitelist.&lt;br /&gt;
mobhunting.commands.whitelistarea.done=Area is now whitelisted&lt;br /&gt;
mobhunting.commands.whitelistarea.remove.done=Area is no longer whitelisted&lt;br /&gt;
mobhunting.commands.whitelistarea.iswhitelisted=Area is whitelisted&lt;br /&gt;
mobhunting.commands.whitelistarea.notwhitelisted=Area is not whitelisted&lt;br /&gt;
&lt;br /&gt;
stats.achievement_count=Achievement Count&lt;br /&gt;
stats.total=Total&lt;br /&gt;
stats.total_kill=Total Kills&lt;br /&gt;
stats.total_assist=Total Assist&lt;br /&gt;
stats.assist=Assist&lt;br /&gt;
stats.assists=Assists&lt;br /&gt;
stats.kill=Kill&lt;br /&gt;
stats.kills=Kills&lt;br /&gt;
stats.both=Both&lt;br /&gt;
&lt;br /&gt;
stats.day=Day&lt;br /&gt;
stats.week=Week&lt;br /&gt;
stats.month=Month&lt;br /&gt;
stats.year=Year&lt;br /&gt;
stats.alltime=AllTime&lt;br /&gt;
&lt;br /&gt;
stats.day.friendly=Today&lt;br /&gt;
stats.week.friendly=This Week&lt;br /&gt;
stats.month.friendly=This Month&lt;br /&gt;
stats.year.friendly=This Year&lt;br /&gt;
stats.alltime.friendly=All Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
stats.name-format=${mob} ${stattype}&lt;br /&gt;
&lt;br /&gt;
bonus.ashove.name=A Shove&lt;br /&gt;
bonus.bonusmob.name=&amp;amp;9B&amp;amp;2O&amp;amp;3N&amp;amp;4U&amp;amp;5S &amp;amp;6M&amp;amp;eO&amp;amp;bB&lt;br /&gt;
bonus.brawler.name=Brawler&lt;br /&gt;
bonus.friendlyfire.name=Friendly Fire&lt;br /&gt;
bonus.mounted.name=Mounted&lt;br /&gt;
bonus.prosniper.name=Pro Sniper&lt;br /&gt;
bonus.returntosender.name=Return To Sender!&lt;br /&gt;
bonus.sneaky.name=Sneaky!&lt;br /&gt;
bonus.sniper.name=Sniper&lt;br /&gt;
bonus.critical.name=Critical!&lt;br /&gt;
bonus.coverblown.name=Cover Blown!&lt;br /&gt;
bonus.coverblown.message=${damaged} was disguised!&lt;br /&gt;
bonus.undercover.name=Under cover!&lt;br /&gt;
bonus.undercover.message=${cause} disguise was blown!&lt;br /&gt;
bonus.rank.name=Rank&lt;br /&gt;
bonus.difficulty.name=Difficulty&lt;br /&gt;
bonus.mobstacker.name=Stacked Mob&lt;br /&gt;
&lt;br /&gt;
penalty.flying.name=Flying Penalty&lt;br /&gt;
penalty.grinding.name=Grinding Penalty&lt;br /&gt;
&lt;br /&gt;
mobs.Slime.name=Slime&lt;br /&gt;
mobs.MagmaCube.name=Magma Cube&lt;br /&gt;
mobs.Ghast.name=Ghast&lt;br /&gt;
mobs.Blaze.name=Blaze&lt;br /&gt;
mobs.Creeper.name=Creeper&lt;br /&gt;
mobs.Enderman.name=Enderman&lt;br /&gt;
mobs.Silverfish.name=Silverfish&lt;br /&gt;
mobs.Skeleton.name=Skeleton&lt;br /&gt;
mobs.WitherSkeleton.name=Wither Skeleton&lt;br /&gt;
mobs.Spider.name=Spider&lt;br /&gt;
mobs.CaveSpider.name=Cave Spider&lt;br /&gt;
mobs.Witch.name=Witch&lt;br /&gt;
mobs.Wither.name=Wither&lt;br /&gt;
mobs.Zombie.name=Zombie&lt;br /&gt;
mobs.ZombiePigman.name=Zombie Pigman&lt;br /&gt;
mobs.Endermite.name=Endermite&lt;br /&gt;
mobs.Giant.name=Giant&lt;br /&gt;
mobs.Guardian.name=Guardian&lt;br /&gt;
mobs.ElderGuardian.name=Elder Guardian&lt;br /&gt;
mobs.KillerRabbit.name=Killer Rabbit&lt;br /&gt;
mobs.PassiveRabbit.name=Rabbit&lt;br /&gt;
mobs.BonusMob.name=Bonus Mob&lt;br /&gt;
mobs.PvpPlayer.name=PvP Player&lt;br /&gt;
mobs.IronGolem.name=Iron Golem&lt;br /&gt;
mobs.EnderDragon.name=EnderDragon&lt;br /&gt;
mobs.Shulker.name=Shulker&lt;br /&gt;
mobs.PolarBear.name=Polar Bear&lt;br /&gt;
mobs.Stray.name=Stray&lt;br /&gt;
mobs.Husk.name=Husk&lt;br /&gt;
&lt;br /&gt;
mobs.Bat.name=Bat&lt;br /&gt;
mobs.Chicken.name=Chicken&lt;br /&gt;
mobs.Cow.name=Cow&lt;br /&gt;
mobs.Horse.name=Horse&lt;br /&gt;
mobs.MushroomCow.name=MushroomCow&lt;br /&gt;
mobs.Ocelot.name=Ocelot&lt;br /&gt;
mobs.Pig.name=Pig&lt;br /&gt;
mobs.Sheep.name=Sheep&lt;br /&gt;
mobs.Snowman.name=Snowman&lt;br /&gt;
mobs.Squid.name=Squid&lt;br /&gt;
mobs.Villager.name=Villager&lt;br /&gt;
mobs.Wolf.name=Wolf&lt;br /&gt;
&lt;br /&gt;
leaderboard.thick=The selection is too thick. Either the X dimension or the Z dimension of the selection must be 1 thick&lt;br /&gt;
leaderboard.exists=The leaderboard ${leaderboard} already exists&lt;br /&gt;
leaderboard.notexists=The leaderboard ${leaderboard} does not exist&lt;br /&gt;
&lt;br /&gt;
mobhunting.learn.prefix=[MobHunting]&lt;br /&gt;
mobhunting.learn.overruled=MobHunting disabled in ${huntworld}, but region allows mobhunting=allow &lt;br /&gt;
mobhunting.learn.disabled=MobHunting is disabled in this world by Admin.&lt;br /&gt;
mobhunting.learn.mob-damage-flag=No reward: You are in a protected region with mob-damage=DENY&lt;br /&gt;
mobhunting.learn.mobhunting-deny=No reward: You are in a protected region with MobHunting=DENY&lt;br /&gt;
mobhunting.learn.mobarena=You don't get rewards while playing MobArena&lt;br /&gt;
mobhunting.learn.pvparena=You don't get rewards while playing PvpArena&lt;br /&gt;
mobhunting.learn.battlearena=You don't get rewards while playing BattleArena&lt;br /&gt;
mobhunting.learn.godmode=You don't get rewards while you are in God mode&lt;br /&gt;
mobhunting.learn.vanished=You don't get rewards while you are Vanished&lt;br /&gt;
mobhunting.learn.no-permission=No permission to get rewards for killing this mob: ${killed-mob}&lt;br /&gt;
mobhunting.learn.no-reward=There is no reward for killing this mob/player: ${killed}&lt;br /&gt;
mobhunting.learn.mobspawner=No reward:${killed} was probably spawned from a mob spawner&lt;br /&gt;
mobhunting.learn.creative=No MobHunting rewards, while you are in Creative mode.&lt;br /&gt;
mobhunting.learn.killedcreative=No MobHunting reward for killing a player who is in Creative mode.&lt;br /&gt;
mobhunting.learn.huntdisabled=Admin has disabled MobHunting.&lt;br /&gt;
mobhunting.learn.suiside=Suicide is not rewarded&lt;br /&gt;
mobhunting.learn.nopvp=PVP is not allowed.&lt;br /&gt;
mobhunting.learn.grindingnotallowed=Grinding was detected and is not allowed on this server.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
mobs.Blacksmith.name=Blacksmith&lt;br /&gt;
mobs.ZombieVillager.name=Zombie Villager&lt;br /&gt;
mobs.Priest.name=Priest&lt;br /&gt;
mobs.Butcher.name=Butcher&lt;br /&gt;
mobs.Vindicator.name=Vindicator&lt;br /&gt;
mobs.Farmer.name=Farmer&lt;br /&gt;
mobs.Vex.name=Vex&lt;br /&gt;
mobs.Evoker.name=Evoker&lt;br /&gt;
mobs.SkeletonHorse.name=SkeletonHorse&lt;br /&gt;
mobs.Cartographer.name=Cartographer&lt;br /&gt;
mobs.Nitwit.name=Nitwit&lt;br /&gt;
mobs.ZombieHorse.name=ZombieHorse&lt;br /&gt;
mobs.Llama.name=Llama&lt;br /&gt;
mobs.Librarian.name=Librarian&lt;br /&gt;
mobs.Donkey.name=Donkey&lt;br /&gt;
mobs.Mule.name=Mule&lt;br /&gt;
mobs.MythicMobs_SkeletalKnight.name=?2Skeletal Knight&lt;br /&gt;
mobs.MythicMobs_SkeletalMonk.name=?9Skeletal Monk&lt;br /&gt;
mobs.MythicMobs_SkeletalWarrior.name=?9Skeletal Warrior&lt;br /&gt;
mobs.MythicMobs_SkeletonKing.name=?6Skeleton King&lt;br /&gt;
mobs.MythicMobs_SkeletalMinion.name=?2Skeletal Minion&lt;br /&gt;
mobs.MythicMobs_AngrySludge.name=Angry Sludge&lt;br /&gt;
mobs.MythicMobs_SkeletalNecromancer.name=?aSkeletal Necromancer&lt;br /&gt;
mobs.MythicMobs_StaticallyChargedSheep.name=?bStatically Charged Sheep&lt;br /&gt;
mobs.MythicMobs_Butcher.name=?6Butcher&lt;br /&gt;
mobs.MythicMobs_SkeletalShaman.name=?aSkeletal Shaman&lt;br /&gt;
mobs.MythicMobs_SkeletalCleric.name=?aSkeletal Cleric&lt;br /&gt;
mobs.MythicMobs_SkeletalWizard_Frost.name=?aSkeletal Frost Wizard&lt;br /&gt;
mobs.MythicMobs_SkeletalWizard_Fire.name=?aSkeletal Fire Wizard&lt;br /&gt;
mobs.MythicMobs_SkeletalRogue.name=?9Skeletal rogue&lt;br /&gt;
mobs.MythicMobs_SkeletalWizard_Lightning.name=?aSkeletal Lightning Wizard&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-02-26T08:50:15Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: /* 翻訳一覧 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
===注意点===&lt;br /&gt;
&lt;br /&gt;
'''ここに紹介されているファイルは、様々な設定が含まれていますが、実際にMinecraftDayサーバに載っている設定と異なります！'''&lt;br /&gt;
&lt;br /&gt;
例えばInfernalMobsの出現に関する設定は、ここに表示されているものとは違う可能性があるので、信じないで下さい。&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
** 行中に&amp;lt;code&amp;gt;&amp;amp;f&amp;lt;/code&amp;gt;とか、へんな文字が出てきます。それは、プラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;amp;lt;prefix&amp;amp;gt;&amp;lt;/code&amp;gt;といった、&amp;lt;code&amp;gt;&amp;amp;lt;&amp;amp;gt;&amp;lt;/code&amp;gt;等の記号で囲まれた文字がでてきます。これもプラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===翻訳の例===&lt;br /&gt;
&lt;br /&gt;
* 翻訳前&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fLevel &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 翻訳後&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=PhatLoot%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=866 デフォルトからの差分]&lt;br /&gt;
* [[ClearLag(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=881 デフォルトからの差分]&lt;br /&gt;
* [[Essentials(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Essentials(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=919 デフォルトからの差分]&lt;br /&gt;
* [[mcMMO(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=934 デフォルトからの差分]&lt;br /&gt;
* [[MobHunting(翻訳)]]&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-18T15:00:07Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]弓のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**拳を下ろした**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**拳を構えた**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**バーサーク発動**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=Woodcutting&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]ふわっとしたものに触れた。めまいがする。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]プロジェクトについて:,[[GOLD]]mcMMOは2011年2月に[[BLUE]]nossr50[[GOLD]]によって作られた、[[RED]]オープンソースな[[GOLD]]RPG MODです。RPGのような体験ができることを目標としています。,[[DARK_AQUA]]Tips:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]でコマンド一覧が見れます。,[[GOLD]] - [[RED]]/スキル名[[GREEN]]と入力するとスキル情報の詳細が見れます。,[[DARK_AQUA]]開発者:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]お役立ちリンク:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=アビリティの使用を[[RED]]無効化[[WHITE]]しました&lt;br /&gt;
Commands.Ability.On=アビリティの使用を[[RED]]有効化[[GREEN]]しました&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt;[[GREEN]] - プレイヤー情報を表示します&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMOコマンド[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]そのコマンドはオフラインプレイヤーに対しては使えません。&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]その他のコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- パーティーへの招待を承認します&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]パーティーコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- パーティーへ招待します&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]パーティー {0} を作りました&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]パーティー {0} は既に存在します！&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]あなはたパーティーに参加していません。&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- 現在のパーティーから抜けます&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- パーティーメンバーのところへテレポートします&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- パーティーチャットとを切り替えます&lt;br /&gt;
Commands.Party1=[[GREEN]]- 新しくパーティーを作ります&lt;br /&gt;
Commands.Party2=[[GREEN]]- パーティーに参加します&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]] - スキルについての詳細情報を表示します&lt;br /&gt;
Commands.Stats.Self=統計&lt;br /&gt;
Commands.Stats=[[GREEN]]- 自分のmcMMO統計を表示します&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- 右クリックによるアビリティ活性化を切り替えます&lt;br /&gt;
Commands.Usage.0=[[RED]]正しい使用方法は /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]パーティーを作るためには、[[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password] [[RED]]を使います。&lt;br /&gt;
Party.Help.2=[[DARK_AQUA]]{0} [[RED]]で追加情報を調べられます。&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]自分自身を参加させることは出来ません！&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]Acrobaticsについて:\n[[YELLOW]]Acrobatics(アクロバティック) is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]Alchemyについて:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]Archeryについて:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]Axesについて:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]Excavationについて:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]Fishingについて:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]Herbalismについて:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]Miningについて:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]Repairについて:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]Salvageについて:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]Swordsについて:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]Tamingについて:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]Unarmedについて:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]Woodcuttingについて:\n[[YELLOW]]Woodcutting(木こり) is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]現在のXP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-18T14:42:51Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]弓のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**拳を下ろした**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**拳を構えた**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**バーサーク発動**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=Woodcutting&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]ふわっとしたものに触れた。めまいがする。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]プロジェクトについて:,[[GOLD]]mcMMOは2011年2月に[[BLUE]]nossr50[[GOLD]]によって作られた、[[RED]]オープンソースな[[GOLD]]RPG MODです。RPGのような体験ができることを目標としています。,[[DARK_AQUA]]Tips:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]でコマンド一覧が見れます。,[[GOLD]] - [[RED]]/スキル名[[GREEN]]と入力するとスキル情報の詳細が見れます。,[[DARK_AQUA]]開発者:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]お役立ちリンク:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=アビリティの使用を[[RED]]無効化[[WHITE]]しました&lt;br /&gt;
Commands.Ability.On=アビリティの使用を[[RED]]有効化[[GREEN]]しました&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt;[[GREEN]] - プレイヤー情報を表示します&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMOコマンド[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]そのコマンドはオフラインプレイヤーに対しては使えません。&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]その他のコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- パーティーへの招待を承認します&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]パーティーコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- パーティーへ招待します&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]パーティー {0} を作りました&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]パーティー {0} は既に存在します！&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- 現在のパーティーから抜けます&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- パーティーメンバーのところへテレポートします&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- パーティーチャットとを切り替えます&lt;br /&gt;
Commands.Party1=[[GREEN]]- 新しくパーティーを作ります&lt;br /&gt;
Commands.Party2=[[GREEN]]- パーティーに参加します&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]] - スキルについての詳細情報を表示します&lt;br /&gt;
Commands.Stats.Self=統計&lt;br /&gt;
Commands.Stats=[[GREEN]]- 自分のmcMMO統計を表示します&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- 右クリックによるアビリティ活性化を切り替えます&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]自分自身を参加させることは出来ません！&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]現在のXP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-18T14:12:16Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]弓のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=Woodcutting&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]プロジェクトについて:,[[GOLD]]mcMMOは2011年2月に[[BLUE]]nossr50[[GOLD]]によって作られた、[[RED]]オープンソースな[[GOLD]]RPG MODです。RPGのような体験ができることを目標としています。,[[DARK_AQUA]]Tips:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]でコマンド一覧が見れます。,[[GOLD]] - [[RED]]/スキル名[[GREEN]]と入力するとスキル情報の詳細が見れます。,[[DARK_AQUA]]開発者:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]お役立ちリンク:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMOコマンド[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]その他のコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- パーティーへの招待を承認します&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]パーティーコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- パーティーへ招待します&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- 現在のパーティーから抜けます&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- パーティーメンバーのところへテレポートします&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- パーティーチャットとを切り替えます&lt;br /&gt;
Commands.Party1=[[GREEN]]- 新しくパーティーを作ります&lt;br /&gt;
Commands.Party2=[[GREEN]]- パーティーに参加します&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
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#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
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#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
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&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-18T14:09:24Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]弓のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=Woodcutting&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]プロジェクトについて:,[[GOLD]]mcMMOは2011年2月に[[BLUE]]nossr50[[GOLD]]によって作られた、[[RED]]オープンソースな[[GOLD]]RPG MODです。RPGのような体験ができることを目標としています。,[[DARK_AQUA]]Tips:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]でコマンド一覧が見れます。,[[GOLD]] - [[RED]]/SKILLNAME[[GREEN]]と入力するとスキル情報詳細が見れます。,[[DARK_AQUA]]開発者:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]お役立ちリンク:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMOコマンド[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]その他のコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- パーティーへの招待を承認します&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]パーティーコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- パーティーへ招待します&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- 現在のパーティーから抜けます&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- パーティーメンバーのところへテレポートします&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- パーティーチャットとを切り替えます&lt;br /&gt;
Commands.Party1=[[GREEN]]- 新しくパーティーを作ります&lt;br /&gt;
Commands.Party2=[[GREEN]]- パーティーに参加します&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-18T13:54:26Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=アクロバット&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]弓のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=発掘&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=修繕&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS(剣スキル)&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=Woodcutting(木こり)&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]プロジェクトについて:,[[GOLD]]mcMMOは2011年2月に[[BLUE]]nossr50[[GOLD]]によって作られた、[[RED]]オープンソースな[[GOLD]]RPG MODです。RPGのような体験ができることを目標としています。,[[DARK_AQUA]]Tips:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]でコマンド一覧が見れます。,[[GOLD]] - [[RED]]/SKILLNAME[[GREEN]]と入力するとスキル情報詳細が見れます。,[[DARK_AQUA]]開発者:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]お役立ちリンク:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMOコマンド[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]その他のコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- パーティーへの招待を承認します&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]パーティーコマンド[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- パーティーへ招待します&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- 現在のパーティーから抜けます&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- パーティーメンバーのところへテレポートします&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- パーティーチャットとを切り替えます&lt;br /&gt;
Commands.Party1=[[GREEN]]- 新しくパーティーを作ります&lt;br /&gt;
Commands.Party2=[[GREEN]]- パーティーに参加します&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-18T13:18:43Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: /* locale_ja_JP_full.properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=アクロバット&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]弓のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=発掘&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=修繕&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS(剣スキル)&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=きこり&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[YELLOW]]mcMMO[[DARK_AQUA]]プロジェクトについて:,[[GOLD]]mcMMOは2011年2月に[[BLUE]]nossr50[[GOLD]]によって作られた、[[RED]]オープンソースな[[GOLD]]RPG MODです。RPGのような体験ができることを目標としています。,[[DARK_AQUA]]Tips:,[[GOLD]] - [[RED]]/mcmmo help[[GREEN]]でコマンド一覧が見れます。,[[GOLD]] - [[RED]]/SKILLNAME[[GREEN]]と入力するとスキル情報詳細が見れます。,[[DARK_AQUA]]開発者:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]お役立ちリンク:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-02-11T19:55:10Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: /* 翻訳一覧 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
===注意点===&lt;br /&gt;
&lt;br /&gt;
'''ここに紹介されているファイルは、様々な設定が含まれていますが、実際にMinecraftDayサーバに載っている設定と異なります！'''&lt;br /&gt;
&lt;br /&gt;
例えばInfernalMobsの出現に関する設定は、ここに表示されているものとは違う可能性があるので、信じないで下さい。&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
** 行中に&amp;lt;code&amp;gt;&amp;amp;f&amp;lt;/code&amp;gt;とか、へんな文字が出てきます。それは、プラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;amp;lt;prefix&amp;amp;gt;&amp;lt;/code&amp;gt;といった、&amp;lt;code&amp;gt;&amp;amp;lt;&amp;amp;gt;&amp;lt;/code&amp;gt;等の記号で囲まれた文字がでてきます。これもプラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===翻訳の例===&lt;br /&gt;
&lt;br /&gt;
* 翻訳前&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fLevel &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 翻訳後&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=PhatLoot%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=866 デフォルトからの差分]&lt;br /&gt;
* [[ClearLag(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=881 デフォルトからの差分]&lt;br /&gt;
* [[Essentials(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Essentials(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=919 デフォルトからの差分]&lt;br /&gt;
* [[mcMMO(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=934 デフォルトからの差分]&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-11T19:53:51Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 履歴リセット&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=アクロバット&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]弓のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=発掘&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=修繕&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS(剣スキル)&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=きこり&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-11T19:53:13Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 履歴リセット&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# en_us locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=Acrobatics:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=Archery:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=Double Damage&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!&lt;br /&gt;
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=Excavation:&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=Ice Fishing&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=Herbalism:&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=Mining:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=Repair&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=Super Repair&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=Repair Diamond Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=Repair magic items&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=Repair:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond.&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})&lt;br /&gt;
Repair.Pretty.Name=Repair&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=Salvage&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**&lt;br /&gt;
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=Serrated Strikes (ABILITY)&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords:&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!&lt;br /&gt;
Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=Thick Fur&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=Unarmed:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=Leaf Blower&lt;br /&gt;
Woodcutting.Ability.1=Blow away leaves&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=Woodcutting:&lt;br /&gt;
Woodcutting.SkillName=WOODCUTTING&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=Admin Chat only [[RED]]Off&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[GREEN]]- Toggle admin chat&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]This command is disabled.&lt;br /&gt;
Commands.DoesNotExist= [[RED]]Player does not exist in the database!&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[GREEN]]- Toggle GodMode&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - Modify target&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]You were kicked from party {0}!&lt;br /&gt;
Commands.Party.Leave=[[RED]]You have left that party&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=name&lt;br /&gt;
Commands.Usage.Password=password&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]That is not a valid player.&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]Party is unlocked&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=Mining&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=Woodcutting&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=Digging and finding treasures&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=Mining Stone &amp;amp; Ore&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=EFFECTS&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**CHIMAERA WING**&lt;br /&gt;
Item.ChimaeraWing.Name=Chimaera Wing&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]You have been disarmed!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] Stats&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=Remove a user from the mcMMO database&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=You are using an outdated version of mcMMO!&lt;br /&gt;
UpdateChecker.NewAvailable=There is a new version available on BukkitDev.&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO Stats&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO Rankings&lt;br /&gt;
Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO Stats: {0}&lt;br /&gt;
Scoreboard.Header.PowerLevel=[[RED]]Power Level&lt;br /&gt;
Scoreboard.Misc.PowerLevel=[[GOLD]]Power Level&lt;br /&gt;
Scoreboard.Misc.Level=[[DARK_AQUA]]Level&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=[[YELLOW]]Remaining XP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-11T19:51:22Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: en_USいらなくなったので削除&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=アクロバット&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]弓のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=発掘&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=修繕&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS(剣スキル)&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=きこり&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-11T19:44:23Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 英語の文章を全て日本語へまとめた&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP_full.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_full_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=アクロバット&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]弓のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=発掘&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=修繕&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS(剣スキル)&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=きこり&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==locale_en_US.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_en_US_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# en_us locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=Acrobatics:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=Archery:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=Double Damage&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!&lt;br /&gt;
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=Excavation:&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=Ice Fishing&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=Herbalism:&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=Mining:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=Repair&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=Super Repair&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=Repair Diamond Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=Repair magic items&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=Repair:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond.&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})&lt;br /&gt;
Repair.Pretty.Name=Repair&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=Salvage&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**&lt;br /&gt;
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=Serrated Strikes (ABILITY)&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords:&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!&lt;br /&gt;
Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=Thick Fur&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=Unarmed:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=Leaf Blower&lt;br /&gt;
Woodcutting.Ability.1=Blow away leaves&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=Woodcutting:&lt;br /&gt;
Woodcutting.SkillName=WOODCUTTING&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=Admin Chat only [[RED]]Off&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[GREEN]]- Toggle admin chat&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]This command is disabled.&lt;br /&gt;
Commands.DoesNotExist= [[RED]]Player does not exist in the database!&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[GREEN]]- Toggle GodMode&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - Modify target&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]You were kicked from party {0}!&lt;br /&gt;
Commands.Party.Leave=[[RED]]You have left that party&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=name&lt;br /&gt;
Commands.Usage.Password=password&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]That is not a valid player.&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]Party is unlocked&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=Mining&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=Woodcutting&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=Digging and finding treasures&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=Mining Stone &amp;amp; Ore&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=EFFECTS&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**CHIMAERA WING**&lt;br /&gt;
Item.ChimaeraWing.Name=Chimaera Wing&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]You have been disarmed!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] Stats&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=Remove a user from the mcMMO database&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=You are using an outdated version of mcMMO!&lt;br /&gt;
UpdateChecker.NewAvailable=There is a new version available on BukkitDev.&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO Stats&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO Rankings&lt;br /&gt;
Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO Stats: {0}&lt;br /&gt;
Scoreboard.Header.PowerLevel=[[RED]]Power Level&lt;br /&gt;
Scoreboard.Misc.PowerLevel=[[GOLD]]Power Level&lt;br /&gt;
Scoreboard.Misc.Level=[[DARK_AQUA]]Level&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=[[YELLOW]]Remaining XP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-11T17:15:44Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=アクロバット&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]弓のスキルレベルが{0}上がりました！現在のレベルは({1})です！&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓のスキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**斧のスキルの発動準備が解除されました**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**斧のスキルの発動準備が完了しました！**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were critical!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]クリティカルヒット！&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**とてつもない力を発揮した！**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**とてつもない力が炸裂した！**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]スカルスプリッター‼&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**スカルスプリッターは発動しています**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を発動させました！！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=発掘&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=修繕&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS(剣スキル)&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=きこり&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==locale_en_US.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_en_US_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# en_us locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=Acrobatics:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=Archery:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=Double Damage&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!&lt;br /&gt;
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=Excavation:&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=Ice Fishing&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=Herbalism:&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=Mining:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=Repair&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=Super Repair&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=Repair Diamond Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=Repair magic items&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=Repair:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond.&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})&lt;br /&gt;
Repair.Pretty.Name=Repair&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=Salvage&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**&lt;br /&gt;
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=Serrated Strikes (ABILITY)&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords:&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!&lt;br /&gt;
Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=Thick Fur&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=Unarmed:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=Leaf Blower&lt;br /&gt;
Woodcutting.Ability.1=Blow away leaves&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=Woodcutting:&lt;br /&gt;
Woodcutting.SkillName=WOODCUTTING&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=Admin Chat only [[RED]]Off&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[GREEN]]- Toggle admin chat&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]This command is disabled.&lt;br /&gt;
Commands.DoesNotExist= [[RED]]Player does not exist in the database!&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[GREEN]]- Toggle GodMode&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - Modify target&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]You were kicked from party {0}!&lt;br /&gt;
Commands.Party.Leave=[[RED]]You have left that party&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=name&lt;br /&gt;
Commands.Usage.Password=password&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]That is not a valid player.&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]Party is unlocked&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=Mining&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=Woodcutting&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=Digging and finding treasures&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=Mining Stone &amp;amp; Ore&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=EFFECTS&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**CHIMAERA WING**&lt;br /&gt;
Item.ChimaeraWing.Name=Chimaera Wing&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]You have been disarmed!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] Stats&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=Remove a user from the mcMMO database&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=You are using an outdated version of mcMMO!&lt;br /&gt;
UpdateChecker.NewAvailable=There is a new version available on BukkitDev.&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO Stats&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO Rankings&lt;br /&gt;
Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO Stats: {0}&lt;br /&gt;
Scoreboard.Header.PowerLevel=[[RED]]Power Level&lt;br /&gt;
Scoreboard.Misc.PowerLevel=[[GOLD]]Power Level&lt;br /&gt;
Scoreboard.Misc.Level=[[DARK_AQUA]]Level&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=[[YELLOW]]Remaining XP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-11T09:17:19Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
 ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=アクロバット&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓スキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=発掘&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=修繕&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS(剣スキル)&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=きこり&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - ターゲットを変更します&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==locale_en_US.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_en_US_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# en_us locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=Acrobatics:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=Archery:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=Double Damage&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!&lt;br /&gt;
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=Excavation:&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=Ice Fishing&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=Herbalism:&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=Mining:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=Repair&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=Super Repair&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=Repair Diamond Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=Repair magic items&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=Repair:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond.&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})&lt;br /&gt;
Repair.Pretty.Name=Repair&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=Salvage&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**&lt;br /&gt;
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=Serrated Strikes (ABILITY)&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords:&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!&lt;br /&gt;
Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=Thick Fur&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=Unarmed:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=Leaf Blower&lt;br /&gt;
Woodcutting.Ability.1=Blow away leaves&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=Woodcutting:&lt;br /&gt;
Woodcutting.SkillName=WOODCUTTING&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=Admin Chat only [[RED]]Off&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[GREEN]]- Toggle admin chat&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]This command is disabled.&lt;br /&gt;
Commands.DoesNotExist= [[RED]]Player does not exist in the database!&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[GREEN]]- Toggle GodMode&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - Modify target&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]You were kicked from party {0}!&lt;br /&gt;
Commands.Party.Leave=[[RED]]You have left that party&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=name&lt;br /&gt;
Commands.Usage.Password=password&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]That is not a valid player.&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]Party is unlocked&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=Mining&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=Woodcutting&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=Digging and finding treasures&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=Mining Stone &amp;amp; Ore&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=EFFECTS&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**CHIMAERA WING**&lt;br /&gt;
Item.ChimaeraWing.Name=Chimaera Wing&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]You have been disarmed!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] Stats&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=Remove a user from the mcMMO database&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=You are using an outdated version of mcMMO!&lt;br /&gt;
UpdateChecker.NewAvailable=There is a new version available on BukkitDev.&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO Stats&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO Rankings&lt;br /&gt;
Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO Stats: {0}&lt;br /&gt;
Scoreboard.Header.PowerLevel=[[RED]]Power Level&lt;br /&gt;
Scoreboard.Misc.PowerLevel=[[GOLD]]Power Level&lt;br /&gt;
Scoreboard.Misc.Level=[[DARK_AQUA]]Level&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=[[YELLOW]]Remaining XP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-11T08:50:40Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=アクロバット&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓スキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=発掘&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=修繕&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS(剣スキル)&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=きこり&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[RED]] - ターゲットを変更します&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==locale_en_US.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_en_US_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# en_us locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=Acrobatics:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=Archery:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=Double Damage&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!&lt;br /&gt;
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=Excavation:&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=Ice Fishing&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=Herbalism:&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=Mining:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=Repair&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=Super Repair&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=Repair Diamond Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=Repair magic items&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=Repair:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond.&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})&lt;br /&gt;
Repair.Pretty.Name=Repair&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=Salvage&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**&lt;br /&gt;
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=Serrated Strikes (ABILITY)&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords:&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!&lt;br /&gt;
Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=Thick Fur&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=Unarmed:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=Leaf Blower&lt;br /&gt;
Woodcutting.Ability.1=Blow away leaves&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=Woodcutting:&lt;br /&gt;
Woodcutting.SkillName=WOODCUTTING&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=Admin Chat only [[RED]]Off&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[GREEN]]- Toggle admin chat&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]This command is disabled.&lt;br /&gt;
Commands.DoesNotExist= [[RED]]Player does not exist in the database!&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[GREEN]]- Toggle GodMode&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - Modify target&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]You were kicked from party {0}!&lt;br /&gt;
Commands.Party.Leave=[[RED]]You have left that party&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=name&lt;br /&gt;
Commands.Usage.Password=password&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]That is not a valid player.&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]Party is unlocked&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=Mining&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=Woodcutting&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=Digging and finding treasures&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=Mining Stone &amp;amp; Ore&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=EFFECTS&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**CHIMAERA WING**&lt;br /&gt;
Item.ChimaeraWing.Name=Chimaera Wing&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]You have been disarmed!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] Stats&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=Remove a user from the mcMMO database&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=You are using an outdated version of mcMMO!&lt;br /&gt;
UpdateChecker.NewAvailable=There is a new version available on BukkitDev.&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO Stats&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO Rankings&lt;br /&gt;
Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO Stats: {0}&lt;br /&gt;
Scoreboard.Header.PowerLevel=[[RED]]Power Level&lt;br /&gt;
Scoreboard.Misc.PowerLevel=[[GOLD]]Power Level&lt;br /&gt;
Scoreboard.Misc.Level=[[DARK_AQUA]]Level&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=[[YELLOW]]Remaining XP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-11T08:45:13Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==locale_ja_JP.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# ja_JP locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**避けられます**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=アクロバティック:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=アクロバット&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]マイニングが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Listener=弓矢:&lt;br /&gt;
Archery.Skillup=[[YELLOW]]]弓スキル(Archery)が{0}上がった！ レベル[{1}]&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Axes.Effect.3=ダブルダメージ&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Axes.Skillup=[[YELLOW]斧スキルは{0}の増加となりました。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**シャベルを下げた**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**シャベルを構えた**&lt;br /&gt;
Excavation.Listener=発掘&lt;br /&gt;
Excavation.SkillName=発掘&lt;br /&gt;
Excavation.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Effect.10=アイスフィッシング&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Listener=薬草学：&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]あなたの[[YELLOW]]グリーンテラ[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[緑]] {0} [[DARK_GREEN]]は[[RED]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**ツルハシを構えた**&lt;br /&gt;
Mining.Listener=マイニング:&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]あなたの[[YELLOW]]スーパーブレイカー[[GREEN]]アビリティが再使用可能になりました！&lt;br /&gt;
Mining.Skillup=[[YELLOW]マイニングスキルが{0}上昇した。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]爆発の半径が増えた[[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]あなたの[[YELLOW]]ブラストマイニング[[GREEN]]アビリティはリフレッシュされました！&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=修繕&lt;br /&gt;
Repair.Effect.4=スーパーリペア&lt;br /&gt;
Repair.Effect.7=ダイヤモンドのツール &amp;amp; 防具を修繕&lt;br /&gt;
Repair.Effect.9=魔法のアイテムを修復&lt;br /&gt;
Repair.Listener=修繕:&lt;br /&gt;
Repair.SkillName=修繕&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]ダイヤモンドツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]あなたは金を修復するために十分なスキルを持っていない。&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]石ツールを修復する為の十分なスキルがありません！&lt;br /&gt;
Repair.Skillup=[[YELLOW]]リペアが{0}上昇した。合計({1})&lt;br /&gt;
Repair.Pretty.Name=修理&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]秘儀パワーが永久アイテムを残している。&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=サルベージ&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**剣を下げた**&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]出血は [[GREEN]]止まりました[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**敵が出血**&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**カウンターアタック！**&lt;br /&gt;
Swords.Combat.SS.Struck=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Effect.2=[[緑]] **起動するギザギザのストライキ**&lt;br /&gt;
Swords.Listener=Swords(剣スキル):&lt;br /&gt;
Swords.SkillName=SWORDS(剣スキル)&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**起動するギザギザのストライキ**&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
Swords.Skillup=[[YELLOW]]着地スキル(ACROBATICS)が{0}上昇した　合計 ({1})&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.2=厚い毛皮&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]あなたの狼はあなたについていきます&lt;br /&gt;
Taming.Skillup=[[YELLOW]マイニングスキル{0}は増えた。合計（{1}）&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]スーパーブレイカーの発動時間: [[YELLOW]]{0}秒&lt;br /&gt;
Unarmed.Listener=素手:&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**バーサークがオフになりました**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] は [[RED]]スカルスプリッター[[DARK_GREEN]]を使用した！&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=リーフブロワー&lt;br /&gt;
Woodcutting.Ability.1=葉っぱを吹き飛ばす&lt;br /&gt;
Woodcutting.Listener=木こり:&lt;br /&gt;
Woodcutting.SkillName=きこり&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]あなたの[[YELLOW]]ツリーフィラー[[GREEN]]アビリティが使えるようになりました！&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]きこり[[GREEN]]スキルはあと[[YELLOW]]{0}秒間[[GREEN]]使えません。&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]あなたの斧は十数個の破片になった！&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]あいまいな感じがしました。フェルト・ディジー。&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
Commands.AdminChat.Off=管理者専用チャットは[[RED]]off[[WHITE]]です。&lt;br /&gt;
Commands.AdminToggle=[[RED]]- 管理者チャットに切り替え&lt;br /&gt;
Commands.Disabled=[[RED]]このコマンドは無効化されています。&lt;br /&gt;
Commands.DoesNotExist=[[RED]]そのプレーヤーのデータベースが存在しません。&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]招待が承認されました。パーティー {0} に参加しました。&lt;br /&gt;
Commands.mcgod=[[RED]]- GodModeの切り替え&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[RED]] - ターゲットを変更します&lt;br /&gt;
Commands.Party.Kick=[[RED]]あなたは、パーティー{0}から追い出されました&lt;br /&gt;
Commands.Party.Leave=[[RED]]パーティーから脱退しました。&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]パワーレベル:[[GREEN]]{0}&lt;br /&gt;
Commands.Usage.PartyName=名前&lt;br /&gt;
Commands.Usage.Password=パスワード&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Player.Invalid=[[RED]]有効なプレーヤーではありません。&lt;br /&gt;
Party.Teleport.Dead=[[RED]]死んだプレイヤーの場所にテレポートすることはできません。&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} はあなたの場所にテレポートしました。&lt;br /&gt;
Party.Unlocked=[[GRAY]]パーティーのロックが解除された&lt;br /&gt;
Party.ItemShare.Category.Mining=鉱業&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=伐採&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Excavation=掘削して宝物を見つけよう&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=鉱業石と鉱石&lt;br /&gt;
Commands.XPGain.Taming=動物を飼い慣らす、または戦闘をする/あなたの狼&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]経験値を手に入れた: [[WHITE]]{0}&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]XPレートを変更する適切な方法は /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
XPRate.Event=[[GOLD]]mcMMOは今EXレートイベントを開催中！EXのレートは {0}倍です！&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=効果&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Pass=**キマイラの翼**&lt;br /&gt;
Item.ChimaeraWing.Name=キメラの羽&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]あなたは既に武装解除しています!&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]戦闘の技術&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=収集スキル=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] 統計情報&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.mcremove=mcMMOのデータベースからユーザを削除します。&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=古いバージョンのmcMMOを使用しています!&lt;br /&gt;
UpdateChecker.NewAvailable=BukkitDevに新しいバージョンがあります。&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=mcMMO ステータス&lt;br /&gt;
Scoreboard.Header.PlayerRank=ｍｃMMO ランキング&lt;br /&gt;
Scoreboard.Header.PlayerInspect=McMMO ステータス：&lt;br /&gt;
Scoreboard.Header.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.PowerLevel=パワーレベル&lt;br /&gt;
Scoreboard.Misc.Level=レベル&lt;br /&gt;
Scoreboard.Misc.RemainingXP=残りXP&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==locale_en_US.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_en_US_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
# en_us locale file v2.0&lt;br /&gt;
# -----------------&lt;br /&gt;
# Setting up a new standard for string names, for easier localization.&lt;br /&gt;
# SkillName.SubType.LocalEffect.Increment&lt;br /&gt;
# Skill name, such as ACROBATICS, MINING.&lt;br /&gt;
# Sub-type, such as EFFECT, ABILITY, COMBAT.&lt;br /&gt;
# Local Effect, local text for Skill Name; ROLL, IGNITIONTIME,GRACECHANCE.&lt;br /&gt;
# Increment, for multi-line or array-like lists.&lt;br /&gt;
# ######&lt;br /&gt;
#&lt;br /&gt;
# EXAMPLES:&lt;br /&gt;
#&lt;br /&gt;
# Acrobatics.Ability.Proc&lt;br /&gt;
# Axes.Ability.Refresh.1&lt;br /&gt;
#&lt;br /&gt;
#                                 --Shatteredbeam&lt;br /&gt;
&lt;br /&gt;
#ACROBATICS&lt;br /&gt;
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**&lt;br /&gt;
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**&lt;br /&gt;
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Effect.0=Roll&lt;br /&gt;
Acrobatics.Effect.1=Reduces or Negates fall damage&lt;br /&gt;
Acrobatics.Effect.2=Graceful Roll&lt;br /&gt;
Acrobatics.Effect.3=Twice as effective as a normal Roll&lt;br /&gt;
Acrobatics.Effect.4=Dodge&lt;br /&gt;
Acrobatics.Effect.5=Reduce attack damage by half&lt;br /&gt;
Acrobatics.Listener=Acrobatics:&lt;br /&gt;
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}&lt;br /&gt;
Acrobatics.Roll.Text=**Rolled**&lt;br /&gt;
Acrobatics.SkillName=ACROBATICS&lt;br /&gt;
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ALCHEMY&lt;br /&gt;
Alchemy.Effect.0=Catalysis&lt;br /&gt;
Alchemy.Effect.1=Increases potion brewing speed&lt;br /&gt;
Alchemy.Effect.2=Concoctions&lt;br /&gt;
Alchemy.Effect.3=Brew potions with more ingredients&lt;br /&gt;
Alchemy.Listener=Alchemy:&lt;br /&gt;
Alchemy.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (CATALYSIS)&lt;br /&gt;
Alchemy.Catalysis.Speed=[[RED]]Brewing Speed: [[YELLOW]]{0}&lt;br /&gt;
Alchemy.Concoctions.Rank=[[RED]]Concoctions Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Alchemy.Concoctions.Ingredients=[[RED]]Ingredients [[[YELLOW]]{0}[[RED]]]: [[YELLOW]]{1}&lt;br /&gt;
Alchemy.SkillName=ALCHEMY&lt;br /&gt;
Alchemy.Skillup=[[YELLOW]]Alchemy skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ARCHERY&lt;br /&gt;
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}&lt;br /&gt;
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}&lt;br /&gt;
Archery.Effect.0=Skill Shot&lt;br /&gt;
Archery.Effect.1=Increases damage done with bows&lt;br /&gt;
Archery.Effect.2=Daze (Players)&lt;br /&gt;
Archery.Effect.3=Disorients foes and deals {0} DMG&lt;br /&gt;
Archery.Effect.4=Arrow Retrieval&lt;br /&gt;
Archery.Effect.5=Chance to retrieve arrows from corpses&lt;br /&gt;
Archery.Listener=Archery:&lt;br /&gt;
Archery.SkillName=ARCHERY&lt;br /&gt;
Archery.Skillup=[[YELLOW]]Archery skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#AXES&lt;br /&gt;
Axes.Ability.Bonus.0=Axe Mastery&lt;br /&gt;
Axes.Ability.Bonus.1=Bonus {0} damage&lt;br /&gt;
Axes.Ability.Bonus.2=Armor Impact&lt;br /&gt;
Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor&lt;br /&gt;
Axes.Ability.Bonus.4=Greater Impact&lt;br /&gt;
Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes&lt;br /&gt;
Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**&lt;br /&gt;
Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**&lt;br /&gt;
Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!&lt;br /&gt;
Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}&lt;br /&gt;
Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!&lt;br /&gt;
Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**&lt;br /&gt;
Axes.Combat.GI.Struck=[[RED]]**HIT BY GREATER IMPACT**&lt;br /&gt;
Axes.Combat.SS.Struck=[[DARK_RED]]Struck by SKULL SPLITTER!&lt;br /&gt;
Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s&lt;br /&gt;
Axes.Effect.0=Skull Splitter (Ability)&lt;br /&gt;
Axes.Effect.1=Deal AoE Damage&lt;br /&gt;
Axes.Effect.2=Critical Strikes&lt;br /&gt;
Axes.Effect.3=Double Damage&lt;br /&gt;
Axes.Effect.4=Axe Mastery&lt;br /&gt;
Axes.Effect.5=Adds bonus DMG&lt;br /&gt;
Axes.Effect.6=Armor Impact&lt;br /&gt;
Axes.Effect.7=Strike with enough force to shatter armor&lt;br /&gt;
Axes.Effect.8=Greater Impact&lt;br /&gt;
Axes.Effect.9=Deal bonus damage to unarmored foes&lt;br /&gt;
Axes.Listener=Axes:&lt;br /&gt;
Axes.SkillName=AXES&lt;br /&gt;
Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**&lt;br /&gt;
Axes.Skills.SS.On=[[GREEN]]**Skull Splitter ACTIVATED**&lt;br /&gt;
Axes.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!&lt;br /&gt;
Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Skull Splitter!&lt;br /&gt;
Axes.Skillup=[[YELLOW]]Axes skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#EXCAVATION&lt;br /&gt;
Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**&lt;br /&gt;
Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**&lt;br /&gt;
Excavation.Effect.0=Giga Drill Breaker (ABILITY)&lt;br /&gt;
Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed&lt;br /&gt;
Excavation.Effect.2=Treasure Hunter&lt;br /&gt;
Excavation.Effect.3=Ability to dig for treasure&lt;br /&gt;
Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Excavation.Listener=Excavation:&lt;br /&gt;
Excavation.SkillName=EXCAVATION&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!&lt;br /&gt;
Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#FISHING&lt;br /&gt;
Fishing.Ability.Chance=[[RED]]Bite Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**&lt;br /&gt;
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)&lt;br /&gt;
Fishing.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (ICE FISHING)&lt;br /&gt;
Fishing.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (MASTER ANGLER)&lt;br /&gt;
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/{1}&lt;br /&gt;
Fishing.Ability.TH.DropRate=[[RED]] Drop Rate: [[DARK_RED]]Trap: [[YELLOW]]{0} [[GRAY]]Common: [[YELLOW]]{1} [[GREEN]]Uncommon: [[YELLOW]]{2}\n[[BLUE]]Rare: [[YELLOW]]{3} [[LIGHT_PURPLE]]Epic: [[YELLOW]]{4} [[GOLD]]Legendary: [[YELLOW]]{5} [[AQUA]]Record: [[YELLOW]]{6}&lt;br /&gt;
Fishing.Ability.TH.MagicRate=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}&lt;br /&gt;
Fishing.Ability.IceFishing=[[RED]]Ice Fishing: Go fishing in ice&lt;br /&gt;
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Fishing.Effect.0=Treasure Hunter (Passive)&lt;br /&gt;
Fishing.Effect.1=Fish up misc. objects&lt;br /&gt;
Fishing.Effect.2=Magic Hunter&lt;br /&gt;
Fishing.Effect.3=Find Enchanted Items&lt;br /&gt;
Fishing.Effect.4=Shake (vs. Entities)&lt;br /&gt;
Fishing.Effect.5=Shake items off of mobs w/ fishing pole&lt;br /&gt;
Fishing.Effect.6=Fisherman's Diet&lt;br /&gt;
Fishing.Effect.7=Improves hunger restored from fished foods&lt;br /&gt;
Fishing.Effect.8=Master Angler&lt;br /&gt;
Fishing.Effect.9=Improves chance of getting a bite while fishing&lt;br /&gt;
Fishing.Effect.10=Ice Fishing&lt;br /&gt;
Fishing.Effect.11=Allows you to fish in icy biomes&lt;br /&gt;
Fishing.Chance.Raining=[[BLUE]] Rain Bonus&lt;br /&gt;
Fishing.Listener=Fishing:&lt;br /&gt;
Fishing.Ability.TH.MagicFound=[[GRAY]]You feel a touch of magic with this catch...&lt;br /&gt;
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!&lt;br /&gt;
Fishing.Ability.TH.Poison=[[GRAY]]Something doesn't smell quite right...&lt;br /&gt;
Fishing.SkillName=FISHING&lt;br /&gt;
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#HERBALISM&lt;br /&gt;
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.FD=[[RED]]Farmer''s Diet: [[YELLOW]]Rank {0}&lt;br /&gt;
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s&lt;br /&gt;
Herbalism.Ability.GTe.NeedMore=[[RED]]You need more seeds to spread Green Terra.&lt;br /&gt;
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**&lt;br /&gt;
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}&lt;br /&gt;
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**&lt;br /&gt;
Herbalism.Ability.HylianLuck=[[RED]]Hylian Luck Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**&lt;br /&gt;
Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Chance=[[RED]]Shroom Thumb Chance: [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Ability.ShroomThumb.Fail=[[RED]]**SHROOM THUMB FAIL**&lt;br /&gt;
Herbalism.Effect.0=Green Terra (ABILITY)&lt;br /&gt;
Herbalism.Effect.1=Spread the Terra, 3x Drops&lt;br /&gt;
Herbalism.Effect.2=Green Thumb (Wheat)&lt;br /&gt;
Herbalism.Effect.3=Auto-Plants crops when harvesting&lt;br /&gt;
Herbalism.Effect.4=Green Thumb (Blocks)&lt;br /&gt;
Herbalism.Effect.5=Make bricks mossy, or make grass grow&lt;br /&gt;
Herbalism.Effect.6=Farmer's Diet&lt;br /&gt;
Herbalism.Effect.7=Improves hunger restored from farmed foods&lt;br /&gt;
Herbalism.Effect.8=Double Drops (All Herbs)&lt;br /&gt;
Herbalism.Effect.9=Double the normal loot&lt;br /&gt;
Herbalism.Effect.10=Hylian Luck&lt;br /&gt;
Herbalism.Effect.11=Gives a small chance of finding rare items&lt;br /&gt;
Herbalism.Effect.12=Shroom Thumb&lt;br /&gt;
Herbalism.Effect.13=Spread mycelium to dirt &amp;amp; grass&lt;br /&gt;
Herbalism.HylianLuck=[[GREEN]]The luck of Hyrule is with you today!&lt;br /&gt;
Herbalism.Listener=Herbalism:&lt;br /&gt;
Herbalism.SkillName=HERBALISM&lt;br /&gt;
Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**&lt;br /&gt;
Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**&lt;br /&gt;
Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!&lt;br /&gt;
Herbalism.Skills.GTe.Other.Off=[[RED]]Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!&lt;br /&gt;
Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#MINING&lt;br /&gt;
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s&lt;br /&gt;
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)&lt;br /&gt;
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)&lt;br /&gt;
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)&lt;br /&gt;
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**&lt;br /&gt;
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**&lt;br /&gt;
Mining.Effect.0=Super Breaker (ABILITY)&lt;br /&gt;
Mining.Effect.1=Speed+, Triple Drop Chance&lt;br /&gt;
Mining.Effect.2=Double Drops&lt;br /&gt;
Mining.Effect.3=Double the normal loot&lt;br /&gt;
Mining.Effect.4=Blast Mining&lt;br /&gt;
Mining.Effect.5=Bonuses to mining with TNT&lt;br /&gt;
Mining.Effect.6=Bigger Bombs&lt;br /&gt;
Mining.Effect.7=Increases TNT explosion radius&lt;br /&gt;
Mining.Effect.8=Demolitions Expertise&lt;br /&gt;
Mining.Effect.9=Decreases damage from TNT explosions&lt;br /&gt;
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}&lt;br /&gt;
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Mining.Listener=Mining:&lt;br /&gt;
Mining.SkillName=MINING&lt;br /&gt;
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**&lt;br /&gt;
Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!&lt;br /&gt;
Mining.Skills.SuperBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Super Breaker [[GREEN]]ability is refreshed!&lt;br /&gt;
Mining.Skillup=[[YELLOW]]Mining skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#Blast Mining&lt;br /&gt;
Mining.Blast.Boom=[[GRAY]]**BOOM**&lt;br /&gt;
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x drops&lt;br /&gt;
Mining.Blast.Radius.Increase=[[RED]]Blast Radius Increase: [[YELLOW]]+{0}&lt;br /&gt;
Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/{1} [[GRAY]]({2})&lt;br /&gt;
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!&lt;br /&gt;
Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!&lt;br /&gt;
&lt;br /&gt;
#REPAIR&lt;br /&gt;
Repair.Effect.0=Repair&lt;br /&gt;
Repair.Effect.1=Repair Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.10=Gold Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.11=Repair Gold Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.12=Iron Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.13=Repair Iron Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.14=Stone Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.15=Repair Stone Tools&lt;br /&gt;
Repair.Effect.2=Repair Mastery&lt;br /&gt;
Repair.Effect.3=Increased repair amount&lt;br /&gt;
Repair.Effect.4=Super Repair&lt;br /&gt;
Repair.Effect.5=Double effectiveness&lt;br /&gt;
Repair.Effect.6=Diamond Repair ({0}+ SKILL)&lt;br /&gt;
Repair.Effect.7=Repair Diamond Tools &amp;amp; Armor&lt;br /&gt;
Repair.Effect.8=Arcane Forging&lt;br /&gt;
Repair.Effect.9=Repair magic items&lt;br /&gt;
Repair.Error=[[DARK_RED]]mcMMO encountered an error attempting to repair this item!&lt;br /&gt;
Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.&lt;br /&gt;
Repair.Listener=Repair:&lt;br /&gt;
Repair.SkillName=REPAIR&lt;br /&gt;
Repair.Skills.AdeptDiamond=[[DARK_RED]]You're not skilled enough to repair Diamond.&lt;br /&gt;
Repair.Skills.AdeptGold=[[DARK_RED]]You're not skilled enough to repair Gold.&lt;br /&gt;
Repair.Skills.AdeptIron=[[DARK_RED]]You're not skilled enough to repair Iron.&lt;br /&gt;
Repair.Skills.AdeptStone=[[DARK_RED]]You're not skilled enough to repair Stone.&lt;br /&gt;
Repair.Skills.Adept=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}&lt;br /&gt;
Repair.Skills.FeltEasy=[[GRAY]]That felt easy.&lt;br /&gt;
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.&lt;br /&gt;
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored&lt;br /&gt;
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.&lt;br /&gt;
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}&lt;br /&gt;
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})&lt;br /&gt;
Repair.Pretty.Name=Repair&lt;br /&gt;
&lt;br /&gt;
#Arcane Forging&lt;br /&gt;
Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%&lt;br /&gt;
Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.&lt;br /&gt;
Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.&lt;br /&gt;
Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.&lt;br /&gt;
Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.&lt;br /&gt;
Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
&lt;br /&gt;
#SALVAGE&lt;br /&gt;
Salvage.Pretty.Name=Salvage&lt;br /&gt;
Salvage.Effect.0=Advanced Salvage&lt;br /&gt;
Salvage.Effect.1=Salvage damaged items&lt;br /&gt;
Salvage.Effect.2=Arcane Salvaging&lt;br /&gt;
Salvage.Effect.3=Extract enchantments from items&lt;br /&gt;
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ADVANCED SALVAGE)&lt;br /&gt;
Salvage.Ability.Bonus.0=Advanced Salvage&lt;br /&gt;
Salvage.Ability.Bonus.1=Max yield {0} item destroyed&lt;br /&gt;
Salvage.Arcane.Rank=[[RED]]Arcane Salvaging: [[YELLOW]]Rank {0}/{1}&lt;br /&gt;
Salvage.Arcane.ExtractFull=[[GRAY]]AS Full-Enchant Chance&lt;br /&gt;
Salvage.Arcane.ExtractPartial=[[GRAY]]AS Partial-Enchant Chance&lt;br /&gt;
Salvage.Skills.Success=[[GREEN]]Item salvaged!&lt;br /&gt;
Salvage.Skills.Adept.Damaged=[[DARK_RED]]You aren't skilled enough to salvage damaged items.&lt;br /&gt;
Salvage.Skills.Adept.Level=[[RED]]You must be level [[YELLOW]]{0}[[RED]] to salvage [[YELLOW]]{1}&lt;br /&gt;
Salvage.Skills.TooDamaged=[[DARK_RED]]This item is too damaged to be salvaged.&lt;br /&gt;
Salvage.Skills.ArcaneFailed=[[RED]]You were unable to extract the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcanePartial=[[YELLOW]]You were only able to extract some of the knowledge contained within this item.&lt;br /&gt;
Salvage.Skills.ArcaneSuccess=[[GREEN]]You able to extract all of the knowledge contained within this item!&lt;br /&gt;
Salvage.Listener.Anvil=[[DARK_RED]]You have placed a Salvage anvil, use this to Salvage tools and armor.&lt;br /&gt;
Salvage.Listener=Salvage:&lt;br /&gt;
Salvage.SkillName=SALVAGE&lt;br /&gt;
&lt;br /&gt;
#SWORDS&lt;br /&gt;
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**&lt;br /&gt;
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**&lt;br /&gt;
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks&lt;br /&gt;
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds&lt;br /&gt;
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!&lt;br /&gt;
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!&lt;br /&gt;
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**&lt;br /&gt;
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}&lt;br /&gt;
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!&lt;br /&gt;
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**&lt;br /&gt;
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!&lt;br /&gt;
Swords.Effect.0=Counter Attack&lt;br /&gt;
Swords.Effect.1=Reflect {0} of damage taken while blocking&lt;br /&gt;
Swords.Effect.2=Serrated Strikes (ABILITY)&lt;br /&gt;
Swords.Effect.3={0} DMG AoE, Bleed+ AoE&lt;br /&gt;
Swords.Effect.4=Serrated Strikes Bleed+&lt;br /&gt;
Swords.Effect.5={0} Tick Bleed&lt;br /&gt;
Swords.Effect.6=Bleed&lt;br /&gt;
Swords.Effect.7=Apply a bleed DoT&lt;br /&gt;
Swords.Listener=Swords:&lt;br /&gt;
Swords.SkillName=SWORDS&lt;br /&gt;
Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**&lt;br /&gt;
Swords.Skills.SS.On=[[GREEN]]**SERRATED STRIKES ACTIVATED**&lt;br /&gt;
Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!&lt;br /&gt;
Swords.Skills.SS.Other.Off=[[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Swords.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!&lt;br /&gt;
Swords.Skillup=[[YELLOW]]Swords skill increased by {0}. Total ({1})&lt;br /&gt;
Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s&lt;br /&gt;
&lt;br /&gt;
#TAMING&lt;br /&gt;
Taming.Ability.Bonus.0=Environmentally Aware&lt;br /&gt;
Taming.Ability.Bonus.1=Wolves avoid danger&lt;br /&gt;
Taming.Ability.Bonus.2=Thick Fur&lt;br /&gt;
Taming.Ability.Bonus.3=1/{0} Damage, Fire Resistance&lt;br /&gt;
Taming.Ability.Bonus.4=Shock Proof&lt;br /&gt;
Taming.Ability.Bonus.5=Explosives do 1/{0} normal damage&lt;br /&gt;
Taming.Ability.Bonus.6=Sharpened Claws&lt;br /&gt;
Taming.Ability.Bonus.7=+{0} Damage&lt;br /&gt;
Taming.Ability.Bonus.8=Fast Food Service&lt;br /&gt;
Taming.Ability.Bonus.9={0} Chance for heal on attack&lt;br /&gt;
Taming.Ability.Bonus.10=Holy Hound&lt;br /&gt;
Taming.Ability.Bonus.11=Regain health when damaged by magic or poison&lt;br /&gt;
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)&lt;br /&gt;
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)&lt;br /&gt;
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)&lt;br /&gt;
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)&lt;br /&gt;
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)&lt;br /&gt;
Taming.Ability.Locked.5=LOCKED UNTIL {0}+ SKILL (HOLY HOUND)&lt;br /&gt;
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}&lt;br /&gt;
Taming.Effect.0=Beast Lore&lt;br /&gt;
Taming.Effect.1=Bone-whacking inspects wolves &amp;amp; ocelots&lt;br /&gt;
Taming.Effect.10=Shock Proof&lt;br /&gt;
Taming.Effect.11=Explosive Damage Reduction&lt;br /&gt;
Taming.Effect.12=Call of the Wild&lt;br /&gt;
Taming.Effect.13=Summon an animal to your side&lt;br /&gt;
Taming.Effect.14=[[GRAY]]COTW: Crouch and left-click with\n  {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)&lt;br /&gt;
Taming.Effect.16=Fast Food Service&lt;br /&gt;
Taming.Effect.17=Chance for wolves to heal on attack&lt;br /&gt;
Taming.Effect.18=Holy Hound&lt;br /&gt;
Taming.Effect.19=Healed by Magic &amp;amp; Poison&lt;br /&gt;
Taming.Effect.2=Gore&lt;br /&gt;
Taming.Effect.3=Critical Strike that applies Bleed&lt;br /&gt;
Taming.Effect.4=Sharpened Claws&lt;br /&gt;
Taming.Effect.5=Damage Bonus&lt;br /&gt;
Taming.Effect.6=Environmentally Aware&lt;br /&gt;
Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune&lt;br /&gt;
Taming.Effect.8=Thick Fur&lt;br /&gt;
Taming.Effect.9=DMG Reduction, Fire Resistance&lt;br /&gt;
Taming.Listener.Wolf=[[DARK_GRAY]]Your wolf scurries back to you...&lt;br /&gt;
Taming.Listener=Taming:&lt;br /&gt;
Taming.SkillName=TAMING&lt;br /&gt;
Taming.Skillup=[[YELLOW]]Taming skill increased by {0}. Total ({1})&lt;br /&gt;
Taming.Summon.Complete=[[GREEN]]Summoning complete&lt;br /&gt;
Taming.Summon.Lifespan=[[YELLOW]] (Lifespan: {0}s)&lt;br /&gt;
Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.Horse=[[RED]]You have too many horses nearby to summon any more.&lt;br /&gt;
Taming.Summon.Fail.TooMany=[[RED]]You have reached the maximum limit of pets to summon. [[YELLOW]]({0})&lt;br /&gt;
Taming.Summon.Name.Format={0}''s {1}&lt;br /&gt;
&lt;br /&gt;
#UNARMED&lt;br /&gt;
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s&lt;br /&gt;
Unarmed.Ability.Bonus.0=Iron Arm Style&lt;br /&gt;
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade&lt;br /&gt;
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.Chance.IronGrip=[[RED]]Iron Grip Chance: [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Ability.IronGrip.Attacker=[[RED]]Your opponent has an iron grip!&lt;br /&gt;
Unarmed.Ability.IronGrip.Defender=[[GREEN]]Your iron grip kept you from being disarmed!&lt;br /&gt;
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**&lt;br /&gt;
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**&lt;br /&gt;
Unarmed.Effect.0=Berserk (ABILITY)&lt;br /&gt;
Unarmed.Effect.1=+50% DMG, Breaks weak materials&lt;br /&gt;
Unarmed.Effect.2=Disarm (Players)&lt;br /&gt;
Unarmed.Effect.3=Drops the foes item held in hand&lt;br /&gt;
Unarmed.Effect.4=Iron Arm Style&lt;br /&gt;
Unarmed.Effect.5=Hardens your arm over time&lt;br /&gt;
Unarmed.Effect.6=Arrow Deflect&lt;br /&gt;
Unarmed.Effect.7=Deflect arrows&lt;br /&gt;
Unarmed.Effect.8=Iron Grip&lt;br /&gt;
Unarmed.Effect.9=Prevents you from being disarmed&lt;br /&gt;
Unarmed.Listener=Unarmed:&lt;br /&gt;
Unarmed.SkillName=UNARMED&lt;br /&gt;
Unarmed.Skills.Berserk.Off=[[RED]]**Berserk has worn off**&lt;br /&gt;
Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**&lt;br /&gt;
Unarmed.Skills.Berserk.Other.Off=[[RED]]Berserk[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Berserk!&lt;br /&gt;
Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!&lt;br /&gt;
Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#WOODCUTTING&lt;br /&gt;
Woodcutting.Ability.0=Leaf Blower&lt;br /&gt;
Woodcutting.Ability.1=Blow away leaves&lt;br /&gt;
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s&lt;br /&gt;
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)&lt;br /&gt;
Woodcutting.Effect.0=Tree Feller (ABILITY)&lt;br /&gt;
Woodcutting.Effect.1=Make trees explode&lt;br /&gt;
Woodcutting.Effect.2=Leaf Blower&lt;br /&gt;
Woodcutting.Effect.3=Blow Away Leaves&lt;br /&gt;
Woodcutting.Effect.4=Double Drops&lt;br /&gt;
Woodcutting.Effect.5=Double the normal loot&lt;br /&gt;
Woodcutting.Listener=Woodcutting:&lt;br /&gt;
Woodcutting.SkillName=WOODCUTTING&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.Off=[[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Splinter=[[RED]]YOUR AXE SPLINTERS INTO DOZENS OF PIECES!&lt;br /&gt;
Woodcutting.Skills.TreeFeller.Threshold=[[RED]]That tree is too large!&lt;br /&gt;
Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})&lt;br /&gt;
&lt;br /&gt;
#ABILITIY&lt;br /&gt;
##generic&lt;br /&gt;
Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**&lt;br /&gt;
Ability.Generic.Template.Lock=[[GRAY]]{0}&lt;br /&gt;
Ability.Generic.Template=[[RED]]{0}: [[YELLOW]]{1}&lt;br /&gt;
&lt;br /&gt;
#COMBAT&lt;br /&gt;
Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**&lt;br /&gt;
Combat.BeastLore=[[GREEN]]**BEAST LORE**&lt;br /&gt;
Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})&lt;br /&gt;
Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])&lt;br /&gt;
Combat.Gore=[[GREEN]]**GORED**&lt;br /&gt;
Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**&lt;br /&gt;
Combat.TargetDazed=Target was [[DARK_RED]]Dazed&lt;br /&gt;
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.&lt;br /&gt;
&lt;br /&gt;
#COMMANDS&lt;br /&gt;
##generic&lt;br /&gt;
mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,&lt;br /&gt;
Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!&lt;br /&gt;
Commands.addlevels.AwardAll.2=[[RED]]All skills have been modified for {0}.&lt;br /&gt;
Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!&lt;br /&gt;
Commands.addlevels.AwardSkill.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!&lt;br /&gt;
Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!&lt;br /&gt;
Commands.Ability.Off=Ability use toggled [[RED]]off&lt;br /&gt;
Commands.Ability.On=Ability use toggled [[GREEN]]on&lt;br /&gt;
Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.AdminChat.Off=Admin Chat only [[RED]]Off&lt;br /&gt;
Commands.AdminChat.On=Admin Chat only [[GREEN]]On&lt;br /&gt;
Commands.AdminToggle=[[GREEN]]- Toggle admin chat&lt;br /&gt;
Commands.Chat.Console=*Console*&lt;br /&gt;
Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]mcMMO Ability Cooldowns[[GOLD]] =--&lt;br /&gt;
Commands.Cooldowns.Row.N=\  [[RED]]{0}[[WHITE]] - [[GOLD]]{1} seconds left&lt;br /&gt;
Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]Ready!&lt;br /&gt;
Commands.Database.Cooldown=[[RED]]You must wait 1 second before using this command again.&lt;br /&gt;
Commands.Database.Processing=[[RED]]Your previous command is still being processed. Please wait.&lt;br /&gt;
Commands.Disabled=[[RED]]This command is disabled.&lt;br /&gt;
Commands.DoesNotExist= [[RED]]Player does not exist in the database!&lt;br /&gt;
Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled&lt;br /&gt;
Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled&lt;br /&gt;
Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)&lt;br /&gt;
Commands.GodMode.Toggle=God mode has been toggled for [[YELLOW]]{0}&lt;br /&gt;
Commands.Healthbars.Changed.HEARTS=[mcMMO] Your healthbar display type was changed to [[RED]]Hearts[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.BAR=[mcMMO] Your healthbar display type was changed to [[YELLOW]]Boxes[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Changed.DISABLED=[mcMMO] Your mob healthbars have been [[GRAY]]disabled[[WHITE]].&lt;br /&gt;
Commands.Healthbars.Invalid=Invalid healthbar type!&lt;br /&gt;
Commands.Inspect=&amp;lt;player&amp;gt; [[GREEN]]- View detailed player info&lt;br /&gt;
Commands.Invite.Success=[[GREEN]]Invite sent successfully.&lt;br /&gt;
Commands.Leaderboards=&amp;lt;skill&amp;gt; &amp;lt;page&amp;gt; [[GREEN]]- Leaderboards&lt;br /&gt;
Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO Commands[[RED]][]---&lt;br /&gt;
Commands.mcgod=[[GREEN]]- Toggle GodMode&lt;br /&gt;
Commands.mchud.Invalid=[[RED]]That is not a valid HUD type.&lt;br /&gt;
Commands.mcpurge.Success=[[GREEN]]The database was successfully purged!&lt;br /&gt;
Commands.mcrank.Heading=[[GOLD]]-=PERSONAL RANKINGS=-&lt;br /&gt;
Commands.mcrank.Overall=[[YELLOW]]Overall[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{0}&lt;br /&gt;
Commands.mcrank.Player=[[RED]]TARGET: [[WHITE]]{0}&lt;br /&gt;
Commands.mcrank.Skill=[[YELLOW]]{0}[[GREEN]] - [[GOLD]]Rank [[WHITE]]#[[GREEN]]{1}&lt;br /&gt;
Commands.mcrank.Unranked=[[WHITE]]Unranked&lt;br /&gt;
Commands.mcrefresh.Success=[[RED]]{0}''s cooldowns have been refreshed.&lt;br /&gt;
Commands.mcremove.Success=[[GREEN]]{0} was successfully removed from the database!&lt;br /&gt;
Commands.mctop.Tip=[[GOLD]]Tip: Use [[RED]]/mcrank[[GOLD]] to view all of your personal rankings!&lt;br /&gt;
Commands.mmoedit=[player] &amp;lt;skill&amp;gt; &amp;lt;newvalue&amp;gt; [[GREEN]] - Modify target&lt;br /&gt;
Commands.mmoedit.AllSkills.1=[[GREEN]]Your level in all skills was set to {0}!&lt;br /&gt;
Commands.mmoedit.Modified.1=[[GREEN]]Your level in {0} was set to {1}!&lt;br /&gt;
Commands.mmoedit.Modified.2=[[RED]]{0} has been modified for {1}.&lt;br /&gt;
Commands.mcconvert.Database.Same=[[RED]]You are already using the {0} database!&lt;br /&gt;
Commands.mcconvert.Database.InvalidType=[[RED]]{0} is not a valid database type.&lt;br /&gt;
Commands.mcconvert.Database.Start=[[GRAY]]Starting conversion from {0} to {1}...&lt;br /&gt;
Commands.mcconvert.Database.Finish=[[GRAY]]Database migration complete; the {1} database now has all data from the {0} database.&lt;br /&gt;
Commands.mmoshowdb=[[YELLOW]]The currently used database is [[GREEN]]{0}&lt;br /&gt;
Commands.mcconvert.Experience.Invalid=[[RED]]Unknown formula type! Valid types are: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.&lt;br /&gt;
Commands.mcconvert.Experience.Same=[[RED]]Already using formula type {0}&lt;br /&gt;
Commands.mcconvert.Experience.Start=[[GRAY]]Starting conversion from {0} to {1} curve&lt;br /&gt;
Commands.mcconvert.Experience.Finish=[[GRAY]]Formula conversion complete; now using {0} XP curve.&lt;br /&gt;
Commands.ModDescription=[[GREEN]]- Read brief mod description&lt;br /&gt;
Commands.NoConsole=This command does not support console usage.&lt;br /&gt;
Commands.Notifications.Off=Ability notifications toggled [[RED]]off&lt;br /&gt;
Commands.Notifications.On=Ability notifications toggled [[GREEN]]on&lt;br /&gt;
Commands.Offline=[[RED]]This command does not work for offline players.&lt;br /&gt;
Commands.NotLoaded=[[RED]]Player profile is not loaded yet.&lt;br /&gt;
Commands.Other=[[RED]]---[][[GREEN]]OTHER COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Header=[[RED]]-----[][[GREEN]]PARTY[[RED]][]-----&lt;br /&gt;
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]FEATURES[[RED]][]-----&lt;br /&gt;
Commands.Party.Status=[[DARK_GRAY]]NAME: [[WHITE]]{0} {1} [[DARK_GRAY]]LEVEL: [[DARK_AQUA]]{2}&lt;br /&gt;
Commands.Party.Status.Alliance=[[DARK_GRAY]]ALLY: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.UnlockedFeatures=[[DARK_GRAY]]Unlocked Features: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.ShareMode=[[DARK_GRAY]]SHARE MODE:&lt;br /&gt;
Commands.Party.ItemShare=[[GRAY]]ITEM [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ExpShare=[[GRAY]]EXP [[DARK_AQUA]]({0})&lt;br /&gt;
Commands.Party.ItemShareCategories=[[DARK_GRAY]]Sharing Items: [[GRAY]][[ITALIC]]{0}&lt;br /&gt;
Commands.Party.MembersNear=[[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.Accept=[[GREEN]]- Accept party invite&lt;br /&gt;
Commands.Party.Chat.Off=Party Chat only [[RED]]Off&lt;br /&gt;
Commands.Party.Chat.On=Party Chat only [[GREEN]]On&lt;br /&gt;
Commands.Party.Commands=[[RED]]---[][[GREEN]]PARTY COMMANDS[[RED]][]---&lt;br /&gt;
Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}&lt;br /&gt;
Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Invite=[[GREEN]]- Send party invite&lt;br /&gt;
Commands.Party.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}&lt;br /&gt;
Commands.Party.Join=[[GRAY]]Joined Party: {0}&lt;br /&gt;
Commands.Party.Create=[[GRAY]]Created Party: {0}&lt;br /&gt;
Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}&lt;br /&gt;
Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}&lt;br /&gt;
Commands.Party.AlreadyExists=[[DARK_RED]]Party {0} already exists!&lt;br /&gt;
Commands.Party.Kick=[[RED]]You were kicked from party {0}!&lt;br /&gt;
Commands.Party.Leave=[[RED]]You have left that party&lt;br /&gt;
Commands.Party.Members.Header=[[RED]]-----[][[GREEN]]MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.None=[[RED]]You are not in a party.&lt;br /&gt;
Commands.Party.Quit=[[GREEN]]- Leave your current party&lt;br /&gt;
Commands.Party.Teleport=[[GREEN]]- Teleport to party member&lt;br /&gt;
Commands.Party.Toggle=[[GREEN]]- Toggle Party Chat&lt;br /&gt;
Commands.Party1=[[GREEN]]- Create a new party&lt;br /&gt;
Commands.Party2=[[GREEN]]- Join a players party&lt;br /&gt;
Commands.Party.Alliance.Header=[[RED]]-----[][[GREEN]]PARTY ALLIANCE[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Ally=[[WHITE]]{0} [[DARK_GRAY]]IS ALLIED WITH: [[WHITE]]{1}&lt;br /&gt;
Commands.Party.Alliance.Members.Header=[[RED]]-----[][[GREEN]]ALLIANCE MEMBERS[[RED]][]-----&lt;br /&gt;
Commands.Party.Alliance.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party alliance invite for {0} from {1}&lt;br /&gt;
Commands.Party.Alliance.Invite.1=[[YELLOW]]Type [[GREEN]]/party alliance accept[[YELLOW]] to accept the invite&lt;br /&gt;
Commands.Party.Alliance.Invite.Accepted=[[GREEN]]Alliance invite Accepted.&lt;br /&gt;
Commands.Party.Alliance.None=[[RED]]Your does not have an ally.&lt;br /&gt;
Commands.Party.Alliance.AlreadyAllies=[[RED]]Your party already has an ally. Disband with [[DARK_AQUA]]/party alliance disband&lt;br /&gt;
Commands.Party.Alliance.Help.0=[[RED]]This party hasn't formed an alliance. Invite a party leader&lt;br /&gt;
Commands.Party.Alliance.Help.1=[[RED]] to an alliance with [[DARK_AQUA]]/party alliance invite &amp;lt;player&amp;gt;[[RED]].&lt;br /&gt;
Commands.ptp.Enabled=Party teleporting [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.Disabled=Party teleporting [[RED]]disabled&lt;br /&gt;
Commands.ptp.NoRequests=[[RED]]You have no teleport requests at this time&lt;br /&gt;
Commands.ptp.NoWorldPermissions=[[RED]][mcMMO] You do not have permission to teleport to the world {0}.&lt;br /&gt;
Commands.ptp.Request1=[[YELLOW]]{0} [[GREEN]]has requested to teleport to you.&lt;br /&gt;
Commands.ptp.Request2=[[GREEN]]To teleport, type [[YELLOW]]/ptp accept[[GREEN]]. Request expires in [[RED]]{0} [[GREEN]]seconds.&lt;br /&gt;
Commands.ptp.AcceptAny.Enabled=Party teleport request confirmation [[GREEN]]enabled&lt;br /&gt;
Commands.ptp.AcceptAny.Disabled=Party teleport request confirmation [[RED]]disabled&lt;br /&gt;
Commands.ptp.RequestExpired=[[RED]]Party teleport request has expired!&lt;br /&gt;
Commands.PowerLevel.Leaderboard=[[YELLOW]]--mcMMO[[BLUE]] Power Level [[YELLOW]]Leaderboard--&lt;br /&gt;
Commands.PowerLevel.Capped=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0} [[DARK_RED]]MAX LEVEL: [[YELLOW]]{1}&lt;br /&gt;
Commands.PowerLevel=[[DARK_RED]]POWER LEVEL: [[GREEN]]{0}&lt;br /&gt;
Commands.Reset.All=[[GREEN]]All of your skill levels have been reset successfully.&lt;br /&gt;
Commands.Reset.Single=[[GREEN]]Your {0} skill level has been reset successfully.&lt;br /&gt;
Commands.Reset=[[GREEN]]- Reset a skill's level to 0&lt;br /&gt;
Commands.Scoreboard.Clear=[[DARK_AQUA]]mcMMO scoreboard cleared.&lt;br /&gt;
Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.&lt;br /&gt;
Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].&lt;br /&gt;
Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.&lt;br /&gt;
Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==&lt;br /&gt;
Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard&lt;br /&gt;
Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up&lt;br /&gt;
Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds&lt;br /&gt;
Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.&lt;br /&gt;
Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.&lt;br /&gt;
Commands.Skill.Invalid=[[RED]]That is not a valid skillname!&lt;br /&gt;
Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--&lt;br /&gt;
Commands.SkillInfo=[[GREEN]]- View detailed information about a skill&lt;br /&gt;
Commands.Stats.Self=YOUR STATS&lt;br /&gt;
Commands.Stats=[[GREEN]]- View your mcMMO stats&lt;br /&gt;
Commands.ToggleAbility=[[GREEN]]- Toggle ability activation with right click&lt;br /&gt;
Commands.Usage.0=[[RED]]Proper usage is /{0}&lt;br /&gt;
Commands.Usage.1=[[RED]]Proper usage is /{0} {1}&lt;br /&gt;
Commands.Usage.2=[[RED]]Proper usage is /{0} {1} {2}&lt;br /&gt;
Commands.Usage.3=[[RED]]Proper usage is /{0} {1} {2} {3}&lt;br /&gt;
Commands.Usage.FullClassName=classname&lt;br /&gt;
Commands.Usage.Level=level&lt;br /&gt;
Commands.Usage.Message=message&lt;br /&gt;
Commands.Usage.Page=page&lt;br /&gt;
Commands.Usage.PartyName=name&lt;br /&gt;
Commands.Usage.Password=password&lt;br /&gt;
Commands.Usage.Player=player&lt;br /&gt;
Commands.Usage.Rate=rate&lt;br /&gt;
Commands.Usage.Skill=skill&lt;br /&gt;
Commands.Usage.XP=xp&lt;br /&gt;
mcMMO.NoInvites=[[RED]]You have no invites at this time&lt;br /&gt;
mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.&lt;br /&gt;
mcMMO.NoSkillNote=[[DARK_GRAY]]If you don't have access to a skill it will not be shown here.&lt;br /&gt;
&lt;br /&gt;
##party&lt;br /&gt;
Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)&lt;br /&gt;
Party.Help.0=[[RED]]Proper usage is [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password].&lt;br /&gt;
Party.Help.1=[[RED]]To create a party, use [[DARK_AQUA]]{0} &amp;lt;name&amp;gt; [password].&lt;br /&gt;
Party.Help.2=[[RED]]Consult [[DARK_AQUA]]{0} [[RED]]for more information&lt;br /&gt;
Party.Help.3=[[RED]]Use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt; [password] [[RED]]to join or [[DARK_AQUA]]{1} [[RED]]to quit&lt;br /&gt;
Party.Help.4=[[RED]]To lock or unlock your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.5=[[RED]]To password protect your party, use [[DARK_AQUA]]{0} &amp;lt;password&amp;gt;&lt;br /&gt;
Party.Help.6=[[RED]]To kick a player from your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.7=[[RED]]To transfer ownership of your party, use [[DARK_AQUA]]{0} &amp;lt;player&amp;gt;&lt;br /&gt;
Party.Help.8=[[RED]]To disband your party, use [[DARK_AQUA]]{0}&lt;br /&gt;
Party.Help.9=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to share items with party members&lt;br /&gt;
Party.Help.10=[[RED]]Use [[DARK_AQUA]]{0} [[RED]]to enable XP sharing with party members&lt;br /&gt;
Party.InformedOnJoin={0} [[GREEN]]has joined your party&lt;br /&gt;
Party.InformedOnQuit={0} [[GREEN]]has left your party&lt;br /&gt;
Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]has set the party name to [[WHITE]]{1}&lt;br /&gt;
Party.InvalidName=[[DARK_RED]]That is not a valid party name.&lt;br /&gt;
Party.Invite.Self=[[RED]]You can't invite yourself!&lt;br /&gt;
Party.IsLocked=[[RED]]This party is already locked!&lt;br /&gt;
Party.IsntLocked=[[RED]]This party is not locked!&lt;br /&gt;
Party.Locked=[[RED]]Party is locked, only party leader may invite.&lt;br /&gt;
Party.NotInYourParty=[[DARK_RED]]{0} is not in your party&lt;br /&gt;
Party.NotOwner=[[DARK_RED]]You are not the party leader.&lt;br /&gt;
Party.Target.NotOwner=[[DARK_RED]]{0} is not the party leader.&lt;br /&gt;
Party.Owner.New=[[GREEN]]{0} is the new party leader.&lt;br /&gt;
Party.Owner.NotLeader=[[DARK_RED]]You are no longer the party leader.&lt;br /&gt;
Party.Owner.Player =[[GREEN]]You are now the party leader.&lt;br /&gt;
Party.Password.None=[[RED]]This party is password protected. Please provide a password to join.&lt;br /&gt;
Party.Password.Incorrect=[[RED]]Party password is incorrect.&lt;br /&gt;
Party.Password.Set=[[GREEN]]Party password set to {0}&lt;br /&gt;
Party.Password.Removed=[[GREEN]]Party password has been cleared.&lt;br /&gt;
Party.Player.Invalid=[[RED]]That is not a valid player.&lt;br /&gt;
Party.NotOnline=[[DARK_RED]]{0} is not online!&lt;br /&gt;
Party.Player.InSameParty=[[RED]]{0} already is in your party!&lt;br /&gt;
Party.PlayerNotInParty=[[DARK_RED]]{0} is not in a party&lt;br /&gt;
Party.Specify=[[RED]]You must specify a party.&lt;br /&gt;
Party.Teleport.Dead=[[RED]]You can't teleport to a dead player.&lt;br /&gt;
Party.Teleport.Hurt=[[RED]]You have been hurt in the last {0} seconds and cannot teleport.&lt;br /&gt;
Party.Teleport.Player=[[GREEN]]You have teleported to {0}.&lt;br /&gt;
Party.Teleport.Self=[[RED]]You can't teleport to yourself!&lt;br /&gt;
Party.Teleport.Target=[[GREEN]]{0} has teleported to you.&lt;br /&gt;
Party.Teleport.Disabled=[[RED]]{0} doesn't allow party teleportation.&lt;br /&gt;
Party.Rename.Same=[[RED]]That is already the name of your party!&lt;br /&gt;
Party.Join.Self=[[RED]]You can't join yourself!&lt;br /&gt;
Party.Unlocked=[[GRAY]]Party is unlocked&lt;br /&gt;
Party.Disband=[[GRAY]]The party has been disbanded&lt;br /&gt;
Party.Alliance.Formed=[[GRAY]]Your party is now allies with [[GREEN]]{0}&lt;br /&gt;
Party.Alliance.Disband=[[GRAY]]Your party is no longer allies with [[RED]]{0}&lt;br /&gt;
Party.Status.Locked=[[DARK_RED]](INVITE-ONLY)&lt;br /&gt;
Party.Status.Unlocked=[[DARK_GREEN]](OPEN)&lt;br /&gt;
Party.LevelUp=[[YELLOW]]Party level increased by {0}. Total ({1})&lt;br /&gt;
Party.Feature.Chat=Party Chat&lt;br /&gt;
Party.Feature.Teleport=Party Teleport&lt;br /&gt;
Party.Feature.Alliance=Alliances&lt;br /&gt;
Party.Feature.ItemShare=Item Sharing&lt;br /&gt;
Party.Feature.XpShare=XP Sharing&lt;br /&gt;
Party.Feature.Locked.Chat=LOCKED UNTIL {0}+ (PARTY CHAT)&lt;br /&gt;
Party.Feature.Locked.Teleport=LOCKED UNTIL {0}+ (PARTY TELEPORT)&lt;br /&gt;
Party.Feature.Locked.Alliance=LOCKED UNTIL {0}+ (ALLIANCES)&lt;br /&gt;
Party.Feature.Locked.ItemShare=LOCKED UNTIL {0}+ (ITEM SHARING)&lt;br /&gt;
Party.Feature.Locked.XpShare=LOCKED UNTIL {0}+ (XP SHARING)&lt;br /&gt;
Party.Feature.Disabled.1=[[RED]]Party chat is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.2=[[RED]]Party teleport is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.3=[[RED]]Party alliances are not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.4=[[RED]]Party item sharing is not unlocked yet.&lt;br /&gt;
Party.Feature.Disabled.5=[[RED]]Party XP sharing is not unlocked yet.&lt;br /&gt;
Party.ShareType.Xp=XP&lt;br /&gt;
Party.ShareType.Item=ITEM&lt;br /&gt;
Party.ShareMode.None=NONE&lt;br /&gt;
Party.ShareMode.Equal=EQUAL&lt;br /&gt;
Party.ShareMode.Random=RANDOM&lt;br /&gt;
Party.ItemShare.Category.Loot=Loot&lt;br /&gt;
Party.ItemShare.Category.Mining=Mining&lt;br /&gt;
Party.ItemShare.Category.Herbalism=Herbalism&lt;br /&gt;
Party.ItemShare.Category.Woodcutting=Woodcutting&lt;br /&gt;
Party.ItemShare.Category.Misc=Misc&lt;br /&gt;
&lt;br /&gt;
##xp&lt;br /&gt;
Commands.XPGain.Acrobatics=Falling&lt;br /&gt;
Commands.XPGain.Alchemy=Brewing Potions&lt;br /&gt;
Commands.XPGain.Archery=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Axes=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Child=Gains levels from Parent Skills&lt;br /&gt;
Commands.XPGain.Excavation=Digging and finding treasures&lt;br /&gt;
Commands.XPGain.Fishing=Fishing (Go figure!)&lt;br /&gt;
Commands.XPGain.Herbalism=Harvesting Herbs&lt;br /&gt;
Commands.XPGain.Mining=Mining Stone &amp;amp; Ore&lt;br /&gt;
Commands.XPGain.Repair=Repairing&lt;br /&gt;
Commands.XPGain.Swords=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Taming=Animal Taming, or combat w/ your wolves&lt;br /&gt;
Commands.XPGain.Unarmed=Attacking Monsters&lt;br /&gt;
Commands.XPGain.Woodcutting=Chopping down trees&lt;br /&gt;
Commands.XPGain=[[DARK_GRAY]]XP GAIN: [[WHITE]]{0}&lt;br /&gt;
Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!&lt;br /&gt;
Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!&lt;br /&gt;
Commands.xprate.modified=[[RED]]The XP RATE was modified to {0}&lt;br /&gt;
Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!&lt;br /&gt;
Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate &amp;lt;integer&amp;gt; &amp;lt;true/false&amp;gt;&lt;br /&gt;
Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset&lt;br /&gt;
Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not&lt;br /&gt;
Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!&lt;br /&gt;
Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!&lt;br /&gt;
XPRate.Event= [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!&lt;br /&gt;
&lt;br /&gt;
#EFFECTS&lt;br /&gt;
##generic&lt;br /&gt;
Effects.Effects=EFFECTS&lt;br /&gt;
Effects.Child=[[DARK_GRAY]]LVL: [[GREEN]]{0}&lt;br /&gt;
Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])&lt;br /&gt;
Effects.Parent = [[GOLD]]{0} -&lt;br /&gt;
Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}&lt;br /&gt;
&lt;br /&gt;
#GUIDES&lt;br /&gt;
Guides.Available=[[DARK_AQUA]]Guide for {0} available - type /{1} ? [page]&lt;br /&gt;
Guides.Header=[[GOLD]]-=[[GREEN]]{0} Guide[[GOLD]]=-&lt;br /&gt;
Guides.Page.Invalid=Not a valid page number!&lt;br /&gt;
Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.&lt;br /&gt;
Guides.Usage=[[RED]] Usage is /{0} ? [page]&lt;br /&gt;
&lt;br /&gt;
##Acrobatics&lt;br /&gt;
Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.&lt;br /&gt;
Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level&lt;br /&gt;
Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.&lt;br /&gt;
&lt;br /&gt;
##Alchemy&lt;br /&gt;
Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.&lt;br /&gt;
Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.&lt;br /&gt;
Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.&lt;br /&gt;
Guides.Alchemy.Section.3=[[DARK_AQUA]]Concoctions tier 1 ingredients:\n[[YELLOW]]Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone,\n[[YELLOW]]Glowstone Dust, Sugar, Glistering Melon, Golden Carrot,\n[[YELLOW]]Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily,\n[[YELLOW]]Pufferfish\n[[YELLOW]](Vanilla Potions)&lt;br /&gt;
Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)&lt;br /&gt;
Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)&lt;br /&gt;
Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)&lt;br /&gt;
&lt;br /&gt;
##Archery&lt;br /&gt;
Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.&lt;br /&gt;
Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.&lt;br /&gt;
Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).&lt;br /&gt;
Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.&lt;br /&gt;
&lt;br /&gt;
##Axes&lt;br /&gt;
Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.&lt;br /&gt;
Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.&lt;br /&gt;
Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.&lt;br /&gt;
Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.&lt;br /&gt;
Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.&lt;br /&gt;
Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.&lt;br /&gt;
&lt;br /&gt;
##Excavation&lt;br /&gt;
Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.&lt;br /&gt;
Guides.Excavation.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow&lt;br /&gt;
Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.&lt;br /&gt;
Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.&lt;br /&gt;
Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.&lt;br /&gt;
Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Fishing&lt;br /&gt;
Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.&lt;br /&gt;
Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.&lt;br /&gt;
Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.&lt;br /&gt;
Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.&lt;br /&gt;
Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.&lt;br /&gt;
Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.&lt;br /&gt;
Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.&lt;br /&gt;
&lt;br /&gt;
##Herbalism&lt;br /&gt;
Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.&lt;br /&gt;
Guides.Herbalism.Section.1=[[DARK_AQUA]]Compatible Blocks\n[[YELLOW]]Wheat, Potatoes, Carrots, Melons, \n[[YELLOW]]Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms,\n[[YELLOW]]Nether Wart, Lily Pads, and Vines.&lt;br /&gt;
Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.&lt;br /&gt;
Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.&lt;br /&gt;
Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]&amp;quot;plant-related&amp;quot; counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.&lt;br /&gt;
Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.&lt;br /&gt;
Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.&lt;br /&gt;
Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.&lt;br /&gt;
&lt;br /&gt;
##Mining&lt;br /&gt;
Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.&lt;br /&gt;
Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.&lt;br /&gt;
Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.&lt;br /&gt;
Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.&lt;br /&gt;
Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint &amp;amp; steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.&lt;br /&gt;
Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.&lt;br /&gt;
&lt;br /&gt;
##Repair&lt;br /&gt;
Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.&lt;br /&gt;
Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.&lt;br /&gt;
Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.&lt;br /&gt;
Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.&lt;br /&gt;
Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.&lt;br /&gt;
&lt;br /&gt;
##Salvage&lt;br /&gt;
Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.&lt;br /&gt;
Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.&lt;br /&gt;
Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.&lt;br /&gt;
Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the &amp;quot;full amount&amp;quot;,\n[[YELLOW]]which means that you will get 2 ingots.&lt;br /&gt;
Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.&lt;br /&gt;
&lt;br /&gt;
##Smelting&lt;br /&gt;
Guides.Smelting.Section.0=Coming soon...&lt;br /&gt;
&lt;br /&gt;
##Swords&lt;br /&gt;
Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.&lt;br /&gt;
Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.&lt;br /&gt;
Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.&lt;br /&gt;
Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.&lt;br /&gt;
&lt;br /&gt;
##Taming&lt;br /&gt;
Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.&lt;br /&gt;
Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.&lt;br /&gt;
Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.&lt;br /&gt;
Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.&lt;br /&gt;
Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.&lt;br /&gt;
Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.&lt;br /&gt;
Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.&lt;br /&gt;
Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.&lt;br /&gt;
Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.&lt;br /&gt;
&lt;br /&gt;
##Unarmed&lt;br /&gt;
Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.&lt;br /&gt;
Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.&lt;br /&gt;
Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.&lt;br /&gt;
Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.&lt;br /&gt;
Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.&lt;br /&gt;
Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.&lt;br /&gt;
&lt;br /&gt;
##Woodcutting&lt;br /&gt;
Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.&lt;br /&gt;
Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.&lt;br /&gt;
Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.&lt;br /&gt;
Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.&lt;br /&gt;
&lt;br /&gt;
#INSPECT&lt;br /&gt;
Inspect.Offline= [[RED]]You do not have permission to inspect offline players!&lt;br /&gt;
Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}&lt;br /&gt;
Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}&lt;br /&gt;
Inspect.TooFar=[[RED]]You are too far away to inspect that player!&lt;br /&gt;
&lt;br /&gt;
#ITEMS&lt;br /&gt;
Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**&lt;br /&gt;
Item.ChimaeraWing.Pass=**CHIMAERA WING**&lt;br /&gt;
Item.ChimaeraWing.Name=Chimaera Wing&lt;br /&gt;
Item.ChimaeraWing.Lore=[[GRAY]]Teleports you to your bed.&lt;br /&gt;
Item.Generic.Wait=[[RED]]You need to wait before you can use this again! [[YELLOW]]({0}s)&lt;br /&gt;
Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)&lt;br /&gt;
Item.FluxPickaxe.Name=Flux Pickaxe&lt;br /&gt;
Item.FluxPickaxe.Lore.1=[[GRAY]]Has a chance of instantly smelting ores.&lt;br /&gt;
Item.FluxPickaxe.Lore.2=[[GRAY]]Requires Smelting level {0}+&lt;br /&gt;
&lt;br /&gt;
#TELEPORTATION&lt;br /&gt;
Teleport.Commencing=[[GRAY]]Commencing teleport in [[GOLD]]({0}) [[GRAY]]seconds, please stand still...&lt;br /&gt;
Teleport.Cancelled=[[DARK_RED]]Teleportation canceled!&lt;br /&gt;
&lt;br /&gt;
#SKILLS&lt;br /&gt;
Skills.Child=[[GOLD]](CHILD SKILL)&lt;br /&gt;
Skills.Disarmed=[[DARK_RED]]You have been disarmed!&lt;br /&gt;
Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----&lt;br /&gt;
Skills.NeedMore=[[DARK_RED]]You need more [[GRAY]]{0}&lt;br /&gt;
Skills.Parents = PARENTS&lt;br /&gt;
Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])&lt;br /&gt;
Skills.ChildStats=[[YELLOW]]{0}[[GREEN]]{1}&lt;br /&gt;
Skills.TooTired=[[RED]]You are too tired to use that ability again. [[YELLOW]]({0}s)&lt;br /&gt;
Skills.Cancelled=[[RED]]{0} cancelled!&lt;br /&gt;
Skills.ConfirmOrCancel=[[GREEN]]Right-click again to confirm [[GOLD]]{0}[[GREEN]]. Left-click to cancel.&lt;br /&gt;
&lt;br /&gt;
#STATISTICS&lt;br /&gt;
Stats.Header.Combat=[[GOLD]]-=COMBAT SKILLS=-&lt;br /&gt;
Stats.Header.Gathering=[[GOLD]]-=GATHERING SKILLS=-&lt;br /&gt;
Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-&lt;br /&gt;
Stats.Own.Stats=[[GREEN]][mcMMO] Stats&lt;br /&gt;
&lt;br /&gt;
#PERKS&lt;br /&gt;
Perks.XP.Name=Experience&lt;br /&gt;
Perks.XP.Desc=Receive boosted XP in certain skills.&lt;br /&gt;
Perks.Lucky.Name=Luck&lt;br /&gt;
Perks.Lucky.Desc=Gives {0} skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Desc.Login=Gives certain skills and abilities a 33.3% better chance to activate.&lt;br /&gt;
Perks.Lucky.Bonus=[[GOLD]] ({0} with Lucky Perk)&lt;br /&gt;
Perks.Cooldowns.Name=Fast Recovery&lt;br /&gt;
Perks.Cooldowns.Desc=Cuts cooldown duration by {0}.&lt;br /&gt;
Perks.ActivationTime.Name=Endurance&lt;br /&gt;
Perks.ActivationTime.Desc=Increases ability activation time by {0} seconds.&lt;br /&gt;
Perks.ActivationTime.Bonus=[[GOLD]] ({0}s with Endurance Perk)&lt;br /&gt;
&lt;br /&gt;
#HARDCORE&lt;br /&gt;
Hardcore.Mode.Disabled=[[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.&lt;br /&gt;
Hardcore.Mode.Enabled=[[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.&lt;br /&gt;
Hardcore.DeathStatLoss.Name=Skill Death Penalty&lt;br /&gt;
Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.&lt;br /&gt;
Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] The stat loss percentage was changed to {0}.&lt;br /&gt;
Hardcore.Vampirism.Name=Vampirism&lt;br /&gt;
Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.&lt;br /&gt;
Hardcore.Vampirism.Killer.Success=[[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.&lt;br /&gt;
Hardcore.Vampirism.Victim.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!&lt;br /&gt;
Hardcore.Vampirism.Victim.Success=[[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!&lt;br /&gt;
Hardcore.Vampirism.PercentageChanged=[[GOLD]][mcMMO] The stat leech percentage was changed to {0}.&lt;br /&gt;
&lt;br /&gt;
#MOTD&lt;br /&gt;
MOTD.Donate=[[DARK_AQUA]]Donation Info:&lt;br /&gt;
MOTD.Hardcore.Enabled=[[GOLD]][mcMMO] [[DARK_AQUA]]Hardcore Mode enabled: [[DARK_RED]]{0}&lt;br /&gt;
MOTD.Hardcore.DeathStatLoss.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Skill Death Penalty: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.Hardcore.Vampirism.Stats=[[GOLD]][mcMMO] [[DARK_AQUA]]Vampirism Stat Leech: [[DARK_RED]]{0}%&lt;br /&gt;
MOTD.PerksPrefix=[[RED]][mcMMO Perks]&lt;br /&gt;
MOTD.Version=[[GOLD]][mcMMO] Running version [[DARK_AQUA]]{0}&lt;br /&gt;
MOTD.Website=[[GOLD]][mcMMO] [[GREEN]]{0}[[YELLOW]] - mcMMO Website&lt;br /&gt;
&lt;br /&gt;
#SMELTING&lt;br /&gt;
Smelting.Ability.FluxMining=[[RED]]Flux Mining Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.FuelEfficiency=[[RED]]Fuel Efficiency Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)&lt;br /&gt;
Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)&lt;br /&gt;
Smelting.Ability.SecondSmelt=[[RED]]Second Smelt Chance: [[YELLOW]]{0}&lt;br /&gt;
Smelting.Ability.VanillaXPBoost=[[RED]]Vanilla XP Multiplier: [[YELLOW]]{0}x&lt;br /&gt;
Smelting.Effect.0=Fuel Efficiency&lt;br /&gt;
Smelting.Effect.1=Increase the burn time of fuel used in furnaces when smelting&lt;br /&gt;
Smelting.Effect.2=Second Smelt&lt;br /&gt;
Smelting.Effect.3=Double the resources gained from smelting&lt;br /&gt;
Smelting.Effect.4=Vanilla XP Boost&lt;br /&gt;
Smelting.Effect.5=Increase vanilla XP gained while smelting&lt;br /&gt;
Smelting.Effect.6=Flux Mining&lt;br /&gt;
Smelting.Effect.7=Chance for ores to be instantly smelted while mining&lt;br /&gt;
Smelting.Listener=Smelting:&lt;br /&gt;
Smelting.SkillName=SMELTING&lt;br /&gt;
&lt;br /&gt;
#COMMAND DESCRIPTIONS&lt;br /&gt;
Commands.Description.addlevels=Add mcMMO levels to a user&lt;br /&gt;
Commands.Description.adminchat=Toggle mcMMO admin chat on/off or send admin chat messages&lt;br /&gt;
Commands.Description.addxp=Add mcMMO XP to a user&lt;br /&gt;
Commands.Description.hardcore=Modify the mcMMO hardcore percentage or toggle hardcore mode on/off&lt;br /&gt;
Commands.Description.inspect=View detailed mcMMO info on another player&lt;br /&gt;
Commands.Description.mcability=Toggle mcMMO abilities being readied on right-click on/off&lt;br /&gt;
Commands.Description.mccooldown=View all of the mcMMO ability cooldowns&lt;br /&gt;
Commands.Description.mcgod=Toggle mcMMO god-mode on/off&lt;br /&gt;
Commands.Description.mchud=Change your mcMMO HUD style&lt;br /&gt;
Commands.Description.mcmmo=Show a brief description of mcMMO&lt;br /&gt;
Commands.Description.mcnotify=Toggle mcMMO abilities chat display notifications on/off&lt;br /&gt;
Commands.Description.mcpurge=Purge users with no mcMMO levels and users who have not connected in over {0} months from the mcMMO database.&lt;br /&gt;
Commands.Description.mcrank=Show mcMMO ranking for a player&lt;br /&gt;
Commands.Description.mcrefresh=Refresh all cooldowns for mcMMO&lt;br /&gt;
Commands.Description.mcremove=Remove a user from the mcMMO database&lt;br /&gt;
Commands.Description.mcscoreboard=Manage your mcMMO Scoreboard&lt;br /&gt;
Commands.Description.mcstats=Show your mcMMO levels and XP&lt;br /&gt;
Commands.Description.mctop=Show mcMMO leader boards&lt;br /&gt;
Commands.Description.mmoedit=Edit mcMMO levels for a user&lt;br /&gt;
Commands.Description.mmoupdate=Migrate mcMMO database from an old database into the current one&lt;br /&gt;
Commands.Description.mcconvert=Converts database types or experience formula types&lt;br /&gt;
Commands.Description.mmoshowdb=Show the name of the current database type (for later use with /mmoupdate)&lt;br /&gt;
Commands.Description.party=Control various mcMMO party settings&lt;br /&gt;
Commands.Description.partychat=Toggle mcMMO party chat on/off or send party chat messages&lt;br /&gt;
Commands.Description.ptp=Teleport to an mcMMO party member&lt;br /&gt;
Commands.Description.Skill=Display detailed mcMMO skill info for {0}&lt;br /&gt;
Commands.Description.skillreset=Reset mcMMO levels for a user&lt;br /&gt;
Commands.Description.vampirism=Modify the mcMMO vampirism percentage or toggle vampirism mode on/off&lt;br /&gt;
Commands.Description.xplock=Lock your mcMMO XP bar to a specific mcMMO skill&lt;br /&gt;
Commands.Description.xprate=Modify the mcMMO XP rate or start an mcMMO XP event&lt;br /&gt;
&lt;br /&gt;
#UPDATE CHECKER&lt;br /&gt;
UpdateChecker.Outdated=You are using an outdated version of mcMMO!&lt;br /&gt;
UpdateChecker.NewAvailable=There is a new version available on BukkitDev.&lt;br /&gt;
&lt;br /&gt;
#SCOREBOARD HEADERS&lt;br /&gt;
Scoreboard.Header.PlayerStats=[[YELLOW]]mcMMO Stats&lt;br /&gt;
Scoreboard.Header.PlayerCooldowns=[[YELLOW]]mcMMO Cooldowns&lt;br /&gt;
Scoreboard.Header.PlayerRank=[[YELLOW]]mcMMO Rankings&lt;br /&gt;
Scoreboard.Header.PlayerInspect=[[YELLOW]]mcMMO Stats: {0}&lt;br /&gt;
Scoreboard.Header.PowerLevel=[[RED]]Power Level&lt;br /&gt;
Scoreboard.Misc.PowerLevel=[[GOLD]]Power Level&lt;br /&gt;
Scoreboard.Misc.Level=[[DARK_AQUA]]Level&lt;br /&gt;
Scoreboard.Misc.CurrentXP=[[GREEN]]Current XP&lt;br /&gt;
Scoreboard.Misc.RemainingXP=[[YELLOW]]Remaining XP&lt;br /&gt;
Scoreboard.Misc.Cooldown=[[LIGHT_PURPLE]]Cooldown&lt;br /&gt;
Scoreboard.Misc.Overall=[[GOLD]]Overall&lt;br /&gt;
Scoreboard.Misc.Ability=Ability&lt;br /&gt;
&lt;br /&gt;
#DATABASE RECOVERY&lt;br /&gt;
Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.&lt;br /&gt;
Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].&lt;br /&gt;
Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)</id>
		<title>McMMO(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=McMMO(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-02-11T08:22:29Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: Base&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==locale_ja_JP.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;locale_ja_JP_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-02-11T08:20:36Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: Added mcMMO&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
===注意点===&lt;br /&gt;
&lt;br /&gt;
'''ここに紹介されているファイルは、様々な設定が含まれていますが、実際にMinecraftDayサーバに載っている設定と異なります！'''&lt;br /&gt;
&lt;br /&gt;
例えばInfernalMobsの出現に関する設定は、ここに表示されているものとは違う可能性があるので、信じないで下さい。&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
** 行中に&amp;lt;code&amp;gt;&amp;amp;f&amp;lt;/code&amp;gt;とか、へんな文字が出てきます。それは、プラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;amp;lt;prefix&amp;amp;gt;&amp;lt;/code&amp;gt;といった、&amp;lt;code&amp;gt;&amp;amp;lt;&amp;amp;gt;&amp;lt;/code&amp;gt;等の記号で囲まれた文字がでてきます。これもプラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===翻訳の例===&lt;br /&gt;
&lt;br /&gt;
* 翻訳前&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fLevel &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 翻訳後&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=PhatLoot%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=866 デフォルトからの差分]&lt;br /&gt;
* [[ClearLag(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=881 デフォルトからの差分]&lt;br /&gt;
* [[Essentials(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Essentials(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=919 デフォルトからの差分]&lt;br /&gt;
* [[mcMMO(翻訳)]]&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E3%82%B5%E3%83%BC%E3%83%90%E3%83%BC%E3%81%AB%E9%96%A2%E3%81%99%E3%82%8B%E3%81%8A%E7%9F%A5%E3%82%89%E3%81%9B</id>
		<title>サーバーに関するお知らせ</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E3%82%B5%E3%83%BC%E3%83%90%E3%83%BC%E3%81%AB%E9%96%A2%E3%81%99%E3%82%8B%E3%81%8A%E7%9F%A5%E3%82%89%E3%81%9B"/>
				<updated>2017-01-29T03:11:52Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;6&amp;quot; &amp;gt;ここは、サーバーに関するお知らせです。&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''ここに、サーバーのプラグインの導入や、アイテムの追加などの情報を載せていきます。'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 2017-01-29&lt;br /&gt;
** 新しい翻訳を適用。InfernalMobs, ClearLagの新しい翻訳を適用&lt;br /&gt;
&lt;br /&gt;
* 2017-01-23&lt;br /&gt;
**server1では透明化ポーションは'''使えません。'''&lt;br /&gt;
&lt;br /&gt;
* 2017-01-19&lt;br /&gt;
** このページを作成&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E3%82%B5%E3%83%BC%E3%83%90%E3%83%BC%E3%81%AB%E9%96%A2%E3%81%99%E3%82%8B%E3%81%8A%E7%9F%A5%E3%82%89%E3%81%9B</id>
		<title>サーバーに関するお知らせ</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E3%82%B5%E3%83%BC%E3%83%90%E3%83%BC%E3%81%AB%E9%96%A2%E3%81%99%E3%82%8B%E3%81%8A%E7%9F%A5%E3%82%89%E3%81%9B"/>
				<updated>2017-01-29T03:01:29Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 履歴を逆順に。&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;6&amp;quot; &amp;gt;ここは、サーバーに関するお知らせです。&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''ここに、サーバーのプラグインの導入や、アイテムの追加などの情報を載せていきます。'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 2017-01-23&lt;br /&gt;
**server1では透明化ポーションは'''使えません。'''&lt;br /&gt;
&lt;br /&gt;
* 2017-01-19&lt;br /&gt;
** このページを作成&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=Essentials(%E7%BF%BB%E8%A8%B3)</id>
		<title>Essentials(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=Essentials(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-28T18:03:55Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==messages_ja.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;messages_ja_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#X-Generator: crowdin.net&lt;br /&gt;
#version: TeamCity&lt;br /&gt;
# Single quotes have to be doubled: ''&lt;br /&gt;
# Translations start here&lt;br /&gt;
# by:&lt;br /&gt;
action=\u00a75* {0} \u00a75{1}&lt;br /&gt;
addedToAccount=\u00a7a{0} has been added to your account.&lt;br /&gt;
addedToOthersAccount=\u00a7a{0} added to {1}\u00a7a account. New balance\: {2}&lt;br /&gt;
adventure=adventure&lt;br /&gt;
alertBroke=broke\:&lt;br /&gt;
alertFormat=\u00a73[{0}] \u00a7r {1} \u00a76 {2} at\: {3}&lt;br /&gt;
alertPlaced=placed\:&lt;br /&gt;
alertUsed=used\:&lt;br /&gt;
antiBuildBreak=\u00a74You are not permitted to break\u00a7c {0} \u00a74blocks here.&lt;br /&gt;
antiBuildCraft=\u00a74You are not permitted to create\u00a7c {0}\u00a74.&lt;br /&gt;
antiBuildDrop=\u00a74You are not permitted to drop\u00a7c {0}\u00a74.&lt;br /&gt;
antiBuildInteract=\u00a74You are not permitted to interact with\u00a7c {0}\u00a74.&lt;br /&gt;
antiBuildPlace=\u00a74You are not permitted to place\u00a7c {0} \u00a74here.&lt;br /&gt;
antiBuildUse=\u00a74You are not permitted to use\u00a7c {0}\u00a74.&lt;br /&gt;
autoAfkKickReason=You have been kicked for idling more than {0} minutes.&lt;br /&gt;
backAfterDeath=\u00a76Use the /back command to return to your death point.&lt;br /&gt;
backUsageMsg=\u00a76Returning to previous location.&lt;br /&gt;
backupDisabled=\u00a74An external backup script has not been configured.&lt;br /&gt;
backupFinished=\u00a76Backup finished.&lt;br /&gt;
backupStarted=\u00a76Backup started.&lt;br /&gt;
balance=\u00a7aBalance\:\u00a7c {0}&lt;br /&gt;
balanceOther=\u00a7aBalance of {0}\u00a7a\:\u00a7c {1}&lt;br /&gt;
balanceTop=\u00a76Top balances ({0})&lt;br /&gt;
banExempt=\u00a74You cannot ban that player.&lt;br /&gt;
banFormat=\u00a7cYou have been banned\:\n\u00a7r{0}&lt;br /&gt;
bed=\u00a7obed\u00a7r&lt;br /&gt;
bedMissing=\u00a74Your bed is either unset, missing or blocked.&lt;br /&gt;
bedNull=\u00a7mbed\u00a7r&lt;br /&gt;
bedSet=\u00a76Bed spawn set\!&lt;br /&gt;
bigTreeFailure=\u00a74Big tree generation failure. Try again on grass or dirt.&lt;br /&gt;
bigTreeSuccess=\u00a76Big tree spawned.&lt;br /&gt;
blockList=\u00a76Essentials relayed the following commands to another plugin\:&lt;br /&gt;
bookAuthorSet=\u00a76Author of the book set to {0}.&lt;br /&gt;
bookLocked=\u00a76This book is now locked.&lt;br /&gt;
bookTitleSet=\u00a76Title of the book set to {0}.&lt;br /&gt;
broadcast=\u00a7r\u00a76[\u00a74Broadcast\u00a76]\u00a7a {0}&lt;br /&gt;
buildAlert=\u00a74You are not permitted to build.&lt;br /&gt;
bukkitFormatChanged=Bukkit version format changed. Version not checked.&lt;br /&gt;
burnMsg=\u00a76You set\u00a7c {0} \u00a76on fire for\u00a7c {1} seconds\u00a76.&lt;br /&gt;
canTalkAgain=\u00a76You can now talk again.&lt;br /&gt;
cannotStackMob=\u00a74You do not have permission to stack multiple mobs.&lt;br /&gt;
cantFindGeoIpDB=Can''t find GeoIP database\!&lt;br /&gt;
cantReadGeoIpDB=Failed to read GeoIP database\!&lt;br /&gt;
cantSpawnItem=\u00a74You are not allowed to spawn the item\u00a7c {0}\u00a74.&lt;br /&gt;
chatTypeAdmin=[A]&lt;br /&gt;
chatTypeLocal=[L]&lt;br /&gt;
chatTypeSpy=[Spy]&lt;br /&gt;
cleaned=Userfiles Cleaned.&lt;br /&gt;
cleaning=Cleaning userfiles.&lt;br /&gt;
commandFailed=Command {0} failed\:&lt;br /&gt;
commandHelpFailedForPlugin=Error getting help for plugin\: {0}&lt;br /&gt;
commandNotLoaded=\u00a74Command {0} is improperly loaded.&lt;br /&gt;
compassBearing=\u00a76Bearing\:  {0} ({1} degrees).&lt;br /&gt;
configFileMoveError=Failed to move config.yml to backup location.&lt;br /&gt;
configFileRenameError=Failed to rename temp file to config.yml.&lt;br /&gt;
connectedPlayers=\u00a76Connected players\u00a7r&lt;br /&gt;
connectionFailed=Failed to open connection.&lt;br /&gt;
cooldownWithMessage=\u00a74Cooldown\: {0}&lt;br /&gt;
corruptNodeInConfig=\u00a74Notice\: Your configuration file has a corrupt {0} node.&lt;br /&gt;
couldNotFindTemplate=\u00a74Could not find template {0}&lt;br /&gt;
creatingConfigFromTemplate=Creating config from template\: {0}&lt;br /&gt;
creatingEmptyConfig=Creating empty config\: {0}&lt;br /&gt;
creative=creative&lt;br /&gt;
currency={0}{1}&lt;br /&gt;
currentWorld=\u00a76Current World\:\u00a7c {0}&lt;br /&gt;
day=day&lt;br /&gt;
days=days&lt;br /&gt;
defaultBanReason=The Ban Hammer has spoken\!&lt;br /&gt;
deleteFileError=Could not delete file\: {0}&lt;br /&gt;
deleteHome=\u00a76Home\u00a7c {0} \u00a76has been removed.&lt;br /&gt;
deleteJail=\u00a76Jail\u00a7c {0} \u00a76has been removed.&lt;br /&gt;
deleteWarp=\u00a76Warp\u00a7c {0} \u00a76has been removed.&lt;br /&gt;
deniedAccessCommand=\u00a7c{0} \u00a74was denied access to command.&lt;br /&gt;
denyBookEdit=\u00a74You cannot unlock this book.&lt;br /&gt;
denyChangeAuthor=\u00a74You cannot change the author of this book.&lt;br /&gt;
denyChangeTitle=\u00a74You cannot change the title of this book.&lt;br /&gt;
depth=\u00a76You are at sea level.&lt;br /&gt;
depthAboveSea=\u00a76You are\u00a7c {0} \u00a76block(s) above sea level.&lt;br /&gt;
depthBelowSea=\u00a76You are\u00a7c {0} \u00a76block(s) below sea level.&lt;br /&gt;
destinationNotSet=Destination not set\!&lt;br /&gt;
disableUnlimited=\u00a76Disabled unlimited placing of\u00a7c {0} \u00a76for {1}.&lt;br /&gt;
disabled=disabled&lt;br /&gt;
disabledToSpawnMob=\u00a74Spawning this mob was disabled in the config file.&lt;br /&gt;
distance=\u00a76Distance\: {0}&lt;br /&gt;
dontMoveMessage=\u00a76Teleportation will commence in\u00a7c {0}\u00a76. Don''t move.&lt;br /&gt;
downloadingGeoIp=Downloading GeoIP database... this might take a while (country\: 0.6 MB, city\: 20MB)&lt;br /&gt;
duplicatedUserdata=Duplicated userdata\: {0} and {1}.&lt;br /&gt;
durability=\u00a76This tool has \u00a7c{0}\u00a76 uses left.&lt;br /&gt;
editBookContents=\u00a7eYou may now edit the contents of this book.&lt;br /&gt;
enableUnlimited=\u00a76Giving unlimited amount of\u00a7c {0} \u00a76to \u00a7c{1}\u00a76.&lt;br /&gt;
enabled=enabled&lt;br /&gt;
enchantmentApplied=\u00a76The enchantment\u00a7c {0} \u00a76has been applied to your item in hand.&lt;br /&gt;
enchantmentNotFound=\u00a74Enchantment not found\!&lt;br /&gt;
enchantmentPerm=\u00a74You do not have the permission for\u00a7c {0}\u00a74.&lt;br /&gt;
enchantmentRemoved=\u00a76The enchantment\u00a7c {0} \u00a76has been removed from your item in hand.&lt;br /&gt;
enchantments=\u00a76Enchantments\:\u00a7r {0}&lt;br /&gt;
errorCallingCommand=Error calling the command /{0}&lt;br /&gt;
errorWithMessage=\u00a7cError\:\u00a74 {0}&lt;br /&gt;
essentialsHelp1=The file is broken and Essentials can''t open it. Essentials is now disabled. If you can''t fix the file yourself, go to http\://tiny.cc/EssentialsChat&lt;br /&gt;
essentialsHelp2=The file is broken and Essentials can''t open it. Essentials is now disabled. If you can''t fix the file yourself, either type /essentialshelp in game or go to http\://tiny.cc/EssentialsChat&lt;br /&gt;
essentialsReload=\u00a76Essentials reloaded\u00a7c {0}.&lt;br /&gt;
exp=\u00a7c{0} \u00a76has\u00a7c {1} \u00a76exp (level\u00a7c {2}\u00a76) and needs\u00a7c {3} \u00a76more exp to level up.&lt;br /&gt;
expSet=\u00a7c{0} \u00a76now has\u00a7c {1} \u00a76exp.&lt;br /&gt;
extinguish=\u00a76You extinguished yourself.&lt;br /&gt;
extinguishOthers=\u00a76You extinguished {0}\u00a76.&lt;br /&gt;
failedToCloseConfig=Failed to close config {0}.&lt;br /&gt;
failedToCreateConfig=Failed to create config {0}.&lt;br /&gt;
failedToWriteConfig=Failed to write config {0}.&lt;br /&gt;
false=\u00a74false\u00a7r&lt;br /&gt;
feed=\u00a76Your appetite was sated.&lt;br /&gt;
feedOther=\u00a76You satiated the appetite of \u00a7c{0}\u00a76.&lt;br /&gt;
fileRenameError=Renaming file {0} failed\!&lt;br /&gt;
fireworkColor=\u00a74Invalid firework charge parameters inserted, must set a color first.&lt;br /&gt;
fireworkEffectsCleared=\u00a76Removed all effects from held stack.&lt;br /&gt;
fireworkSyntax=\u00a76Firework parameters\:\u00a7c color\:&amp;lt;color&amp;gt; [fade\:&amp;lt;color&amp;gt;] [shape\:&amp;lt;shape&amp;gt;] [effect\:&amp;lt;effect&amp;gt;]\n\u00a76To use multiple colors/effects, separate values with commas\: \u00a7cred,blue,pink\n\u00a76Shapes\:\u00a7c star, ball, large, creeper, burst \u00a76Effects\:\u00a7c trail, twinkle.&lt;br /&gt;
flyMode=\u00a76Set fly mode\u00a7c {0} \u00a76for {1}\u00a76.&lt;br /&gt;
flying=flying&lt;br /&gt;
foreverAlone=\u00a74You have nobody to whom you can reply.&lt;br /&gt;
recentlyForeverAlone=\u00a74{0} recently went offline.&lt;br /&gt;
fullStack=\u00a74You already have a full stack.&lt;br /&gt;
gameMode=\u00a76Set game mode\u00a7c {0} \u00a76for \u00a7c{1}\u00a76.&lt;br /&gt;
gcWorld=\u00a76{0} &amp;quot;\u00a7c{1}\u00a76&amp;quot;\: \u00a7c{2}\u00a76 chunks, \u00a7c{3}\u00a76 entities, \u00a7c{4}\u00a76 tiles.&lt;br /&gt;
gcfree=\u00a76Free memory\:\u00a7c {0} MB.&lt;br /&gt;
gcmax=\u00a76Maximum memory\:\u00a7c {0} MB.&lt;br /&gt;
gctotal=\u00a76Allocated memory\:\u00a7c {0} MB.&lt;br /&gt;
geoIpUrlEmpty=GeoIP download url is empty.&lt;br /&gt;
geoIpUrlInvalid=GeoIP download url is invalid.&lt;br /&gt;
geoipJoinFormat=\u00a76Player \u00a7c{0} \u00a76comes from \u00a7c{1}\u00a76.&lt;br /&gt;
giveSpawn=\u00a76Giving\u00a7c {0} \u00a76of\u00a7c {1} to\u00a7c {2}\u00a76.&lt;br /&gt;
godDisabledFor=\u00a7cdisabled\u00a76 for\u00a7c {0}&lt;br /&gt;
godEnabledFor=\u00a7aenabled\u00a76 for\u00a7c {0}&lt;br /&gt;
godMode=\u00a76God mode\u00a7c {0}\u00a76.&lt;br /&gt;
groupDoesNotExist=\u00a74There''s no one online in this group\!&lt;br /&gt;
groupNumber=\u00a7c{0}\u00a7f online, for the full list\:\u00a7c /{1} {2}&lt;br /&gt;
hatArmor=\u00a74You cannot use this item as a hat\!&lt;br /&gt;
hatEmpty=\u00a74You are not wearing a hat.&lt;br /&gt;
hatFail=\u00a74You must have something to wear in your hand.&lt;br /&gt;
hatPlaced=\u00a76Enjoy your new hat\!&lt;br /&gt;
hatRemoved=\u00a76Your hat has been removed.&lt;br /&gt;
haveBeenReleased=\u00a76You have been released.&lt;br /&gt;
heal=\u00a76You have been healed.&lt;br /&gt;
healDead=\u00a74You cannot heal someone who is dead\!&lt;br /&gt;
healOther=\u00a76Healed\u00a7c {0}\u00a76.&lt;br /&gt;
helpConsole=To view help from the console, type ?.&lt;br /&gt;
helpFrom=\u00a76Commands from {0}\:&lt;br /&gt;
helpLine=\u00a76/{0}\u00a7r\: {1}&lt;br /&gt;
helpMatching=\u00a76Commands matching &amp;quot;\u00a7c{0}\u00a76&amp;quot;\:&lt;br /&gt;
helpOp=\u00a74[HelpOp]\u00a7r \u00a76{0}\:\u00a7r {1}&lt;br /&gt;
helpPlugin=\u00a74{0}\u00a7r\: Plugin Help\: /help {1}&lt;br /&gt;
holdBook=\u00a74You are not holding a writable book.&lt;br /&gt;
holdFirework=\u00a74You must be holding a firework to add effects.&lt;br /&gt;
holdPotion=\u00a74You must be holding a potion to apply effects to it.&lt;br /&gt;
holeInFloor=\u00a74Hole in floor\!&lt;br /&gt;
homeSet=\u00a76Home set to current location.&lt;br /&gt;
homes=\u00a76Homes\:\u00a7r {0}&lt;br /&gt;
hour=hour&lt;br /&gt;
hours=hours&lt;br /&gt;
ignoredList=\u00a76Ignored\:\u00a7r {0}&lt;br /&gt;
ignorePlayer=\u00a76You ignore player\u00a7c {0} \u00a76from now on.&lt;br /&gt;
illegalDate=Illegal date format.&lt;br /&gt;
infoChapter=\u00a76Select chapter\:&lt;br /&gt;
infoChapterPages=\u00a7e ---- \u00a76{0} \u00a7e--\u00a76 Page \u00a7c{1}\u00a76 of \u00a7c{2} \u00a7e----&lt;br /&gt;
infoPages=\u00a7e ---- \u00a76{2} \u00a7e--\u00a76 Page \u00a7c{0}\u00a76/\u00a7c{1} \u00a7e----&lt;br /&gt;
infoUnknownChapter=\u00a74Unknown chapter.&lt;br /&gt;
insufficientFunds=\u00a74Insufficient funds available.&lt;br /&gt;
invalidCharge=\u00a74Invalid charge.&lt;br /&gt;
invalidFireworkFormat=\u00a74The option \u00a7c{0} \u00a74is not a valid value for \u00a7c{1}\u00a74.&lt;br /&gt;
invalidHome=\u00a74Home\u00a7c {0} \u00a74doesn''t exist\!&lt;br /&gt;
invalidHomeName=\u00a74Invalid home name\!&lt;br /&gt;
invalidMob=\u00a74Invalid mob type.&lt;br /&gt;
invalidNumber=Invalid Number.&lt;br /&gt;
invalidPotion=\u00a74Invalid Potion.&lt;br /&gt;
invalidPotionMeta=\u00a74Invalid potion meta\: \u00a7c{0}\u00a74.&lt;br /&gt;
invalidSignLine=\u00a74Line\u00a7c {0} \u00a74on sign is invalid.&lt;br /&gt;
invalidWarpName=\u00a74Invalid warp name\!&lt;br /&gt;
invalidWorld=\u00a74Invalid world.&lt;br /&gt;
is=is&lt;br /&gt;
itemCannotBeSold=\u00a74That item cannot be sold to the server.&lt;br /&gt;
itemMustBeStacked=\u00a74Item must be traded in stacks. A quantity of 2s would be two stacks, etc.&lt;br /&gt;
itemNames=\u00a76Item short names\:\u00a7r {0}&lt;br /&gt;
itemNotEnough1=\u00a74You do not have enough of that item to sell.&lt;br /&gt;
itemNotEnough2=\u00a76If you meant to sell all of your items of that type, use /sell itemname.&lt;br /&gt;
itemNotEnough3=\u00a76/sell itemname -1 will sell all but one item, etc.&lt;br /&gt;
itemSellAir=You really tried to sell Air? Put an item in your hand.&lt;br /&gt;
itemSold=\u00a7aSold for \u00a7c{0} \u00a7a({1} {2} at {3} each).&lt;br /&gt;
itemSoldConsole=\u00a7a{0} \u00a7asold {1} for \u00a7a{2} \u00a7a({3} items at {4} each).&lt;br /&gt;
itemSpawn=\u00a76Giving\u00a7c {0} \u00a76of\u00a7c {1}&lt;br /&gt;
itemType=\u00a76Item\:\u00a7c {0} \u00a76-\u00a7c {1}&lt;br /&gt;
itemsCsvNotLoaded=Could not load items.csv\!&lt;br /&gt;
jailAlreadyIncarcerated=\u00a74Person is already in jail\:\u00a7c {0}&lt;br /&gt;
jailMessage=\u00a74You do the crime, you do the time.&lt;br /&gt;
jailNotExist=\u00a74That jail does not exist.&lt;br /&gt;
jailReleased=\u00a76Player \u00a7c{0}\u00a76 unjailed.&lt;br /&gt;
jailReleasedPlayerNotify=\u00a76You have been released\!&lt;br /&gt;
jailSentenceExtended=\u00a76Jail time extended to \u00a7c{0}\u00a76.&lt;br /&gt;
jailSet=\u00a76Jail\u00a7c {0} \u00a76has been set.&lt;br /&gt;
jumpError=\u00a74That would hurt your computer''s brain.&lt;br /&gt;
kickDefault=Kicked from server.&lt;br /&gt;
kickExempt=\u00a74You cannot kick that person.&lt;br /&gt;
kickedAll=\u00a74Kicked all players from server.&lt;br /&gt;
kill=\u00a76Killed\u00a7c {0}\u00a76.&lt;br /&gt;
killExempt=\u00a74You cannot kill \u00a7c{0}\u00a74.&lt;br /&gt;
kitCost=\ \u00a77\u00a7o({0})\u00a7r&lt;br /&gt;
kitError2=\u00a74That kit is improperly defined. Contact an administrator.&lt;br /&gt;
kitError=\u00a74There are no valid kits.&lt;br /&gt;
kitGiveTo=\u00a76Giving kit\u00a7c {0}\u00a76 to \u00a7c{1}\u00a76.&lt;br /&gt;
kitInvFull=\u00a74Your inventory was full, placing kit on the floor.&lt;br /&gt;
kitNotFound=\u00a74That kit does not exist.&lt;br /&gt;
kitOnce=\u00a74You can''t use that kit again.&lt;br /&gt;
kitReceive=\u00a76Received kit\u00a7c {0}\u00a76.&lt;br /&gt;
kitTimed=\u00a74You can''t use that kit again for another\u00a7c {0}\u00a74.&lt;br /&gt;
kits=\u00a76Kits\:\u00a7r {0}&lt;br /&gt;
leatherSyntax=\u00a76Leather color syntax\: color\:&amp;lt;red&amp;gt;,&amp;lt;green&amp;gt;,&amp;lt;blue&amp;gt; eg\: color\:255,0,0 OR color\:&amp;lt;rgb int&amp;gt; eg\: color\:16777011&lt;br /&gt;
lightningSmited=\u00a76Thou hast been smitten\!&lt;br /&gt;
lightningUse=\u00a76Smiting\u00a7c {0}&lt;br /&gt;
listAfkTag=\u00a77[AFK]\u00a7r&lt;br /&gt;
listAmount=\u00a76There are \u00a7c{0}\u00a76 out of maximum \u00a7c{1}\u00a76 players online.&lt;br /&gt;
listAmountHidden=\u00a76There are \u00a7c{0}\u00a76/{1}\u00a76 out of maximum \u00a7c{2}\u00a76 players online.&lt;br /&gt;
listGroupTag=\u00a76{0}\u00a7r\: \u00a7r&lt;br /&gt;
listHiddenTag=\u00a77[HIDDEN]\u00a7r&lt;br /&gt;
loadWarpError=\u00a74Failed to load warp {0}.&lt;br /&gt;
localFormat=[L]&amp;lt;{0}&amp;gt; {1}&lt;br /&gt;
mailClear=\u00a76To mark your mail as read, type\u00a7c /mail clear\u00a76.&lt;br /&gt;
mailCleared=\u00a76Mail cleared\!&lt;br /&gt;
mailSent=\u00a76Mail sent\!&lt;br /&gt;
markMailAsRead=\u00a76To mark your mail as read, type\u00a7c /mail clear\u00a76.&lt;br /&gt;
markedAsAway=\u00a76You are now marked as away.&lt;br /&gt;
markedAsNotAway=\u00a76You are no longer marked as away.&lt;br /&gt;
matchingIPAddress=\u00a76The following players previously logged in from that IP address\:&lt;br /&gt;
maxHomes=\u00a74You cannot set more than\u00a7c {0} \u00a74homes.&lt;br /&gt;
mayNotJail=\u00a74You may not jail that person\!&lt;br /&gt;
me=me&lt;br /&gt;
minute=minute&lt;br /&gt;
minutes=minutes&lt;br /&gt;
missingItems=\u00a74You do not have \u00a7c{0}x {1}\u00a74.&lt;br /&gt;
mobSpawnError=\u00a74Error while changing mob spawner.&lt;br /&gt;
mobSpawnLimit=Mob quantity limited to server limit.&lt;br /&gt;
mobSpawnTarget=\u00a74Target block must be a mob spawner.&lt;br /&gt;
mobsAvailable=\u00a76Mobs\:\u00a7r {0}&lt;br /&gt;
moneyRecievedFrom=\u00a7a{0} has been received from {1}.&lt;br /&gt;
moneySentTo=\u00a7a{0} has been sent to {1}.&lt;br /&gt;
month=month&lt;br /&gt;
months=months&lt;br /&gt;
moreThanZero=\u00a74Quantities must be greater than 0.&lt;br /&gt;
moveSpeed=\u00a76Set {0} speed to\u00a7c {1} \u00a76for \u00a7c{2}\u00a76.&lt;br /&gt;
msgFormat=\u00a76[\u00a7c{0}\u00a76 -&amp;gt; \u00a7c{1}\u00a76] \u00a7r{2}&lt;br /&gt;
multipleCharges=\u00a74You cannot apply more than one charge to this firework.&lt;br /&gt;
multiplePotionEffects=\u00a74You cannot apply more than one effect to this potion.&lt;br /&gt;
muteExempt=\u00a74You may not mute that player.&lt;br /&gt;
muteNotify=\u00a7c{0} \u00a76has muted player \u00a7c{1}\u00a76.&lt;br /&gt;
mutedPlayer=\u00a76Player\u00a7c {0} \u00a76muted.&lt;br /&gt;
mutedPlayerFor=\u00a76Player\u00a7c {0} \u00a76muted for\u00a7c {1}\u00a76.&lt;br /&gt;
mutedUserSpeaks={0} tried to speak, but is muted.&lt;br /&gt;
nearbyPlayers=\u00a76Players nearby\:\u00a7r {0}&lt;br /&gt;
negativeBalanceError=\u00a74User is not allowed to have a negative balance.&lt;br /&gt;
nickChanged=\u00a76Nickname changed.&lt;br /&gt;
nickDisplayName=\u00a74You have to enable change-displayname in Essentials config.&lt;br /&gt;
nickInUse=\u00a74That name is already in use.&lt;br /&gt;
nickNamesAlpha=\u00a74Nicknames must be alphanumeric.&lt;br /&gt;
nickNoMore=\u00a76You no longer have a nickname.&lt;br /&gt;
nickSet=\u00a76Your nickname is now \u00a7c{0}\u00a76.&lt;br /&gt;
nickTooLong=\u00a74That nickname is too long.&lt;br /&gt;
noAccessCommand=\u00a74You do not have access to that command.&lt;br /&gt;
noAccessPermission=\u00a74You do not have permission to access that \u00a7c{0}\u00a74.&lt;br /&gt;
noBreakBedrock=\u00a74You are not allowed to destroy bedrock.&lt;br /&gt;
noDestroyPermission=\u00a74You do not have permission to destroy that \u00a7c{0}\u00a74.&lt;br /&gt;
noDurability=\u00a74This item does not have a durability.&lt;br /&gt;
noGodWorldWarning=\u00a74Warning\! God mode in this world disabled.&lt;br /&gt;
noHelpFound=\u00a74No matching commands.&lt;br /&gt;
noHomeSetPlayer=\u00a76Player has not set a home.&lt;br /&gt;
noIgnored=\u00a76You are not ignoring anyone.&lt;br /&gt;
noKitPermission=\u00a74You need the \u00a7c{0}\u00a74 permission to use that kit.&lt;br /&gt;
noKits=\u00a76There are no kits available yet.&lt;br /&gt;
noMail=\u00a76You do not have any mail.&lt;br /&gt;
noMatchingPlayers=\u00a76No matching players found.&lt;br /&gt;
noMetaFirework=\u00a74You do not have permission to apply firework meta.&lt;br /&gt;
noMetaPerm=\u00a74You do not have permission to apply \u00a7c{0}\u00a74 meta to this item.&lt;br /&gt;
noNewMail=\u00a76You have no new mail.&lt;br /&gt;
noPendingRequest=\u00a74You do not have a pending request.&lt;br /&gt;
noPerm=\u00a74You do not have the \u00a7c{0}\u00a74 permission.&lt;br /&gt;
noPermToSpawnMob=\u00a74You don''t have permission to spawn this mob.&lt;br /&gt;
noPlacePermission=\u00a74You do not have permission to place a block near that sign.&lt;br /&gt;
noPotionEffectPerm=\u00a74You do not have permission to apply potion effect \u00a7c{0} \u00a74to this potion.&lt;br /&gt;
noPowerTools=\u00a76You have no power tools assigned.&lt;br /&gt;
noWarpsDefined=\u00a76No warps defined.&lt;br /&gt;
none=none&lt;br /&gt;
notAllowedToQuestion=\u00a74You are not authorized to use question.&lt;br /&gt;
notAllowedToShout=\u00a74You are not authorized to shout.&lt;br /&gt;
notEnoughExperience=\u00a74You do not have enough experience.&lt;br /&gt;
notEnoughMoney=\u00a74You do not have sufficient funds.&lt;br /&gt;
notFlying=not flying&lt;br /&gt;
notRecommendedBukkit=\u00a74* \! * Bukkit version is not the recommended build for Essentials.&lt;br /&gt;
notSupportedYet=Not supported yet.&lt;br /&gt;
nothingInHand=\u00a74You have nothing in your hand.&lt;br /&gt;
now=now&lt;br /&gt;
nuke=\u00a75May death rain upon them.&lt;br /&gt;
numberRequired=A number goes there, silly.&lt;br /&gt;
onlyDayNight=/time only supports day/night.&lt;br /&gt;
onlyPlayerSkulls=\u00a74You can only set the owner of player skulls (\u00a7c397\:3\u00a74).&lt;br /&gt;
onlyPlayers=\u00a74Only in-game players can use \u00a7c{0}\u00a74.&lt;br /&gt;
onlySunStorm=\u00a74/weather only supports sun/storm.&lt;br /&gt;
orderBalances=\u00a76Ordering balances of\u00a7c {0} \u00a76users, please wait...&lt;br /&gt;
oversizedTempban=\u00a74You may not ban a player for this period of time.&lt;br /&gt;
pTimeCurrent=\u00a7c{0}\u00a76''s time is\u00a7c {1}\u00a76.&lt;br /&gt;
pTimeCurrentFixed=\u00a7c{0}\u00a76''s time is fixed to\u00a7c {1}\u00a76.&lt;br /&gt;
pTimeNormal=\u00a7c{0}\u00a76''s time is normal and matches the server.&lt;br /&gt;
pTimeOthersPermission=\u00a74You are not authorized to set other players'' time.&lt;br /&gt;
pTimePlayers=\u00a76These players have their own time\:\u00a7r&lt;br /&gt;
pTimeReset=\u00a76Player time has been reset for\: \u00a7c{0}&lt;br /&gt;
pTimeSet=\u00a76Player time is set to \u00a7c{0}\u00a76 for\: \u00a7c{1}.&lt;br /&gt;
pTimeSetFixed=\u00a76Player time is fixed to \u00a7c{0}\u00a76 for\: \u00a7c{1}.&lt;br /&gt;
pWeatherCurrent=\u00a7c{0}\u00a76''s weather is\u00a7c {1}\u00a76.&lt;br /&gt;
pWeatherInvalidAlias=\u00a74Invalid weather type&lt;br /&gt;
pWeatherNormal=\u00a7c{0}\u00a76''s weather is normal and matches the server.&lt;br /&gt;
pWeatherOthersPermission=\u00a74You are not authorized to set other players'' weather.&lt;br /&gt;
pWeatherPlayers=\u00a76These players have their own weather\:\u00a7r&lt;br /&gt;
pWeatherReset=\u00a76Player weather has been reset for\: \u00a7c{0}&lt;br /&gt;
pWeatherSet=\u00a76Player weather is set to \u00a7c{0}\u00a76 for\: \u00a7c{1}.&lt;br /&gt;
pendingTeleportCancelled=\u00a74Pending teleportation request cancelled.&lt;br /&gt;
playerBanIpAddress=\u00a76Player\u00a7c {0} \u00a76banned IP address\u00a7c {1} \u00a76for\: \u00a7c{2}\u00a76.&lt;br /&gt;
playerBanned=\u00a76Player\u00a7c {0} \u00a76banned\u00a7c {1} \u00a76for\: \u00a7c{2}\u00a76.&lt;br /&gt;
playerInJail=\u00a74Player is already in jail\u00a7c {0}\u00a74.&lt;br /&gt;
playerJailed=\u00a76Player\u00a7c {0} \u00a76jailed.&lt;br /&gt;
playerJailedFor=\u00a76Player\u00a7c {0} \u00a76jailed for {1}.&lt;br /&gt;
playerKicked=\u00a76Player\u00a7c {0} \u00a76kicked {1} for {2}.&lt;br /&gt;
playerMuted=\u00a76You have been muted\!&lt;br /&gt;
playerMutedFor=\u00a76You have been muted for\u00a7c {0}.&lt;br /&gt;
playerNeverOnServer=\u00a74Player\u00a7c {0} \u00a74was never on this server.&lt;br /&gt;
playerNotFound=\u00a74Player not found.&lt;br /&gt;
playerUnbanIpAddress=\u00a76Player\u00a7c {0} \u00a76unbanned IP\: {1}.&lt;br /&gt;
playerUnbanned=\u00a76Player\u00a7c {0} \u00a76unbanned\u00a7c {1}.&lt;br /&gt;
playerUnmuted=\u00a76You have been unmuted.&lt;br /&gt;
pong=Pong\!&lt;br /&gt;
posPitch=\u00a76Pitch\: {0} (Head angle)&lt;br /&gt;
posX=\u00a76X\: {0} (+East &amp;lt;-&amp;gt; -West)&lt;br /&gt;
posY=\u00a76Y\: {0} (+Up &amp;lt;-&amp;gt; -Down)&lt;br /&gt;
posYaw=\u00a76Yaw\: {0} (Rotation)&lt;br /&gt;
posZ=\u00a76Z\: {0} (+South &amp;lt;-&amp;gt; -North)&lt;br /&gt;
possibleWorlds=\u00a76Possible worlds are the numbers \u00a7c0\u00a76 through \u00a7c{0}\u00a76.&lt;br /&gt;
potions=\u00a76Potions\:\u00a7r {0}\u00a76.&lt;br /&gt;
powerToolAir=\u00a74Command can''t be attached to air.&lt;br /&gt;
powerToolAlreadySet=\u00a74Command \u00a7c{0}\u00a74 is already assigned to \u00a7c{1}\u00a74.&lt;br /&gt;
powerToolAttach=\u00a7c{0}\u00a76 command assigned to {1}.&lt;br /&gt;
powerToolClearAll=\u00a76All powertool commands have been cleared.&lt;br /&gt;
powerToolList=\u00a76Item \u00a7c{1} \u00a76has the following commands\: \u00a7c{0}\u00a76.&lt;br /&gt;
powerToolListEmpty=\u00a74Item \u00a7c{0} \u00a74has no commands assigned.&lt;br /&gt;
powerToolNoSuchCommandAssigned=\u00a74Command \u00a7c{0}\u00a74 has not been assigned to \u00a7c{1}\u00a74.&lt;br /&gt;
powerToolRemove=\u00a76Command \u00a7c{0}\u00a76 removed from \u00a7c{1}\u00a76.&lt;br /&gt;
powerToolRemoveAll=\u00a76All commands removed from \u00a7c{0}\u00a76.&lt;br /&gt;
powerToolsDisabled=\u00a76All of your power tools have been disabled.&lt;br /&gt;
powerToolsEnabled=\u00a76All of your power tools have been enabled.&lt;br /&gt;
questionFormat=\u00a72[Question]\u00a7r {0}&lt;br /&gt;
readNextPage=\u00a76Type\u00a7c /{0} {1} \u00a76to read the next page.&lt;br /&gt;
recipe=\u00a76Recipe for \u00a7c{0}\u00a76 (\u00a7c{1}\u00a76 of \u00a7c{2}\u00a76)&lt;br /&gt;
recipeBadIndex=There is no recipe by that number.&lt;br /&gt;
recipeFurnace=\u00a76Smelt\: \u00a7c{0}\u00a76.&lt;br /&gt;
recipeGrid=\u00a7c{0}X \u00a76| \u00a7{1}X \u00a76| \u00a7{2}X&lt;br /&gt;
recipeGridItem=\u00a7c{0}X \u00a76is \u00a7c{1}&lt;br /&gt;
recipeMore=\u00a76Type /{0} \u00a7c{1}\u00a76 &amp;lt;number&amp;gt; to see other recipes for \u00a7c{2}\u00a76.&lt;br /&gt;
recipeNone=No recipes exist for {0}.&lt;br /&gt;
recipeNothing=nothing&lt;br /&gt;
recipeShapeless=\u00a76Combine \u00a7c{0}&lt;br /&gt;
recipeWhere=\u00a76Where\: {0}&lt;br /&gt;
removed=\u00a76Removed\u00a7c {0} \u00a76entities.&lt;br /&gt;
repair=\u00a76You have successfully repaired your\: \u00a7c{0}\u00a76.&lt;br /&gt;
repairAlreadyFixed=\u00a74This item does not need repairing.&lt;br /&gt;
repairEnchanted=\u00a74You are not allowed to repair enchanted items.&lt;br /&gt;
repairInvalidType=\u00a74This item cannot be repaired.&lt;br /&gt;
repairNone=\u00a74There were no items that needed repairing.&lt;br /&gt;
requestAccepted=\u00a76Teleport request accepted.&lt;br /&gt;
requestAcceptedFrom=\u00a7c{0} \u00a76accepted your teleport request.&lt;br /&gt;
requestDenied=\u00a76Teleport request denied.&lt;br /&gt;
requestDeniedFrom=\u00a7c{0} \u00a76denied your teleport request.&lt;br /&gt;
requestSent=\u00a76Request sent to\u00a7c {0}\u00a76.&lt;br /&gt;
requestTimedOut=\u00a74Teleport request has timed out.&lt;br /&gt;
requiredBukkit=\u00a76* \! * You need at least build {0} of CraftBukkit, download it from http\://dl.bukkit.org/downloads/craftbukkit/&lt;br /&gt;
resetBal=\u00a76Balance has been reset to \u00a7c{0} \u00a76for all online players.&lt;br /&gt;
resetBalAll=\u00a76Balance has been reset to \u00a7c{0} \u00a76for all players.&lt;br /&gt;
returnPlayerToJailError=\u00a74Error occurred when trying to return player\u00a7c {0} \u00a74to jail\: \u00a7c{1}\u00a74\!&lt;br /&gt;
runningPlayerMatch=\u00a76Running search for players matching ''\u00a7c{0}\u00a76'' (this could take a little while).&lt;br /&gt;
second=second&lt;br /&gt;
seconds=seconds&lt;br /&gt;
seenOffline=\u00a76Player\u00a7c {0} \u00a76has been \u00a74offline\u00a76 since \u00a7c{1}\u00a76.&lt;br /&gt;
seenOnline=\u00a76Player\u00a7c {0} \u00a76has been \u00a7aonline\u00a76 since \u00a7c{1}\u00a76.&lt;br /&gt;
sellBulkPermission=\u00a76You do not have permission to bulk sell.&lt;br /&gt;
sellHandPermission=\u00a76You do not have permission to hand sell.&lt;br /&gt;
serverFull=Server is full\!&lt;br /&gt;
serverTotal=\u00a76Server Total\:\u00a7c {0}&lt;br /&gt;
setBal=\u00a7aYour balance was set to {0}.&lt;br /&gt;
setBalOthers=\u00a7aYou set {0}\u00a7a''s balance to {1}.&lt;br /&gt;
setSpawner=\u00a76Changed spawner type to\u00a7c {0}\u00a76.&lt;br /&gt;
sheepMalformedColor=\u00a74Malformed color.&lt;br /&gt;
shoutFormat=\u00a76[Shout]\u00a7r {0}&lt;br /&gt;
signFormatFail=\u00a74[{0}]&lt;br /&gt;
signFormatSuccess=\u00a71[{0}]&lt;br /&gt;
signFormatTemplate=[{0}]&lt;br /&gt;
signProtectInvalidLocation=\u00a74You are not allowed to create sign here.&lt;br /&gt;
similarWarpExist=\u00a74A warp with a similar name already exists.&lt;br /&gt;
slimeMalformedSize=\u00a74Malformed size.&lt;br /&gt;
socialSpy=\u00a76SocialSpy for \u00a7c{0}\u00a76\: \u00a7c{1}&lt;br /&gt;
soloMob=\u00a74That mob likes to be alone.&lt;br /&gt;
spawnSet=\u00a76Spawn location set for group\u00a7c {0}\u00a76.&lt;br /&gt;
spawned=spawned&lt;br /&gt;
sudoExempt=\u00a74You cannot sudo \u00a7c{0}.&lt;br /&gt;
sudoRun=\u00a76Forcing\u00a7c {0} \u00a76to run\:\u00a7r /{1}&lt;br /&gt;
suicideMessage=\u00a76Goodbye cruel world...&lt;br /&gt;
suicideSuccess=\u00a76Player \u00a7c{0} \u00a76took their own life.&lt;br /&gt;
survival=survival&lt;br /&gt;
takenFromAccount=\u00a7a{0} has been taken from your account.&lt;br /&gt;
takenFromOthersAccount=\u00a7a{0} taken from {1}\u00a7a account. New balance\: {2}.&lt;br /&gt;
teleportAAll=\u00a76Teleport request sent to all players...&lt;br /&gt;
teleportAll=\u00a76Teleporting all players...&lt;br /&gt;
teleportAtoB=\u00a7c{0}\u00a76 teleported you to \u00a7c{1}\u00a76.&lt;br /&gt;
teleportDisabled=\u00a7c{0} \u00a74has teleportation disabled.&lt;br /&gt;
teleportHereRequest=\u00a7c{0}\u00a76 has requested that you teleport to them.&lt;br /&gt;
teleportNewPlayerError=\u00a74Failed to teleport new player\!&lt;br /&gt;
teleportRequest=\u00a7c{0}\u00a76 has requested to teleport to you.&lt;br /&gt;
teleportRequestTimeoutInfo=\u00a76This request will timeout after\u00a7c {0} seconds\u00a76.&lt;br /&gt;
teleportTop=\u00a76Teleporting to top.&lt;br /&gt;
teleportationCommencing=\u00a76Teleportation commencing...&lt;br /&gt;
teleportationDisabled=\u00a76Teleportation \u00a7cdisabled\u00a76.&lt;br /&gt;
teleportationDisabledFor=\u00a76Teleportation \u00a7cdisabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
teleportationEnabled=\u00a76Teleportation \u00a7cenabled\u00a76.&lt;br /&gt;
teleportationEnabledFor=\u00a76Teleportation \u00a7cenabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
teleporting=\u00a76Teleporting...&lt;br /&gt;
teleportToPlayer=\u00a76Teleporting to \u00a7c{0}\u00a76.&lt;br /&gt;
tempBanned=\u00a7cYou have been temporarily banned for {0}\:\n\u00a7r{2}&lt;br /&gt;
tempbanExempt=\u00a74You may not tempban that player.&lt;br /&gt;
thunder=\u00a76You\u00a7c {0} \u00a76thunder in your world.&lt;br /&gt;
thunderDuration=\u00a76You\u00a7c {0} \u00a76thunder in your world for\u00a7c {1} \u00a76seconds.&lt;br /&gt;
timeBeforeHeal=\u00a74Time before next heal\:\u00a7c {0}\u00a76.&lt;br /&gt;
timeBeforeTeleport=\u00a74Time before next teleport\:\u00a7c {0}\u00a76.&lt;br /&gt;
timeFormat=\u00a7c{0}\u00a76 or \u00a7c{1}\u00a76 or \u00a7c{2}\u00a76&lt;br /&gt;
timeSetPermission=\u00a74You are not authorized to set the time.&lt;br /&gt;
timeSetWorldPermission=\u00a74You are not authorized to set the time in world ''{0}''.&lt;br /&gt;
timeWorldCurrent=\u00a76The current time in\u00a7c {0} \u00a76is \u00a7c{1}\u00a76.&lt;br /&gt;
timeWorldSet=\u00a76The time was set to\u00a7c {0} \u00a76in\: \u00a7c{1}\u00a76.&lt;br /&gt;
totalWorthAll=\u00a7aSold all items and blocks for a total worth of \u00a7c{1}\u00a7a.&lt;br /&gt;
totalWorthBlocks=\u00a7aSold all blocks for a total worth of \u00a7c{1}\u00a7a.&lt;br /&gt;
tps=\u00a76Current TPS \= {0}&lt;br /&gt;
tradeSignEmpty=\u00a74The trade sign has nothing available for you.&lt;br /&gt;
tradeSignEmptyOwner=\u00a74There is nothing to collect from this trade sign.&lt;br /&gt;
treeFailure=\u00a74Tree generation failure. Try again on grass or dirt.&lt;br /&gt;
treeSpawned=\u00a76Tree spawned.&lt;br /&gt;
true=\u00a7atrue\u00a7r&lt;br /&gt;
typeTpaccept=\u00a76To teleport, type \u00a7c/tpaccept\u00a76.&lt;br /&gt;
typeTpdeny=\u00a76To deny this request, type \u00a7c/tpdeny\u00a76.&lt;br /&gt;
typeWorldName=\u00a76You can also type the name of a specific world.&lt;br /&gt;
unableToSpawnMob=\u00a74Unable to spawn mob.&lt;br /&gt;
unignorePlayer=\u00a76You are not ignoring player\u00a7c {0} \u00a76anymore.&lt;br /&gt;
unknownItemId=\u00a74Unknown item id\:\u00a7r {0}\u00a74.&lt;br /&gt;
unknownItemInList=\u00a74Unknown item {0} in {1} list.&lt;br /&gt;
unknownItemName=\u00a74Unknown item name\: {0}.&lt;br /&gt;
unlimitedItemPermission=\u00a74No permission for unlimited item \u00a7c{0}\u00a74.&lt;br /&gt;
unlimitedItems=\u00a76Unlimited items\:\u00a7r&lt;br /&gt;
unmutedPlayer=\u00a76Player\u00a7c {0} \u00a76unmuted.&lt;br /&gt;
unvanishedReload=\u00a74A reload has forced you to become visible.&lt;br /&gt;
upgradingFilesError=Error while upgrading the files.&lt;br /&gt;
uptime=\u00a76Uptime\:\u00a7c {0}&lt;br /&gt;
userAFK=\u00a77{0} \u00a75is currently AFK and may not respond.&lt;br /&gt;
userDoesNotExist=\u00a74The user\u00a7c {0} \u00a74does not exist.&lt;br /&gt;
userIsAway=\u00a77* {0} \u00a77が退席しました。&lt;br /&gt;
userIsNotAway=\u00a77* {0} \u00a77がオンラインになりました。&lt;br /&gt;
userJailed=\u00a76You have been jailed\!&lt;br /&gt;
userUnknown=\u00a74Warning\: The user ''\u00a7c{0}\u00a74'' has never joined this server.&lt;br /&gt;
userdataMoveBackError=Failed to move userdata/{0}.tmp to userdata/{1}\!&lt;br /&gt;
userdataMoveError=Failed to move userdata/{0} to userdata/{1}.tmp\!&lt;br /&gt;
usingTempFolderForTesting=Using temp folder for testing\:&lt;br /&gt;
vanished=\u00a76You are now completely invisible to normal users, and hidden from in-game commands.&lt;br /&gt;
versionMismatch=\u00a74Version mismatch\! Please update {0} to the same version.&lt;br /&gt;
versionMismatchAll=\u00a74Version mismatch\! Please update all Essentials jars to the same version.&lt;br /&gt;
voiceSilenced=\u00a76Your voice has been silenced\!&lt;br /&gt;
walking=walking&lt;br /&gt;
warpDeleteError=\u00a74Problem deleting the warp file.&lt;br /&gt;
warpList={0}&lt;br /&gt;
warpListPermission=\u00a74You do not have permission to list warps.&lt;br /&gt;
warpNotExist=\u00a74That warp does not exist.&lt;br /&gt;
warpOverwrite=\u00a74You cannot overwrite that warp.&lt;br /&gt;
warpSet=\u00a76Warp\u00a7c {0} \u00a76set.&lt;br /&gt;
warpUsePermission=\u00a74You do not have permission to use that warp.&lt;br /&gt;
warpingTo=\u00a76Warping to\u00a7c {0}\u00a76.&lt;br /&gt;
warps=\u00a76Warps\:\u00a7r {0}&lt;br /&gt;
warpsCount=\u00a76There are\u00a7c {0} \u00a76warps. Showing page \u00a7c{1} \u00a76of \u00a7c{2}\u00a76.&lt;br /&gt;
weatherStorm=\u00a76You set the weather to \u00a7cstorm\u00a76 in\u00a7c {0}\u00a76.&lt;br /&gt;
weatherStormFor=\u00a76You set the weather to \u00a7cstorm\u00a76 in\u00a7c {0} \u00a76for {1} seconds.&lt;br /&gt;
weatherSun=\u00a76You set the weather to \u00a7csun\u00a76 in\u00a7c {0}\u00a76.&lt;br /&gt;
weatherSunFor=\u00a76You set the weather to \u00a7csun\u00a76 in\u00a7c {0} \u00a76for {1} seconds.&lt;br /&gt;
whoisAFK=\u00a76 - AFK\:\u00a7r {0}&lt;br /&gt;
whoisBanned=\u00a76 - Banned\:\u00a7r {0}&lt;br /&gt;
whoisExp=\u00a76 - Exp\:\u00a7r {0} (Level {1})&lt;br /&gt;
whoisFly=\u00a76 - Fly mode\:\u00a7r {0} ({1})&lt;br /&gt;
whoisGamemode=\u00a76 - Gamemode\:\u00a7r {0}&lt;br /&gt;
whoisGeoLocation=\u00a76 - Location\:\u00a7r {0}&lt;br /&gt;
whoisGod=\u00a76 - God mode\:\u00a7r {0}&lt;br /&gt;
whoisHealth=\u00a76 - Health\:\u00a7r {0}/20&lt;br /&gt;
whoisIPAddress=\u00a76 - IP Address\:\u00a7r {0}&lt;br /&gt;
whoisJail=\u00a76 - Jail\:\u00a7r {0}&lt;br /&gt;
whoisLocation=\u00a76 - Location\:\u00a7r ({0}, {1}, {2}, {3})&lt;br /&gt;
whoisMoney=\u00a76 - Money\:\u00a7r {0}&lt;br /&gt;
whoisMuted=\u00a76 - Muted\:\u00a7r {0}&lt;br /&gt;
whoisNick=\u00a76 - Nick\:\u00a7r {0}&lt;br /&gt;
whoisOp=\u00a76 - OP\:\u00a7r {0}&lt;br /&gt;
whoisTop=\u00a76 \=\=\=\=\=\= WhoIs\:\u00a7c {0} \u00a76\=\=\=\=\=\=&lt;br /&gt;
worth=\u00a7aStack of {0} worth \u00a7c{1}\u00a7a ({2} item(s) at {3} each)&lt;br /&gt;
worthMeta=\u00a7aStack of {0} with metadata of {1} worth \u00a7c{2}\u00a7a ({3} item(s) at {4} each)&lt;br /&gt;
worthSet=\u00a76Worth value set&lt;br /&gt;
year=year&lt;br /&gt;
years=years&lt;br /&gt;
youAreHealed=\u00a76You have been healed.&lt;br /&gt;
youHaveNewMail=\u00a76You have\u00a7c {0} \u00a76messages\! Type \u00a7c/mail read\u00a76 to view your mail.&lt;br /&gt;
whoisHunger=\u00a76 - Hunger\:\u00a7r {0}/20 (+{1} saturation)&lt;br /&gt;
kitDelay=\u00a7m{0}\u00a7r&lt;br /&gt;
giveSpawnFailure=\u00a74Not enough space, \u00a7c{0} \u00a7c{1} \u00a74was lost.&lt;br /&gt;
noKitGroup=\u00a74You do not have access to this kit.&lt;br /&gt;
inventoryClearingFromAll=\u00a76Clearing the inventory of all users...&lt;br /&gt;
inventoryClearingAllItems=\u00a76Cleared all inventory items from {0}\u00a76.&lt;br /&gt;
inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\u00a76.&lt;br /&gt;
inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.&lt;br /&gt;
inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.&lt;br /&gt;
inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.&lt;br /&gt;
localNoOne=&lt;br /&gt;
totalSellableAll=\u00a7aThe total worth of all sellable items and blocks is \u00a7c{1}\u00a7a.&lt;br /&gt;
totalSellableBlocks=\u00a7aThe total worth of all sellable blocks is \u00a7c{1}\u00a7a.&lt;br /&gt;
radiusTooBig=\u00a74Radius is too big\! Maximum radius is {0}.&lt;br /&gt;
isIpBanned=\u00a76IP \u00a7c{0} \u00a76is banned.&lt;br /&gt;
mobDataList=\u00a76Valid mob data\:\u00a7r {0}&lt;br /&gt;
vanish=\u00a76Vanish for {0}\u00a76\: {1}&lt;br /&gt;
noLocationFound=\u00a74No valid location found.&lt;br /&gt;
coordsKeyword={0}, {1}, {2}&lt;br /&gt;
banExemptOffline=\u00a74You may not ban offline players.&lt;br /&gt;
tempbanExemptOffline=\u00a74You may not tempban offline players.&lt;br /&gt;
mayNotJailOffline=\u00a74You may not jail offline players.&lt;br /&gt;
muteExemptOffline=\u00a74You may not mute offline players.&lt;br /&gt;
ignoreExempt=\u00a74You may not ignore that player.&lt;br /&gt;
unsafeTeleportDestination=\u00a74The teleport destination is unsafe and teleport-safety is disabled.&lt;br /&gt;
noMetaJson=JSON Metadata is not supported in this version of Bukkit.&lt;br /&gt;
maxMoney=\u00a74This transaction would exceed the balance limit for this account.&lt;br /&gt;
skullChanged=\u00a76Skull changed to \u00a7c{0}\u00a76.&lt;br /&gt;
alphaNames=\u00a74Player names can only contain letters, numbers and underscores.&lt;br /&gt;
givenSkull=\u00a76You have been given the skull of \u00a7c{0}\u00a76.&lt;br /&gt;
noPermissionSkull=\u00a74You do not have permission to modify that skull.&lt;br /&gt;
teleportInvalidLocation=Value of coordinates cannot be over 30000000&lt;br /&gt;
invalidSkull=\u00a74Please hold a player skull.&lt;br /&gt;
weatherInvalidWorld=World named {0} not found\!&lt;br /&gt;
gameModeInvalid=\u00a74You need to specify a valid player/mode.&lt;br /&gt;
mailTooLong=\u00a74Mail message too long. Try to keep it below 1000 characters.&lt;br /&gt;
mailDelay=Too many mails have been sent within the last minute. Maximum\: {0}&lt;br /&gt;
seenAccounts=\u00a76Player has also been known as\:\u00a7c {0}&lt;br /&gt;
unableToSpawnItem=\u00a74Cannot spawn \u00a7c{0}\u00a74, this is not a spawnable item.&lt;br /&gt;
itemsConverted=\u00a76Converted all items into blocks.&lt;br /&gt;
itemsNotConverted=\u00a74You have no items that can be converted into blocks.&lt;br /&gt;
mailSentTo=\u00a7c{0}\u00a76 has been sent the following mail\:&lt;br /&gt;
mailMessage={0}&lt;br /&gt;
whoisTempBanned=\u00a76 - Ban expires:\u00a7r {0}&lt;br /&gt;
playerTempBanned=\u00a76Player \u00a7c{0}\u00a76 temporarily banned \u00a7c{1}\u00a76 for \u00a7c{2}\u00a76: \u00a7c{3}\u00a76.&lt;br /&gt;
mailFormat=\u00a76[\u00a7r{0}\u00a76] \u00a7r{1}&lt;br /&gt;
cantGamemode=\u00a74You do not have permission to change to gamemode {0}&lt;br /&gt;
createKit=\u00a74/createkit &amp;lt;kitname&amp;gt; &amp;lt;delay&amp;gt;&lt;br /&gt;
createdKit=\u00a76Created kit \u00a7c{0} \u00a76with \u00a7c{1} \u00a76entries and delay \u00a7c{2}&lt;br /&gt;
spectator=spectator&lt;br /&gt;
kitContains=\u00a76Kit \u00a7c{0} \u00a76contains:&lt;br /&gt;
kitItem=\u00a76- \u00a7f{0}&lt;br /&gt;
invalidBanner=\u00a74Invalid banner syntax.&lt;br /&gt;
msgDisabled=\u00a76Receiving messages \u00a7cdisabled\u00a76.&lt;br /&gt;
msgDisabledFor=\u00a76Receiving messages \u00a7cdisabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
msgEnabled=\u00a76Receiving messages \u00a7cenabled\u00a76.&lt;br /&gt;
msgEnabledFor=\u00a76Receiving messages \u00a7cenabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
msgIgnore=\u00a7c{0} \u00a74has messages disabled.&lt;br /&gt;
minimumPayAmount=\u00a7cThe minimum amount you can pay is {0}.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-01-28T18:02:56Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: /* 翻訳一覧 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
===注意点===&lt;br /&gt;
&lt;br /&gt;
'''ここに紹介されているファイルは、様々な設定が含まれていますが、実際にMinecraftDayサーバに載っている設定と異なります！'''&lt;br /&gt;
&lt;br /&gt;
例えばInfernalMobsの出現に関する設定は、ここに表示されているものとは違う可能性があるので、信じないで下さい。&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
** 行中に&amp;lt;code&amp;gt;&amp;amp;f&amp;lt;/code&amp;gt;とか、へんな文字が出てきます。それは、プラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;amp;lt;prefix&amp;amp;gt;&amp;lt;/code&amp;gt;といった、&amp;lt;code&amp;gt;&amp;amp;lt;&amp;amp;gt;&amp;lt;/code&amp;gt;等の記号で囲まれた文字がでてきます。これもプラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===翻訳の例===&lt;br /&gt;
&lt;br /&gt;
* 翻訳前&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fLevel &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 翻訳後&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=PhatLoot%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=866 デフォルトからの差分]&lt;br /&gt;
* [[ClearLag(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=881 デフォルトからの差分]&lt;br /&gt;
* [[Essentials(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Essentials(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=919 デフォルトからの差分]&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=Essentials(%E7%BF%BB%E8%A8%B3)</id>
		<title>Essentials(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=Essentials(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-28T17:54:23Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: default&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==messages_ja.properties==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;messages_ja_properties&amp;quot; lang=&amp;quot;ini&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#X-Generator: crowdin.net&lt;br /&gt;
#version: TeamCity&lt;br /&gt;
# Single quotes have to be doubled: ''&lt;br /&gt;
# Translations start here&lt;br /&gt;
# by:&lt;br /&gt;
action=\u00a75* {0} \u00a75{1}&lt;br /&gt;
addedToAccount=\u00a7a{0} has been added to your account.&lt;br /&gt;
addedToOthersAccount=\u00a7a{0} added to {1}\u00a7a account. New balance\: {2}&lt;br /&gt;
adventure=adventure&lt;br /&gt;
alertBroke=broke\:&lt;br /&gt;
alertFormat=\u00a73[{0}] \u00a7r {1} \u00a76 {2} at\: {3}&lt;br /&gt;
alertPlaced=placed\:&lt;br /&gt;
alertUsed=used\:&lt;br /&gt;
antiBuildBreak=\u00a74You are not permitted to break\u00a7c {0} \u00a74blocks here.&lt;br /&gt;
antiBuildCraft=\u00a74You are not permitted to create\u00a7c {0}\u00a74.&lt;br /&gt;
antiBuildDrop=\u00a74You are not permitted to drop\u00a7c {0}\u00a74.&lt;br /&gt;
antiBuildInteract=\u00a74You are not permitted to interact with\u00a7c {0}\u00a74.&lt;br /&gt;
antiBuildPlace=\u00a74You are not permitted to place\u00a7c {0} \u00a74here.&lt;br /&gt;
antiBuildUse=\u00a74You are not permitted to use\u00a7c {0}\u00a74.&lt;br /&gt;
autoAfkKickReason=You have been kicked for idling more than {0} minutes.&lt;br /&gt;
backAfterDeath=\u00a76Use the /back command to return to your death point.&lt;br /&gt;
backUsageMsg=\u00a76Returning to previous location.&lt;br /&gt;
backupDisabled=\u00a74An external backup script has not been configured.&lt;br /&gt;
backupFinished=\u00a76Backup finished.&lt;br /&gt;
backupStarted=\u00a76Backup started.&lt;br /&gt;
balance=\u00a7aBalance\:\u00a7c {0}&lt;br /&gt;
balanceOther=\u00a7aBalance of {0}\u00a7a\:\u00a7c {1}&lt;br /&gt;
balanceTop=\u00a76Top balances ({0})&lt;br /&gt;
banExempt=\u00a74You cannot ban that player.&lt;br /&gt;
banFormat=\u00a7cYou have been banned\:\n\u00a7r{0}&lt;br /&gt;
bed=\u00a7obed\u00a7r&lt;br /&gt;
bedMissing=\u00a74Your bed is either unset, missing or blocked.&lt;br /&gt;
bedNull=\u00a7mbed\u00a7r&lt;br /&gt;
bedSet=\u00a76Bed spawn set\!&lt;br /&gt;
bigTreeFailure=\u00a74Big tree generation failure. Try again on grass or dirt.&lt;br /&gt;
bigTreeSuccess=\u00a76Big tree spawned.&lt;br /&gt;
blockList=\u00a76Essentials relayed the following commands to another plugin\:&lt;br /&gt;
bookAuthorSet=\u00a76Author of the book set to {0}.&lt;br /&gt;
bookLocked=\u00a76This book is now locked.&lt;br /&gt;
bookTitleSet=\u00a76Title of the book set to {0}.&lt;br /&gt;
broadcast=\u00a7r\u00a76[\u00a74Broadcast\u00a76]\u00a7a {0}&lt;br /&gt;
buildAlert=\u00a74You are not permitted to build.&lt;br /&gt;
bukkitFormatChanged=Bukkit version format changed. Version not checked.&lt;br /&gt;
burnMsg=\u00a76You set\u00a7c {0} \u00a76on fire for\u00a7c {1} seconds\u00a76.&lt;br /&gt;
canTalkAgain=\u00a76You can now talk again.&lt;br /&gt;
cannotStackMob=\u00a74You do not have permission to stack multiple mobs.&lt;br /&gt;
cantFindGeoIpDB=Can''t find GeoIP database\!&lt;br /&gt;
cantReadGeoIpDB=Failed to read GeoIP database\!&lt;br /&gt;
cantSpawnItem=\u00a74You are not allowed to spawn the item\u00a7c {0}\u00a74.&lt;br /&gt;
chatTypeAdmin=[A]&lt;br /&gt;
chatTypeLocal=[L]&lt;br /&gt;
chatTypeSpy=[Spy]&lt;br /&gt;
cleaned=Userfiles Cleaned.&lt;br /&gt;
cleaning=Cleaning userfiles.&lt;br /&gt;
commandFailed=Command {0} failed\:&lt;br /&gt;
commandHelpFailedForPlugin=Error getting help for plugin\: {0}&lt;br /&gt;
commandNotLoaded=\u00a74Command {0} is improperly loaded.&lt;br /&gt;
compassBearing=\u00a76Bearing\:  {0} ({1} degrees).&lt;br /&gt;
configFileMoveError=Failed to move config.yml to backup location.&lt;br /&gt;
configFileRenameError=Failed to rename temp file to config.yml.&lt;br /&gt;
connectedPlayers=\u00a76Connected players\u00a7r&lt;br /&gt;
connectionFailed=Failed to open connection.&lt;br /&gt;
cooldownWithMessage=\u00a74Cooldown\: {0}&lt;br /&gt;
corruptNodeInConfig=\u00a74Notice\: Your configuration file has a corrupt {0} node.&lt;br /&gt;
couldNotFindTemplate=\u00a74Could not find template {0}&lt;br /&gt;
creatingConfigFromTemplate=Creating config from template\: {0}&lt;br /&gt;
creatingEmptyConfig=Creating empty config\: {0}&lt;br /&gt;
creative=creative&lt;br /&gt;
currency={0}{1}&lt;br /&gt;
currentWorld=\u00a76Current World\:\u00a7c {0}&lt;br /&gt;
day=day&lt;br /&gt;
days=days&lt;br /&gt;
defaultBanReason=The Ban Hammer has spoken\!&lt;br /&gt;
deleteFileError=Could not delete file\: {0}&lt;br /&gt;
deleteHome=\u00a76Home\u00a7c {0} \u00a76has been removed.&lt;br /&gt;
deleteJail=\u00a76Jail\u00a7c {0} \u00a76has been removed.&lt;br /&gt;
deleteWarp=\u00a76Warp\u00a7c {0} \u00a76has been removed.&lt;br /&gt;
deniedAccessCommand=\u00a7c{0} \u00a74was denied access to command.&lt;br /&gt;
denyBookEdit=\u00a74You cannot unlock this book.&lt;br /&gt;
denyChangeAuthor=\u00a74You cannot change the author of this book.&lt;br /&gt;
denyChangeTitle=\u00a74You cannot change the title of this book.&lt;br /&gt;
depth=\u00a76You are at sea level.&lt;br /&gt;
depthAboveSea=\u00a76You are\u00a7c {0} \u00a76block(s) above sea level.&lt;br /&gt;
depthBelowSea=\u00a76You are\u00a7c {0} \u00a76block(s) below sea level.&lt;br /&gt;
destinationNotSet=Destination not set\!&lt;br /&gt;
disableUnlimited=\u00a76Disabled unlimited placing of\u00a7c {0} \u00a76for {1}.&lt;br /&gt;
disabled=disabled&lt;br /&gt;
disabledToSpawnMob=\u00a74Spawning this mob was disabled in the config file.&lt;br /&gt;
distance=\u00a76Distance\: {0}&lt;br /&gt;
dontMoveMessage=\u00a76Teleportation will commence in\u00a7c {0}\u00a76. Don''t move.&lt;br /&gt;
downloadingGeoIp=Downloading GeoIP database... this might take a while (country\: 0.6 MB, city\: 20MB)&lt;br /&gt;
duplicatedUserdata=Duplicated userdata\: {0} and {1}.&lt;br /&gt;
durability=\u00a76This tool has \u00a7c{0}\u00a76 uses left.&lt;br /&gt;
editBookContents=\u00a7eYou may now edit the contents of this book.&lt;br /&gt;
enableUnlimited=\u00a76Giving unlimited amount of\u00a7c {0} \u00a76to \u00a7c{1}\u00a76.&lt;br /&gt;
enabled=enabled&lt;br /&gt;
enchantmentApplied=\u00a76The enchantment\u00a7c {0} \u00a76has been applied to your item in hand.&lt;br /&gt;
enchantmentNotFound=\u00a74Enchantment not found\!&lt;br /&gt;
enchantmentPerm=\u00a74You do not have the permission for\u00a7c {0}\u00a74.&lt;br /&gt;
enchantmentRemoved=\u00a76The enchantment\u00a7c {0} \u00a76has been removed from your item in hand.&lt;br /&gt;
enchantments=\u00a76Enchantments\:\u00a7r {0}&lt;br /&gt;
errorCallingCommand=Error calling the command /{0}&lt;br /&gt;
errorWithMessage=\u00a7cError\:\u00a74 {0}&lt;br /&gt;
essentialsHelp1=The file is broken and Essentials can''t open it. Essentials is now disabled. If you can''t fix the file yourself, go to http\://tiny.cc/EssentialsChat&lt;br /&gt;
essentialsHelp2=The file is broken and Essentials can''t open it. Essentials is now disabled. If you can''t fix the file yourself, either type /essentialshelp in game or go to http\://tiny.cc/EssentialsChat&lt;br /&gt;
essentialsReload=\u00a76Essentials reloaded\u00a7c {0}.&lt;br /&gt;
exp=\u00a7c{0} \u00a76has\u00a7c {1} \u00a76exp (level\u00a7c {2}\u00a76) and needs\u00a7c {3} \u00a76more exp to level up.&lt;br /&gt;
expSet=\u00a7c{0} \u00a76now has\u00a7c {1} \u00a76exp.&lt;br /&gt;
extinguish=\u00a76You extinguished yourself.&lt;br /&gt;
extinguishOthers=\u00a76You extinguished {0}\u00a76.&lt;br /&gt;
failedToCloseConfig=Failed to close config {0}.&lt;br /&gt;
failedToCreateConfig=Failed to create config {0}.&lt;br /&gt;
failedToWriteConfig=Failed to write config {0}.&lt;br /&gt;
false=\u00a74false\u00a7r&lt;br /&gt;
feed=\u00a76Your appetite was sated.&lt;br /&gt;
feedOther=\u00a76You satiated the appetite of \u00a7c{0}\u00a76.&lt;br /&gt;
fileRenameError=Renaming file {0} failed\!&lt;br /&gt;
fireworkColor=\u00a74Invalid firework charge parameters inserted, must set a color first.&lt;br /&gt;
fireworkEffectsCleared=\u00a76Removed all effects from held stack.&lt;br /&gt;
fireworkSyntax=\u00a76Firework parameters\:\u00a7c color\:&amp;lt;color&amp;gt; [fade\:&amp;lt;color&amp;gt;] [shape\:&amp;lt;shape&amp;gt;] [effect\:&amp;lt;effect&amp;gt;]\n\u00a76To use multiple colors/effects, separate values with commas\: \u00a7cred,blue,pink\n\u00a76Shapes\:\u00a7c star, ball, large, creeper, burst \u00a76Effects\:\u00a7c trail, twinkle.&lt;br /&gt;
flyMode=\u00a76Set fly mode\u00a7c {0} \u00a76for {1}\u00a76.&lt;br /&gt;
flying=flying&lt;br /&gt;
foreverAlone=\u00a74You have nobody to whom you can reply.&lt;br /&gt;
recentlyForeverAlone=\u00a74{0} recently went offline.&lt;br /&gt;
fullStack=\u00a74You already have a full stack.&lt;br /&gt;
gameMode=\u00a76Set game mode\u00a7c {0} \u00a76for \u00a7c{1}\u00a76.&lt;br /&gt;
gcWorld=\u00a76{0} &amp;quot;\u00a7c{1}\u00a76&amp;quot;\: \u00a7c{2}\u00a76 chunks, \u00a7c{3}\u00a76 entities, \u00a7c{4}\u00a76 tiles.&lt;br /&gt;
gcfree=\u00a76Free memory\:\u00a7c {0} MB.&lt;br /&gt;
gcmax=\u00a76Maximum memory\:\u00a7c {0} MB.&lt;br /&gt;
gctotal=\u00a76Allocated memory\:\u00a7c {0} MB.&lt;br /&gt;
geoIpUrlEmpty=GeoIP download url is empty.&lt;br /&gt;
geoIpUrlInvalid=GeoIP download url is invalid.&lt;br /&gt;
geoipJoinFormat=\u00a76Player \u00a7c{0} \u00a76comes from \u00a7c{1}\u00a76.&lt;br /&gt;
giveSpawn=\u00a76Giving\u00a7c {0} \u00a76of\u00a7c {1} to\u00a7c {2}\u00a76.&lt;br /&gt;
godDisabledFor=\u00a7cdisabled\u00a76 for\u00a7c {0}&lt;br /&gt;
godEnabledFor=\u00a7aenabled\u00a76 for\u00a7c {0}&lt;br /&gt;
godMode=\u00a76God mode\u00a7c {0}\u00a76.&lt;br /&gt;
groupDoesNotExist=\u00a74There''s no one online in this group\!&lt;br /&gt;
groupNumber=\u00a7c{0}\u00a7f online, for the full list\:\u00a7c /{1} {2}&lt;br /&gt;
hatArmor=\u00a74You cannot use this item as a hat\!&lt;br /&gt;
hatEmpty=\u00a74You are not wearing a hat.&lt;br /&gt;
hatFail=\u00a74You must have something to wear in your hand.&lt;br /&gt;
hatPlaced=\u00a76Enjoy your new hat\!&lt;br /&gt;
hatRemoved=\u00a76Your hat has been removed.&lt;br /&gt;
haveBeenReleased=\u00a76You have been released.&lt;br /&gt;
heal=\u00a76You have been healed.&lt;br /&gt;
healDead=\u00a74You cannot heal someone who is dead\!&lt;br /&gt;
healOther=\u00a76Healed\u00a7c {0}\u00a76.&lt;br /&gt;
helpConsole=To view help from the console, type ?.&lt;br /&gt;
helpFrom=\u00a76Commands from {0}\:&lt;br /&gt;
helpLine=\u00a76/{0}\u00a7r\: {1}&lt;br /&gt;
helpMatching=\u00a76Commands matching &amp;quot;\u00a7c{0}\u00a76&amp;quot;\:&lt;br /&gt;
helpOp=\u00a74[HelpOp]\u00a7r \u00a76{0}\:\u00a7r {1}&lt;br /&gt;
helpPlugin=\u00a74{0}\u00a7r\: Plugin Help\: /help {1}&lt;br /&gt;
holdBook=\u00a74You are not holding a writable book.&lt;br /&gt;
holdFirework=\u00a74You must be holding a firework to add effects.&lt;br /&gt;
holdPotion=\u00a74You must be holding a potion to apply effects to it.&lt;br /&gt;
holeInFloor=\u00a74Hole in floor\!&lt;br /&gt;
homeSet=\u00a76Home set to current location.&lt;br /&gt;
homes=\u00a76Homes\:\u00a7r {0}&lt;br /&gt;
hour=hour&lt;br /&gt;
hours=hours&lt;br /&gt;
ignoredList=\u00a76Ignored\:\u00a7r {0}&lt;br /&gt;
ignorePlayer=\u00a76You ignore player\u00a7c {0} \u00a76from now on.&lt;br /&gt;
illegalDate=Illegal date format.&lt;br /&gt;
infoChapter=\u00a76Select chapter\:&lt;br /&gt;
infoChapterPages=\u00a7e ---- \u00a76{0} \u00a7e--\u00a76 Page \u00a7c{1}\u00a76 of \u00a7c{2} \u00a7e----&lt;br /&gt;
infoPages=\u00a7e ---- \u00a76{2} \u00a7e--\u00a76 Page \u00a7c{0}\u00a76/\u00a7c{1} \u00a7e----&lt;br /&gt;
infoUnknownChapter=\u00a74Unknown chapter.&lt;br /&gt;
insufficientFunds=\u00a74Insufficient funds available.&lt;br /&gt;
invalidCharge=\u00a74Invalid charge.&lt;br /&gt;
invalidFireworkFormat=\u00a74The option \u00a7c{0} \u00a74is not a valid value for \u00a7c{1}\u00a74.&lt;br /&gt;
invalidHome=\u00a74Home\u00a7c {0} \u00a74doesn''t exist\!&lt;br /&gt;
invalidHomeName=\u00a74Invalid home name\!&lt;br /&gt;
invalidMob=\u00a74Invalid mob type.&lt;br /&gt;
invalidNumber=Invalid Number.&lt;br /&gt;
invalidPotion=\u00a74Invalid Potion.&lt;br /&gt;
invalidPotionMeta=\u00a74Invalid potion meta\: \u00a7c{0}\u00a74.&lt;br /&gt;
invalidSignLine=\u00a74Line\u00a7c {0} \u00a74on sign is invalid.&lt;br /&gt;
invalidWarpName=\u00a74Invalid warp name\!&lt;br /&gt;
invalidWorld=\u00a74Invalid world.&lt;br /&gt;
is=is&lt;br /&gt;
itemCannotBeSold=\u00a74That item cannot be sold to the server.&lt;br /&gt;
itemMustBeStacked=\u00a74Item must be traded in stacks. A quantity of 2s would be two stacks, etc.&lt;br /&gt;
itemNames=\u00a76Item short names\:\u00a7r {0}&lt;br /&gt;
itemNotEnough1=\u00a74You do not have enough of that item to sell.&lt;br /&gt;
itemNotEnough2=\u00a76If you meant to sell all of your items of that type, use /sell itemname.&lt;br /&gt;
itemNotEnough3=\u00a76/sell itemname -1 will sell all but one item, etc.&lt;br /&gt;
itemSellAir=You really tried to sell Air? Put an item in your hand.&lt;br /&gt;
itemSold=\u00a7aSold for \u00a7c{0} \u00a7a({1} {2} at {3} each).&lt;br /&gt;
itemSoldConsole=\u00a7a{0} \u00a7asold {1} for \u00a7a{2} \u00a7a({3} items at {4} each).&lt;br /&gt;
itemSpawn=\u00a76Giving\u00a7c {0} \u00a76of\u00a7c {1}&lt;br /&gt;
itemType=\u00a76Item\:\u00a7c {0} \u00a76-\u00a7c {1}&lt;br /&gt;
itemsCsvNotLoaded=Could not load items.csv\!&lt;br /&gt;
jailAlreadyIncarcerated=\u00a74Person is already in jail\:\u00a7c {0}&lt;br /&gt;
jailMessage=\u00a74You do the crime, you do the time.&lt;br /&gt;
jailNotExist=\u00a74That jail does not exist.&lt;br /&gt;
jailReleased=\u00a76Player \u00a7c{0}\u00a76 unjailed.&lt;br /&gt;
jailReleasedPlayerNotify=\u00a76You have been released\!&lt;br /&gt;
jailSentenceExtended=\u00a76Jail time extended to \u00a7c{0}\u00a76.&lt;br /&gt;
jailSet=\u00a76Jail\u00a7c {0} \u00a76has been set.&lt;br /&gt;
jumpError=\u00a74That would hurt your computer''s brain.&lt;br /&gt;
kickDefault=Kicked from server.&lt;br /&gt;
kickExempt=\u00a74You cannot kick that person.&lt;br /&gt;
kickedAll=\u00a74Kicked all players from server.&lt;br /&gt;
kill=\u00a76Killed\u00a7c {0}\u00a76.&lt;br /&gt;
killExempt=\u00a74You cannot kill \u00a7c{0}\u00a74.&lt;br /&gt;
kitCost=\ \u00a77\u00a7o({0})\u00a7r&lt;br /&gt;
kitError2=\u00a74That kit is improperly defined. Contact an administrator.&lt;br /&gt;
kitError=\u00a74There are no valid kits.&lt;br /&gt;
kitGiveTo=\u00a76Giving kit\u00a7c {0}\u00a76 to \u00a7c{1}\u00a76.&lt;br /&gt;
kitInvFull=\u00a74Your inventory was full, placing kit on the floor.&lt;br /&gt;
kitNotFound=\u00a74That kit does not exist.&lt;br /&gt;
kitOnce=\u00a74You can''t use that kit again.&lt;br /&gt;
kitReceive=\u00a76Received kit\u00a7c {0}\u00a76.&lt;br /&gt;
kitTimed=\u00a74You can''t use that kit again for another\u00a7c {0}\u00a74.&lt;br /&gt;
kits=\u00a76Kits\:\u00a7r {0}&lt;br /&gt;
leatherSyntax=\u00a76Leather color syntax\: color\:&amp;lt;red&amp;gt;,&amp;lt;green&amp;gt;,&amp;lt;blue&amp;gt; eg\: color\:255,0,0 OR color\:&amp;lt;rgb int&amp;gt; eg\: color\:16777011&lt;br /&gt;
lightningSmited=\u00a76Thou hast been smitten\!&lt;br /&gt;
lightningUse=\u00a76Smiting\u00a7c {0}&lt;br /&gt;
listAfkTag=\u00a77[AFK]\u00a7r&lt;br /&gt;
listAmount=\u00a76There are \u00a7c{0}\u00a76 out of maximum \u00a7c{1}\u00a76 players online.&lt;br /&gt;
listAmountHidden=\u00a76There are \u00a7c{0}\u00a76/{1}\u00a76 out of maximum \u00a7c{2}\u00a76 players online.&lt;br /&gt;
listGroupTag=\u00a76{0}\u00a7r\: \u00a7r&lt;br /&gt;
listHiddenTag=\u00a77[HIDDEN]\u00a7r&lt;br /&gt;
loadWarpError=\u00a74Failed to load warp {0}.&lt;br /&gt;
localFormat=[L]&amp;lt;{0}&amp;gt; {1}&lt;br /&gt;
mailClear=\u00a76To mark your mail as read, type\u00a7c /mail clear\u00a76.&lt;br /&gt;
mailCleared=\u00a76Mail cleared\!&lt;br /&gt;
mailSent=\u00a76Mail sent\!&lt;br /&gt;
markMailAsRead=\u00a76To mark your mail as read, type\u00a7c /mail clear\u00a76.&lt;br /&gt;
markedAsAway=\u00a76You are now marked as away.&lt;br /&gt;
markedAsNotAway=\u00a76You are no longer marked as away.&lt;br /&gt;
matchingIPAddress=\u00a76The following players previously logged in from that IP address\:&lt;br /&gt;
maxHomes=\u00a74You cannot set more than\u00a7c {0} \u00a74homes.&lt;br /&gt;
mayNotJail=\u00a74You may not jail that person\!&lt;br /&gt;
me=me&lt;br /&gt;
minute=minute&lt;br /&gt;
minutes=minutes&lt;br /&gt;
missingItems=\u00a74You do not have \u00a7c{0}x {1}\u00a74.&lt;br /&gt;
mobSpawnError=\u00a74Error while changing mob spawner.&lt;br /&gt;
mobSpawnLimit=Mob quantity limited to server limit.&lt;br /&gt;
mobSpawnTarget=\u00a74Target block must be a mob spawner.&lt;br /&gt;
mobsAvailable=\u00a76Mobs\:\u00a7r {0}&lt;br /&gt;
moneyRecievedFrom=\u00a7a{0} has been received from {1}.&lt;br /&gt;
moneySentTo=\u00a7a{0} has been sent to {1}.&lt;br /&gt;
month=month&lt;br /&gt;
months=months&lt;br /&gt;
moreThanZero=\u00a74Quantities must be greater than 0.&lt;br /&gt;
moveSpeed=\u00a76Set {0} speed to\u00a7c {1} \u00a76for \u00a7c{2}\u00a76.&lt;br /&gt;
msgFormat=\u00a76[\u00a7c{0}\u00a76 -&amp;gt; \u00a7c{1}\u00a76] \u00a7r{2}&lt;br /&gt;
multipleCharges=\u00a74You cannot apply more than one charge to this firework.&lt;br /&gt;
multiplePotionEffects=\u00a74You cannot apply more than one effect to this potion.&lt;br /&gt;
muteExempt=\u00a74You may not mute that player.&lt;br /&gt;
muteNotify=\u00a7c{0} \u00a76has muted player \u00a7c{1}\u00a76.&lt;br /&gt;
mutedPlayer=\u00a76Player\u00a7c {0} \u00a76muted.&lt;br /&gt;
mutedPlayerFor=\u00a76Player\u00a7c {0} \u00a76muted for\u00a7c {1}\u00a76.&lt;br /&gt;
mutedUserSpeaks={0} tried to speak, but is muted.&lt;br /&gt;
nearbyPlayers=\u00a76Players nearby\:\u00a7r {0}&lt;br /&gt;
negativeBalanceError=\u00a74User is not allowed to have a negative balance.&lt;br /&gt;
nickChanged=\u00a76Nickname changed.&lt;br /&gt;
nickDisplayName=\u00a74You have to enable change-displayname in Essentials config.&lt;br /&gt;
nickInUse=\u00a74That name is already in use.&lt;br /&gt;
nickNamesAlpha=\u00a74Nicknames must be alphanumeric.&lt;br /&gt;
nickNoMore=\u00a76You no longer have a nickname.&lt;br /&gt;
nickSet=\u00a76Your nickname is now \u00a7c{0}\u00a76.&lt;br /&gt;
nickTooLong=\u00a74That nickname is too long.&lt;br /&gt;
noAccessCommand=\u00a74You do not have access to that command.&lt;br /&gt;
noAccessPermission=\u00a74You do not have permission to access that \u00a7c{0}\u00a74.&lt;br /&gt;
noBreakBedrock=\u00a74You are not allowed to destroy bedrock.&lt;br /&gt;
noDestroyPermission=\u00a74You do not have permission to destroy that \u00a7c{0}\u00a74.&lt;br /&gt;
noDurability=\u00a74This item does not have a durability.&lt;br /&gt;
noGodWorldWarning=\u00a74Warning\! God mode in this world disabled.&lt;br /&gt;
noHelpFound=\u00a74No matching commands.&lt;br /&gt;
noHomeSetPlayer=\u00a76Player has not set a home.&lt;br /&gt;
noIgnored=\u00a76You are not ignoring anyone.&lt;br /&gt;
noKitPermission=\u00a74You need the \u00a7c{0}\u00a74 permission to use that kit.&lt;br /&gt;
noKits=\u00a76There are no kits available yet.&lt;br /&gt;
noMail=\u00a76You do not have any mail.&lt;br /&gt;
noMatchingPlayers=\u00a76No matching players found.&lt;br /&gt;
noMetaFirework=\u00a74You do not have permission to apply firework meta.&lt;br /&gt;
noMetaPerm=\u00a74You do not have permission to apply \u00a7c{0}\u00a74 meta to this item.&lt;br /&gt;
noNewMail=\u00a76You have no new mail.&lt;br /&gt;
noPendingRequest=\u00a74You do not have a pending request.&lt;br /&gt;
noPerm=\u00a74You do not have the \u00a7c{0}\u00a74 permission.&lt;br /&gt;
noPermToSpawnMob=\u00a74You don''t have permission to spawn this mob.&lt;br /&gt;
noPlacePermission=\u00a74You do not have permission to place a block near that sign.&lt;br /&gt;
noPotionEffectPerm=\u00a74You do not have permission to apply potion effect \u00a7c{0} \u00a74to this potion.&lt;br /&gt;
noPowerTools=\u00a76You have no power tools assigned.&lt;br /&gt;
noWarpsDefined=\u00a76No warps defined.&lt;br /&gt;
none=none&lt;br /&gt;
notAllowedToQuestion=\u00a74You are not authorized to use question.&lt;br /&gt;
notAllowedToShout=\u00a74You are not authorized to shout.&lt;br /&gt;
notEnoughExperience=\u00a74You do not have enough experience.&lt;br /&gt;
notEnoughMoney=\u00a74You do not have sufficient funds.&lt;br /&gt;
notFlying=not flying&lt;br /&gt;
notRecommendedBukkit=\u00a74* \! * Bukkit version is not the recommended build for Essentials.&lt;br /&gt;
notSupportedYet=Not supported yet.&lt;br /&gt;
nothingInHand=\u00a74You have nothing in your hand.&lt;br /&gt;
now=now&lt;br /&gt;
nuke=\u00a75May death rain upon them.&lt;br /&gt;
numberRequired=A number goes there, silly.&lt;br /&gt;
onlyDayNight=/time only supports day/night.&lt;br /&gt;
onlyPlayerSkulls=\u00a74You can only set the owner of player skulls (\u00a7c397\:3\u00a74).&lt;br /&gt;
onlyPlayers=\u00a74Only in-game players can use \u00a7c{0}\u00a74.&lt;br /&gt;
onlySunStorm=\u00a74/weather only supports sun/storm.&lt;br /&gt;
orderBalances=\u00a76Ordering balances of\u00a7c {0} \u00a76users, please wait...&lt;br /&gt;
oversizedTempban=\u00a74You may not ban a player for this period of time.&lt;br /&gt;
pTimeCurrent=\u00a7c{0}\u00a76''s time is\u00a7c {1}\u00a76.&lt;br /&gt;
pTimeCurrentFixed=\u00a7c{0}\u00a76''s time is fixed to\u00a7c {1}\u00a76.&lt;br /&gt;
pTimeNormal=\u00a7c{0}\u00a76''s time is normal and matches the server.&lt;br /&gt;
pTimeOthersPermission=\u00a74You are not authorized to set other players'' time.&lt;br /&gt;
pTimePlayers=\u00a76These players have their own time\:\u00a7r&lt;br /&gt;
pTimeReset=\u00a76Player time has been reset for\: \u00a7c{0}&lt;br /&gt;
pTimeSet=\u00a76Player time is set to \u00a7c{0}\u00a76 for\: \u00a7c{1}.&lt;br /&gt;
pTimeSetFixed=\u00a76Player time is fixed to \u00a7c{0}\u00a76 for\: \u00a7c{1}.&lt;br /&gt;
pWeatherCurrent=\u00a7c{0}\u00a76''s weather is\u00a7c {1}\u00a76.&lt;br /&gt;
pWeatherInvalidAlias=\u00a74Invalid weather type&lt;br /&gt;
pWeatherNormal=\u00a7c{0}\u00a76''s weather is normal and matches the server.&lt;br /&gt;
pWeatherOthersPermission=\u00a74You are not authorized to set other players'' weather.&lt;br /&gt;
pWeatherPlayers=\u00a76These players have their own weather\:\u00a7r&lt;br /&gt;
pWeatherReset=\u00a76Player weather has been reset for\: \u00a7c{0}&lt;br /&gt;
pWeatherSet=\u00a76Player weather is set to \u00a7c{0}\u00a76 for\: \u00a7c{1}.&lt;br /&gt;
pendingTeleportCancelled=\u00a74Pending teleportation request cancelled.&lt;br /&gt;
playerBanIpAddress=\u00a76Player\u00a7c {0} \u00a76banned IP address\u00a7c {1} \u00a76for\: \u00a7c{2}\u00a76.&lt;br /&gt;
playerBanned=\u00a76Player\u00a7c {0} \u00a76banned\u00a7c {1} \u00a76for\: \u00a7c{2}\u00a76.&lt;br /&gt;
playerInJail=\u00a74Player is already in jail\u00a7c {0}\u00a74.&lt;br /&gt;
playerJailed=\u00a76Player\u00a7c {0} \u00a76jailed.&lt;br /&gt;
playerJailedFor=\u00a76Player\u00a7c {0} \u00a76jailed for {1}.&lt;br /&gt;
playerKicked=\u00a76Player\u00a7c {0} \u00a76kicked {1} for {2}.&lt;br /&gt;
playerMuted=\u00a76You have been muted\!&lt;br /&gt;
playerMutedFor=\u00a76You have been muted for\u00a7c {0}.&lt;br /&gt;
playerNeverOnServer=\u00a74Player\u00a7c {0} \u00a74was never on this server.&lt;br /&gt;
playerNotFound=\u00a74Player not found.&lt;br /&gt;
playerUnbanIpAddress=\u00a76Player\u00a7c {0} \u00a76unbanned IP\: {1}.&lt;br /&gt;
playerUnbanned=\u00a76Player\u00a7c {0} \u00a76unbanned\u00a7c {1}.&lt;br /&gt;
playerUnmuted=\u00a76You have been unmuted.&lt;br /&gt;
pong=Pong\!&lt;br /&gt;
posPitch=\u00a76Pitch\: {0} (Head angle)&lt;br /&gt;
posX=\u00a76X\: {0} (+East &amp;lt;-&amp;gt; -West)&lt;br /&gt;
posY=\u00a76Y\: {0} (+Up &amp;lt;-&amp;gt; -Down)&lt;br /&gt;
posYaw=\u00a76Yaw\: {0} (Rotation)&lt;br /&gt;
posZ=\u00a76Z\: {0} (+South &amp;lt;-&amp;gt; -North)&lt;br /&gt;
possibleWorlds=\u00a76Possible worlds are the numbers \u00a7c0\u00a76 through \u00a7c{0}\u00a76.&lt;br /&gt;
potions=\u00a76Potions\:\u00a7r {0}\u00a76.&lt;br /&gt;
powerToolAir=\u00a74Command can''t be attached to air.&lt;br /&gt;
powerToolAlreadySet=\u00a74Command \u00a7c{0}\u00a74 is already assigned to \u00a7c{1}\u00a74.&lt;br /&gt;
powerToolAttach=\u00a7c{0}\u00a76 command assigned to {1}.&lt;br /&gt;
powerToolClearAll=\u00a76All powertool commands have been cleared.&lt;br /&gt;
powerToolList=\u00a76Item \u00a7c{1} \u00a76has the following commands\: \u00a7c{0}\u00a76.&lt;br /&gt;
powerToolListEmpty=\u00a74Item \u00a7c{0} \u00a74has no commands assigned.&lt;br /&gt;
powerToolNoSuchCommandAssigned=\u00a74Command \u00a7c{0}\u00a74 has not been assigned to \u00a7c{1}\u00a74.&lt;br /&gt;
powerToolRemove=\u00a76Command \u00a7c{0}\u00a76 removed from \u00a7c{1}\u00a76.&lt;br /&gt;
powerToolRemoveAll=\u00a76All commands removed from \u00a7c{0}\u00a76.&lt;br /&gt;
powerToolsDisabled=\u00a76All of your power tools have been disabled.&lt;br /&gt;
powerToolsEnabled=\u00a76All of your power tools have been enabled.&lt;br /&gt;
questionFormat=\u00a72[Question]\u00a7r {0}&lt;br /&gt;
readNextPage=\u00a76Type\u00a7c /{0} {1} \u00a76to read the next page.&lt;br /&gt;
recipe=\u00a76Recipe for \u00a7c{0}\u00a76 (\u00a7c{1}\u00a76 of \u00a7c{2}\u00a76)&lt;br /&gt;
recipeBadIndex=There is no recipe by that number.&lt;br /&gt;
recipeFurnace=\u00a76Smelt\: \u00a7c{0}\u00a76.&lt;br /&gt;
recipeGrid=\u00a7c{0}X \u00a76| \u00a7{1}X \u00a76| \u00a7{2}X&lt;br /&gt;
recipeGridItem=\u00a7c{0}X \u00a76is \u00a7c{1}&lt;br /&gt;
recipeMore=\u00a76Type /{0} \u00a7c{1}\u00a76 &amp;lt;number&amp;gt; to see other recipes for \u00a7c{2}\u00a76.&lt;br /&gt;
recipeNone=No recipes exist for {0}.&lt;br /&gt;
recipeNothing=nothing&lt;br /&gt;
recipeShapeless=\u00a76Combine \u00a7c{0}&lt;br /&gt;
recipeWhere=\u00a76Where\: {0}&lt;br /&gt;
removed=\u00a76Removed\u00a7c {0} \u00a76entities.&lt;br /&gt;
repair=\u00a76You have successfully repaired your\: \u00a7c{0}\u00a76.&lt;br /&gt;
repairAlreadyFixed=\u00a74This item does not need repairing.&lt;br /&gt;
repairEnchanted=\u00a74You are not allowed to repair enchanted items.&lt;br /&gt;
repairInvalidType=\u00a74This item cannot be repaired.&lt;br /&gt;
repairNone=\u00a74There were no items that needed repairing.&lt;br /&gt;
requestAccepted=\u00a76Teleport request accepted.&lt;br /&gt;
requestAcceptedFrom=\u00a7c{0} \u00a76accepted your teleport request.&lt;br /&gt;
requestDenied=\u00a76Teleport request denied.&lt;br /&gt;
requestDeniedFrom=\u00a7c{0} \u00a76denied your teleport request.&lt;br /&gt;
requestSent=\u00a76Request sent to\u00a7c {0}\u00a76.&lt;br /&gt;
requestTimedOut=\u00a74Teleport request has timed out.&lt;br /&gt;
requiredBukkit=\u00a76* \! * You need at least build {0} of CraftBukkit, download it from http\://dl.bukkit.org/downloads/craftbukkit/&lt;br /&gt;
resetBal=\u00a76Balance has been reset to \u00a7c{0} \u00a76for all online players.&lt;br /&gt;
resetBalAll=\u00a76Balance has been reset to \u00a7c{0} \u00a76for all players.&lt;br /&gt;
returnPlayerToJailError=\u00a74Error occurred when trying to return player\u00a7c {0} \u00a74to jail\: \u00a7c{1}\u00a74\!&lt;br /&gt;
runningPlayerMatch=\u00a76Running search for players matching ''\u00a7c{0}\u00a76'' (this could take a little while).&lt;br /&gt;
second=second&lt;br /&gt;
seconds=seconds&lt;br /&gt;
seenOffline=\u00a76Player\u00a7c {0} \u00a76has been \u00a74offline\u00a76 since \u00a7c{1}\u00a76.&lt;br /&gt;
seenOnline=\u00a76Player\u00a7c {0} \u00a76has been \u00a7aonline\u00a76 since \u00a7c{1}\u00a76.&lt;br /&gt;
sellBulkPermission=\u00a76You do not have permission to bulk sell.&lt;br /&gt;
sellHandPermission=\u00a76You do not have permission to hand sell.&lt;br /&gt;
serverFull=Server is full\!&lt;br /&gt;
serverTotal=\u00a76Server Total\:\u00a7c {0}&lt;br /&gt;
setBal=\u00a7aYour balance was set to {0}.&lt;br /&gt;
setBalOthers=\u00a7aYou set {0}\u00a7a''s balance to {1}.&lt;br /&gt;
setSpawner=\u00a76Changed spawner type to\u00a7c {0}\u00a76.&lt;br /&gt;
sheepMalformedColor=\u00a74Malformed color.&lt;br /&gt;
shoutFormat=\u00a76[Shout]\u00a7r {0}&lt;br /&gt;
signFormatFail=\u00a74[{0}]&lt;br /&gt;
signFormatSuccess=\u00a71[{0}]&lt;br /&gt;
signFormatTemplate=[{0}]&lt;br /&gt;
signProtectInvalidLocation=\u00a74You are not allowed to create sign here.&lt;br /&gt;
similarWarpExist=\u00a74A warp with a similar name already exists.&lt;br /&gt;
slimeMalformedSize=\u00a74Malformed size.&lt;br /&gt;
socialSpy=\u00a76SocialSpy for \u00a7c{0}\u00a76\: \u00a7c{1}&lt;br /&gt;
soloMob=\u00a74That mob likes to be alone.&lt;br /&gt;
spawnSet=\u00a76Spawn location set for group\u00a7c {0}\u00a76.&lt;br /&gt;
spawned=spawned&lt;br /&gt;
sudoExempt=\u00a74You cannot sudo \u00a7c{0}.&lt;br /&gt;
sudoRun=\u00a76Forcing\u00a7c {0} \u00a76to run\:\u00a7r /{1}&lt;br /&gt;
suicideMessage=\u00a76Goodbye cruel world...&lt;br /&gt;
suicideSuccess=\u00a76Player \u00a7c{0} \u00a76took their own life.&lt;br /&gt;
survival=survival&lt;br /&gt;
takenFromAccount=\u00a7a{0} has been taken from your account.&lt;br /&gt;
takenFromOthersAccount=\u00a7a{0} taken from {1}\u00a7a account. New balance\: {2}.&lt;br /&gt;
teleportAAll=\u00a76Teleport request sent to all players...&lt;br /&gt;
teleportAll=\u00a76Teleporting all players...&lt;br /&gt;
teleportAtoB=\u00a7c{0}\u00a76 teleported you to \u00a7c{1}\u00a76.&lt;br /&gt;
teleportDisabled=\u00a7c{0} \u00a74has teleportation disabled.&lt;br /&gt;
teleportHereRequest=\u00a7c{0}\u00a76 has requested that you teleport to them.&lt;br /&gt;
teleportNewPlayerError=\u00a74Failed to teleport new player\!&lt;br /&gt;
teleportRequest=\u00a7c{0}\u00a76 has requested to teleport to you.&lt;br /&gt;
teleportRequestTimeoutInfo=\u00a76This request will timeout after\u00a7c {0} seconds\u00a76.&lt;br /&gt;
teleportTop=\u00a76Teleporting to top.&lt;br /&gt;
teleportationCommencing=\u00a76Teleportation commencing...&lt;br /&gt;
teleportationDisabled=\u00a76Teleportation \u00a7cdisabled\u00a76.&lt;br /&gt;
teleportationDisabledFor=\u00a76Teleportation \u00a7cdisabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
teleportationEnabled=\u00a76Teleportation \u00a7cenabled\u00a76.&lt;br /&gt;
teleportationEnabledFor=\u00a76Teleportation \u00a7cenabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
teleporting=\u00a76Teleporting...&lt;br /&gt;
teleportToPlayer=\u00a76Teleporting to \u00a7c{0}\u00a76.&lt;br /&gt;
tempBanned=\u00a7cYou have been temporarily banned for {0}\:\n\u00a7r{2}&lt;br /&gt;
tempbanExempt=\u00a74You may not tempban that player.&lt;br /&gt;
thunder=\u00a76You\u00a7c {0} \u00a76thunder in your world.&lt;br /&gt;
thunderDuration=\u00a76You\u00a7c {0} \u00a76thunder in your world for\u00a7c {1} \u00a76seconds.&lt;br /&gt;
timeBeforeHeal=\u00a74Time before next heal\:\u00a7c {0}\u00a76.&lt;br /&gt;
timeBeforeTeleport=\u00a74Time before next teleport\:\u00a7c {0}\u00a76.&lt;br /&gt;
timeFormat=\u00a7c{0}\u00a76 or \u00a7c{1}\u00a76 or \u00a7c{2}\u00a76&lt;br /&gt;
timeSetPermission=\u00a74You are not authorized to set the time.&lt;br /&gt;
timeSetWorldPermission=\u00a74You are not authorized to set the time in world ''{0}''.&lt;br /&gt;
timeWorldCurrent=\u00a76The current time in\u00a7c {0} \u00a76is \u00a7c{1}\u00a76.&lt;br /&gt;
timeWorldSet=\u00a76The time was set to\u00a7c {0} \u00a76in\: \u00a7c{1}\u00a76.&lt;br /&gt;
totalWorthAll=\u00a7aSold all items and blocks for a total worth of \u00a7c{1}\u00a7a.&lt;br /&gt;
totalWorthBlocks=\u00a7aSold all blocks for a total worth of \u00a7c{1}\u00a7a.&lt;br /&gt;
tps=\u00a76Current TPS \= {0}&lt;br /&gt;
tradeSignEmpty=\u00a74The trade sign has nothing available for you.&lt;br /&gt;
tradeSignEmptyOwner=\u00a74There is nothing to collect from this trade sign.&lt;br /&gt;
treeFailure=\u00a74Tree generation failure. Try again on grass or dirt.&lt;br /&gt;
treeSpawned=\u00a76Tree spawned.&lt;br /&gt;
true=\u00a7atrue\u00a7r&lt;br /&gt;
typeTpaccept=\u00a76To teleport, type \u00a7c/tpaccept\u00a76.&lt;br /&gt;
typeTpdeny=\u00a76To deny this request, type \u00a7c/tpdeny\u00a76.&lt;br /&gt;
typeWorldName=\u00a76You can also type the name of a specific world.&lt;br /&gt;
unableToSpawnMob=\u00a74Unable to spawn mob.&lt;br /&gt;
unignorePlayer=\u00a76You are not ignoring player\u00a7c {0} \u00a76anymore.&lt;br /&gt;
unknownItemId=\u00a74Unknown item id\:\u00a7r {0}\u00a74.&lt;br /&gt;
unknownItemInList=\u00a74Unknown item {0} in {1} list.&lt;br /&gt;
unknownItemName=\u00a74Unknown item name\: {0}.&lt;br /&gt;
unlimitedItemPermission=\u00a74No permission for unlimited item \u00a7c{0}\u00a74.&lt;br /&gt;
unlimitedItems=\u00a76Unlimited items\:\u00a7r&lt;br /&gt;
unmutedPlayer=\u00a76Player\u00a7c {0} \u00a76unmuted.&lt;br /&gt;
unvanishedReload=\u00a74A reload has forced you to become visible.&lt;br /&gt;
upgradingFilesError=Error while upgrading the files.&lt;br /&gt;
uptime=\u00a76Uptime\:\u00a7c {0}&lt;br /&gt;
userAFK=\u00a77{0} \u00a75is currently AFK and may not respond.&lt;br /&gt;
userDoesNotExist=\u00a74The user\u00a7c {0} \u00a74does not exist.&lt;br /&gt;
userIsAway=\u00a77* {0} \u00a77 is now AFK.&lt;br /&gt;
userIsNotAway=\u00a77* {0} \u00a77is no longer AFK.&lt;br /&gt;
userJailed=\u00a76You have been jailed\!&lt;br /&gt;
userUnknown=\u00a74Warning\: The user ''\u00a7c{0}\u00a74'' has never joined this server.&lt;br /&gt;
userdataMoveBackError=Failed to move userdata/{0}.tmp to userdata/{1}\!&lt;br /&gt;
userdataMoveError=Failed to move userdata/{0} to userdata/{1}.tmp\!&lt;br /&gt;
usingTempFolderForTesting=Using temp folder for testing\:&lt;br /&gt;
vanished=\u00a76You are now completely invisible to normal users, and hidden from in-game commands.&lt;br /&gt;
versionMismatch=\u00a74Version mismatch\! Please update {0} to the same version.&lt;br /&gt;
versionMismatchAll=\u00a74Version mismatch\! Please update all Essentials jars to the same version.&lt;br /&gt;
voiceSilenced=\u00a76Your voice has been silenced\!&lt;br /&gt;
walking=walking&lt;br /&gt;
warpDeleteError=\u00a74Problem deleting the warp file.&lt;br /&gt;
warpList={0}&lt;br /&gt;
warpListPermission=\u00a74You do not have permission to list warps.&lt;br /&gt;
warpNotExist=\u00a74That warp does not exist.&lt;br /&gt;
warpOverwrite=\u00a74You cannot overwrite that warp.&lt;br /&gt;
warpSet=\u00a76Warp\u00a7c {0} \u00a76set.&lt;br /&gt;
warpUsePermission=\u00a74You do not have permission to use that warp.&lt;br /&gt;
warpingTo=\u00a76Warping to\u00a7c {0}\u00a76.&lt;br /&gt;
warps=\u00a76Warps\:\u00a7r {0}&lt;br /&gt;
warpsCount=\u00a76There are\u00a7c {0} \u00a76warps. Showing page \u00a7c{1} \u00a76of \u00a7c{2}\u00a76.&lt;br /&gt;
weatherStorm=\u00a76You set the weather to \u00a7cstorm\u00a76 in\u00a7c {0}\u00a76.&lt;br /&gt;
weatherStormFor=\u00a76You set the weather to \u00a7cstorm\u00a76 in\u00a7c {0} \u00a76for {1} seconds.&lt;br /&gt;
weatherSun=\u00a76You set the weather to \u00a7csun\u00a76 in\u00a7c {0}\u00a76.&lt;br /&gt;
weatherSunFor=\u00a76You set the weather to \u00a7csun\u00a76 in\u00a7c {0} \u00a76for {1} seconds.&lt;br /&gt;
whoisAFK=\u00a76 - AFK\:\u00a7r {0}&lt;br /&gt;
whoisBanned=\u00a76 - Banned\:\u00a7r {0}&lt;br /&gt;
whoisExp=\u00a76 - Exp\:\u00a7r {0} (Level {1})&lt;br /&gt;
whoisFly=\u00a76 - Fly mode\:\u00a7r {0} ({1})&lt;br /&gt;
whoisGamemode=\u00a76 - Gamemode\:\u00a7r {0}&lt;br /&gt;
whoisGeoLocation=\u00a76 - Location\:\u00a7r {0}&lt;br /&gt;
whoisGod=\u00a76 - God mode\:\u00a7r {0}&lt;br /&gt;
whoisHealth=\u00a76 - Health\:\u00a7r {0}/20&lt;br /&gt;
whoisIPAddress=\u00a76 - IP Address\:\u00a7r {0}&lt;br /&gt;
whoisJail=\u00a76 - Jail\:\u00a7r {0}&lt;br /&gt;
whoisLocation=\u00a76 - Location\:\u00a7r ({0}, {1}, {2}, {3})&lt;br /&gt;
whoisMoney=\u00a76 - Money\:\u00a7r {0}&lt;br /&gt;
whoisMuted=\u00a76 - Muted\:\u00a7r {0}&lt;br /&gt;
whoisNick=\u00a76 - Nick\:\u00a7r {0}&lt;br /&gt;
whoisOp=\u00a76 - OP\:\u00a7r {0}&lt;br /&gt;
whoisTop=\u00a76 \=\=\=\=\=\= WhoIs\:\u00a7c {0} \u00a76\=\=\=\=\=\=&lt;br /&gt;
worth=\u00a7aStack of {0} worth \u00a7c{1}\u00a7a ({2} item(s) at {3} each)&lt;br /&gt;
worthMeta=\u00a7aStack of {0} with metadata of {1} worth \u00a7c{2}\u00a7a ({3} item(s) at {4} each)&lt;br /&gt;
worthSet=\u00a76Worth value set&lt;br /&gt;
year=year&lt;br /&gt;
years=years&lt;br /&gt;
youAreHealed=\u00a76You have been healed.&lt;br /&gt;
youHaveNewMail=\u00a76You have\u00a7c {0} \u00a76messages\! Type \u00a7c/mail read\u00a76 to view your mail.&lt;br /&gt;
whoisHunger=\u00a76 - Hunger\:\u00a7r {0}/20 (+{1} saturation)&lt;br /&gt;
kitDelay=\u00a7m{0}\u00a7r&lt;br /&gt;
giveSpawnFailure=\u00a74Not enough space, \u00a7c{0} \u00a7c{1} \u00a74was lost.&lt;br /&gt;
noKitGroup=\u00a74You do not have access to this kit.&lt;br /&gt;
inventoryClearingFromAll=\u00a76Clearing the inventory of all users...&lt;br /&gt;
inventoryClearingAllItems=\u00a76Cleared all inventory items from {0}\u00a76.&lt;br /&gt;
inventoryClearingAllArmor=\u00a76Cleared all inventory items and armor from {0}\u00a76.&lt;br /&gt;
inventoryClearingAllStack=\u00a76Cleared all\u00a7c {0} \u00a76from {1}\u00a76.&lt;br /&gt;
inventoryClearingStack=\u00a76Removed\u00a7c {0} \u00a76of\u00a7c {1} \u00a76from {2}\u00a76.&lt;br /&gt;
inventoryClearFail=\u00a74Player {0} \u00a74does not have\u00a7c {1} \u00a74of\u00a7c {2}\u00a74.&lt;br /&gt;
localNoOne=&lt;br /&gt;
totalSellableAll=\u00a7aThe total worth of all sellable items and blocks is \u00a7c{1}\u00a7a.&lt;br /&gt;
totalSellableBlocks=\u00a7aThe total worth of all sellable blocks is \u00a7c{1}\u00a7a.&lt;br /&gt;
radiusTooBig=\u00a74Radius is too big\! Maximum radius is {0}.&lt;br /&gt;
isIpBanned=\u00a76IP \u00a7c{0} \u00a76is banned.&lt;br /&gt;
mobDataList=\u00a76Valid mob data\:\u00a7r {0}&lt;br /&gt;
vanish=\u00a76Vanish for {0}\u00a76\: {1}&lt;br /&gt;
noLocationFound=\u00a74No valid location found.&lt;br /&gt;
coordsKeyword={0}, {1}, {2}&lt;br /&gt;
banExemptOffline=\u00a74You may not ban offline players.&lt;br /&gt;
tempbanExemptOffline=\u00a74You may not tempban offline players.&lt;br /&gt;
mayNotJailOffline=\u00a74You may not jail offline players.&lt;br /&gt;
muteExemptOffline=\u00a74You may not mute offline players.&lt;br /&gt;
ignoreExempt=\u00a74You may not ignore that player.&lt;br /&gt;
unsafeTeleportDestination=\u00a74The teleport destination is unsafe and teleport-safety is disabled.&lt;br /&gt;
noMetaJson=JSON Metadata is not supported in this version of Bukkit.&lt;br /&gt;
maxMoney=\u00a74This transaction would exceed the balance limit for this account.&lt;br /&gt;
skullChanged=\u00a76Skull changed to \u00a7c{0}\u00a76.&lt;br /&gt;
alphaNames=\u00a74Player names can only contain letters, numbers and underscores.&lt;br /&gt;
givenSkull=\u00a76You have been given the skull of \u00a7c{0}\u00a76.&lt;br /&gt;
noPermissionSkull=\u00a74You do not have permission to modify that skull.&lt;br /&gt;
teleportInvalidLocation=Value of coordinates cannot be over 30000000&lt;br /&gt;
invalidSkull=\u00a74Please hold a player skull.&lt;br /&gt;
weatherInvalidWorld=World named {0} not found\!&lt;br /&gt;
gameModeInvalid=\u00a74You need to specify a valid player/mode.&lt;br /&gt;
mailTooLong=\u00a74Mail message too long. Try to keep it below 1000 characters.&lt;br /&gt;
mailDelay=Too many mails have been sent within the last minute. Maximum\: {0}&lt;br /&gt;
seenAccounts=\u00a76Player has also been known as\:\u00a7c {0}&lt;br /&gt;
unableToSpawnItem=\u00a74Cannot spawn \u00a7c{0}\u00a74, this is not a spawnable item.&lt;br /&gt;
itemsConverted=\u00a76Converted all items into blocks.&lt;br /&gt;
itemsNotConverted=\u00a74You have no items that can be converted into blocks.&lt;br /&gt;
mailSentTo=\u00a7c{0}\u00a76 has been sent the following mail\:&lt;br /&gt;
mailMessage={0}&lt;br /&gt;
whoisTempBanned=\u00a76 - Ban expires:\u00a7r {0}&lt;br /&gt;
playerTempBanned=\u00a76Player \u00a7c{0}\u00a76 temporarily banned \u00a7c{1}\u00a76 for \u00a7c{2}\u00a76: \u00a7c{3}\u00a76.&lt;br /&gt;
mailFormat=\u00a76[\u00a7r{0}\u00a76] \u00a7r{1}&lt;br /&gt;
cantGamemode=\u00a74You do not have permission to change to gamemode {0}&lt;br /&gt;
createKit=\u00a74/createkit &amp;lt;kitname&amp;gt; &amp;lt;delay&amp;gt;&lt;br /&gt;
createdKit=\u00a76Created kit \u00a7c{0} \u00a76with \u00a7c{1} \u00a76entries and delay \u00a7c{2}&lt;br /&gt;
spectator=spectator&lt;br /&gt;
kitContains=\u00a76Kit \u00a7c{0} \u00a76contains:&lt;br /&gt;
kitItem=\u00a76- \u00a7f{0}&lt;br /&gt;
invalidBanner=\u00a74Invalid banner syntax.&lt;br /&gt;
msgDisabled=\u00a76Receiving messages \u00a7cdisabled\u00a76.&lt;br /&gt;
msgDisabledFor=\u00a76Receiving messages \u00a7cdisabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
msgEnabled=\u00a76Receiving messages \u00a7cenabled\u00a76.&lt;br /&gt;
msgEnabledFor=\u00a76Receiving messages \u00a7cenabled \u00a76for \u00a7c{0}\u00a76.&lt;br /&gt;
msgIgnore=\u00a7c{0} \u00a74has messages disabled.&lt;br /&gt;
minimumPayAmount=\u00a7cThe minimum amount you can pay is {0}.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-01-28T17:52:23Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: Essentials&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
===注意点===&lt;br /&gt;
&lt;br /&gt;
'''ここに紹介されているファイルは、様々な設定が含まれていますが、実際にMinecraftDayサーバに載っている設定と異なります！'''&lt;br /&gt;
&lt;br /&gt;
例えばInfernalMobsの出現に関する設定は、ここに表示されているものとは違う可能性があるので、信じないで下さい。&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
** 行中に&amp;lt;code&amp;gt;&amp;amp;f&amp;lt;/code&amp;gt;とか、へんな文字が出てきます。それは、プラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;amp;lt;prefix&amp;amp;gt;&amp;lt;/code&amp;gt;といった、&amp;lt;code&amp;gt;&amp;amp;lt;&amp;amp;gt;&amp;lt;/code&amp;gt;等の記号で囲まれた文字がでてきます。これもプラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===翻訳の例===&lt;br /&gt;
&lt;br /&gt;
* 翻訳前&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fLevel &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 翻訳後&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=PhatLoot%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=866 デフォルトからの差分]&lt;br /&gt;
* [[ClearLag(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=881 デフォルトからの差分]&lt;br /&gt;
* [[Essentials(翻訳)]]&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)</id>
		<title>ClearLag(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-28T16:40:24Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==config.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
#                   ClearLag Configuration File                      #&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
# Configure to your liking, reload the config by tying: /lagg reload #&lt;br /&gt;
#                                -                                   #&lt;br /&gt;
#  Here is a helpful tutorial on this configuration setup! (Updated) #&lt;br /&gt;
# http://dev.bukkit.org/bukkit-plugins/clearlagg/pages/config-setup/ #&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
#          All possible mob names: https://goo.gl/cch8YK             #&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
settings:&lt;br /&gt;
  auto-update: true&lt;br /&gt;
  config-version: 9&lt;br /&gt;
  disable-waterlife: true&lt;br /&gt;
  keep-spawn-in-memory: true&lt;br /&gt;
  enable-api: true&lt;br /&gt;
&lt;br /&gt;
#Meters your ram usage, if it goes above 'limit', run 'commands:'&lt;br /&gt;
# -- 'ram-limit' is in MB, do not set it exactly to your max allocated ram amount&lt;br /&gt;
# -- 'interval' is how often clearlag will check your ram usage&lt;br /&gt;
# -- 'commands' lists the commands that will be ran upon hitting your ram-limit&lt;br /&gt;
ram-meter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  interval: 20&lt;br /&gt;
  ram-limit: 5000&lt;br /&gt;
  commands:&lt;br /&gt;
    - 'lagg killmobs'&lt;br /&gt;
    - 'lagg clear'&lt;br /&gt;
    - 'lagg gc'&lt;br /&gt;
&lt;br /&gt;
#This limits how fast a user can move from chunk-to-chunk and will prevent users from overloading your server&lt;br /&gt;
#I HIGHLY recommend you use this on servers with increased player-speeds/or fly enabled&lt;br /&gt;
# -- 'limit-only-fly' ONLY limit players who are currently flying&lt;br /&gt;
# -- 'chunk-to-chunk-time' is in milliseconds. It's the time users are allowed to move from one chunk&lt;br /&gt;
# -- to another.  Going faster over chunks then that number will cancel their movement&lt;br /&gt;
player-speed-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  chunk-to-chunk-time: 600&lt;br /&gt;
  limit-only-fly: false&lt;br /&gt;
&lt;br /&gt;
#Should mobs be nerfed to prevent over-breeding to reduce CPU usage (And possibly raise TPS)&lt;br /&gt;
#When mobs are stuck too close, collisions are extremely intensive putting a pretty mean load on the server&lt;br /&gt;
# -- 'max-mobs' means how many bably/adult animals are allowed within the 'check-radius'&lt;br /&gt;
# -- 'check-radius' is the radius of what clearlag will check for 'max-mobs'&lt;br /&gt;
mob-breeding-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max-mobs: 6&lt;br /&gt;
  check-radius: 15&lt;br /&gt;
&lt;br /&gt;
#Should clearlag purge logs under /logs when the server starts?&lt;br /&gt;
# -- 'days-old' means how many days old can the log be to be deleted&lt;br /&gt;
log-purger:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  days-old: 3&lt;br /&gt;
&lt;br /&gt;
#What type of entities SHOULD NOT be removed while doing /lagg area?&lt;br /&gt;
area-filter:&lt;br /&gt;
    - Itemframe&lt;br /&gt;
    - Minecart&lt;br /&gt;
    - Wolf&lt;br /&gt;
    - Villager&lt;br /&gt;
    - Horse&lt;br /&gt;
    - ARMOR_STAND&lt;br /&gt;
&lt;br /&gt;
#Should clearlag reset the config, or attempt to update your config on updates&lt;br /&gt;
# -- 'force-update' is whether or not clearlag will reset your config with a newer version&lt;br /&gt;
# -- settings this to false will make clearlag update your config rather then resetting&lt;br /&gt;
config-updater:&lt;br /&gt;
  force-update: false&lt;br /&gt;
&lt;br /&gt;
#This limits the mob egg spawners so players cannot &amp;quot;overload&amp;quot; the server with them&lt;br /&gt;
# -- 'check-radius' is the radius clearlag will check for nearby entities&lt;br /&gt;
# -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked&lt;br /&gt;
mobegg-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  check-radius: 8&lt;br /&gt;
  max-mobs: 5&lt;br /&gt;
&lt;br /&gt;
#Disable new chunk generation, or just put a cap on how many can load at once.&lt;br /&gt;
#May cause many bugs with Spigot 1.8+, not recommended!&lt;br /&gt;
# -- 'create-new-chunks' disables or enables chunk creation. false would disallow new chunks&lt;br /&gt;
# -- !UNSTABLE ON SPIGOT BUILDS!&lt;br /&gt;
chunk-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  limit: 6000&lt;br /&gt;
  create-new-chunks: true&lt;br /&gt;
&lt;br /&gt;
#This modifies the view range of entities&lt;br /&gt;
# -- Lower it is, the better your entity tick will be and the more CPU cycles you'll save&lt;br /&gt;
# -- If it's too high, expect bugs / lots of lag&lt;br /&gt;
mob-range:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  zombie: 30&lt;br /&gt;
  skeleton: 30&lt;br /&gt;
  creeper: 20&lt;br /&gt;
&lt;br /&gt;
#How long should items/Mobs be left on the ground&lt;br /&gt;
# -- live-time's go by ticks (20 ticks a second)&lt;br /&gt;
live-time:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  interval: 10&lt;br /&gt;
  mobtimer: true&lt;br /&gt;
  itemtimer: true&lt;br /&gt;
  arrowtimer: true&lt;br /&gt;
  arrowkilltime: 15&lt;br /&gt;
  moblivetime: 600&lt;br /&gt;
  itemlivetime: 240&lt;br /&gt;
&lt;br /&gt;
#This option disallows the placement of too many tnt-minecarts&lt;br /&gt;
# -- 'radius' is the radius clearlag will check for TNT-Minecarts&lt;br /&gt;
tnt-minecart:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max: 2&lt;br /&gt;
  radius: 6&lt;br /&gt;
&lt;br /&gt;
#This option reduces global dispenser fire rate&lt;br /&gt;
# -- 'time' is in milliseconds&lt;br /&gt;
dispenser-reducer:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  time: 100&lt;br /&gt;
&lt;br /&gt;
#This option reduces the explosions of mass amounts of tnt, and reduces tnt lag&lt;br /&gt;
tnt-reducer:&lt;br /&gt;
  enabled: false&lt;br /&gt;
&lt;br /&gt;
#This option reduces fire spread rate&lt;br /&gt;
# -- 'time' is in milliseconds&lt;br /&gt;
firespread-reducer:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  time: 2000&lt;br /&gt;
&lt;br /&gt;
#How many entities should one chunk be allowed to hold?&lt;br /&gt;
# -- 'entities' lists all the entities that will be counted&lt;br /&gt;
#     and possibly removed.&lt;br /&gt;
chunk-entity-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  limit: 10&lt;br /&gt;
  entities:&lt;br /&gt;
    - Squid&lt;br /&gt;
    - Zombie&lt;br /&gt;
    - Skeleton&lt;br /&gt;
    - Creeper&lt;br /&gt;
    - Chicken&lt;br /&gt;
    - Pig&lt;br /&gt;
    - Sheep&lt;br /&gt;
    - Cow&lt;br /&gt;
    - Horse&lt;br /&gt;
  # - Pig liveTime=100 &amp;lt;- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)&lt;br /&gt;
&lt;br /&gt;
#How many mobs should be allowed to spawn globally&lt;br /&gt;
# -- 'interval' is the check interval check the current spawn amounts&lt;br /&gt;
spawn-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  interval: 15&lt;br /&gt;
  mobs: 300&lt;br /&gt;
  animals: 300&lt;br /&gt;
&lt;br /&gt;
#Meters your TPS, if it goes to low, run the commands you wrote below!&lt;br /&gt;
# -- 'interval' is how often tps-meter will check the TPS&lt;br /&gt;
# -- 'tps-trigger' is at what TPS the commands will be ran at&lt;br /&gt;
# -- 'tps-recover' is at what TPS should the TPS be considered stable after 'tps-trigger' is executed&lt;br /&gt;
# -- 'commands' lists what commands will be executed when tps-tigger is reached&lt;br /&gt;
# -- 'recover-commands' lists what commands will be executed when tps-recover is reached&lt;br /&gt;
# -- 'trigger-broadcast-message' specifies which message should be broadcasted when tps-trigger runs&lt;br /&gt;
# -- 'recover-broadcast-message' specifies which message should be broadcasted when TPS recovers&lt;br /&gt;
# -- 'broadcast-enabled' defines whether or not tps-meter should broadcast&lt;br /&gt;
tps-meter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  trigger-broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;cThe server is overloaded, executing lag-perventing measures'&lt;br /&gt;
  recover-broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;aThe server is no longer overloaded!'&lt;br /&gt;
  broadcast-enabled: false&lt;br /&gt;
  interval: 15&lt;br /&gt;
  tps-trigger: 14.0&lt;br /&gt;
  tps-recover: 19.0&lt;br /&gt;
  commands:&lt;br /&gt;
    - 'lagg killmobs'&lt;br /&gt;
    - 'lagg clear'&lt;br /&gt;
    - 'lagg halt'&lt;br /&gt;
  recover-commands:&lt;br /&gt;
    - 'lagg halt'&lt;br /&gt;
&lt;br /&gt;
#This is /lagg killmobs, put what you DON'T want removed!&lt;br /&gt;
# -- 'remove-named', when FALSE entities with custom names will NOT be removed&lt;br /&gt;
# -- 'mob-filter' lists which mobs will be IGNORED during /lagg killmobs&lt;br /&gt;
kill-mobs:&lt;br /&gt;
   remove-named: false&lt;br /&gt;
   mob-filter:&lt;br /&gt;
   - Villager&lt;br /&gt;
   - Wolf&lt;br /&gt;
#  - Pig !name=&amp;quot;Test&amp;quot; &amp;lt;- This entity will filtered if the name does NOT equal &amp;quot;Test&amp;quot;&lt;br /&gt;
#  - Zombie hasName &amp;lt;- This entity will be filtered if it HAS a name&lt;br /&gt;
   - ARMOR_STAND&lt;br /&gt;
   - Horse&lt;br /&gt;
&lt;br /&gt;
#This nerfs mob-spawners (Natural and player-made)&lt;br /&gt;
#-------------------------------------------------&lt;br /&gt;
#This goes by chunks rather then spawners. This is to prevent&lt;br /&gt;
#a large buildup of mob-spawners within a small region to &amp;quot;bypass&amp;quot;&lt;br /&gt;
#your set limit. It also allows for keys to be generated more easily&lt;br /&gt;
#increasing the performance&lt;br /&gt;
# -- 'max-spawn' is the maximum mobs allowed to spawn by a mob-spawner&lt;br /&gt;
# -- 'remove-mobs-on-chunk-unload' is whether or not Clearlag should remove&lt;br /&gt;
# --  the mobs spawned by the mobspawner upon chunk unload (Highly Recommended)&lt;br /&gt;
mobspawner:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max-spawn: 4&lt;br /&gt;
  remove-mobs-on-chunk-unload: true&lt;br /&gt;
&lt;br /&gt;
#Dont use if you have CB++ or Spigot!&lt;br /&gt;
item-merger:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  radius: 6&lt;br /&gt;
&lt;br /&gt;
#Auto-removal options&lt;br /&gt;
# -- warnings works like this; time = the time warning should be given, msg = warning message at that time&lt;br /&gt;
# -- NOTE: The below 'remove' section applies to this remover!&lt;br /&gt;
# -- NOTE: Putting the interval to low will cause issues!&lt;br /&gt;
# -- NOTE: To disable &amp;quot;warnings&amp;quot;, set it to &amp;quot;warnings: []&amp;quot;&lt;br /&gt;
# -- NOTE: bukkit.broadcast.user permission will allow users to see broadcasts (If not enabled by default)&lt;br /&gt;
#&lt;br /&gt;
#        !==[ All string values MUST be inside '']==!&lt;br /&gt;
#&lt;br /&gt;
# -- 'remove-entities' lists what entities should be REMOVED on removal&lt;br /&gt;
# -- 'warnings' list warnings to be given out at specified times&lt;br /&gt;
auto-removal:&lt;br /&gt;
  enabled: true&lt;br /&gt;
  broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;a+RemoveAmount 個のアイテムを削除しました！'&lt;br /&gt;
  broadcast-removal: true&lt;br /&gt;
  autoremoval-interval: 460&lt;br /&gt;
  world-filter:&lt;br /&gt;
  # - this_world &amp;lt;-This world will be ignored during removal!&lt;br /&gt;
  boat: true&lt;br /&gt;
  falling-block: true&lt;br /&gt;
  experience-orb: true&lt;br /&gt;
  painting: false&lt;br /&gt;
  projectile: true&lt;br /&gt;
  item: true&lt;br /&gt;
  itemframe: false&lt;br /&gt;
  minecart: true&lt;br /&gt;
  primed-tnt: true&lt;br /&gt;
  item-filter:&lt;br /&gt;
  # - 264&lt;br /&gt;
  # - 444 &amp;lt;-This item-id will be ignored during removal!&lt;br /&gt;
  remove-entities:&lt;br /&gt;
  # - cow &amp;lt;- This mob-type will be REMOVED during removal!&lt;br /&gt;
  # - MINECART_MOB_SPAWNER&lt;br /&gt;
  # - Pig liveTime=100 &amp;lt;- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)&lt;br /&gt;
  # - Minecart !isMounted &amp;lt;- This entity will be REMOVED if it's NOT mounted&lt;br /&gt;
  # - Wolf !hasName &amp;lt;- This entity will be REMOVED if it doesn't have a name&lt;br /&gt;
  warnings:&lt;br /&gt;
        - 'time:400 msg:&amp;amp;4[ClearLag:警告]&amp;amp;c落ちているアイテムが &amp;amp;7+remaining &amp;amp;c秒後に消えます！'&lt;br /&gt;
        - 'time:440 msg:&amp;amp;4[ClearLag:警告]&amp;amp;c落ちているアイテムが &amp;amp;7+remaining &amp;amp;c秒後に消えます！'&lt;br /&gt;
&lt;br /&gt;
#What should be removed during /lagg clear&lt;br /&gt;
command-remove:&lt;br /&gt;
  world-filter:&lt;br /&gt;
  # - this_world &amp;lt;-This world will be ignored during removal!&lt;br /&gt;
  broadcast-removal: false&lt;br /&gt;
  boat: true&lt;br /&gt;
  falling-block: true&lt;br /&gt;
  experience-orb: true&lt;br /&gt;
  painting: false&lt;br /&gt;
  projectile: true&lt;br /&gt;
  item: true&lt;br /&gt;
  itemframe: false&lt;br /&gt;
  minecart: true&lt;br /&gt;
  primed-tnt: true&lt;br /&gt;
  item-filter:&lt;br /&gt;
  # - 222 &amp;lt;-This item-id will be ignored during removal!&lt;br /&gt;
  # - 265&lt;br /&gt;
  remove-entities:&lt;br /&gt;
  # - cow &amp;lt;- This mob-type will be REMOVED during removal!&lt;br /&gt;
  # - MINECART_MOB_SPAWNER&lt;br /&gt;
  # - Pig liveTime=100 &amp;lt;- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)&lt;br /&gt;
  # - Minecart !isMounted &amp;lt;- This entity will be REMOVED if it's NOT mounted&lt;br /&gt;
  # - Wolf !hasName &amp;lt;- This entity will be REMOVED if it doesn't have a name&lt;br /&gt;
&lt;br /&gt;
limit:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max: 1000&lt;br /&gt;
  check-interval: 60&lt;br /&gt;
  broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;aLimit reached, removed +RemoveAmount Entities!'&lt;br /&gt;
  world-filter:&lt;br /&gt;
  # - this_world &amp;lt;-This world will be ignored during removal!&lt;br /&gt;
  broadcast-removal: true&lt;br /&gt;
  boat: true&lt;br /&gt;
  falling-block: true&lt;br /&gt;
  experience-orb: true&lt;br /&gt;
  painting: false&lt;br /&gt;
  projectile: true&lt;br /&gt;
  item: true&lt;br /&gt;
  itemframe: false&lt;br /&gt;
  minecart: true&lt;br /&gt;
  primed-tnt: true&lt;br /&gt;
  item-filter:&lt;br /&gt;
  # - 264&lt;br /&gt;
  # - 232 &amp;lt;-This item-id will be ignored during removal!&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)</id>
		<title>ClearLag(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-28T02:40:48Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==config.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
#                   ClearLag Configuration File                      #&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
# Configure to your liking, reload the config by tying: /lagg reload #&lt;br /&gt;
#                                -                                   #&lt;br /&gt;
#  Here is a helpful tutorial on this configuration setup! (Updated) #&lt;br /&gt;
# http://dev.bukkit.org/bukkit-plugins/clearlagg/pages/config-setup/ #&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
#          All possible mob names: https://goo.gl/cch8YK             #&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
settings:&lt;br /&gt;
  auto-update: true&lt;br /&gt;
  config-version: 9&lt;br /&gt;
  disable-waterlife: true&lt;br /&gt;
  keep-spawn-in-memory: true&lt;br /&gt;
  enable-api: true&lt;br /&gt;
&lt;br /&gt;
#Meters your ram usage, if it goes above 'limit', run 'commands:'&lt;br /&gt;
# -- 'ram-limit' is in MB, do not set it exactly to your max allocated ram amount&lt;br /&gt;
# -- 'interval' is how often clearlag will check your ram usage&lt;br /&gt;
# -- 'commands' lists the commands that will be ran upon hitting your ram-limit&lt;br /&gt;
ram-meter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  interval: 20&lt;br /&gt;
  ram-limit: 5000&lt;br /&gt;
  commands:&lt;br /&gt;
    - 'lagg killmobs'&lt;br /&gt;
    - 'lagg clear'&lt;br /&gt;
    - 'lagg gc'&lt;br /&gt;
&lt;br /&gt;
#This limits how fast a user can move from chunk-to-chunk and will prevent users from overloading your server&lt;br /&gt;
#I HIGHLY recommend you use this on servers with increased player-speeds/or fly enabled&lt;br /&gt;
# -- 'limit-only-fly' ONLY limit players who are currently flying&lt;br /&gt;
# -- 'chunk-to-chunk-time' is in milliseconds. It's the time users are allowed to move from one chunk&lt;br /&gt;
# -- to another.  Going faster over chunks then that number will cancel their movement&lt;br /&gt;
player-speed-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  chunk-to-chunk-time: 600&lt;br /&gt;
  limit-only-fly: false&lt;br /&gt;
&lt;br /&gt;
#Should mobs be nerfed to prevent over-breeding to reduce CPU usage (And possibly raise TPS)&lt;br /&gt;
#When mobs are stuck too close, collisions are extremely intensive putting a pretty mean load on the server&lt;br /&gt;
# -- 'max-mobs' means how many bably/adult animals are allowed within the 'check-radius'&lt;br /&gt;
# -- 'check-radius' is the radius of what clearlag will check for 'max-mobs'&lt;br /&gt;
mob-breeding-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max-mobs: 6&lt;br /&gt;
  check-radius: 15&lt;br /&gt;
&lt;br /&gt;
#Should clearlag purge logs under /logs when the server starts?&lt;br /&gt;
# -- 'days-old' means how many days old can the log be to be deleted&lt;br /&gt;
log-purger:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  days-old: 3&lt;br /&gt;
&lt;br /&gt;
#What type of entities SHOULD NOT be removed while doing /lagg area?&lt;br /&gt;
area-filter:&lt;br /&gt;
    - Itemframe&lt;br /&gt;
    - Minecart&lt;br /&gt;
    - Wolf&lt;br /&gt;
    - Villager&lt;br /&gt;
    - Horse&lt;br /&gt;
    - ARMOR_STAND&lt;br /&gt;
&lt;br /&gt;
#Should clearlag reset the config, or attempt to update your config on updates&lt;br /&gt;
# -- 'force-update' is whether or not clearlag will reset your config with a newer version&lt;br /&gt;
# -- settings this to false will make clearlag update your config rather then resetting&lt;br /&gt;
config-updater:&lt;br /&gt;
  force-update: false&lt;br /&gt;
&lt;br /&gt;
#This limits the mob egg spawners so players cannot &amp;quot;overload&amp;quot; the server with them&lt;br /&gt;
# -- 'check-radius' is the radius clearlag will check for nearby entities&lt;br /&gt;
# -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked&lt;br /&gt;
mobegg-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  check-radius: 8&lt;br /&gt;
  max-mobs: 5&lt;br /&gt;
&lt;br /&gt;
#Disable new chunk generation, or just put a cap on how many can load at once.&lt;br /&gt;
#May cause many bugs with Spigot 1.8+, not recommended!&lt;br /&gt;
# -- 'create-new-chunks' disables or enables chunk creation. false would disallow new chunks&lt;br /&gt;
# -- !UNSTABLE ON SPIGOT BUILDS!&lt;br /&gt;
chunk-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  limit: 6000&lt;br /&gt;
  create-new-chunks: true&lt;br /&gt;
&lt;br /&gt;
#This modifies the view range of entities&lt;br /&gt;
# -- Lower it is, the better your entity tick will be and the more CPU cycles you'll save&lt;br /&gt;
# -- If it's too high, expect bugs / lots of lag&lt;br /&gt;
mob-range:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  zombie: 30&lt;br /&gt;
  skeleton: 30&lt;br /&gt;
  creeper: 20&lt;br /&gt;
&lt;br /&gt;
#How long should items/Mobs be left on the ground&lt;br /&gt;
# -- live-time's go by ticks (20 ticks a second)&lt;br /&gt;
live-time:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  interval: 10&lt;br /&gt;
  mobtimer: true&lt;br /&gt;
  itemtimer: true&lt;br /&gt;
  arrowtimer: true&lt;br /&gt;
  arrowkilltime: 15&lt;br /&gt;
  moblivetime: 600&lt;br /&gt;
  itemlivetime: 240&lt;br /&gt;
&lt;br /&gt;
#This option disallows the placement of too many tnt-minecarts&lt;br /&gt;
# -- 'radius' is the radius clearlag will check for TNT-Minecarts&lt;br /&gt;
tnt-minecart:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max: 2&lt;br /&gt;
  radius: 6&lt;br /&gt;
&lt;br /&gt;
#This option reduces global dispenser fire rate&lt;br /&gt;
# -- 'time' is in milliseconds&lt;br /&gt;
dispenser-reducer:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  time: 100&lt;br /&gt;
&lt;br /&gt;
#This option reduces the explosions of mass amounts of tnt, and reduces tnt lag&lt;br /&gt;
tnt-reducer:&lt;br /&gt;
  enabled: false&lt;br /&gt;
&lt;br /&gt;
#This option reduces fire spread rate&lt;br /&gt;
# -- 'time' is in milliseconds&lt;br /&gt;
firespread-reducer:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  time: 2000&lt;br /&gt;
&lt;br /&gt;
#How many entities should one chunk be allowed to hold?&lt;br /&gt;
# -- 'entities' lists all the entities that will be counted&lt;br /&gt;
#     and possibly removed.&lt;br /&gt;
chunk-entity-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  limit: 10&lt;br /&gt;
  entities:&lt;br /&gt;
    - Squid&lt;br /&gt;
    - Zombie&lt;br /&gt;
    - Skeleton&lt;br /&gt;
    - Creeper&lt;br /&gt;
    - Chicken&lt;br /&gt;
    - Pig&lt;br /&gt;
    - Sheep&lt;br /&gt;
    - Cow&lt;br /&gt;
    - Horse&lt;br /&gt;
  # - Pig liveTime=100 &amp;lt;- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)&lt;br /&gt;
&lt;br /&gt;
#How many mobs should be allowed to spawn globally&lt;br /&gt;
# -- 'interval' is the check interval check the current spawn amounts&lt;br /&gt;
spawn-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  interval: 15&lt;br /&gt;
  mobs: 300&lt;br /&gt;
  animals: 300&lt;br /&gt;
&lt;br /&gt;
#Meters your TPS, if it goes to low, run the commands you wrote below!&lt;br /&gt;
# -- 'interval' is how often tps-meter will check the TPS&lt;br /&gt;
# -- 'tps-trigger' is at what TPS the commands will be ran at&lt;br /&gt;
# -- 'tps-recover' is at what TPS should the TPS be considered stable after 'tps-trigger' is executed&lt;br /&gt;
# -- 'commands' lists what commands will be executed when tps-tigger is reached&lt;br /&gt;
# -- 'recover-commands' lists what commands will be executed when tps-recover is reached&lt;br /&gt;
# -- 'trigger-broadcast-message' specifies which message should be broadcasted when tps-trigger runs&lt;br /&gt;
# -- 'recover-broadcast-message' specifies which message should be broadcasted when TPS recovers&lt;br /&gt;
# -- 'broadcast-enabled' defines whether or not tps-meter should broadcast&lt;br /&gt;
tps-meter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  trigger-broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;cThe server is overloaded, executing lag-perventing measures'&lt;br /&gt;
  recover-broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;aThe server is no longer overloaded!'&lt;br /&gt;
  broadcast-enabled: false&lt;br /&gt;
  interval: 15&lt;br /&gt;
  tps-trigger: 14.0&lt;br /&gt;
  tps-recover: 19.0&lt;br /&gt;
  commands:&lt;br /&gt;
    - 'lagg killmobs'&lt;br /&gt;
    - 'lagg clear'&lt;br /&gt;
    - 'lagg halt'&lt;br /&gt;
  recover-commands:&lt;br /&gt;
    - 'lagg halt'&lt;br /&gt;
&lt;br /&gt;
#This is /lagg killmobs, put what you DON'T want removed!&lt;br /&gt;
# -- 'remove-named', when FALSE entities with custom names will NOT be removed&lt;br /&gt;
# -- 'mob-filter' lists which mobs will be IGNORED during /lagg killmobs&lt;br /&gt;
kill-mobs:&lt;br /&gt;
   remove-named: false&lt;br /&gt;
   mob-filter:&lt;br /&gt;
   - Villager&lt;br /&gt;
   - Wolf&lt;br /&gt;
#  - Pig !name=&amp;quot;Test&amp;quot; &amp;lt;- This entity will filtered if the name does NOT equal &amp;quot;Test&amp;quot;&lt;br /&gt;
#  - Zombie hasName &amp;lt;- This entity will be filtered if it HAS a name&lt;br /&gt;
   - ARMOR_STAND&lt;br /&gt;
   - Horse&lt;br /&gt;
&lt;br /&gt;
#This nerfs mob-spawners (Natural and player-made)&lt;br /&gt;
#-------------------------------------------------&lt;br /&gt;
#This goes by chunks rather then spawners. This is to prevent&lt;br /&gt;
#a large buildup of mob-spawners within a small region to &amp;quot;bypass&amp;quot;&lt;br /&gt;
#your set limit. It also allows for keys to be generated more easily&lt;br /&gt;
#increasing the performance&lt;br /&gt;
# -- 'max-spawn' is the maximum mobs allowed to spawn by a mob-spawner&lt;br /&gt;
# -- 'remove-mobs-on-chunk-unload' is whether or not Clearlag should remove&lt;br /&gt;
# --  the mobs spawned by the mobspawner upon chunk unload (Highly Recommended)&lt;br /&gt;
mobspawner:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max-spawn: 4&lt;br /&gt;
  remove-mobs-on-chunk-unload: true&lt;br /&gt;
&lt;br /&gt;
#Dont use if you have CB++ or Spigot!&lt;br /&gt;
item-merger:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  radius: 6&lt;br /&gt;
&lt;br /&gt;
#Auto-removal options&lt;br /&gt;
# -- warnings works like this; time = the time warning should be given, msg = warning message at that time&lt;br /&gt;
# -- NOTE: The below 'remove' section applies to this remover!&lt;br /&gt;
# -- NOTE: Putting the interval to low will cause issues!&lt;br /&gt;
# -- NOTE: To disable &amp;quot;warnings&amp;quot;, set it to &amp;quot;warnings: []&amp;quot;&lt;br /&gt;
# -- NOTE: bukkit.broadcast.user permission will allow users to see broadcasts (If not enabled by default)&lt;br /&gt;
#&lt;br /&gt;
#        !==[ All string values MUST be inside '']==!&lt;br /&gt;
#&lt;br /&gt;
# -- 'remove-entities' lists what entities should be REMOVED on removal&lt;br /&gt;
# -- 'warnings' list warnings to be given out at specified times&lt;br /&gt;
auto-removal:&lt;br /&gt;
  enabled: true&lt;br /&gt;
  broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;a+RemoveAmount 個のアイテムを削除しました！'&lt;br /&gt;
  broadcast-removal: true&lt;br /&gt;
  autoremoval-interval: 460&lt;br /&gt;
  world-filter:&lt;br /&gt;
  # - this_world &amp;lt;-This world will be ignored during removal!&lt;br /&gt;
  boat: true&lt;br /&gt;
  falling-block: true&lt;br /&gt;
  experience-orb: true&lt;br /&gt;
  painting: false&lt;br /&gt;
  projectile: true&lt;br /&gt;
  item: true&lt;br /&gt;
  itemframe: false&lt;br /&gt;
  minecart: true&lt;br /&gt;
  primed-tnt: true&lt;br /&gt;
  item-filter:&lt;br /&gt;
  # - 264&lt;br /&gt;
  # - 444 &amp;lt;-This item-id will be ignored during removal!&lt;br /&gt;
  remove-entities:&lt;br /&gt;
  # - cow &amp;lt;- This mob-type will be REMOVED during removal!&lt;br /&gt;
  # - MINECART_MOB_SPAWNER&lt;br /&gt;
  # - Pig liveTime=100 &amp;lt;- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)&lt;br /&gt;
  # - Minecart !isMounted &amp;lt;- This entity will be REMOVED if it's NOT mounted&lt;br /&gt;
  # - Wolf !hasName &amp;lt;- This entity will be REMOVED if it doesn't have a name&lt;br /&gt;
  warnings:&lt;br /&gt;
        - 'time:400 msg:&amp;amp;4[ClearLag:警告]&amp;amp;c地面のアイテムが &amp;amp;7+remaining &amp;amp;c秒後に消えます！'&lt;br /&gt;
        - 'time:440 msg:&amp;amp;4[ClearLag:警告]&amp;amp;c地面のアイテムが &amp;amp;7+remaining &amp;amp;c秒後に消えます！'&lt;br /&gt;
&lt;br /&gt;
#What should be removed during /lagg clear&lt;br /&gt;
command-remove:&lt;br /&gt;
  world-filter:&lt;br /&gt;
  # - this_world &amp;lt;-This world will be ignored during removal!&lt;br /&gt;
  broadcast-removal: false&lt;br /&gt;
  boat: true&lt;br /&gt;
  falling-block: true&lt;br /&gt;
  experience-orb: true&lt;br /&gt;
  painting: false&lt;br /&gt;
  projectile: true&lt;br /&gt;
  item: true&lt;br /&gt;
  itemframe: false&lt;br /&gt;
  minecart: true&lt;br /&gt;
  primed-tnt: true&lt;br /&gt;
  item-filter:&lt;br /&gt;
  # - 222 &amp;lt;-This item-id will be ignored during removal!&lt;br /&gt;
  # - 265&lt;br /&gt;
  remove-entities:&lt;br /&gt;
  # - cow &amp;lt;- This mob-type will be REMOVED during removal!&lt;br /&gt;
  # - MINECART_MOB_SPAWNER&lt;br /&gt;
  # - Pig liveTime=100 &amp;lt;- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)&lt;br /&gt;
  # - Minecart !isMounted &amp;lt;- This entity will be REMOVED if it's NOT mounted&lt;br /&gt;
  # - Wolf !hasName &amp;lt;- This entity will be REMOVED if it doesn't have a name&lt;br /&gt;
&lt;br /&gt;
limit:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max: 1000&lt;br /&gt;
  check-interval: 60&lt;br /&gt;
  broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;aLimit reached, removed +RemoveAmount Entities!'&lt;br /&gt;
  world-filter:&lt;br /&gt;
  # - this_world &amp;lt;-This world will be ignored during removal!&lt;br /&gt;
  broadcast-removal: true&lt;br /&gt;
  boat: true&lt;br /&gt;
  falling-block: true&lt;br /&gt;
  experience-orb: true&lt;br /&gt;
  painting: false&lt;br /&gt;
  projectile: true&lt;br /&gt;
  item: true&lt;br /&gt;
  itemframe: false&lt;br /&gt;
  minecart: true&lt;br /&gt;
  primed-tnt: true&lt;br /&gt;
  item-filter:&lt;br /&gt;
  # - 264&lt;br /&gt;
  # - 232 &amp;lt;-This item-id will be ignored during removal!&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-01-22T04:30:20Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: /* 翻訳一覧 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
===注意点===&lt;br /&gt;
&lt;br /&gt;
'''ここに紹介されているファイルは、様々な設定が含まれていますが、実際にMinecraftDayサーバに載っている設定と異なります！'''&lt;br /&gt;
&lt;br /&gt;
例えばInfernalMobsの出現に関する設定は、ここに表示されているものとは違う可能性があるので、信じないで下さい。&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
** 行中に&amp;lt;code&amp;gt;&amp;amp;f&amp;lt;/code&amp;gt;とか、へんな文字が出てきます。それは、プラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;amp;lt;prefix&amp;amp;gt;&amp;lt;/code&amp;gt;といった、&amp;lt;code&amp;gt;&amp;amp;lt;&amp;amp;gt;&amp;lt;/code&amp;gt;等の記号で囲まれた文字がでてきます。これもプラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===翻訳の例===&lt;br /&gt;
&lt;br /&gt;
* 翻訳前&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fLevel &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 翻訳後&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=PhatLoot%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=866 デフォルトからの差分]&lt;br /&gt;
* [[ClearLag(翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=881 デフォルトからの差分]&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)</id>
		<title>ClearLag(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=ClearLag(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-21T13:00:18Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: ページの作成：「   ==config.yml==  &amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1...」&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==config.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
#                   ClearLag Configuration File                      #&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
# Configure to your liking, reload the config by tying: /lagg reload #&lt;br /&gt;
#                                -                                   #&lt;br /&gt;
#  Here is a helpful tutorial on this configuration setup! (Updated) #&lt;br /&gt;
# http://dev.bukkit.org/bukkit-plugins/clearlagg/pages/config-setup/ #&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
#          All possible mob names: https://goo.gl/cch8YK             #&lt;br /&gt;
#--------------------------------------------------------------------#&lt;br /&gt;
settings:&lt;br /&gt;
  auto-update: true&lt;br /&gt;
  config-version: 9&lt;br /&gt;
  disable-waterlife: true&lt;br /&gt;
  keep-spawn-in-memory: true&lt;br /&gt;
  enable-api: true&lt;br /&gt;
&lt;br /&gt;
#Meters your ram usage, if it goes above 'limit', run 'commands:'&lt;br /&gt;
# -- 'ram-limit' is in MB, do not set it exactly to your max allocated ram amount&lt;br /&gt;
# -- 'interval' is how often clearlag will check your ram usage&lt;br /&gt;
# -- 'commands' lists the commands that will be ran upon hitting your ram-limit&lt;br /&gt;
ram-meter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  interval: 20&lt;br /&gt;
  ram-limit: 5000&lt;br /&gt;
  commands:&lt;br /&gt;
    - 'lagg killmobs'&lt;br /&gt;
    - 'lagg clear'&lt;br /&gt;
    - 'lagg gc'&lt;br /&gt;
&lt;br /&gt;
#This limits how fast a user can move from chunk-to-chunk and will prevent users from overloading your server&lt;br /&gt;
#I HIGHLY recommend you use this on servers with increased player-speeds/or fly enabled&lt;br /&gt;
# -- 'limit-only-fly' ONLY limit players who are currently flying&lt;br /&gt;
# -- 'chunk-to-chunk-time' is in milliseconds. It's the time users are allowed to move from one chunk&lt;br /&gt;
# -- to another.  Going faster over chunks then that number will cancel their movement&lt;br /&gt;
player-speed-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  chunk-to-chunk-time: 600&lt;br /&gt;
  limit-only-fly: false&lt;br /&gt;
&lt;br /&gt;
#Should mobs be nerfed to prevent over-breeding to reduce CPU usage (And possibly raise TPS)&lt;br /&gt;
#When mobs are stuck too close, collisions are extremely intensive putting a pretty mean load on the server&lt;br /&gt;
# -- 'max-mobs' means how many bably/adult animals are allowed within the 'check-radius'&lt;br /&gt;
# -- 'check-radius' is the radius of what clearlag will check for 'max-mobs'&lt;br /&gt;
mob-breeding-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max-mobs: 6&lt;br /&gt;
  check-radius: 15&lt;br /&gt;
&lt;br /&gt;
#Should clearlag purge logs under /logs when the server starts?&lt;br /&gt;
# -- 'days-old' means how many days old can the log be to be deleted&lt;br /&gt;
log-purger:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  days-old: 3&lt;br /&gt;
&lt;br /&gt;
#What type of entities SHOULD NOT be removed while doing /lagg area?&lt;br /&gt;
area-filter:&lt;br /&gt;
    - Itemframe&lt;br /&gt;
    - Minecart&lt;br /&gt;
    - Wolf&lt;br /&gt;
    - Villager&lt;br /&gt;
    - Horse&lt;br /&gt;
    - ARMOR_STAND&lt;br /&gt;
&lt;br /&gt;
#Should clearlag reset the config, or attempt to update your config on updates&lt;br /&gt;
# -- 'force-update' is whether or not clearlag will reset your config with a newer version&lt;br /&gt;
# -- settings this to false will make clearlag update your config rather then resetting&lt;br /&gt;
config-updater:&lt;br /&gt;
  force-update: false&lt;br /&gt;
&lt;br /&gt;
#This limits the mob egg spawners so players cannot &amp;quot;overload&amp;quot; the server with them&lt;br /&gt;
# -- 'check-radius' is the radius clearlag will check for nearby entities&lt;br /&gt;
# -- 'max-mobs' is how many entities may be in the radius before the spawning is blocked&lt;br /&gt;
mobegg-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  check-radius: 8&lt;br /&gt;
  max-mobs: 5&lt;br /&gt;
&lt;br /&gt;
#Disable new chunk generation, or just put a cap on how many can load at once.&lt;br /&gt;
#May cause many bugs with Spigot 1.8+, not recommended!&lt;br /&gt;
# -- 'create-new-chunks' disables or enables chunk creation. false would disallow new chunks&lt;br /&gt;
# -- !UNSTABLE ON SPIGOT BUILDS!&lt;br /&gt;
chunk-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  limit: 6000&lt;br /&gt;
  create-new-chunks: true&lt;br /&gt;
&lt;br /&gt;
#This modifies the view range of entities&lt;br /&gt;
# -- Lower it is, the better your entity tick will be and the more CPU cycles you'll save&lt;br /&gt;
# -- If it's too high, expect bugs / lots of lag&lt;br /&gt;
mob-range:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  zombie: 30&lt;br /&gt;
  skeleton: 30&lt;br /&gt;
  creeper: 20&lt;br /&gt;
&lt;br /&gt;
#How long should items/Mobs be left on the ground&lt;br /&gt;
# -- live-time's go by ticks (20 ticks a second)&lt;br /&gt;
live-time:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  interval: 10&lt;br /&gt;
  mobtimer: true&lt;br /&gt;
  itemtimer: true&lt;br /&gt;
  arrowtimer: true&lt;br /&gt;
  arrowkilltime: 15&lt;br /&gt;
  moblivetime: 600&lt;br /&gt;
  itemlivetime: 240&lt;br /&gt;
&lt;br /&gt;
#This option disallows the placement of too many tnt-minecarts&lt;br /&gt;
# -- 'radius' is the radius clearlag will check for TNT-Minecarts&lt;br /&gt;
tnt-minecart:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max: 2&lt;br /&gt;
  radius: 6&lt;br /&gt;
&lt;br /&gt;
#This option reduces global dispenser fire rate&lt;br /&gt;
# -- 'time' is in milliseconds&lt;br /&gt;
dispenser-reducer:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  time: 100&lt;br /&gt;
&lt;br /&gt;
#This option reduces the explosions of mass amounts of tnt, and reduces tnt lag&lt;br /&gt;
tnt-reducer:&lt;br /&gt;
  enabled: false&lt;br /&gt;
&lt;br /&gt;
#This option reduces fire spread rate&lt;br /&gt;
# -- 'time' is in milliseconds&lt;br /&gt;
firespread-reducer:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  time: 2000&lt;br /&gt;
&lt;br /&gt;
#How many entities should one chunk be allowed to hold?&lt;br /&gt;
# -- 'entities' lists all the entities that will be counted&lt;br /&gt;
#     and possibly removed.&lt;br /&gt;
chunk-entity-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  limit: 10&lt;br /&gt;
  entities:&lt;br /&gt;
    - Squid&lt;br /&gt;
    - Zombie&lt;br /&gt;
    - Skeleton&lt;br /&gt;
    - Creeper&lt;br /&gt;
    - Chicken&lt;br /&gt;
    - Pig&lt;br /&gt;
    - Sheep&lt;br /&gt;
    - Cow&lt;br /&gt;
    - Horse&lt;br /&gt;
  # - Pig liveTime=100 &amp;lt;- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)&lt;br /&gt;
&lt;br /&gt;
#How many mobs should be allowed to spawn globally&lt;br /&gt;
# -- 'interval' is the check interval check the current spawn amounts&lt;br /&gt;
spawn-limiter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  interval: 15&lt;br /&gt;
  mobs: 300&lt;br /&gt;
  animals: 300&lt;br /&gt;
&lt;br /&gt;
#Meters your TPS, if it goes to low, run the commands you wrote below!&lt;br /&gt;
# -- 'interval' is how often tps-meter will check the TPS&lt;br /&gt;
# -- 'tps-trigger' is at what TPS the commands will be ran at&lt;br /&gt;
# -- 'tps-recover' is at what TPS should the TPS be considered stable after 'tps-trigger' is executed&lt;br /&gt;
# -- 'commands' lists what commands will be executed when tps-tigger is reached&lt;br /&gt;
# -- 'recover-commands' lists what commands will be executed when tps-recover is reached&lt;br /&gt;
# -- 'trigger-broadcast-message' specifies which message should be broadcasted when tps-trigger runs&lt;br /&gt;
# -- 'recover-broadcast-message' specifies which message should be broadcasted when TPS recovers&lt;br /&gt;
# -- 'broadcast-enabled' defines whether or not tps-meter should broadcast&lt;br /&gt;
tps-meter:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  trigger-broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;cThe server is overloaded, executing lag-perventing measures'&lt;br /&gt;
  recover-broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;aThe server is no longer overloaded!'&lt;br /&gt;
  broadcast-enabled: false&lt;br /&gt;
  interval: 15&lt;br /&gt;
  tps-trigger: 14.0&lt;br /&gt;
  tps-recover: 19.0&lt;br /&gt;
  commands:&lt;br /&gt;
    - 'lagg killmobs'&lt;br /&gt;
    - 'lagg clear'&lt;br /&gt;
    - 'lagg halt'&lt;br /&gt;
  recover-commands:&lt;br /&gt;
    - 'lagg halt'&lt;br /&gt;
&lt;br /&gt;
#This is /lagg killmobs, put what you DON'T want removed!&lt;br /&gt;
# -- 'remove-named', when FALSE entities with custom names will NOT be removed&lt;br /&gt;
# -- 'mob-filter' lists which mobs will be IGNORED during /lagg killmobs&lt;br /&gt;
kill-mobs:&lt;br /&gt;
   remove-named: false&lt;br /&gt;
   mob-filter:&lt;br /&gt;
   - Villager&lt;br /&gt;
   - Wolf&lt;br /&gt;
#  - Pig !name=&amp;quot;Test&amp;quot; &amp;lt;- This entity will filtered if the name does NOT equal &amp;quot;Test&amp;quot;&lt;br /&gt;
#  - Zombie hasName &amp;lt;- This entity will be filtered if it HAS a name&lt;br /&gt;
   - ARMOR_STAND&lt;br /&gt;
   - Horse&lt;br /&gt;
&lt;br /&gt;
#This nerfs mob-spawners (Natural and player-made)&lt;br /&gt;
#-------------------------------------------------&lt;br /&gt;
#This goes by chunks rather then spawners. This is to prevent&lt;br /&gt;
#a large buildup of mob-spawners within a small region to &amp;quot;bypass&amp;quot;&lt;br /&gt;
#your set limit. It also allows for keys to be generated more easily&lt;br /&gt;
#increasing the performance&lt;br /&gt;
# -- 'max-spawn' is the maximum mobs allowed to spawn by a mob-spawner&lt;br /&gt;
# -- 'remove-mobs-on-chunk-unload' is whether or not Clearlag should remove&lt;br /&gt;
# --  the mobs spawned by the mobspawner upon chunk unload (Highly Recommended)&lt;br /&gt;
mobspawner:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max-spawn: 4&lt;br /&gt;
  remove-mobs-on-chunk-unload: true&lt;br /&gt;
&lt;br /&gt;
#Dont use if you have CB++ or Spigot!&lt;br /&gt;
item-merger:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  radius: 6&lt;br /&gt;
&lt;br /&gt;
#Auto-removal options&lt;br /&gt;
# -- warnings works like this; time = the time warning should be given, msg = warning message at that time&lt;br /&gt;
# -- NOTE: The below 'remove' section applies to this remover!&lt;br /&gt;
# -- NOTE: Putting the interval to low will cause issues!&lt;br /&gt;
# -- NOTE: To disable &amp;quot;warnings&amp;quot;, set it to &amp;quot;warnings: []&amp;quot;&lt;br /&gt;
# -- NOTE: bukkit.broadcast.user permission will allow users to see broadcasts (If not enabled by default)&lt;br /&gt;
#&lt;br /&gt;
#        !==[ All string values MUST be inside '']==!&lt;br /&gt;
#&lt;br /&gt;
# -- 'remove-entities' lists what entities should be REMOVED on removal&lt;br /&gt;
# -- 'warnings' list warnings to be given out at specified times&lt;br /&gt;
auto-removal:&lt;br /&gt;
  enabled: true&lt;br /&gt;
  broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;aRemoved +RemoveAmount Entities!'&lt;br /&gt;
  broadcast-removal: true&lt;br /&gt;
  autoremoval-interval: 460&lt;br /&gt;
  world-filter:&lt;br /&gt;
  # - this_world &amp;lt;-This world will be ignored during removal!&lt;br /&gt;
  boat: true&lt;br /&gt;
  falling-block: true&lt;br /&gt;
  experience-orb: true&lt;br /&gt;
  painting: false&lt;br /&gt;
  projectile: true&lt;br /&gt;
  item: true&lt;br /&gt;
  itemframe: false&lt;br /&gt;
  minecart: true&lt;br /&gt;
  primed-tnt: true&lt;br /&gt;
  item-filter:&lt;br /&gt;
  # - 264&lt;br /&gt;
  # - 444 &amp;lt;-This item-id will be ignored during removal!&lt;br /&gt;
  remove-entities:&lt;br /&gt;
  # - cow &amp;lt;- This mob-type will be REMOVED during removal!&lt;br /&gt;
  # - MINECART_MOB_SPAWNER&lt;br /&gt;
  # - Pig liveTime=100 &amp;lt;- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)&lt;br /&gt;
  # - Minecart !isMounted &amp;lt;- This entity will be REMOVED if it's NOT mounted&lt;br /&gt;
  # - Wolf !hasName &amp;lt;- This entity will be REMOVED if it doesn't have a name&lt;br /&gt;
  warnings:&lt;br /&gt;
        - 'time:400 msg:&amp;amp;4[ClearLag] &amp;amp;cWarning Ground items will be removed in &amp;amp;7+remaining &amp;amp;cseconds!'&lt;br /&gt;
        - 'time:440 msg:&amp;amp;4[ClearLag] &amp;amp;cWarning Ground items will be removed in &amp;amp;7+remaining &amp;amp;cseconds!'&lt;br /&gt;
&lt;br /&gt;
#What should be removed during /lagg clear&lt;br /&gt;
command-remove:&lt;br /&gt;
  world-filter:&lt;br /&gt;
  # - this_world &amp;lt;-This world will be ignored during removal!&lt;br /&gt;
  broadcast-removal: false&lt;br /&gt;
  boat: true&lt;br /&gt;
  falling-block: true&lt;br /&gt;
  experience-orb: true&lt;br /&gt;
  painting: false&lt;br /&gt;
  projectile: true&lt;br /&gt;
  item: true&lt;br /&gt;
  itemframe: false&lt;br /&gt;
  minecart: true&lt;br /&gt;
  primed-tnt: true&lt;br /&gt;
  item-filter:&lt;br /&gt;
  # - 222 &amp;lt;-This item-id will be ignored during removal!&lt;br /&gt;
  # - 265&lt;br /&gt;
  remove-entities:&lt;br /&gt;
  # - cow &amp;lt;- This mob-type will be REMOVED during removal!&lt;br /&gt;
  # - MINECART_MOB_SPAWNER&lt;br /&gt;
  # - Pig liveTime=100 &amp;lt;- This mob will be REMOVED if it's been alive for 100 ticks (5 seconds)&lt;br /&gt;
  # - Minecart !isMounted &amp;lt;- This entity will be REMOVED if it's NOT mounted&lt;br /&gt;
  # - Wolf !hasName &amp;lt;- This entity will be REMOVED if it doesn't have a name&lt;br /&gt;
&lt;br /&gt;
limit:&lt;br /&gt;
  enabled: false&lt;br /&gt;
  max: 1000&lt;br /&gt;
  check-interval: 60&lt;br /&gt;
  broadcast-message: '&amp;amp;6[ClearLag] &amp;amp;aLimit reached, removed +RemoveAmount Entities!'&lt;br /&gt;
  world-filter:&lt;br /&gt;
  # - this_world &amp;lt;-This world will be ignored during removal!&lt;br /&gt;
  broadcast-removal: true&lt;br /&gt;
  boat: true&lt;br /&gt;
  falling-block: true&lt;br /&gt;
  experience-orb: true&lt;br /&gt;
  painting: false&lt;br /&gt;
  projectile: true&lt;br /&gt;
  item: true&lt;br /&gt;
  itemframe: false&lt;br /&gt;
  minecart: true&lt;br /&gt;
  primed-tnt: true&lt;br /&gt;
  item-filter:&lt;br /&gt;
  # - 264&lt;br /&gt;
  # - 232 &amp;lt;-This item-id will be ignored during removal!&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-01-21T12:58:09Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: ClearLag追加&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
===注意点===&lt;br /&gt;
&lt;br /&gt;
'''ここに紹介されているファイルは、様々な設定が含まれていますが、実際にMinecraftDayサーバに載っている設定と異なります！'''&lt;br /&gt;
&lt;br /&gt;
例えばInfernalMobsの出現に関する設定は、ここに表示されているものとは違う可能性があるので、信じないで下さい。&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
** 行中に&amp;lt;code&amp;gt;&amp;amp;f&amp;lt;/code&amp;gt;とか、へんな文字が出てきます。それは、プラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;amp;lt;prefix&amp;amp;gt;&amp;lt;/code&amp;gt;といった、&amp;lt;code&amp;gt;&amp;amp;lt;&amp;amp;gt;&amp;lt;/code&amp;gt;等の記号で囲まれた文字がでてきます。これもプラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===翻訳の例===&lt;br /&gt;
&lt;br /&gt;
* 翻訳前&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fLevel &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 翻訳後&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;br /&gt;
* [[ClearLag(翻訳)]]&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-01-21T12:51:21Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
===注意点===&lt;br /&gt;
&lt;br /&gt;
'''ここに紹介されているファイルは、様々な設定が含まれていますが、実際にMinecraftDayサーバに載っている設定と異なります！'''&lt;br /&gt;
&lt;br /&gt;
例えばInfernalMobsの出現に関する設定は、ここに表示されているものとは違う可能性があるので、信じないで下さい。&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
** 行中に&amp;lt;code&amp;gt;&amp;amp;f&amp;lt;/code&amp;gt;とか、へんな文字が出てきます。それは、プラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;amp;lt;prefix&amp;amp;gt;&amp;lt;/code&amp;gt;といった、&amp;lt;code&amp;gt;&amp;amp;lt;&amp;amp;gt;&amp;lt;/code&amp;gt;等の記号で囲まれた文字がでてきます。これもプラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===翻訳の例===&lt;br /&gt;
&lt;br /&gt;
* 翻訳前&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fLevel &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 翻訳後&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=PhatLoot(%E7%BF%BB%E8%A8%B3)</id>
		<title>PhatLoot(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=PhatLoot(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-21T11:42:03Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 一部マージ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
Messages:&lt;br /&gt;
     Permission: '&amp;amp;4あなたにはこれを実行する権限はありません。'&lt;br /&gt;
     ExperienceLooted: '&amp;amp;5You gained &amp;amp;6&amp;lt;amount&amp;gt;&amp;amp;5 experience from looting the chest.'あなたはそのチェストから物を盗みました。（？）&lt;br /&gt;
     MoneyLooted: '&amp;amp;5You looted &amp;amp;6&amp;lt;amount&amp;gt;&amp;amp;5 from the chest.'あなたはそのチェストから物を盗みました。&lt;br /&gt;
     MoneyCharged: '&amp;amp;5You have been charged &amp;amp;6&amp;lt;amount&amp;gt;&amp;amp;5 to loot the chest.'あなたはそのチェストから物を盗み、告発されています！&lt;br /&gt;
     InsufficientFunds: '&amp;amp;4You must have &amp;amp;6&amp;lt;amount&amp;gt;&amp;amp;4 to loot the chest.'あなたがそのチェストから物を盗んだに違いありません！&lt;br /&gt;
     AutoLoot: '&amp;amp;5You looted &amp;amp;6&amp;lt;item&amp;gt;&amp;amp;5 from the chest.'あなたはそのチェストから物を盗みました。&lt;br /&gt;
     Overflow: '&amp;amp;5The Chest is overflowing with loot!'そのチェストは不正利益で溢れています！&lt;br /&gt;
     ChestTimeRemaining: '&amp;amp;4あなたは多くの利益を得るためには&amp;amp;6&amp;lt;time&amp;gt;&amp;amp;4待たなければなりません！'&lt;br /&gt;
     EmptyChestTimeRemaining: '&amp;amp;4あなたは多くの利益を得るためには&amp;amp;6&amp;lt;time&amp;gt;&amp;amp;4待たなければなりません！'&lt;br /&gt;
     CommandTimeRemaining: '&amp;amp;4あなたは多くの利益を得るためには&amp;amp;6&amp;lt;time&amp;gt;&amp;amp;4待たなければなりません！'&lt;br /&gt;
     DispenserTimeRemaining: ''&lt;br /&gt;
     MobTimeRemaining: '&amp;amp;4あなたは多くの利益を得るためには&amp;amp;6&amp;lt;time&amp;gt;&amp;amp;4待たなければなりません！'&lt;br /&gt;
     MobDroppedMoney: '&amp;amp;5You loot &amp;amp;6&amp;lt;amount&amp;gt;.'&lt;br /&gt;
     MobDroppedItem: ''&lt;br /&gt;
     MobDroppedExperience: ''&lt;br /&gt;
     LootMessage: ''&lt;br /&gt;
     LootBroadcast: ''&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-01-21T10:42:34Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
** 行中に&amp;lt;code&amp;gt;&amp;amp;f&amp;lt;/code&amp;gt;とか、へんな文字が出てきます。それは、プラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;amp;lt;prefix&amp;amp;gt;&amp;lt;/code&amp;gt;といった、&amp;lt;code&amp;gt;&amp;amp;lt;&amp;amp;gt;&amp;lt;/code&amp;gt;等の記号で囲まれた文字がでてきます。これもプラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===翻訳の例===&lt;br /&gt;
&lt;br /&gt;
* 翻訳前&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fLevel &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 翻訳後&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-01-21T10:42:04Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 注意書き追加&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
** 行中に&amp;lt;code&amp;gt;&amp;amp;f&amp;lt;/code&amp;gt;とか、へんな文字が出てきます。それは、プラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
** &amp;lt;code&amp;gt;&amp;amp;lt;prefix&amp;amp;gt;&amp;lt;/code&amp;gt;といった、&amp;lt;code&amp;gt;&amp;amp;lt;&amp;amp;gt;&amp;lt;/code&amp;gt;等の記号がでてきます。これもプラグイン側が使用するので、そのままにしておいて下さい。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===翻訳の例===&lt;br /&gt;
&lt;br /&gt;
* 翻訳前&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fLevel &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 翻訳後&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-01-21T09:24:31Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 翻訳の決まり修正&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
* ymlファイルを編集する時のきまり&lt;br /&gt;
** 各行の先頭にある&amp;lt;code&amp;gt;#&amp;lt;/code&amp;gt;は、コメントを表します。その行の英語を編集する必要はありません。&lt;br /&gt;
** コメント以外の行は、&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;が必ずあると思います。この行の右側のみを修正してください。&lt;br /&gt;
&lt;br /&gt;
＜執筆中＞&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;br /&gt;
* [[PhatLoot(翻訳)]]&lt;br /&gt;
** トレジャーチェストプラグイン&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=PhatLoot(%E7%BF%BB%E8%A8%B3)</id>
		<title>PhatLoot(翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=PhatLoot(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-21T09:20:43Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 前後にidの要素を付けた&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
Messages:&lt;br /&gt;
     Permission: '&amp;amp;4You do not have permission to do that.'&lt;br /&gt;
     ExperienceLooted: '&amp;amp;5You gained &amp;amp;6&amp;lt;amount&amp;gt;&amp;amp;5 experience from looting the chest.'&lt;br /&gt;
     MoneyLooted: '&amp;amp;5You looted &amp;amp;6&amp;lt;amount&amp;gt;&amp;amp;5 from the chest.'&lt;br /&gt;
     MoneyCharged: '&amp;amp;5You have been charged &amp;amp;6&amp;lt;amount&amp;gt;&amp;amp;5 to loot the chest.'&lt;br /&gt;
     InsufficientFunds: '&amp;amp;4You must have &amp;amp;6&amp;lt;amount&amp;gt;&amp;amp;4 to loot the chest.'&lt;br /&gt;
     AutoLoot: '&amp;amp;5You looted &amp;amp;6&amp;lt;item&amp;gt;&amp;amp;5 from the chest.'&lt;br /&gt;
     Overflow: '&amp;amp;5The Chest is overflowing with loot!'&lt;br /&gt;
     ChestTimeRemaining: '&amp;amp;4You must wait &amp;amp;6&amp;lt;time&amp;gt;&amp;amp;4 to receive more loot!'&lt;br /&gt;
     EmptyChestTimeRemaining: '&amp;amp;4You must wait &amp;amp;6&amp;lt;time&amp;gt;&amp;amp;4 to receive more loot!'&lt;br /&gt;
     CommandTimeRemaining: '&amp;amp;4You must wait &amp;amp;6&amp;lt;time&amp;gt;&amp;amp;4 to receive more loot!'&lt;br /&gt;
     DispenserTimeRemaining: ''&lt;br /&gt;
     MobTimeRemaining: '&amp;amp;4You must wait &amp;amp;6&amp;lt;time&amp;gt;&amp;amp;4 to receive more loot!'&lt;br /&gt;
     MobDroppedMoney: '&amp;amp;5You loot &amp;amp;6&amp;lt;amount&amp;gt;.'&lt;br /&gt;
     MobDroppedItem: ''&lt;br /&gt;
     MobDroppedExperience: ''&lt;br /&gt;
     LootMessage: ''&lt;br /&gt;
     LootBroadcast: ''&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)</id>
		<title>Infernal Mobs (翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-21T09:14:57Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: Fixed file to well-known&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==config.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
configVersion: &amp;quot;1.10&amp;quot;&lt;br /&gt;
#Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)&lt;br /&gt;
#Enabledworlds are the worlds that infernal mobs can spawn in.&lt;br /&gt;
#Enabledmobs are the mobs that can become infernal.&lt;br /&gt;
#Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)&lt;br /&gt;
#Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).&lt;br /&gt;
#nameTagsLevel is the visibility level of the name tags, 0 = no tag, &lt;br /&gt;
#1 = tag shown when your looking at the mob, 2 = tag always shown.&lt;br /&gt;
#Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.&lt;br /&gt;
#If you want to enable the boss bar you must have BarAPI on your server.&lt;br /&gt;
#nameTagsName and bossBarsName have these special tags: &amp;lt;mobLevel&amp;gt; = the amount of powers the boss has.&lt;br /&gt;
#&amp;lt;abilities&amp;gt; = A list of about 3-5 (whatever can fit) names of abilities the boss has.&lt;br /&gt;
#&amp;lt;mobName&amp;gt; = Name of the mob, so if the mob is a creeper the mobName will be &amp;quot;Creeper&amp;quot;.&lt;br /&gt;
chance: 100&lt;br /&gt;
#mobChances:&lt;br /&gt;
#  Ghast: 150&lt;br /&gt;
#levelChance:&lt;br /&gt;
#  '3': 1&lt;br /&gt;
#  '4': 1&lt;br /&gt;
#  '5': 1&lt;br /&gt;
#  '6': 1&lt;br /&gt;
#  '7': 1&lt;br /&gt;
namePrefix: '&amp;amp;fInfernal'&lt;br /&gt;
#levelPrefixs:&lt;br /&gt;
#  '3': '&amp;amp;fMad'&lt;br /&gt;
#  '4': '&amp;amp;fRabid'&lt;br /&gt;
#  '5': '&amp;amp;fGiant'&lt;br /&gt;
#  '6': '&amp;amp;fKing'&lt;br /&gt;
#  '7': '&amp;amp;fInfernal'&lt;br /&gt;
nameTagsLevel: 1&lt;br /&gt;
nameTagsName: '&amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
enableBossBar: true&lt;br /&gt;
bossBarSettings:&lt;br /&gt;
  defaultColor: &amp;quot;PINK&amp;quot;&lt;br /&gt;
  defaultStyle: &amp;quot;SOLID&amp;quot;&lt;br /&gt;
#  perMob:&lt;br /&gt;
#    PigZombie:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#    Ghast:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_12&amp;quot;&lt;br /&gt;
#    WitherSkeleton:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_20&amp;quot;&lt;br /&gt;
#    Blaze:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_10&amp;quot;&lt;br /&gt;
#    Creeper:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#  perLevel:&lt;br /&gt;
#    5:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
enableScoreBoard: false&lt;br /&gt;
showHealthOnScoreBoard: true&lt;br /&gt;
effectAllPlayerAttacks: true&lt;br /&gt;
enableParticles: true&lt;br /&gt;
enableDeathMessages: false&lt;br /&gt;
deathMessages:&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;chas killed an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas slain by player&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;cowned an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas beheaded by player&amp;amp;c''s weapon!'&lt;br /&gt;
- '&amp;amp;cplayer&amp;amp;c''s weapon &amp;amp;ckilled an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas killed by player &amp;amp;cusing a weapon&amp;amp;c!'&lt;br /&gt;
enableSpawnMessages: false&lt;br /&gt;
spawnMessageRadius: 64&lt;br /&gt;
spawnMessages:&lt;br /&gt;
- '&amp;amp;cAn Infernal mob has spawned near you!'&lt;br /&gt;
- '&amp;amp;cWatch out!'&lt;br /&gt;
- '&amp;amp;cYou hear a faint scream...'&lt;br /&gt;
- '&amp;amp;cSomething is coming...'&lt;br /&gt;
- '&amp;amp;cYou hear a mob nearby...'&lt;br /&gt;
enabledworlds:&lt;br /&gt;
- &amp;lt;all&amp;gt;&lt;br /&gt;
enabledmobs:&lt;br /&gt;
#- Chicken&lt;br /&gt;
- PigZombie&lt;br /&gt;
- Spider&lt;br /&gt;
- CaveSpider&lt;br /&gt;
- Creeper&lt;br /&gt;
- Witch&lt;br /&gt;
- Enderman&lt;br /&gt;
#- Pig&lt;br /&gt;
- Slime&lt;br /&gt;
- LavaSlime&lt;br /&gt;
#- Wolf&lt;br /&gt;
- Ghast&lt;br /&gt;
- Giant&lt;br /&gt;
- SilverFish&lt;br /&gt;
- Blaze&lt;br /&gt;
#- Squid&lt;br /&gt;
- Rabbit&lt;br /&gt;
- Shulker&lt;br /&gt;
- Guardian&lt;br /&gt;
- Endermite&lt;br /&gt;
- PolarBear&lt;br /&gt;
- Zombie&lt;br /&gt;
- Husk&lt;br /&gt;
- Skeleton&lt;br /&gt;
- WitherSkeleton&lt;br /&gt;
- Stray&lt;br /&gt;
enabledCharmSlots:&lt;br /&gt;
- 0&lt;br /&gt;
- 1&lt;br /&gt;
- 2&lt;br /&gt;
- 3&lt;br /&gt;
- 4&lt;br /&gt;
- 5&lt;br /&gt;
- 6&lt;br /&gt;
- 7&lt;br /&gt;
- 8&lt;br /&gt;
- 36&lt;br /&gt;
poisonous: true&lt;br /&gt;
armoured: true&lt;br /&gt;
blinding: true&lt;br /&gt;
withering: true&lt;br /&gt;
tosser: true&lt;br /&gt;
thief: true&lt;br /&gt;
quicksand: true&lt;br /&gt;
bullwark: true&lt;br /&gt;
rust: true&lt;br /&gt;
sapper: true&lt;br /&gt;
1up: true&lt;br /&gt;
cloaked: true&lt;br /&gt;
ender: true&lt;br /&gt;
ghastly: true&lt;br /&gt;
lifesteal: true&lt;br /&gt;
sprint: true&lt;br /&gt;
storm: true&lt;br /&gt;
webber: true&lt;br /&gt;
vengeance: true&lt;br /&gt;
weakness: true&lt;br /&gt;
berserk: true&lt;br /&gt;
explode: true&lt;br /&gt;
potions: true&lt;br /&gt;
mama: true&lt;br /&gt;
molten: true&lt;br /&gt;
archer: true&lt;br /&gt;
necromancer: true&lt;br /&gt;
firework: true&lt;br /&gt;
gravity: true&lt;br /&gt;
flying: true&lt;br /&gt;
mounted: true&lt;br /&gt;
morph: true&lt;br /&gt;
ghost: true&lt;br /&gt;
confusing: true&lt;br /&gt;
mamaSpawnAmount: 3&lt;br /&gt;
vengeanceDamage: 6&lt;br /&gt;
berserkDamage: 3&lt;br /&gt;
moltenBurnLength: 5&lt;br /&gt;
gravityLevitateLength: 6&lt;br /&gt;
horseMountsHaveSaddles: true&lt;br /&gt;
armouredMountsHaveArmour: true&lt;br /&gt;
fireworkColour:&lt;br /&gt;
  red: 255&lt;br /&gt;
  green: 10&lt;br /&gt;
  blue: 10&lt;br /&gt;
enabledSpawnReasons:&lt;br /&gt;
- BREEDING&lt;br /&gt;
#- BUILD_IRONGOLEM&lt;br /&gt;
#- BUILD_SNOWMAN&lt;br /&gt;
- BUILD_WITHER&lt;br /&gt;
- CHUNK_GEN&lt;br /&gt;
#- CURED&lt;br /&gt;
- CUSTOM&lt;br /&gt;
- DEFAULT&lt;br /&gt;
#- DISPENSE_EGG&lt;br /&gt;
#- EGG&lt;br /&gt;
- INFECTION&lt;br /&gt;
#- JOCKEY&lt;br /&gt;
- LIGHTNING&lt;br /&gt;
#- MOUNT&lt;br /&gt;
- NATURAL&lt;br /&gt;
- NETHER_PORTAL&lt;br /&gt;
- OCELOT_BABY&lt;br /&gt;
- REINFORCEMENTS&lt;br /&gt;
- SILVERFISH_BLOCK&lt;br /&gt;
- SLIME_SPLIT&lt;br /&gt;
#- SPAWNER&lt;br /&gt;
#- SPAWNER_EGG&lt;br /&gt;
#- TRAP&lt;br /&gt;
#- VILLAGE_DEFENSE&lt;br /&gt;
- VILLAGE_INVASION&lt;br /&gt;
mobParticles:&lt;br /&gt;
- lavaSpark:1:10&lt;br /&gt;
mountFate: nothing&lt;br /&gt;
enabledMounts:&lt;br /&gt;
- Spider&lt;br /&gt;
- MushroomCow&lt;br /&gt;
- Cow&lt;br /&gt;
- &amp;quot;Sheep:BLACK&amp;quot;&lt;br /&gt;
- Pig&lt;br /&gt;
- &amp;quot;EntityHorse:SKELETON_HORSE&amp;quot;&lt;br /&gt;
- &amp;quot;EntityHorse:UNDEAD_HORSE&amp;quot;&lt;br /&gt;
- Slime&lt;br /&gt;
- Ghast&lt;br /&gt;
- PolarBear&lt;br /&gt;
enabledRiders:&lt;br /&gt;
- PigZombie&lt;br /&gt;
- Skeleton&lt;br /&gt;
- Zombie&lt;br /&gt;
- Witch&lt;br /&gt;
- Creeper&lt;br /&gt;
- SnowMan&lt;br /&gt;
- Blaze&lt;br /&gt;
- Enderman&lt;br /&gt;
- WitherSkeleton&lt;br /&gt;
disabledBabyMobs:&lt;br /&gt;
- Wolf&lt;br /&gt;
- MushroomCow&lt;br /&gt;
- Cow&lt;br /&gt;
- Sheep&lt;br /&gt;
- Pig&lt;br /&gt;
- Chicken&lt;br /&gt;
- Ozelot&lt;br /&gt;
- EntityHorse&lt;br /&gt;
#The min/max amount of powers that a mob will get.&lt;br /&gt;
#NOTE: the amount of enabled powers must not be less than the maxpowers.&lt;br /&gt;
#healthMultiplier is what number the infernal mobs health will be multiplied by.&lt;br /&gt;
#If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.&lt;br /&gt;
#dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)&lt;br /&gt;
#xpMultiplier is what the normal xp a mob drops will be multiplied by.&lt;br /&gt;
#healthByDistance makes mobs HP go up as you go further from the world spawn.&lt;br /&gt;
#Every addDistance blocks the mobs will get healthToAdd times how far they are HP.&lt;br /&gt;
minpowers: 3&lt;br /&gt;
maxpowers: 7&lt;br /&gt;
healthMultiplier: 4&lt;br /&gt;
healthByPower: false&lt;br /&gt;
healthByDistance: false&lt;br /&gt;
powerByDistance: false&lt;br /&gt;
healthToAdd: 5&lt;br /&gt;
powerToAdd: 1&lt;br /&gt;
xpMultiplier: 8&lt;br /&gt;
addDistance: 200&lt;br /&gt;
enableDrops: true&lt;br /&gt;
dropChance: 1&lt;br /&gt;
enableFarmingDrops: false&lt;br /&gt;
naturalSpawnHeight: 0&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==loot.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;loot_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#Potions are applied to players who have all the required items every 10 seconds.&lt;br /&gt;
#The potion lasts for 10 seconds so you get the effect as long as you have the items.&lt;br /&gt;
#The required items must be ether in the hotbar or the armour bar.&lt;br /&gt;
potionEffects:&lt;br /&gt;
    1:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;colouredDust:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 7&lt;br /&gt;
    2:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 8&lt;br /&gt;
    3:&lt;br /&gt;
      potion: &amp;quot;SPEED&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 58&lt;br /&gt;
    4:&lt;br /&gt;
      potion: &amp;quot;ABSORPTION&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 71&lt;br /&gt;
        - 72&lt;br /&gt;
        - 73&lt;br /&gt;
        - 74&lt;br /&gt;
    5:&lt;br /&gt;
      potion: &amp;quot;SLOW_DIGGING&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 14&lt;br /&gt;
    6:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 13&lt;br /&gt;
    7:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 26&lt;br /&gt;
        - 27&lt;br /&gt;
        - 28&lt;br /&gt;
        - 29&lt;br /&gt;
    8:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 6&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 30&lt;br /&gt;
        - 31&lt;br /&gt;
        - 32&lt;br /&gt;
        - 33&lt;br /&gt;
    9:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;flame:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 61&lt;br /&gt;
    10:&lt;br /&gt;
      potion: &amp;quot;SATURATION&amp;quot;&lt;br /&gt;
      level: 5&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 75&lt;br /&gt;
    11:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 40&lt;br /&gt;
    12:&lt;br /&gt;
      potion: &amp;quot;POISON&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 76&lt;br /&gt;
    13:&lt;br /&gt;
      potion: &amp;quot;HEAL&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: self&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 77&lt;br /&gt;
    14:&lt;br /&gt;
      potion: &amp;quot;JUMP&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 78&lt;br /&gt;
    15:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 79&lt;br /&gt;
    16:&lt;br /&gt;
      potion: &amp;quot;INVISIBILITY&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 80&lt;br /&gt;
    17:&lt;br /&gt;
      potion: &amp;quot;WEAKNESS&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 81&lt;br /&gt;
    18:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 82&lt;br /&gt;
    19:&lt;br /&gt;
      potion: &amp;quot;HEALTH_BOOST&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;heart:1:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 83&lt;br /&gt;
    20:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;cloud:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 87&lt;br /&gt;
    21:&lt;br /&gt;
      potion: &amp;quot;LUCK&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 88&lt;br /&gt;
    22:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 89&lt;br /&gt;
    23:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 90&lt;br /&gt;
loot:&lt;br /&gt;
    1:&lt;br /&gt;
      item: 258&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;2殺人鬼の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a盗まれた博士のチャリ&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aコンビニの前に乗り捨て&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;aられてたｗｗｗ&amp;quot;&lt;br /&gt;
      durability: 8&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 6&lt;br /&gt;
    2:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c炎の &amp;amp;6弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e発射した瞬間燃えるっていう謎の原理。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 2&lt;br /&gt;
    3:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;6幸運の剣&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eあなたとあなたの脇腹の右のほう&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eあたりに幸運が訪れますように&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: 4&lt;br /&gt;
    4:&lt;br /&gt;
      item: 268&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;ワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;渋谷の交差点で叫ぼうぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 10&lt;br /&gt;
    5:&lt;br /&gt;
      item: 264&lt;br /&gt;
      amount: 5&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;bダイヤモンド？&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4スーパーで324円で売られてたけど&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4鑑定士は余裕で300万超えるって言ってた。&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    6:&lt;br /&gt;
      item: 272&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;8スパイダースレイヤー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7「スレイヤー」が何かは正直わかんない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 8&lt;br /&gt;
    7:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;fエクスカリバー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7誰だ俺ん家のポストに生ハム入れたやつ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    8:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バックシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8俺ん家のポストに生ハムを&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8入れたのは近所に住む田中だった&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
    9:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;fすべすべのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7何をどうすればすべすべに&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;7なるのかはよくわからない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    10:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 250&lt;br /&gt;
      name: &amp;quot;&amp;amp;cカナダ製の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;fダイヤは固すぎるが故に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;fかかった力を分散できないため脆い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1&lt;br /&gt;
    11:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターナイフ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターは江戸時代あたりには日本に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e存在し、当時の名は「ぼうとろ」。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    12:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ゴールデンスプーン&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e金色なのは雑貨屋で売ってた&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eスプーンに金箔を塗ったから。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    13:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 25&lt;br /&gt;
      name: &amp;quot;&amp;amp;7ドリル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8このアイテムの色と名前&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8で吉本新喜劇思い出した。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
    14:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;cアメリカ製の &amp;amp;f斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1いかにもアメリカって感じの斧。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    15:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;f水晶のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;y素材を水晶にした需要性は不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    16:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;魔法のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;使いやすくて便利って蝗を食うこと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;で有名なじっちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    17:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4古いシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4製造された日は1627年の６月２３日&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4って今もぴんぴんしてるうちの&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;4ばあちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 9&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 7&lt;br /&gt;
    18:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;9ウォーターヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1海って浅瀬のほうでも意外と危険。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1気を付けよう。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: WATER_WORKER &lt;br /&gt;
          level: 6&lt;br /&gt;
    19:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2クリーパーヘッド&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aおなじみのクリーパー。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;a最近は幼稚園児も知っててびっくり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    20:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;とげとげパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;棘があるのは外だけかと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;思ったら中にもびっしりある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    21:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7旅人の靴&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8とある旅人が27年間履き続けた靴。くさい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
    22:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;7錆びた鉄製のヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;82012年の5月2日ぐらいに青森で拾った。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    23:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のベスト&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4とある狙撃手が着ていたベスト。サイズは120。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 10&lt;br /&gt;
    24:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;消防士のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;消防士のパンツなだけあって耐火性は抜群。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 3&lt;br /&gt;
    25:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;頑丈なブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;落下耐性はすごいのに反動で足が痛くなる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 8&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    26:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 12&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の頭。魚くさいのは気にしない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: WATER_WORKER&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 4&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    27:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 80&lt;br /&gt;
      name: &amp;quot;&amp;amp;1魚の切り身&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の切り身。魚くさいが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1うまそうでもある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 8&lt;br /&gt;
    28:&lt;br /&gt;
      item: 316&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 60&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の脚&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚の脚とかあったらびっくりするよね&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS &lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    29:&lt;br /&gt;
      item: 317&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の足&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚に足はないけどひれで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1歩くやつはいるらしい&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    30:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3理由は不明だが1000年間&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3乾くことはなかったらしい。気持ちわり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    31:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3ずっと乾くことがなかったため、&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3のどが渇いたとき人はこれをなめたという。おえぇ…&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    32:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 3&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのレギンス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3もしかすると乾かない原因は人々が&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3なめまわしているからか？&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    33:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 9&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3だとすると、この水滴は人の&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3唾液ということに…おえぇぇぇ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    34:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 2&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;e雷神トールのリンゴ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e神話でリンゴって言ったら&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eアダムとイヴぐらいしか思いつかねぇ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    35:&lt;br /&gt;
      item: 396&lt;br /&gt;
      amount: 3&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;イースターバニーの人参&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;イースターバニーって&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;おいしそうな名前してるよなぁ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    36:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 11&lt;br /&gt;
      name: &amp;quot;スパイダーワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;知らない人の脇腹に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;パンチしてみよう！&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;たぶん怒るぞ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 7&lt;br /&gt;
    37:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のスコップ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a主を庭に埋めましょう&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    38:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 19&lt;br /&gt;
      name: &amp;quot;小人のツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;全体の大きさが12mmと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;伝説級のコンパクトサイズ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    39:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バトルアックス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8駅前に停めてた博士のチャリ盗んだやつ誰だよ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 4&lt;br /&gt;
    40:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;4デーモンソード&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;c妙にあったかいから冬は重宝される。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: FIRE_ASPECT &lt;br /&gt;
          level: 3&lt;br /&gt;
    41:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6使い捨てシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e使い捨てなので速攻で壊れる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    42:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターでできたピッケル。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eなぜ使えるのかは不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
    43:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;スリムな斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;切る部分は薄すぎて&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;若干透けてる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 5&lt;br /&gt;
    44:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;7古いクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8一説によると縄文時代&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8ぐらいにできたらしい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    45:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a東京スカイツリーから半径１㎞&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aの範囲をすべて畑にしようぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    46:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4ゆでた革製のシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4湿っぽいが味付けして&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4あるのでなめるとうまい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    47:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7とげとげ帽子&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8帽子の中は猫じゃらしだらけ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    48:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7とげとげの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8中はスポンジだらけ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8くすぐったい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    49:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4旅人のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4地味におしゃれなトランクス。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 10&lt;br /&gt;
    50:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;強いブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;頑丈で喋るし&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;口げんかが強いが口悪い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    51:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;光沢を放つハゲ頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;まともに見れないくらいまぶしい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    52:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;7釘が打たれた胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8中からくぎが打ってあるので&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8メモなどを張るのに便利。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    53:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4狙撃手が履いていたブリーフ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4若干黄ばんでいる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    54:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;スチレットヒール&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;底が尋常じゃないくらい高いので&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;はいた後は足がつる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    55:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;0デスマスク&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8形自体は百均などで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8売ってるマスクと同じ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 1&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    56:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;6王の鎧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 2&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FIRE &lt;br /&gt;
          level: 5&lt;br /&gt;
    57:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Pants MK 2&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Even better than MK 1!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    58:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;27 League Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Just say the magic word.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    59:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;bMermen Helm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;bDon't drown!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    60:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Vest MK2&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Also has spikes!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 7&lt;br /&gt;
    61:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Robinhood's Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4The Legend Lives!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: ARROW_KNOCKBACK&lt;br /&gt;
          level: 2&lt;br /&gt;
    62:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;&amp;amp;eBrave Flame Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cBurnt may a village.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 3&lt;br /&gt;
    63:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 100&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Squaw Flame Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Cooked many a pig!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    64:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Time to shoot!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    65:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6God Apple&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Not eaten my mortals!&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;6And never can be!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 4&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Creeper Gear&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Part 1&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
    67:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Zombie Gear&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Part 1&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    68:&lt;br /&gt;
      item: 399&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Nether Star&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;0From the depths of the Nether!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    69:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 8&lt;br /&gt;
      potion: POISON&lt;br /&gt;
      name: &amp;quot;&amp;amp;aPoison Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Very deadly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    70:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 6&lt;br /&gt;
      potion: INVISIBILITY&lt;br /&gt;
      name: &amp;quot;&amp;amp;fInvisibility Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7From nowhere?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    71:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 5&lt;br /&gt;
      potion: HEAL&lt;br /&gt;
      name: &amp;quot;&amp;amp;dLife Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;5Not many left on earth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    72:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Helmet&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eOnly for the best!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    73:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Chestplate&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eYou have to be awesome!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    74:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Pants&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eThe most epic!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    75:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eThat much more cool!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 10&lt;br /&gt;
    76:&lt;br /&gt;
      item: 382&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Hunger Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7Hunger no more&amp;quot;&lt;br /&gt;
    77:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;aPoisoned Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Poison all ye strike!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
    78:&lt;br /&gt;
      item: 280&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Vampire Stake&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cHeals you when used&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
    79:&lt;br /&gt;
      item: 414&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Bunny Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Jump Higher&amp;quot;&lt;br /&gt;
    80:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Wither Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Wither all ye fight!&amp;quot;&lt;br /&gt;
    81:&lt;br /&gt;
      item: 402&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Cloak Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8They will see you not&amp;quot;&lt;br /&gt;
    82:&lt;br /&gt;
      item: 352&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;cWeakness Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Weaken your foes&amp;quot;&lt;br /&gt;
    83:&lt;br /&gt;
      item: 410&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bAqua Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3Become the fish...&amp;quot;&lt;br /&gt;
    84:&lt;br /&gt;
      item: 409&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bGuardian Tooth&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3It can only make&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3you stronger!&amp;quot;&lt;br /&gt;
    85:&lt;br /&gt;
      item: 19&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;eSoggy Sponge&amp;quot;&lt;br /&gt;
    86:&lt;br /&gt;
      item: 443&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Beetle Wings&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: &amp;quot;1-3&amp;quot;&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
    87:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lNether Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lWither Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lGhast Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lMagma Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1-8&lt;br /&gt;
          chance: 25&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        6:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        7:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        8:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
    88:&lt;br /&gt;
      item: 437&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;e&amp;amp;lAngel Soul&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Bottled for your convenience&amp;quot;&lt;br /&gt;
    89:&lt;br /&gt;
      item: 435&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Gold Coins&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7They bring you luck&amp;quot;&lt;br /&gt;
    90:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;f&amp;amp;lSky Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 33&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3-10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
    91:&lt;br /&gt;
      item: 442&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;7&amp;amp;lShield of Power&amp;quot;&lt;br /&gt;
      colour: YELLOW&lt;br /&gt;
      patterns:&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: LIGHT_BLUE&lt;br /&gt;
        pattern: dls&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: BLUE&lt;br /&gt;
        pattern: sku&lt;br /&gt;
    92:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;c&amp;amp;lDemon Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Forged in the depths of the nether!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 1-3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)</id>
		<title>Infernal Mobs (翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-21T08:49:50Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: Fixed file to well-known&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==config.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
configVersion: &amp;quot;1.10&amp;quot;&lt;br /&gt;
#Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)&lt;br /&gt;
#Enabledworlds are the worlds that infernal mobs can spawn in.&lt;br /&gt;
#Enabledmobs are the mobs that can become infernal.&lt;br /&gt;
#Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)&lt;br /&gt;
#Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).&lt;br /&gt;
#nameTagsLevel is the visibility level of the name tags, 0 = no tag, &lt;br /&gt;
#1 = tag shown when your looking at the mob, 2 = tag always shown.&lt;br /&gt;
#Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.&lt;br /&gt;
#If you want to enable the boss bar you must have BarAPI on your server.&lt;br /&gt;
#nameTagsName and bossBarsName have these special tags: &amp;lt;mobLevel&amp;gt; = the amount of powers the boss has.&lt;br /&gt;
#&amp;lt;abilities&amp;gt; = A list of about 3-5 (whatever can fit) names of abilities the boss has.&lt;br /&gt;
#&amp;lt;mobName&amp;gt; = Name of the mob, so if the mob is a creeper the mobName will be &amp;quot;Creeper&amp;quot;.&lt;br /&gt;
chance: 100&lt;br /&gt;
#mobChances:&lt;br /&gt;
#  Ghast: 150&lt;br /&gt;
#levelChance:&lt;br /&gt;
#  '3': 1&lt;br /&gt;
#  '4': 1&lt;br /&gt;
#  '5': 1&lt;br /&gt;
#  '6': 1&lt;br /&gt;
#  '7': 1&lt;br /&gt;
namePrefix: '&amp;amp;fInfernal'&lt;br /&gt;
#levelPrefixs:&lt;br /&gt;
#  '3': '&amp;amp;fMad'&lt;br /&gt;
#  '4': '&amp;amp;fRabid'&lt;br /&gt;
#  '5': '&amp;amp;fGiant'&lt;br /&gt;
#  '6': '&amp;amp;fKing'&lt;br /&gt;
#  '7': '&amp;amp;fInfernal'&lt;br /&gt;
nameTagsLevel: 1&lt;br /&gt;
nameTagsName: '&amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
enableBossBar: true&lt;br /&gt;
bossBarSettings:&lt;br /&gt;
  defaultColor: &amp;quot;PINK&amp;quot;&lt;br /&gt;
  defaultStyle: &amp;quot;SOLID&amp;quot;&lt;br /&gt;
#  perMob:&lt;br /&gt;
#    PigZombie:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#    Ghast:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_12&amp;quot;&lt;br /&gt;
#    WitherSkeleton:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_20&amp;quot;&lt;br /&gt;
#    Blaze:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_10&amp;quot;&lt;br /&gt;
#    Creeper:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#  perLevel:&lt;br /&gt;
#    5:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
enableScoreBoard: false&lt;br /&gt;
showHealthOnScoreBoard: true&lt;br /&gt;
effectAllPlayerAttacks: true&lt;br /&gt;
enableParticles: true&lt;br /&gt;
enableDeathMessages: false&lt;br /&gt;
deathMessages:&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;chas killed an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas slain by player&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;cowned an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas beheaded by player&amp;amp;c''s weapon!'&lt;br /&gt;
- '&amp;amp;cplayer&amp;amp;c''s weapon &amp;amp;ckilled an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas killed by player &amp;amp;cusing a weapon&amp;amp;c!'&lt;br /&gt;
enableSpawnMessages: false&lt;br /&gt;
spawnMessageRadius: 64&lt;br /&gt;
spawnMessages:&lt;br /&gt;
- '&amp;amp;cAn Infernal mob has spawned near you!'&lt;br /&gt;
- '&amp;amp;cWatch out!'&lt;br /&gt;
- '&amp;amp;cYou hear a faint scream...'&lt;br /&gt;
- '&amp;amp;cSomething is coming...'&lt;br /&gt;
- '&amp;amp;cYou hear a mob nearby...'&lt;br /&gt;
enabledworlds:&lt;br /&gt;
- &amp;lt;all&amp;gt;&lt;br /&gt;
enabledmobs:&lt;br /&gt;
#- Chicken&lt;br /&gt;
- PigZombie&lt;br /&gt;
- Spider&lt;br /&gt;
- CaveSpider&lt;br /&gt;
- Creeper&lt;br /&gt;
- Witch&lt;br /&gt;
- Enderman&lt;br /&gt;
#- Pig&lt;br /&gt;
- Slime&lt;br /&gt;
- LavaSlime&lt;br /&gt;
#- Wolf&lt;br /&gt;
- Ghast&lt;br /&gt;
- Giant&lt;br /&gt;
- SilverFish&lt;br /&gt;
- Blaze&lt;br /&gt;
#- Squid&lt;br /&gt;
- Rabbit&lt;br /&gt;
- Shulker&lt;br /&gt;
- Guardian&lt;br /&gt;
- Endermite&lt;br /&gt;
- PolarBear&lt;br /&gt;
- Zombie&lt;br /&gt;
- Husk&lt;br /&gt;
- Skeleton&lt;br /&gt;
- WitherSkeleton&lt;br /&gt;
- Stray&lt;br /&gt;
enabledCharmSlots:&lt;br /&gt;
- 0&lt;br /&gt;
- 1&lt;br /&gt;
- 2&lt;br /&gt;
- 3&lt;br /&gt;
- 4&lt;br /&gt;
- 5&lt;br /&gt;
- 6&lt;br /&gt;
- 7&lt;br /&gt;
- 8&lt;br /&gt;
- 36&lt;br /&gt;
poisonous: true&lt;br /&gt;
armoured: true&lt;br /&gt;
blinding: true&lt;br /&gt;
withering: true&lt;br /&gt;
tosser: true&lt;br /&gt;
thief: true&lt;br /&gt;
quicksand: true&lt;br /&gt;
bullwark: true&lt;br /&gt;
rust: true&lt;br /&gt;
sapper: true&lt;br /&gt;
1up: true&lt;br /&gt;
cloaked: true&lt;br /&gt;
ender: true&lt;br /&gt;
ghastly: true&lt;br /&gt;
lifesteal: true&lt;br /&gt;
sprint: true&lt;br /&gt;
storm: true&lt;br /&gt;
webber: true&lt;br /&gt;
vengeance: true&lt;br /&gt;
weakness: true&lt;br /&gt;
berserk: true&lt;br /&gt;
explode: true&lt;br /&gt;
potions: true&lt;br /&gt;
mama: true&lt;br /&gt;
molten: true&lt;br /&gt;
archer: true&lt;br /&gt;
necromancer: true&lt;br /&gt;
firework: true&lt;br /&gt;
gravity: true&lt;br /&gt;
flying: true&lt;br /&gt;
mounted: true&lt;br /&gt;
morph: true&lt;br /&gt;
ghost: true&lt;br /&gt;
confusing: true&lt;br /&gt;
mamaSpawnAmount: 3&lt;br /&gt;
vengeanceDamage: 6&lt;br /&gt;
berserkDamage: 3&lt;br /&gt;
moltenBurnLength: 5&lt;br /&gt;
gravityLevitateLength: 6&lt;br /&gt;
horseMountsHaveSaddles: true&lt;br /&gt;
armouredMountsHaveArmour: true&lt;br /&gt;
fireworkColour:&lt;br /&gt;
  red: 255&lt;br /&gt;
  green: 10&lt;br /&gt;
  blue: 10&lt;br /&gt;
enabledSpawnReasons:&lt;br /&gt;
- BREEDING&lt;br /&gt;
#- BUILD_IRONGOLEM&lt;br /&gt;
#- BUILD_SNOWMAN&lt;br /&gt;
- BUILD_WITHER&lt;br /&gt;
- CHUNK_GEN&lt;br /&gt;
#- CURED&lt;br /&gt;
- CUSTOM&lt;br /&gt;
- DEFAULT&lt;br /&gt;
#- DISPENSE_EGG&lt;br /&gt;
#- EGG&lt;br /&gt;
- INFECTION&lt;br /&gt;
#- JOCKEY&lt;br /&gt;
- LIGHTNING&lt;br /&gt;
#- MOUNT&lt;br /&gt;
- NATURAL&lt;br /&gt;
- NETHER_PORTAL&lt;br /&gt;
- OCELOT_BABY&lt;br /&gt;
- REINFORCEMENTS&lt;br /&gt;
- SILVERFISH_BLOCK&lt;br /&gt;
- SLIME_SPLIT&lt;br /&gt;
#- SPAWNER&lt;br /&gt;
#- SPAWNER_EGG&lt;br /&gt;
#- TRAP&lt;br /&gt;
#- VILLAGE_DEFENSE&lt;br /&gt;
- VILLAGE_INVASION&lt;br /&gt;
mobParticles:&lt;br /&gt;
- lavaSpark:1:10&lt;br /&gt;
mountFate: nothing&lt;br /&gt;
enabledMounts:&lt;br /&gt;
- Spider&lt;br /&gt;
- MushroomCow&lt;br /&gt;
- Cow&lt;br /&gt;
- &amp;quot;Sheep:BLACK&amp;quot;&lt;br /&gt;
- Pig&lt;br /&gt;
- &amp;quot;EntityHorse:SKELETON_HORSE&amp;quot;&lt;br /&gt;
- &amp;quot;EntityHorse:UNDEAD_HORSE&amp;quot;&lt;br /&gt;
- Slime&lt;br /&gt;
- Ghast&lt;br /&gt;
- PolarBear&lt;br /&gt;
enabledRiders:&lt;br /&gt;
- PigZombie&lt;br /&gt;
- Skeleton&lt;br /&gt;
- Zombie&lt;br /&gt;
- Witch&lt;br /&gt;
- Creeper&lt;br /&gt;
- SnowMan&lt;br /&gt;
- Blaze&lt;br /&gt;
- Enderman&lt;br /&gt;
- WitherSkeleton&lt;br /&gt;
disabledBabyMobs:&lt;br /&gt;
- Wolf&lt;br /&gt;
- MushroomCow&lt;br /&gt;
- Cow&lt;br /&gt;
- Sheep&lt;br /&gt;
- Pig&lt;br /&gt;
- Chicken&lt;br /&gt;
- Ozelot&lt;br /&gt;
- EntityHorse&lt;br /&gt;
#The min/max amount of powers that a mob will get.&lt;br /&gt;
#NOTE: the amount of enabled powers must not be less than the maxpowers.&lt;br /&gt;
#healthMultiplier is what number the infernal mobs health will be multiplied by.&lt;br /&gt;
#If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.&lt;br /&gt;
#dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)&lt;br /&gt;
#xpMultiplier is what the normal xp a mob drops will be multiplied by.&lt;br /&gt;
#healthByDistance makes mobs HP go up as you go further from the world spawn.&lt;br /&gt;
#Every addDistance blocks the mobs will get healthToAdd times how far they are HP.&lt;br /&gt;
minpowers: 3&lt;br /&gt;
maxpowers: 7&lt;br /&gt;
healthMultiplier: 4&lt;br /&gt;
healthByPower: false&lt;br /&gt;
healthByDistance: false&lt;br /&gt;
powerByDistance: false&lt;br /&gt;
healthToAdd: 5&lt;br /&gt;
powerToAdd: 1&lt;br /&gt;
xpMultiplier: 8&lt;br /&gt;
addDistance: 200&lt;br /&gt;
enableDrops: true&lt;br /&gt;
dropChance: 1&lt;br /&gt;
enableFarmingDrops: false&lt;br /&gt;
naturalSpawnHeight: 0&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==loot.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;loot_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#Potions are applied to players who have all the required items every 10 seconds.&lt;br /&gt;
#The potion lasts for 10 seconds so you get the effect as long as you have the items.&lt;br /&gt;
#The required items must be ether in the hotbar or the armour bar.&lt;br /&gt;
potionEffects:&lt;br /&gt;
    1:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;colouredDust:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 7&lt;br /&gt;
    2:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 8&lt;br /&gt;
    3:&lt;br /&gt;
      potion: &amp;quot;SPEED&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 58&lt;br /&gt;
    4:&lt;br /&gt;
      potion: &amp;quot;ABSORPTION&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 71&lt;br /&gt;
        - 72&lt;br /&gt;
        - 73&lt;br /&gt;
        - 74&lt;br /&gt;
    5:&lt;br /&gt;
      potion: &amp;quot;SLOW_DIGGING&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 14&lt;br /&gt;
    6:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 13&lt;br /&gt;
    7:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 26&lt;br /&gt;
        - 27&lt;br /&gt;
        - 28&lt;br /&gt;
        - 29&lt;br /&gt;
    8:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 6&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 30&lt;br /&gt;
        - 31&lt;br /&gt;
        - 32&lt;br /&gt;
        - 33&lt;br /&gt;
    9:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;flame:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 61&lt;br /&gt;
    10:&lt;br /&gt;
      potion: &amp;quot;SATURATION&amp;quot;&lt;br /&gt;
      level: 5&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 75&lt;br /&gt;
    11:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 40&lt;br /&gt;
    12:&lt;br /&gt;
      potion: &amp;quot;POISON&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 76&lt;br /&gt;
    13:&lt;br /&gt;
      potion: &amp;quot;HEAL&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: self&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 77&lt;br /&gt;
    14:&lt;br /&gt;
      potion: &amp;quot;JUMP&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 78&lt;br /&gt;
    15:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 79&lt;br /&gt;
    16:&lt;br /&gt;
      potion: &amp;quot;INVISIBILITY&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 80&lt;br /&gt;
    17:&lt;br /&gt;
      potion: &amp;quot;WEAKNESS&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 81&lt;br /&gt;
    18:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 82&lt;br /&gt;
    19:&lt;br /&gt;
      potion: &amp;quot;HEALTH_BOOST&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;heart:1:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 83&lt;br /&gt;
    20:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;cloud:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 87&lt;br /&gt;
    21:&lt;br /&gt;
      potion: &amp;quot;LUCK&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 88&lt;br /&gt;
    22:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 89&lt;br /&gt;
    23:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 90&lt;br /&gt;
loot:&lt;br /&gt;
    1:&lt;br /&gt;
      item: 258&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;2殺人鬼の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a盗まれた博士のチャリ&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aコンビニの前に乗り捨て&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;aられてたｗｗｗ&amp;quot;&lt;br /&gt;
      durability: 8&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 6&lt;br /&gt;
    2:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c炎の &amp;amp;6弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e発射した瞬間燃えるっていう謎の原理。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 2&lt;br /&gt;
    3:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;6幸運の剣&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eあなたとあなたの脇腹の右のほう&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eあたりに幸運が訪れますように&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: 4&lt;br /&gt;
    4:&lt;br /&gt;
      item: 268&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;ワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;渋谷の交差点で叫ぼうぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 10&lt;br /&gt;
    5:&lt;br /&gt;
      item: 264&lt;br /&gt;
      amount: 5&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;bダイヤモンド？&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4スーパーで324円で売られてたけど&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4鑑定士は余裕で300万超えるって言ってた。&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    6:&lt;br /&gt;
      item: 272&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;8スパイダースレイヤー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7「スレイヤー」が何かは正直わかんない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 8&lt;br /&gt;
    7:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;fエクスカリバー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7誰だ俺ん家のポストに生ハム入れたやつ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    8:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バックシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8俺ん家のポストに生ハムを&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8入れたのは近所に住む田中だった&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
    9:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;fすべすべのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7何をどうすればすべすべに&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;7なるのかはよくわからない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    10:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 250&lt;br /&gt;
      name: &amp;quot;&amp;amp;cカナダ製の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;fダイヤは固すぎるが故に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;fかかった力を分散できないため脆い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1&lt;br /&gt;
    11:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターナイフ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターは江戸時代あたりには日本に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e存在し、当時の名は「ぼうとろ」。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    12:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ゴールデンスプーン&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e金色なのは雑貨屋で売ってた&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eスプーンに金箔を塗ったから。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    13:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 25&lt;br /&gt;
      name: &amp;quot;&amp;amp;7ドリル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8このアイテムの色と名前&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8で吉本新喜劇思い出した。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
    14:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;cアメリカ製の &amp;amp;f斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1いかにもアメリカって感じの斧。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    15:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;f水晶のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;y素材を水晶にした需要性は不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    16:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;魔法のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;使いやすくて便利って蝗を食うこと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;で有名なじっちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    17:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4古いシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4製造された日は1627年の６月２３日&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4って今もぴんぴんしてるうちの&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;4ばあちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 9&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 7&lt;br /&gt;
    18:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;9ウォーターヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1海って浅瀬のほうでも意外と危険。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1気を付けよう。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: WATER_WORKER &lt;br /&gt;
          level: 6&lt;br /&gt;
    19:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2クリーパーヘッド&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aおなじみのクリーパー。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;a最近は幼稚園児も知っててびっくり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    20:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;とげとげパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;棘があるのは外だけかと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;思ったら中にもびっしりある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    21:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7旅人の靴&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8とある旅人が27年間履き続けた靴。くさい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
    22:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;7錆びた鉄製のヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;82012年の5月2日ぐらいに青森で拾った。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    23:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のベスト&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4とある狙撃手が着ていたベスト。サイズは120。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 10&lt;br /&gt;
    24:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;消防士のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;消防士のパンツなだけあって耐火性は抜群。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 3&lt;br /&gt;
    25:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;頑丈なブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;落下耐性はすごいのに反動で足が痛くなる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 8&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    26:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 12&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の頭。魚くさいのは気にしない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: WATER_WORKER&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 4&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    27:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 80&lt;br /&gt;
      name: &amp;quot;&amp;amp;1魚の切り身&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の切り身。魚くさいが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1うまそうでもある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 8&lt;br /&gt;
    28:&lt;br /&gt;
      item: 316&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 60&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の脚&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚の脚とかあったらびっくりするよね&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS &lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    29:&lt;br /&gt;
      item: 317&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の足&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚に足はないけどひれで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1歩くやつはいるらしい&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    30:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3理由は不明だが1000年間&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3乾くことはなかったらしい。気持ちわり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    31:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3ずっと乾くことがなかったため、&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3のどが渇いたとき人はこれをなめたという。おえぇ…&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    32:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 3&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのレギンス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3もしかすると乾かない原因は人々が&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3なめまわしているからか？&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    33:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 9&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3だとすると、この水滴は人の&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3唾液ということに…おえぇぇぇ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    34:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 2&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;e雷神トールのリンゴ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e神話でリンゴって言ったら&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eアダムとイヴぐらいしか思いつかねぇ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    35:&lt;br /&gt;
      item: 396&lt;br /&gt;
      amount: 3&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;イースターバニーの人参&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;イースターバニーって&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;おいしそうな名前してるよなぁ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    36:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 11&lt;br /&gt;
      name: &amp;quot;スパイダーワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;知らない人の脇腹に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;パンチしてみよう！&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;たぶん怒るぞ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 3&lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 7&lt;br /&gt;
    37:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のスコップ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a主を庭に埋めましょう&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    38:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 19&lt;br /&gt;
      name: &amp;quot;小人のツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;全体の大きさが12mmと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;伝説級のコンパクトサイズ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    39:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バトルアックス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8駅前に停めてた博士のチャリ盗んだやつ誰だよ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 4&lt;br /&gt;
    40:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;4デーモンソード&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;c妙にあったかいから冬は重宝される。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: FIRE_ASPECT &lt;br /&gt;
          level: 3&lt;br /&gt;
    41:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6使い捨てシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e使い捨てなので速攻で壊れる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    42:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターでできたピッケル。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eなぜ使えるのかは不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
    43:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;スリムな斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;切る部分は薄すぎて&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;若干透けてる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 5&lt;br /&gt;
    44:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;7古いクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8一説によると縄文時代&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8ぐらいにできたらしい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    45:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a東京スカイツリーから半径１㎞&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aの範囲をすべて畑にしようぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    46:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4ゆでた革製のシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4湿っぽいが味付けして&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4あるのでなめるとうまい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    47:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7とげとげ帽子&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8帽子の中は猫じゃらしだらけ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    48:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7とげとげの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8中はスポンジだらけ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8くすぐったい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    49:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4旅人のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4地味におしゃれなトランクス。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 10&lt;br /&gt;
    50:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;強いブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;頑丈で喋るし&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;口げんかが強いが口悪い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    51:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;光沢を放つハゲ頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;まともに見れないくらいまぶしい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    52:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;7釘が打たれた胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8中からくぎが打ってあるので&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8メモなどを張るのに便利。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    53:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4狙撃手が履いていたブリーフ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4若干黄ばんでいる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    54:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;スチレットヒール&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;底が尋常じゃないくらい高いので&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;はいた後は足がつる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    55:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;0デスマスク&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8形自体は百均などで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8売ってるマスクと同じ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 1&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    56:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;6王の鎧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 2&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FIRE &lt;br /&gt;
          level: 5&lt;br /&gt;
    57:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Pants MK 2&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Even better than MK 1!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    58:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;27 League Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Just say the magic word.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    59:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;bMermen Helm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;bDon't drown!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    60:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Vest MK2&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Also has spikes!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 7&lt;br /&gt;
    61:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Robinhood's Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4The Legend Lives!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: ARROW_KNOCKBACK&lt;br /&gt;
          level: 2&lt;br /&gt;
    62:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;&amp;amp;eBrave Flame Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cBurnt may a village.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 3&lt;br /&gt;
    63:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 100&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Squaw Flame Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Cooked many a pig!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    64:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Time to shoot!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    65:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6God Apple&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Not eaten my mortals!&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;6And never can be!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 4&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Creeper Gear&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Part 1&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Zombie Gear&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Part 1&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    67:&lt;br /&gt;
      item: 399&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Nether Star&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;0From the depths of the Nether!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    68:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 8&lt;br /&gt;
      potion: POISON&lt;br /&gt;
      name: &amp;quot;&amp;amp;aPoison Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Very deadly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    69:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 6&lt;br /&gt;
      potion: INVISIBILITY&lt;br /&gt;
      name: &amp;quot;&amp;amp;fInvisibility Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7From nowhere?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    70:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 5&lt;br /&gt;
      potion: HEAL&lt;br /&gt;
      name: &amp;quot;&amp;amp;dLife Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;5Not many left on earth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    71:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Helmet&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eOnly for the best!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    72:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Chestplate&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eYou have to be awesome!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    73:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Pants&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eThe most epic!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    74:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eThat much more cool!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 10&lt;br /&gt;
    75:&lt;br /&gt;
      item: 382&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Hunger Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7Hunger no more&amp;quot;&lt;br /&gt;
    76:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;aPoisoned Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Poison all ye strike!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
    77:&lt;br /&gt;
      item: 280&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Vampire Stake&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cHeals you when used&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
    78:&lt;br /&gt;
      item: 414&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Bunny Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Jump Higher&amp;quot;&lt;br /&gt;
    79:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Wither Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Wither all ye fight!&amp;quot;&lt;br /&gt;
    80:&lt;br /&gt;
      item: 402&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Cloak Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8They will see you not&amp;quot;&lt;br /&gt;
    81:&lt;br /&gt;
      item: 352&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;cWeakness Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Weaken your foes&amp;quot;&lt;br /&gt;
    82:&lt;br /&gt;
      item: 410&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bAqua Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3Become the fish...&amp;quot;&lt;br /&gt;
    83:&lt;br /&gt;
      item: 409&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bGuardian Tooth&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3It can only make&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3you stronger!&amp;quot;&lt;br /&gt;
    84:&lt;br /&gt;
      item: 19&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;eSoggy Sponge&amp;quot;&lt;br /&gt;
    85:&lt;br /&gt;
      item: 443&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Beetle Wings&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: &amp;quot;1-3&amp;quot;&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
    86:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lNether Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lWither Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lGhast Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lMagma Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1-8&lt;br /&gt;
          chance: 25&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        6:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        7:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        8:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
    87:&lt;br /&gt;
      item: 437&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;e&amp;amp;lAngel Soul&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Bottled for your convenience&amp;quot;&lt;br /&gt;
    88:&lt;br /&gt;
      item: 435&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Gold Coins&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7They bring you luck&amp;quot;&lt;br /&gt;
    89:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;f&amp;amp;lSky Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 33&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3-10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
    90:&lt;br /&gt;
      item: 442&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;7&amp;amp;lShield of Power&amp;quot;&lt;br /&gt;
      colour: YELLOW&lt;br /&gt;
      patterns:&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: LIGHT_BLUE&lt;br /&gt;
        pattern: dls&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: BLUE&lt;br /&gt;
        pattern: sku&lt;br /&gt;
    91:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;c&amp;amp;lDemon Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Forged in the depths of the nether!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 1-3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)</id>
		<title>Infernal Mobs (翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-21T08:36:50Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: Fixed file to well-known&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==config.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
configVersion: &amp;quot;1.10&amp;quot;&lt;br /&gt;
#Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)&lt;br /&gt;
#Enabledworlds are the worlds that infernal mobs can spawn in.&lt;br /&gt;
#Enabledmobs are the mobs that can become infernal.&lt;br /&gt;
#Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)&lt;br /&gt;
#Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).&lt;br /&gt;
#nameTagsLevel is the visibility level of the name tags, 0 = no tag, &lt;br /&gt;
#1 = tag shown when your looking at the mob, 2 = tag always shown.&lt;br /&gt;
#Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.&lt;br /&gt;
#If you want to enable the boss bar you must have BarAPI on your server.&lt;br /&gt;
#nameTagsName and bossBarsName have these special tags: &amp;lt;mobLevel&amp;gt; = the amount of powers the boss has.&lt;br /&gt;
#&amp;lt;abilities&amp;gt; = A list of about 3-5 (whatever can fit) names of abilities the boss has.&lt;br /&gt;
#&amp;lt;mobName&amp;gt; = Name of the mob, so if the mob is a creeper the mobName will be &amp;quot;Creeper&amp;quot;.&lt;br /&gt;
chance: 100&lt;br /&gt;
#mobChances:&lt;br /&gt;
#  Ghast: 150&lt;br /&gt;
#levelChance:&lt;br /&gt;
#  '3': 1&lt;br /&gt;
#  '4': 1&lt;br /&gt;
#  '5': 1&lt;br /&gt;
#  '6': 1&lt;br /&gt;
#  '7': 1&lt;br /&gt;
namePrefix: '&amp;amp;fInfernal'&lt;br /&gt;
#levelPrefixs:&lt;br /&gt;
#  '3': '&amp;amp;fMad'&lt;br /&gt;
#  '4': '&amp;amp;fRabid'&lt;br /&gt;
#  '5': '&amp;amp;fGiant'&lt;br /&gt;
#  '6': '&amp;amp;fKing'&lt;br /&gt;
#  '7': '&amp;amp;fInfernal'&lt;br /&gt;
nameTagsLevel: 1&lt;br /&gt;
nameTagsName: '&amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
enableBossBar: true&lt;br /&gt;
bossBarSettings:&lt;br /&gt;
  defaultColor: &amp;quot;PINK&amp;quot;&lt;br /&gt;
  defaultStyle: &amp;quot;SOLID&amp;quot;&lt;br /&gt;
#  perMob:&lt;br /&gt;
#    PigZombie:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#    Ghast:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_12&amp;quot;&lt;br /&gt;
#    WitherSkeleton:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_20&amp;quot;&lt;br /&gt;
#    Blaze:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_10&amp;quot;&lt;br /&gt;
#    Creeper:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#  perLevel:&lt;br /&gt;
#    5:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
enableScoreBoard: false&lt;br /&gt;
showHealthOnScoreBoard: true&lt;br /&gt;
effectAllPlayerAttacks: true&lt;br /&gt;
enableParticles: true&lt;br /&gt;
enableDeathMessages: false&lt;br /&gt;
deathMessages:&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;chas killed an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas slain by player&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;cowned an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas beheaded by player&amp;amp;c''s weapon!'&lt;br /&gt;
- '&amp;amp;cplayer&amp;amp;c''s weapon &amp;amp;ckilled an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas killed by player &amp;amp;cusing a weapon&amp;amp;c!'&lt;br /&gt;
enableSpawnMessages: false&lt;br /&gt;
spawnMessageRadius: 64&lt;br /&gt;
spawnMessages:&lt;br /&gt;
- '&amp;amp;cAn Infernal mob has spawned near you!'&lt;br /&gt;
- '&amp;amp;cWatch out!'&lt;br /&gt;
- '&amp;amp;cYou hear a faint scream...'&lt;br /&gt;
- '&amp;amp;cSomething is coming...'&lt;br /&gt;
- '&amp;amp;cYou hear a mob nearby...'&lt;br /&gt;
enabledworlds:&lt;br /&gt;
- &amp;lt;all&amp;gt;&lt;br /&gt;
enabledmobs:&lt;br /&gt;
#- Chicken&lt;br /&gt;
- PigZombie&lt;br /&gt;
- Spider&lt;br /&gt;
- CaveSpider&lt;br /&gt;
- Creeper&lt;br /&gt;
- Witch&lt;br /&gt;
- Enderman&lt;br /&gt;
#- Pig&lt;br /&gt;
- Slime&lt;br /&gt;
- LavaSlime&lt;br /&gt;
#- Wolf&lt;br /&gt;
- Ghast&lt;br /&gt;
- Giant&lt;br /&gt;
- SilverFish&lt;br /&gt;
- Blaze&lt;br /&gt;
#- Squid&lt;br /&gt;
- Rabbit&lt;br /&gt;
- Shulker&lt;br /&gt;
- Guardian&lt;br /&gt;
- Endermite&lt;br /&gt;
- PolarBear&lt;br /&gt;
- Zombie&lt;br /&gt;
- Husk&lt;br /&gt;
- Skeleton&lt;br /&gt;
- WitherSkeleton&lt;br /&gt;
- Stray&lt;br /&gt;
enabledCharmSlots:&lt;br /&gt;
- 0&lt;br /&gt;
- 1&lt;br /&gt;
- 2&lt;br /&gt;
- 3&lt;br /&gt;
- 4&lt;br /&gt;
- 5&lt;br /&gt;
- 6&lt;br /&gt;
- 7&lt;br /&gt;
- 8&lt;br /&gt;
- 36&lt;br /&gt;
poisonous: true&lt;br /&gt;
armoured: true&lt;br /&gt;
blinding: true&lt;br /&gt;
withering: true&lt;br /&gt;
tosser: true&lt;br /&gt;
thief: true&lt;br /&gt;
quicksand: true&lt;br /&gt;
bullwark: true&lt;br /&gt;
rust: true&lt;br /&gt;
sapper: true&lt;br /&gt;
1up: true&lt;br /&gt;
cloaked: true&lt;br /&gt;
ender: true&lt;br /&gt;
ghastly: true&lt;br /&gt;
lifesteal: true&lt;br /&gt;
sprint: true&lt;br /&gt;
storm: true&lt;br /&gt;
webber: true&lt;br /&gt;
vengeance: true&lt;br /&gt;
weakness: true&lt;br /&gt;
berserk: true&lt;br /&gt;
explode: true&lt;br /&gt;
potions: true&lt;br /&gt;
mama: true&lt;br /&gt;
molten: true&lt;br /&gt;
archer: true&lt;br /&gt;
necromancer: true&lt;br /&gt;
firework: true&lt;br /&gt;
gravity: true&lt;br /&gt;
flying: true&lt;br /&gt;
mounted: true&lt;br /&gt;
morph: true&lt;br /&gt;
ghost: true&lt;br /&gt;
confusing: true&lt;br /&gt;
mamaSpawnAmount: 3&lt;br /&gt;
vengeanceDamage: 6&lt;br /&gt;
berserkDamage: 3&lt;br /&gt;
moltenBurnLength: 5&lt;br /&gt;
gravityLevitateLength: 6&lt;br /&gt;
horseMountsHaveSaddles: true&lt;br /&gt;
armouredMountsHaveArmour: true&lt;br /&gt;
fireworkColour:&lt;br /&gt;
  red: 255&lt;br /&gt;
  green: 10&lt;br /&gt;
  blue: 10&lt;br /&gt;
enabledSpawnReasons:&lt;br /&gt;
- BREEDING&lt;br /&gt;
#- BUILD_IRONGOLEM&lt;br /&gt;
#- BUILD_SNOWMAN&lt;br /&gt;
- BUILD_WITHER&lt;br /&gt;
- CHUNK_GEN&lt;br /&gt;
#- CURED&lt;br /&gt;
- CUSTOM&lt;br /&gt;
- DEFAULT&lt;br /&gt;
#- DISPENSE_EGG&lt;br /&gt;
#- EGG&lt;br /&gt;
- INFECTION&lt;br /&gt;
#- JOCKEY&lt;br /&gt;
- LIGHTNING&lt;br /&gt;
#- MOUNT&lt;br /&gt;
- NATURAL&lt;br /&gt;
- NETHER_PORTAL&lt;br /&gt;
- OCELOT_BABY&lt;br /&gt;
- REINFORCEMENTS&lt;br /&gt;
- SILVERFISH_BLOCK&lt;br /&gt;
- SLIME_SPLIT&lt;br /&gt;
#- SPAWNER&lt;br /&gt;
#- SPAWNER_EGG&lt;br /&gt;
#- TRAP&lt;br /&gt;
#- VILLAGE_DEFENSE&lt;br /&gt;
- VILLAGE_INVASION&lt;br /&gt;
mobParticles:&lt;br /&gt;
- lavaSpark:1:10&lt;br /&gt;
mountFate: nothing&lt;br /&gt;
enabledMounts:&lt;br /&gt;
- Spider&lt;br /&gt;
- MushroomCow&lt;br /&gt;
- Cow&lt;br /&gt;
- &amp;quot;Sheep:BLACK&amp;quot;&lt;br /&gt;
- Pig&lt;br /&gt;
- &amp;quot;EntityHorse:SKELETON_HORSE&amp;quot;&lt;br /&gt;
- &amp;quot;EntityHorse:UNDEAD_HORSE&amp;quot;&lt;br /&gt;
- Slime&lt;br /&gt;
- Ghast&lt;br /&gt;
- PolarBear&lt;br /&gt;
enabledRiders:&lt;br /&gt;
- PigZombie&lt;br /&gt;
- Skeleton&lt;br /&gt;
- Zombie&lt;br /&gt;
- Witch&lt;br /&gt;
- Creeper&lt;br /&gt;
- SnowMan&lt;br /&gt;
- Blaze&lt;br /&gt;
- Enderman&lt;br /&gt;
- WitherSkeleton&lt;br /&gt;
disabledBabyMobs:&lt;br /&gt;
- Wolf&lt;br /&gt;
- MushroomCow&lt;br /&gt;
- Cow&lt;br /&gt;
- Sheep&lt;br /&gt;
- Pig&lt;br /&gt;
- Chicken&lt;br /&gt;
- Ozelot&lt;br /&gt;
- EntityHorse&lt;br /&gt;
#The min/max amount of powers that a mob will get.&lt;br /&gt;
#NOTE: the amount of enabled powers must not be less than the maxpowers.&lt;br /&gt;
#healthMultiplier is what number the infernal mobs health will be multiplied by.&lt;br /&gt;
#If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.&lt;br /&gt;
#dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)&lt;br /&gt;
#xpMultiplier is what the normal xp a mob drops will be multiplied by.&lt;br /&gt;
#healthByDistance makes mobs HP go up as you go further from the world spawn.&lt;br /&gt;
#Every addDistance blocks the mobs will get healthToAdd times how far they are HP.&lt;br /&gt;
minpowers: 3&lt;br /&gt;
maxpowers: 7&lt;br /&gt;
healthMultiplier: 4&lt;br /&gt;
healthByPower: false&lt;br /&gt;
healthByDistance: false&lt;br /&gt;
powerByDistance: false&lt;br /&gt;
healthToAdd: 5&lt;br /&gt;
powerToAdd: 1&lt;br /&gt;
xpMultiplier: 8&lt;br /&gt;
addDistance: 200&lt;br /&gt;
enableDrops: true&lt;br /&gt;
dropChance: 1&lt;br /&gt;
enableFarmingDrops: false&lt;br /&gt;
naturalSpawnHeight: 0&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==loot.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;loot_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#Potions are applied to players who have all the required items every 10 seconds.&lt;br /&gt;
#The potion lasts for 10 seconds so you get the effect as long as you have the items.&lt;br /&gt;
#The required items must be ether in the hotbar or the armour bar.&lt;br /&gt;
potionEffects:&lt;br /&gt;
    1:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;colouredDust:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 7&lt;br /&gt;
    2:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 8&lt;br /&gt;
    3:&lt;br /&gt;
      potion: &amp;quot;SPEED&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 58&lt;br /&gt;
    4:&lt;br /&gt;
      potion: &amp;quot;ABSORPTION&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 71&lt;br /&gt;
        - 72&lt;br /&gt;
        - 73&lt;br /&gt;
        - 74&lt;br /&gt;
    5:&lt;br /&gt;
      potion: &amp;quot;SLOW_DIGGING&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 14&lt;br /&gt;
    6:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 13&lt;br /&gt;
    7:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 26&lt;br /&gt;
        - 27&lt;br /&gt;
        - 28&lt;br /&gt;
        - 29&lt;br /&gt;
    8:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 6&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 30&lt;br /&gt;
        - 31&lt;br /&gt;
        - 32&lt;br /&gt;
        - 33&lt;br /&gt;
    9:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;flame:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 61&lt;br /&gt;
    10:&lt;br /&gt;
      potion: &amp;quot;SATURATION&amp;quot;&lt;br /&gt;
      level: 5&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 75&lt;br /&gt;
    11:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 40&lt;br /&gt;
    12:&lt;br /&gt;
      potion: &amp;quot;POISON&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 76&lt;br /&gt;
    13:&lt;br /&gt;
      potion: &amp;quot;HEAL&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: self&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 77&lt;br /&gt;
    14:&lt;br /&gt;
      potion: &amp;quot;JUMP&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 78&lt;br /&gt;
    15:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 79&lt;br /&gt;
    16:&lt;br /&gt;
      potion: &amp;quot;INVISIBILITY&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 80&lt;br /&gt;
    17:&lt;br /&gt;
      potion: &amp;quot;WEAKNESS&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 81&lt;br /&gt;
    18:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 82&lt;br /&gt;
    19:&lt;br /&gt;
      potion: &amp;quot;HEALTH_BOOST&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;heart:1:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 83&lt;br /&gt;
    20:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;cloud:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 87&lt;br /&gt;
    21:&lt;br /&gt;
      potion: &amp;quot;LUCK&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 88&lt;br /&gt;
    22:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 89&lt;br /&gt;
    23:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 90&lt;br /&gt;
loot:&lt;br /&gt;
    1:&lt;br /&gt;
      item: 258&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;2殺人鬼の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a盗まれた博士のチャリ&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aコンビニの前に乗り捨て&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;aられてたｗｗｗ&amp;quot;&lt;br /&gt;
      durability: 8&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 6&lt;br /&gt;
    2:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c炎の &amp;amp;6弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e発射した瞬間燃えるっていう謎の原理。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 2&lt;br /&gt;
    3:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;6幸運の剣&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eあなたとあなたの脇腹の右のほう&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eあたりに幸運が訪れますように&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: 4&lt;br /&gt;
    4:&lt;br /&gt;
      item: 268&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;ワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;渋谷の交差点で叫ぼうぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 10&lt;br /&gt;
    5:&lt;br /&gt;
      item: 264&lt;br /&gt;
      amount: 5&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;bダイヤモンド？&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4スーパーで324円で売られてたけど&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4鑑定士は余裕で300万超えるって言ってた。&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    6:&lt;br /&gt;
      item: 272&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;8スパイダースレイヤー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7「スレイヤー」が何かは正直わかんない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 8&lt;br /&gt;
    7:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;fエクスカリバー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7誰だ俺ん家のポストに生ハム入れたやつ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    8:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バックシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8俺ん家のポストに生ハムを&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8入れたのは近所に住む田中だった&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
    9:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;fすべすべのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7何をどうすればすべすべに&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;7なるのかはよくわからない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    10:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 250&lt;br /&gt;
      name: &amp;quot;&amp;amp;cカナダ製の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;fダイヤは固すぎるが故に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;fかかった力を分散できないため脆い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1&lt;br /&gt;
    11:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターナイフ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターは江戸時代あたりには日本に&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e存在し、当時の名は「ぼうとろ」。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    12:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ゴールデンスプーン&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e金色なのは雑貨屋で売ってた&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eスプーンに金箔を塗ったから。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    13:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 25&lt;br /&gt;
      name: &amp;quot;&amp;amp;7ドリル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8このアイテムの色と名前&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8で吉本新喜劇思い出した。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
    14:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;cアメリカ製の &amp;amp;f斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1いかにもアメリカって感じの斧。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    15:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;f水晶のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;y素材を水晶にした需要性は不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    16:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;魔法のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;使いやすくて便利って蝗を食うこと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;で有名なじっちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    17:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4古いシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4製造された日は1627年の６月２３日&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4って今もぴんぴんしてるうちの&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;4ばあちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 9&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 7&lt;br /&gt;
    18:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;9ウォーターヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1海って浅瀬のほうでも意外と危険。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1気を付けよう。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: WATER_WORKER &lt;br /&gt;
          level: 6&lt;br /&gt;
    19:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2クリーパーヘッド&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aおなじみのクリーパー。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;a最近は幼稚園児も知っててびっくり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    20:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;とげとげパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;棘があるのは外だけかと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;思ったら中にもびっしりある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    21:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7旅人の靴&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8とある旅人が27年間履き続けた靴。くさい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
    22:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;7錆びた鉄製のヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;82012年の5月2日ぐらいに青森で拾った。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    23:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のベスト&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4とある狙撃手が着ていたベスト。サイズは120。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 10&lt;br /&gt;
    24:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;消防士のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;消防士のパンツなだけあって耐火性は抜群。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 3&lt;br /&gt;
    25:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;頑丈なブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;落下耐性はすごいのに反動で足が痛くなる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 8&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    26:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 12&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の頭。魚くさいのは気にしない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: WATER_WORKER&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 4&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    27:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 80&lt;br /&gt;
      name: &amp;quot;&amp;amp;1魚の切り身&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の切り身。魚くさいが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1うまそうでもある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 8&lt;br /&gt;
    28:&lt;br /&gt;
      item: 316&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 60&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の脚&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚の脚とかあったらびっくりするよね&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS &lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    29:&lt;br /&gt;
      item: 317&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の足&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚に足はないけどひれで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1歩くやつはいるらしい&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    30:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3理由は不明だが1000年間&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3乾くことはなかったらしい。気持ちわり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    31:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3ずっと乾くことがなかったため、&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3のどが渇いたとき人はこれをなめたという。おえぇ…&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    32:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 3&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのレギンス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3もしかすると乾かない原因は人々が&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3なめまわしているからか？&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    33:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 9&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3だとすると、この水滴は人の&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3唾液ということに…おえぇぇぇ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    34:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 2&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;e雷神トールのリンゴ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e神話でリンゴって言ったら&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eアダムとイヴぐらいしか思いつかねぇ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    35:&lt;br /&gt;
      item: 396&lt;br /&gt;
      amount: 3&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;イースターバニーの人参&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;イースターバニーって&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;おいしそうな名前してるよなぁ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    36:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 11&lt;br /&gt;
      name: &amp;quot;スパイダーワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;知らない人の脇腹に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;パンチしてみよう！&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;たぶん怒るぞ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 3&lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 7&lt;br /&gt;
    37:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のスコップ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a主を庭に埋めましょう&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    38:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 19&lt;br /&gt;
      name: &amp;quot;小人のツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;全体の大きさが12mmと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;伝説級のコンパクトサイズ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    39:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バトルアックス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8駅前に停めてた博士のチャリ盗んだやつ誰だよ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 4&lt;br /&gt;
    40:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;4デーモンソード&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;c妙にあったかいから冬は重宝される。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: FIRE_ASPECT &lt;br /&gt;
          level: 3&lt;br /&gt;
    41:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6使い捨てシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e使い捨てなので速攻で壊れる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    42:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターでできたピッケル。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eなぜ使えるのかは不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
    43:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;スリムな斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;切る部分は薄すぎて&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;若干透けてる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 5&lt;br /&gt;
    44:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;7古いクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8一説によると縄文時代&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8ぐらいにできたらしい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    45:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a東京スカイツリーから半径１㎞&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aの範囲をすべて畑にしようぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    46:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4ゆでた革製のシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4湿っぽいが味付けして&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4あるのでなめるとうまい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    47:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7とげとげ帽子&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8帽子の中は猫じゃらしだらけ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    48:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7とげとげの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8中はスポンジだらけ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8くすぐったい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    49:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4旅人のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4地味におしゃれなトランクス。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 10&lt;br /&gt;
    50:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;強いブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;頑丈で喋るし&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;口げんかが強いが口悪い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    51:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;光沢を放つハゲ頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;まともに見れないくらいまぶしい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    52:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;7釘が打たれた胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8中からくぎが打ってあるので&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8メモなどを張るのに便利。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    53:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4狙撃手が履いていたブリーフ。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4若干黄ばんでいる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    54:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;スチレットヒール&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;底が尋常じゃないくらい高いので&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;はいた後は足がつる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    55:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;0デスマスク&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8形自体は百均などで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8売ってるマスクと同じ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 1&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    56:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;6王の鎧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 2&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FIRE &lt;br /&gt;
          level: 5&lt;br /&gt;
    57:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Pants MK 2&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Even better than MK 1!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    58:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;27 League Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Just say the magic word.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    59:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;bMermen Helm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;bDon't drown!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    60:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Vest MK2&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Also has spikes!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 7&lt;br /&gt;
    61:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Robinhood's Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4The Legend Lives!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: ARROW_KNOCKBACK&lt;br /&gt;
          level: 2&lt;br /&gt;
    62:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;&amp;amp;eBrave Flame Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cBurnt may a village.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 3&lt;br /&gt;
    63:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 100&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Squaw Flame Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Cooked many a pig!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    64:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Time to shoot!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    65:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6God Apple&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Not eaten my mortals!&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;6And never can be!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 4&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Creeper Gear&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Part 1&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Zombie Gear&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Part 1&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    67:&lt;br /&gt;
      item: 399&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Nether Star&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;0From the depths of the Nether!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    68:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 8&lt;br /&gt;
      potion: POISON&lt;br /&gt;
      name: &amp;quot;&amp;amp;aPoison Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Very deadly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    69:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 6&lt;br /&gt;
      potion: INVISIBILITY&lt;br /&gt;
      name: &amp;quot;&amp;amp;fInvisibility Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7From nowhere?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    70:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 5&lt;br /&gt;
      potion: HEAL&lt;br /&gt;
      name: &amp;quot;&amp;amp;dLife Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;5Not many left on earth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    71:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Helmet&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eOnly for the best!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    72:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Chestplate&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eYou have to be awesome!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    73:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Pants&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eThe most epic!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    74:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eThat much more cool!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 10&lt;br /&gt;
    75:&lt;br /&gt;
      item: 382&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Hunger Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7Hunger no more&amp;quot;&lt;br /&gt;
    76:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;aPoisoned Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Poison all ye strike!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
    77:&lt;br /&gt;
      item: 280&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Vampire Stake&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cHeals you when used&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
    78:&lt;br /&gt;
      item: 414&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Bunny Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Jump Higher&amp;quot;&lt;br /&gt;
    79:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Wither Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Wither all ye fight!&amp;quot;&lt;br /&gt;
    80:&lt;br /&gt;
      item: 402&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Cloak Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8They will see you not&amp;quot;&lt;br /&gt;
    81:&lt;br /&gt;
      item: 352&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;cWeakness Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Weaken your foes&amp;quot;&lt;br /&gt;
    82:&lt;br /&gt;
      item: 410&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bAqua Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3Become the fish...&amp;quot;&lt;br /&gt;
    83:&lt;br /&gt;
      item: 409&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bGuardian Tooth&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3It can only make&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3you stronger!&amp;quot;&lt;br /&gt;
    84:&lt;br /&gt;
      item: 19&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;eSoggy Sponge&amp;quot;&lt;br /&gt;
    85:&lt;br /&gt;
      item: 443&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Beetle Wings&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: &amp;quot;1-3&amp;quot;&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
    86:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lNether Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lWither Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lGhast Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lMagma Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1-8&lt;br /&gt;
          chance: 25&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        6:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        7:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        8:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
    87:&lt;br /&gt;
      item: 437&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;e&amp;amp;lAngel Soul&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Bottled for your convenience&amp;quot;&lt;br /&gt;
    88:&lt;br /&gt;
      item: 435&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Gold Coins&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7They bring you luck&amp;quot;&lt;br /&gt;
    89:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;f&amp;amp;lSky Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 33&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3-10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
    90:&lt;br /&gt;
      item: 442&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;7&amp;amp;lShield of Power&amp;quot;&lt;br /&gt;
      colour: YELLOW&lt;br /&gt;
      patterns:&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: LIGHT_BLUE&lt;br /&gt;
        pattern: dls&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: BLUE&lt;br /&gt;
        pattern: sku&lt;br /&gt;
    91:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;c&amp;amp;lDemon Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Forged in the depths of the nether!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 1-3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)</id>
		<title>Infernal Mobs (翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-21T04:30:18Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==config.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;config_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
configVersion: &amp;quot;1.10&amp;quot;&lt;br /&gt;
#Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)&lt;br /&gt;
#Enabledworlds are the worlds that infernal mobs can spawn in.&lt;br /&gt;
#Enabledmobs are the mobs that can become infernal.&lt;br /&gt;
#Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)&lt;br /&gt;
#Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).&lt;br /&gt;
#nameTagsLevel is the visibility level of the name tags, 0 = no tag, &lt;br /&gt;
#1 = tag shown when your looking at the mob, 2 = tag always shown.&lt;br /&gt;
#Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.&lt;br /&gt;
#If you want to enable the boss bar you must have BarAPI on your server.&lt;br /&gt;
#nameTagsName and bossBarsName have these special tags: &amp;lt;mobLevel&amp;gt; = the amount of powers the boss has.&lt;br /&gt;
#&amp;lt;abilities&amp;gt; = A list of about 3-5 (whatever can fit) names of abilities the boss has.&lt;br /&gt;
#&amp;lt;mobName&amp;gt; = Name of the mob, so if the mob is a creeper the mobName will be &amp;quot;Creeper&amp;quot;.&lt;br /&gt;
chance: 100&lt;br /&gt;
#mobChances:&lt;br /&gt;
#  Ghast: 150&lt;br /&gt;
#levelChance:&lt;br /&gt;
#  '3': 1&lt;br /&gt;
#  '4': 1&lt;br /&gt;
#  '5': 1&lt;br /&gt;
#  '6': 1&lt;br /&gt;
#  '7': 1&lt;br /&gt;
namePrefix: '&amp;amp;fInfernal'&lt;br /&gt;
#levelPrefixs:&lt;br /&gt;
#  '3': '&amp;amp;fMad'&lt;br /&gt;
#  '4': '&amp;amp;fRabid'&lt;br /&gt;
#  '5': '&amp;amp;fGiant'&lt;br /&gt;
#  '6': '&amp;amp;fKing'&lt;br /&gt;
#  '7': '&amp;amp;fInfernal'&lt;br /&gt;
nameTagsLevel: 1&lt;br /&gt;
nameTagsName: '&amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
enableBossBar: true&lt;br /&gt;
bossBarSettings:&lt;br /&gt;
  defaultColor: &amp;quot;PINK&amp;quot;&lt;br /&gt;
  defaultStyle: &amp;quot;SOLID&amp;quot;&lt;br /&gt;
#  perMob:&lt;br /&gt;
#    PigZombie:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#    Ghast:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_12&amp;quot;&lt;br /&gt;
#    WitherSkeleton:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_20&amp;quot;&lt;br /&gt;
#    Blaze:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_10&amp;quot;&lt;br /&gt;
#    Creeper:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#  perLevel:&lt;br /&gt;
#    5:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
enableScoreBoard: false&lt;br /&gt;
showHealthOnScoreBoard: true&lt;br /&gt;
effectAllPlayerAttacks: true&lt;br /&gt;
enableParticles: true&lt;br /&gt;
enableDeathMessages: false&lt;br /&gt;
deathMessages:&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;chas killed an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas slain by player&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;cowned an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas beheaded by player&amp;amp;c''s weapon!'&lt;br /&gt;
- '&amp;amp;cplayer&amp;amp;c''s weapon &amp;amp;ckilled an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas killed by player &amp;amp;cusing a weapon&amp;amp;c!'&lt;br /&gt;
enableSpawnMessages: false&lt;br /&gt;
spawnMessageRadius: 64&lt;br /&gt;
spawnMessages:&lt;br /&gt;
- '&amp;amp;cAn Infernal mob has spawned near you!'&lt;br /&gt;
- '&amp;amp;cWatch out!'&lt;br /&gt;
- '&amp;amp;cYou hear a faint scream...'&lt;br /&gt;
- '&amp;amp;cSomething is coming...'&lt;br /&gt;
- '&amp;amp;cYou hear a mob nearby...'&lt;br /&gt;
enabledworlds:&lt;br /&gt;
- &amp;lt;all&amp;gt;&lt;br /&gt;
enabledmobs:&lt;br /&gt;
#- Chicken&lt;br /&gt;
- PigZombie&lt;br /&gt;
- Spider&lt;br /&gt;
- CaveSpider&lt;br /&gt;
- Creeper&lt;br /&gt;
- Witch&lt;br /&gt;
- Enderman&lt;br /&gt;
#- Pig&lt;br /&gt;
- Slime&lt;br /&gt;
- LavaSlime&lt;br /&gt;
#- Wolf&lt;br /&gt;
- Ghast&lt;br /&gt;
- Giant&lt;br /&gt;
- SilverFish&lt;br /&gt;
- Blaze&lt;br /&gt;
#- Squid&lt;br /&gt;
- Rabbit&lt;br /&gt;
- Shulker&lt;br /&gt;
- Guardian&lt;br /&gt;
- Endermite&lt;br /&gt;
- PolarBear&lt;br /&gt;
- Zombie&lt;br /&gt;
- Husk&lt;br /&gt;
- Skeleton&lt;br /&gt;
- WitherSkeleton&lt;br /&gt;
- Stray&lt;br /&gt;
enabledCharmSlots:&lt;br /&gt;
- 0&lt;br /&gt;
- 1&lt;br /&gt;
- 2&lt;br /&gt;
- 3&lt;br /&gt;
- 4&lt;br /&gt;
- 5&lt;br /&gt;
- 6&lt;br /&gt;
- 7&lt;br /&gt;
- 8&lt;br /&gt;
- 36&lt;br /&gt;
poisonous: true&lt;br /&gt;
armoured: true&lt;br /&gt;
blinding: true&lt;br /&gt;
withering: true&lt;br /&gt;
tosser: true&lt;br /&gt;
thief: true&lt;br /&gt;
quicksand: true&lt;br /&gt;
bullwark: true&lt;br /&gt;
rust: true&lt;br /&gt;
sapper: true&lt;br /&gt;
1up: true&lt;br /&gt;
cloaked: true&lt;br /&gt;
ender: true&lt;br /&gt;
ghastly: true&lt;br /&gt;
lifesteal: true&lt;br /&gt;
sprint: true&lt;br /&gt;
storm: true&lt;br /&gt;
webber: true&lt;br /&gt;
vengeance: true&lt;br /&gt;
weakness: true&lt;br /&gt;
berserk: true&lt;br /&gt;
explode: true&lt;br /&gt;
potions: true&lt;br /&gt;
mama: true&lt;br /&gt;
molten: true&lt;br /&gt;
archer: true&lt;br /&gt;
necromancer: true&lt;br /&gt;
firework: true&lt;br /&gt;
gravity: true&lt;br /&gt;
flying: true&lt;br /&gt;
mounted: true&lt;br /&gt;
morph: true&lt;br /&gt;
ghost: true&lt;br /&gt;
confusing: true&lt;br /&gt;
ghost: true&lt;br /&gt;
mamaSpawnAmount: 3&lt;br /&gt;
vengeanceDamage: 6&lt;br /&gt;
berserkDamage: 3&lt;br /&gt;
moltenBurnLength: 5&lt;br /&gt;
gravityLevitateLength: 6&lt;br /&gt;
horseMountsHaveSaddles: true&lt;br /&gt;
armouredMountsHaveArmour: true&lt;br /&gt;
fireworkColour:&lt;br /&gt;
  red: 255&lt;br /&gt;
  green: 10&lt;br /&gt;
  blue: 10&lt;br /&gt;
enabledSpawnReasons:&lt;br /&gt;
- BREEDING&lt;br /&gt;
#- BUILD_IRONGOLEM&lt;br /&gt;
#- BUILD_SNOWMAN&lt;br /&gt;
- BUILD_WITHER&lt;br /&gt;
- CHUNK_GEN&lt;br /&gt;
#- CURED&lt;br /&gt;
- CUSTOM&lt;br /&gt;
- DEFAULT&lt;br /&gt;
#- DISPENSE_EGG&lt;br /&gt;
#- EGG&lt;br /&gt;
- INFECTION&lt;br /&gt;
#- JOCKEY&lt;br /&gt;
- LIGHTNING&lt;br /&gt;
#- MOUNT&lt;br /&gt;
- NATURAL&lt;br /&gt;
- NETHER_PORTAL&lt;br /&gt;
- OCELOT_BABY&lt;br /&gt;
- REINFORCEMENTS&lt;br /&gt;
- SILVERFISH_BLOCK&lt;br /&gt;
- SLIME_SPLIT&lt;br /&gt;
#- SPAWNER&lt;br /&gt;
#- SPAWNER_EGG&lt;br /&gt;
#- TRAP&lt;br /&gt;
#- VILLAGE_DEFENSE&lt;br /&gt;
- VILLAGE_INVASION&lt;br /&gt;
mobParticles:&lt;br /&gt;
- lavaSpark:1:10&lt;br /&gt;
mountFate: nothing&lt;br /&gt;
enabledMounts:&lt;br /&gt;
- Spider&lt;br /&gt;
- MushroomCow&lt;br /&gt;
- Cow&lt;br /&gt;
- &amp;quot;Sheep:BLACK&amp;quot;&lt;br /&gt;
- Pig&lt;br /&gt;
- &amp;quot;EntityHorse:SKELETON_HORSE&amp;quot;&lt;br /&gt;
- &amp;quot;EntityHorse:UNDEAD_HORSE&amp;quot;&lt;br /&gt;
- Slime&lt;br /&gt;
- Ghast&lt;br /&gt;
- PolarBear&lt;br /&gt;
enabledRiders:&lt;br /&gt;
- PigZombie&lt;br /&gt;
- Skeleton&lt;br /&gt;
- Zombie&lt;br /&gt;
- Witch&lt;br /&gt;
- Creeper&lt;br /&gt;
- SnowMan&lt;br /&gt;
- Blaze&lt;br /&gt;
- Enderman&lt;br /&gt;
- WitherSkeleton&lt;br /&gt;
disabledBabyMobs:&lt;br /&gt;
- Wolf&lt;br /&gt;
- MushroomCow&lt;br /&gt;
- Cow&lt;br /&gt;
- Sheep&lt;br /&gt;
- Pig&lt;br /&gt;
- Chicken&lt;br /&gt;
- Ozelot&lt;br /&gt;
- EntityHorse&lt;br /&gt;
#The min/max amount of powers that a mob will get.&lt;br /&gt;
#NOTE: the amount of enabled powers must not be less than the maxpowers.&lt;br /&gt;
#healthMultiplier is what number the infernal mobs health will be multiplied by.&lt;br /&gt;
#If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.&lt;br /&gt;
#dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)&lt;br /&gt;
#xpMultiplier is what the normal xp a mob drops will be multiplied by.&lt;br /&gt;
#healthByDistance makes mobs HP go up as you go further from the world spawn.&lt;br /&gt;
#Every addDistance blocks the mobs will get healthToAdd times how far they are HP.&lt;br /&gt;
minpowers: 3&lt;br /&gt;
maxpowers: 7&lt;br /&gt;
healthMultiplier: 4&lt;br /&gt;
healthByPower: false&lt;br /&gt;
healthByDistance: false&lt;br /&gt;
powerByDistance: false&lt;br /&gt;
healthToAdd: 5&lt;br /&gt;
powerToAdd: 1&lt;br /&gt;
xpMultiplier: 8&lt;br /&gt;
addDistance: 200&lt;br /&gt;
enableDrops: true&lt;br /&gt;
dropChance: 1&lt;br /&gt;
enableFarmingDrops: false&lt;br /&gt;
naturalSpawnHeight: 0&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==loot.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;loot_yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#Potions are applied to players who have all the required items every 10 seconds.&lt;br /&gt;
#The potion lasts for 10 seconds so you get the effect as long as you have the items.&lt;br /&gt;
#The required items must be ether in the hotbar or the armour bar.&lt;br /&gt;
potionEffects:&lt;br /&gt;
    1:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;colouredDust:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 7&lt;br /&gt;
    2:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 8&lt;br /&gt;
    3:&lt;br /&gt;
      potion: &amp;quot;SPEED&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 58&lt;br /&gt;
    4:&lt;br /&gt;
      potion: &amp;quot;ABSORPTION&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 71&lt;br /&gt;
        - 72&lt;br /&gt;
        - 73&lt;br /&gt;
        - 74&lt;br /&gt;
    5:&lt;br /&gt;
      potion: &amp;quot;SLOW_DIGGING&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 14&lt;br /&gt;
    6:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 13&lt;br /&gt;
    7:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 26&lt;br /&gt;
        - 27&lt;br /&gt;
        - 28&lt;br /&gt;
        - 29&lt;br /&gt;
    8:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 6&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 30&lt;br /&gt;
        - 31&lt;br /&gt;
        - 32&lt;br /&gt;
        - 33&lt;br /&gt;
    9:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;flame:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 61&lt;br /&gt;
    10:&lt;br /&gt;
      potion: &amp;quot;SATURATION&amp;quot;&lt;br /&gt;
      level: 5&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 75&lt;br /&gt;
    11:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 40&lt;br /&gt;
    12:&lt;br /&gt;
      potion: &amp;quot;POISON&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 76&lt;br /&gt;
    13:&lt;br /&gt;
      potion: &amp;quot;HEAL&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: self&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 77&lt;br /&gt;
    14:&lt;br /&gt;
      potion: &amp;quot;JUMP&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 78&lt;br /&gt;
    15:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 79&lt;br /&gt;
    16:&lt;br /&gt;
      potion: &amp;quot;INVISIBILITY&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 80&lt;br /&gt;
    17:&lt;br /&gt;
      potion: &amp;quot;WEAKNESS&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 81&lt;br /&gt;
    18:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 82&lt;br /&gt;
    19:&lt;br /&gt;
      potion: &amp;quot;HEALTH_BOOST&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;heart:1:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 83&lt;br /&gt;
    20:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;cloud:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 87&lt;br /&gt;
    21:&lt;br /&gt;
      potion: &amp;quot;LUCK&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 88&lt;br /&gt;
    22:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 89&lt;br /&gt;
    23:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 90&lt;br /&gt;
loot:&lt;br /&gt;
    1:&lt;br /&gt;
      item: 258&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;2殺人鬼の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a盗まれた博士のチャリ&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;aコンビニの前に乗り捨て&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;aられてたｗｗｗ&amp;quot;&lt;br /&gt;
      durability: 8&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 6&lt;br /&gt;
    2:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c炎の &amp;amp;6弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e発射した瞬間燃えるっていう謎の原理。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 2&lt;br /&gt;
    3:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;6幸運の剣&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eあなたとあなたの脇腹の右のほう&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eあたりに幸運が訪れますように&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: 4&lt;br /&gt;
    4:&lt;br /&gt;
      item: 268&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;ワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;渋谷の交差点で叫ぼうぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 10&lt;br /&gt;
    5:&lt;br /&gt;
      item: 264&lt;br /&gt;
      amount: 5&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;bダイヤモンド？&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4スーパーで324円で売られてたけど&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4鑑定士は余裕で300万超えるって言ってた。&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    6:&lt;br /&gt;
      item: 272&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;8スパイダースレイヤー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7「スレイヤー」が何かは正直わかんない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 8&lt;br /&gt;
    7:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;fエクスカリバー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7誰だ俺ん家のポストに生ハム入れたやつ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    8:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バックシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8俺ん家のポストに生ハムを&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8入れたのは近所に住む田中だった&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
    9:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;fすべすべのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7何をどうすればすべすべに&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;7なるのかはよくわからない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    10:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 250&lt;br /&gt;
      name: &amp;quot;&amp;amp;cカナダ製の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;fダイヤは固すぎるが故に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;fかかった力を分散できないため脆い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1&lt;br /&gt;
    11:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターナイフ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターは江戸時代あたりには日本に&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;e存在し、当時の名は「ぼうとろ」。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    12:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ゴールデンスプーン&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e金色なのは雑貨屋で売ってた&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eスプーンに金箔を塗ったから。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    13:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 25&lt;br /&gt;
      name: &amp;quot;&amp;amp;7ドリル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8このアイテムの色と名前&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;8で吉本新喜劇思い出した。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
    14:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;cアメリカ製の &amp;amp;f斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1いかにもアメリカって感じの斧。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    15:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;f水晶のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;y素材を水晶にした需要性は不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    16:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;魔法のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;使いやすくて便利って蝗を食うこと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;で有名なじっちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    17:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4古いシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4製造された日は1627年の６月２３日&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;4って今もぴんぴんしてるうちの&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;4ばあちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 9&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 7&lt;br /&gt;
    18:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;9ウォーターヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1海って浅瀬のほうでも意外と危険。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1気を付けよう。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: WATER_WORKER &lt;br /&gt;
          level: 6&lt;br /&gt;
    19:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2クリーパーヘッド&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aおなじみのクリーパー。&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;a最近は幼稚園児も知っててびっくり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    20:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;とげとげパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;棘があるのは外だけかと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;思ったら中にもびっしりある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    21:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7旅人の靴&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8とある旅人が27年間履き続けた靴。くさい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
    22:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;7錆びた鉄製のヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;82012年の5月2日ぐらいに青森で拾った。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    23:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のベスト&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4とある狙撃手が着ていたベスト。サイズは120。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 10&lt;br /&gt;
    24:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;消防士のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;消防士のパンツなだけあって耐火性は抜群。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 3&lt;br /&gt;
    25:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;頑丈なブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;落下耐性はすごいのに反動で足が痛くなる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 8&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    26:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 12&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の頭。魚くさいのは気にしない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: WATER_WORKER&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 4&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    27:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 80&lt;br /&gt;
      name: &amp;quot;&amp;amp;1魚の切り身&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の切り身。魚くさいが&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1うまそうでもある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 8&lt;br /&gt;
    28:&lt;br /&gt;
      item: 316&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 60&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の脚&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚の脚とかあったらびっくりするよね&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS &lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    29:&lt;br /&gt;
      item: 317&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の足&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚に足はないけどひれで&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;1歩くやつはいるらしい&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    30:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3理由は不明だが1000年間&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3乾くことはなかったらしい。気持ちわり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    31:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3ずっと乾くことがなかったため、&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3のどが渇いたとき人はこれをなめたという。おえぇ…&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    32:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 3&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのレギンス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3もしかすると乾かない原因は人々が&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3なめまわしているからか？&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    33:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 9&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Drowned Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3だとすると、この水滴は人の&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3唾液ということに…おえぇぇぇ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    34:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 2&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;e雷神トールのリンゴ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e神話でリンゴって言ったら&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eアダムとイヴぐらいしか思いつかねぇ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    35:&lt;br /&gt;
      item: 396&lt;br /&gt;
      amount: 3&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;イースターバニーの人参&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;イースターバニーって&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;おいしそうな名前してるよなぁ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    36:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 11&lt;br /&gt;
      name: &amp;quot;スパイダーワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;知らない人の脇腹に&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;パンチしてみよう！&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;たぶん怒るぞ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 3&lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 7&lt;br /&gt;
    37:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;a庭師のスコップ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;a主を庭に埋めましょう&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    38:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 19&lt;br /&gt;
      name: &amp;quot;小人のツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;全体の大きさが12mmと&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;伝説級のコンパクトサイズ。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    39:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バトルアックス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8駅前に停めてた博士のチャリ盗んだやつ誰だよ。.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 4&lt;br /&gt;
    40:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;4デーモンソード&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;c妙にあったかいから冬は重宝される。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: FIRE_ASPECT &lt;br /&gt;
          level: 3&lt;br /&gt;
    41:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Disposable Quick Spade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eQuick but disposable.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    42:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Butter Pick&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;ePractically made from butter.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
    43:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;Slim Axe&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;Small but deadly&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 5&lt;br /&gt;
    44:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Old Hoe&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Not much use.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    45:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;aGardener's Hoe&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aBe a Gardener&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    46:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Boiled Leather Shirt&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Better than nothing.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    47:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Sharp Hat&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8So sharp...&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    48:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Sharp Chest&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8So sharp...&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    49:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Traveller's Pants&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Worn but still good.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 10&lt;br /&gt;
    50:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;Strong Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;So strong!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    51:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;Cast Iron Helm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;Its Iron but cast.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    52:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Spiked Chestplate&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Nothing can survive this.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    53:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Pants&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Stops 'em arrows.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    54:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;Stiletto Heels&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;Don't walk one me!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    55:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;0Death Mask&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Breath death itself!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 1&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    56:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Kings Breastplate&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eOnly for kings,&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eThose of noble birth,&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;eNot you...&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 2&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FIRE &lt;br /&gt;
          level: 5&lt;br /&gt;
    57:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Pants MK 2&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Even better than MK 1!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    58:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;27 League Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Just say the magic word.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    59:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;bMermen Helm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;bDon't drown!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    60:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Vest MK2&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Also has spikes!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 7&lt;br /&gt;
    61:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Robinhood's Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4The Legend Lives!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: ARROW_KNOCKBACK&lt;br /&gt;
          level: 2&lt;br /&gt;
    62:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;&amp;amp;eBrave Flame Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cBurnt may a village.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 3&lt;br /&gt;
    63:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 100&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Squaw Flame Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Cooked many a pig!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    64:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Time to shoot!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    65:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6God Apple&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Not eaten my mortals!&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;6And never can be!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 4&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Creeper Gear&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Part 1&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Zombie Gear&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Part 1&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    67:&lt;br /&gt;
      item: 399&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Nether Star&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;0From the depths of the Nether!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    68:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 8&lt;br /&gt;
      potion: POISON&lt;br /&gt;
      name: &amp;quot;&amp;amp;aPoison Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Very deadly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    69:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 6&lt;br /&gt;
      potion: INVISIBILITY&lt;br /&gt;
      name: &amp;quot;&amp;amp;fInvisibility Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7From nowhere?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    70:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 5&lt;br /&gt;
      potion: HEAL&lt;br /&gt;
      name: &amp;quot;&amp;amp;dLife Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;5Not many left on earth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    71:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Helmet&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eOnly for the best!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    72:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Chestplate&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eYou have to be awesome!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    73:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Pants&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eThe most epic!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    74:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eThat much more cool!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 10&lt;br /&gt;
    75:&lt;br /&gt;
      item: 382&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Hunger Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7Hunger no more&amp;quot;&lt;br /&gt;
    76:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;aPoisoned Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Poison all ye strike!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
    77:&lt;br /&gt;
      item: 280&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Vampire Stake&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cHeals you when used&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
    78:&lt;br /&gt;
      item: 414&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Bunny Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Jump Higher&amp;quot;&lt;br /&gt;
    79:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Wither Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Wither all ye fight!&amp;quot;&lt;br /&gt;
    80:&lt;br /&gt;
      item: 402&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Cloak Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8They will see you not&amp;quot;&lt;br /&gt;
    81:&lt;br /&gt;
      item: 352&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;cWeakness Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Weaken your foes&amp;quot;&lt;br /&gt;
    82:&lt;br /&gt;
      item: 410&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bAqua Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3Become the fish...&amp;quot;&lt;br /&gt;
    83:&lt;br /&gt;
      item: 409&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bGuardian Tooth&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3It can only make&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3you stronger!&amp;quot;&lt;br /&gt;
    84:&lt;br /&gt;
      item: 19&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;eSoggy Sponge&amp;quot;&lt;br /&gt;
    85:&lt;br /&gt;
      item: 443&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Beetle Wings&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: &amp;quot;1-3&amp;quot;&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
    86:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lNether Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lWither Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lGhast Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lMagma Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1-8&lt;br /&gt;
          chance: 25&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        6:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        7:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        8:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
    87:&lt;br /&gt;
      item: 437&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;e&amp;amp;lAngel Soul&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Bottled for your convenience&amp;quot;&lt;br /&gt;
    88:&lt;br /&gt;
      item: 435&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Gold Coins&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7They bring you luck&amp;quot;&lt;br /&gt;
    89:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;f&amp;amp;lSky Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 33&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3-10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
    90:&lt;br /&gt;
      item: 442&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;7&amp;amp;lShield of Power&amp;quot;&lt;br /&gt;
      colour: YELLOW&lt;br /&gt;
      patterns:&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: LIGHT_BLUE&lt;br /&gt;
        pattern: dls&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: BLUE&lt;br /&gt;
        pattern: sku&lt;br /&gt;
    91:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;c&amp;amp;lDemon Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Forged in the depths of the nether!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 1-3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)</id>
		<title>Infernal Mobs (翻訳)</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_(%E7%BF%BB%E8%A8%B3)"/>
				<updated>2017-01-21T01:41:51Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==config.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight id=&amp;quot;config.yml&amp;quot; lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
configVersion: &amp;quot;1.10&amp;quot;&lt;br /&gt;
#Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)&lt;br /&gt;
#Enabledworlds are the worlds that infernal mobs can spawn in.&lt;br /&gt;
#Enabledmobs are the mobs that can become infernal.&lt;br /&gt;
#Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)&lt;br /&gt;
#Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).&lt;br /&gt;
#nameTagsLevel is the visibility level of the name tags, 0 = no tag, &lt;br /&gt;
#1 = tag shown when your looking at the mob, 2 = tag always shown.&lt;br /&gt;
#Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.&lt;br /&gt;
#If you want to enable the boss bar you must have BarAPI on your server.&lt;br /&gt;
#nameTagsName and bossBarsName have these special tags: &amp;lt;mobLevel&amp;gt; = the amount of powers the boss has.&lt;br /&gt;
#&amp;lt;abilities&amp;gt; = A list of about 3-5 (whatever can fit) names of abilities the boss has.&lt;br /&gt;
#&amp;lt;mobName&amp;gt; = Name of the mob, so if the mob is a creeper the mobName will be &amp;quot;Creeper&amp;quot;.&lt;br /&gt;
chance: 100&lt;br /&gt;
#mobChances:&lt;br /&gt;
#  Ghast: 150&lt;br /&gt;
#levelChance:&lt;br /&gt;
#  '3': 1&lt;br /&gt;
#  '4': 1&lt;br /&gt;
#  '5': 1&lt;br /&gt;
#  '6': 1&lt;br /&gt;
#  '7': 1&lt;br /&gt;
namePrefix: '&amp;amp;fInfernal'&lt;br /&gt;
#levelPrefixs:&lt;br /&gt;
#  '3': '&amp;amp;fMad'&lt;br /&gt;
#  '4': '&amp;amp;fRabid'&lt;br /&gt;
#  '5': '&amp;amp;fGiant'&lt;br /&gt;
#  '6': '&amp;amp;fKing'&lt;br /&gt;
#  '7': '&amp;amp;fInfernal'&lt;br /&gt;
nameTagsLevel: 1&lt;br /&gt;
nameTagsName: '&amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
bossBarsName: '&amp;amp;fレベル &amp;lt;mobLevel&amp;gt; &amp;amp;f&amp;lt;prefix&amp;gt; &amp;lt;mobName&amp;gt;'&lt;br /&gt;
enableBossBar: true&lt;br /&gt;
bossBarSettings:&lt;br /&gt;
  defaultColor: &amp;quot;PINK&amp;quot;&lt;br /&gt;
  defaultStyle: &amp;quot;SOLID&amp;quot;&lt;br /&gt;
#  perMob:&lt;br /&gt;
#    PigZombie:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#    Ghast:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_12&amp;quot;&lt;br /&gt;
#    WitherSkeleton:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_20&amp;quot;&lt;br /&gt;
#    Blaze:&lt;br /&gt;
#      color: &amp;quot;RED&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_10&amp;quot;&lt;br /&gt;
#    Creeper:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
#  perLevel:&lt;br /&gt;
#    5:&lt;br /&gt;
#      color: &amp;quot;GREEN&amp;quot;&lt;br /&gt;
#      style: &amp;quot;SEGMENTED_6&amp;quot;&lt;br /&gt;
enableScoreBoard: false&lt;br /&gt;
showHealthOnScoreBoard: true&lt;br /&gt;
effectAllPlayerAttacks: true&lt;br /&gt;
enableParticles: true&lt;br /&gt;
enableDeathMessages: false&lt;br /&gt;
deathMessages:&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;chas killed an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas slain by player&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cplayer &amp;amp;cowned an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas beheaded by player&amp;amp;c''s weapon!'&lt;br /&gt;
- '&amp;amp;cplayer&amp;amp;c''s weapon &amp;amp;ckilled an mob&amp;amp;c!'&lt;br /&gt;
- '&amp;amp;cAn mob &amp;amp;cwas killed by player &amp;amp;cusing a weapon&amp;amp;c!'&lt;br /&gt;
enableSpawnMessages: false&lt;br /&gt;
spawnMessageRadius: 64&lt;br /&gt;
spawnMessages:&lt;br /&gt;
- '&amp;amp;cAn Infernal mob has spawned near you!'&lt;br /&gt;
- '&amp;amp;cWatch out!'&lt;br /&gt;
- '&amp;amp;cYou hear a faint scream...'&lt;br /&gt;
- '&amp;amp;cSomething is coming...'&lt;br /&gt;
- '&amp;amp;cYou hear a mob nearby...'&lt;br /&gt;
enabledworlds:&lt;br /&gt;
- &amp;lt;all&amp;gt;&lt;br /&gt;
enabledmobs:&lt;br /&gt;
#- Chicken&lt;br /&gt;
- PigZombie&lt;br /&gt;
- Spider&lt;br /&gt;
- CaveSpider&lt;br /&gt;
- Creeper&lt;br /&gt;
- Witch&lt;br /&gt;
- Enderman&lt;br /&gt;
#- Pig&lt;br /&gt;
- Slime&lt;br /&gt;
- LavaSlime&lt;br /&gt;
#- Wolf&lt;br /&gt;
- Ghast&lt;br /&gt;
- Giant&lt;br /&gt;
- SilverFish&lt;br /&gt;
- Blaze&lt;br /&gt;
#- Squid&lt;br /&gt;
- Rabbit&lt;br /&gt;
- Shulker&lt;br /&gt;
- Guardian&lt;br /&gt;
- Endermite&lt;br /&gt;
- PolarBear&lt;br /&gt;
- Zombie&lt;br /&gt;
- Husk&lt;br /&gt;
- Skeleton&lt;br /&gt;
- WitherSkeleton&lt;br /&gt;
- Stray&lt;br /&gt;
enabledCharmSlots:&lt;br /&gt;
- 0&lt;br /&gt;
- 1&lt;br /&gt;
- 2&lt;br /&gt;
- 3&lt;br /&gt;
- 4&lt;br /&gt;
- 5&lt;br /&gt;
- 6&lt;br /&gt;
- 7&lt;br /&gt;
- 8&lt;br /&gt;
- 36&lt;br /&gt;
poisonous: true&lt;br /&gt;
armoured: true&lt;br /&gt;
blinding: true&lt;br /&gt;
withering: true&lt;br /&gt;
tosser: true&lt;br /&gt;
thief: true&lt;br /&gt;
quicksand: true&lt;br /&gt;
bullwark: true&lt;br /&gt;
rust: true&lt;br /&gt;
sapper: true&lt;br /&gt;
1up: true&lt;br /&gt;
cloaked: true&lt;br /&gt;
ender: true&lt;br /&gt;
ghastly: true&lt;br /&gt;
lifesteal: true&lt;br /&gt;
sprint: true&lt;br /&gt;
storm: true&lt;br /&gt;
webber: true&lt;br /&gt;
vengeance: true&lt;br /&gt;
weakness: true&lt;br /&gt;
berserk: true&lt;br /&gt;
explode: true&lt;br /&gt;
potions: true&lt;br /&gt;
mama: true&lt;br /&gt;
molten: true&lt;br /&gt;
archer: true&lt;br /&gt;
necromancer: true&lt;br /&gt;
firework: true&lt;br /&gt;
gravity: true&lt;br /&gt;
flying: true&lt;br /&gt;
mounted: true&lt;br /&gt;
morph: true&lt;br /&gt;
ghost: true&lt;br /&gt;
confusing: true&lt;br /&gt;
ghost: true&lt;br /&gt;
mamaSpawnAmount: 3&lt;br /&gt;
vengeanceDamage: 6&lt;br /&gt;
berserkDamage: 3&lt;br /&gt;
moltenBurnLength: 5&lt;br /&gt;
gravityLevitateLength: 6&lt;br /&gt;
horseMountsHaveSaddles: true&lt;br /&gt;
armouredMountsHaveArmour: true&lt;br /&gt;
fireworkColour:&lt;br /&gt;
  red: 255&lt;br /&gt;
  green: 10&lt;br /&gt;
  blue: 10&lt;br /&gt;
enabledSpawnReasons:&lt;br /&gt;
- BREEDING&lt;br /&gt;
#- BUILD_IRONGOLEM&lt;br /&gt;
#- BUILD_SNOWMAN&lt;br /&gt;
- BUILD_WITHER&lt;br /&gt;
- CHUNK_GEN&lt;br /&gt;
#- CURED&lt;br /&gt;
- CUSTOM&lt;br /&gt;
- DEFAULT&lt;br /&gt;
#- DISPENSE_EGG&lt;br /&gt;
#- EGG&lt;br /&gt;
- INFECTION&lt;br /&gt;
#- JOCKEY&lt;br /&gt;
- LIGHTNING&lt;br /&gt;
#- MOUNT&lt;br /&gt;
- NATURAL&lt;br /&gt;
- NETHER_PORTAL&lt;br /&gt;
- OCELOT_BABY&lt;br /&gt;
- REINFORCEMENTS&lt;br /&gt;
- SILVERFISH_BLOCK&lt;br /&gt;
- SLIME_SPLIT&lt;br /&gt;
#- SPAWNER&lt;br /&gt;
#- SPAWNER_EGG&lt;br /&gt;
#- TRAP&lt;br /&gt;
#- VILLAGE_DEFENSE&lt;br /&gt;
- VILLAGE_INVASION&lt;br /&gt;
mobParticles:&lt;br /&gt;
- lavaSpark:1:10&lt;br /&gt;
mountFate: nothing&lt;br /&gt;
enabledMounts:&lt;br /&gt;
- Spider&lt;br /&gt;
- MushroomCow&lt;br /&gt;
- Cow&lt;br /&gt;
- &amp;quot;Sheep:BLACK&amp;quot;&lt;br /&gt;
- Pig&lt;br /&gt;
- &amp;quot;EntityHorse:SKELETON_HORSE&amp;quot;&lt;br /&gt;
- &amp;quot;EntityHorse:UNDEAD_HORSE&amp;quot;&lt;br /&gt;
- Slime&lt;br /&gt;
- Ghast&lt;br /&gt;
- PolarBear&lt;br /&gt;
enabledRiders:&lt;br /&gt;
- PigZombie&lt;br /&gt;
- Skeleton&lt;br /&gt;
- Zombie&lt;br /&gt;
- Witch&lt;br /&gt;
- Creeper&lt;br /&gt;
- SnowMan&lt;br /&gt;
- Blaze&lt;br /&gt;
- Enderman&lt;br /&gt;
- WitherSkeleton&lt;br /&gt;
disabledBabyMobs:&lt;br /&gt;
- Wolf&lt;br /&gt;
- MushroomCow&lt;br /&gt;
- Cow&lt;br /&gt;
- Sheep&lt;br /&gt;
- Pig&lt;br /&gt;
- Chicken&lt;br /&gt;
- Ozelot&lt;br /&gt;
- EntityHorse&lt;br /&gt;
#The min/max amount of powers that a mob will get.&lt;br /&gt;
#NOTE: the amount of enabled powers must not be less than the maxpowers.&lt;br /&gt;
#healthMultiplier is what number the infernal mobs health will be multiplied by.&lt;br /&gt;
#If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.&lt;br /&gt;
#dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)&lt;br /&gt;
#xpMultiplier is what the normal xp a mob drops will be multiplied by.&lt;br /&gt;
#healthByDistance makes mobs HP go up as you go further from the world spawn.&lt;br /&gt;
#Every addDistance blocks the mobs will get healthToAdd times how far they are HP.&lt;br /&gt;
minpowers: 3&lt;br /&gt;
maxpowers: 7&lt;br /&gt;
healthMultiplier: 4&lt;br /&gt;
healthByPower: false&lt;br /&gt;
healthByDistance: false&lt;br /&gt;
powerByDistance: false&lt;br /&gt;
healthToAdd: 5&lt;br /&gt;
powerToAdd: 1&lt;br /&gt;
xpMultiplier: 8&lt;br /&gt;
addDistance: 200&lt;br /&gt;
enableDrops: true&lt;br /&gt;
dropChance: 1&lt;br /&gt;
enableFarmingDrops: false&lt;br /&gt;
naturalSpawnHeight: 0&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==loot.yml==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;yaml&amp;quot; style=&amp;quot;font-family: Consolas, 'Courier New', Courier, Monaco, monospace; font-size: 14px; line-height: 1.2;&amp;quot;&amp;gt;&lt;br /&gt;
#Potions are applied to players who have all the required items every 10 seconds.&lt;br /&gt;
#The potion lasts for 10 seconds so you get the effect as long as you have the items.&lt;br /&gt;
#The required items must be ether in the hotbar or the armour bar.&lt;br /&gt;
potionEffects:&lt;br /&gt;
    1:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;colouredDust:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 7&lt;br /&gt;
    2:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 8&lt;br /&gt;
    3:&lt;br /&gt;
      potion: &amp;quot;SPEED&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 58&lt;br /&gt;
    4:&lt;br /&gt;
      potion: &amp;quot;ABSORPTION&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 71&lt;br /&gt;
        - 72&lt;br /&gt;
        - 73&lt;br /&gt;
        - 74&lt;br /&gt;
    5:&lt;br /&gt;
      potion: &amp;quot;SLOW_DIGGING&amp;quot;&lt;br /&gt;
      level: 10&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 14&lt;br /&gt;
    6:&lt;br /&gt;
      potion: &amp;quot;FAST_DIGGING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 13&lt;br /&gt;
    7:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 26&lt;br /&gt;
        - 27&lt;br /&gt;
        - 28&lt;br /&gt;
        - 29&lt;br /&gt;
    8:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 6&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 30&lt;br /&gt;
        - 31&lt;br /&gt;
        - 32&lt;br /&gt;
        - 33&lt;br /&gt;
    9:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      particleEffect: &amp;quot;flame:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 61&lt;br /&gt;
    10:&lt;br /&gt;
      potion: &amp;quot;SATURATION&amp;quot;&lt;br /&gt;
      level: 5&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 75&lt;br /&gt;
    11:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 40&lt;br /&gt;
    12:&lt;br /&gt;
      potion: &amp;quot;POISON&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 76&lt;br /&gt;
    13:&lt;br /&gt;
      potion: &amp;quot;HEAL&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: self&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 77&lt;br /&gt;
    14:&lt;br /&gt;
      potion: &amp;quot;JUMP&amp;quot;&lt;br /&gt;
      level: 3&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 78&lt;br /&gt;
    15:&lt;br /&gt;
      potion: &amp;quot;WITHER&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 79&lt;br /&gt;
    16:&lt;br /&gt;
      potion: &amp;quot;INVISIBILITY&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 80&lt;br /&gt;
    17:&lt;br /&gt;
      potion: &amp;quot;WEAKNESS&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackHelpEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 81&lt;br /&gt;
    18:&lt;br /&gt;
      potion: &amp;quot;WATER_BREATHING&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 82&lt;br /&gt;
    19:&lt;br /&gt;
      potion: &amp;quot;HEALTH_BOOST&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;heart:1:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 83&lt;br /&gt;
    20:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      particleEffect: &amp;quot;cloud:0:1&amp;quot;&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 87&lt;br /&gt;
    21:&lt;br /&gt;
      potion: &amp;quot;LUCK&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 88&lt;br /&gt;
    22:&lt;br /&gt;
      potion: &amp;quot;LEVITATION&amp;quot;&lt;br /&gt;
      level: 1&lt;br /&gt;
      attackEffect: target&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 89&lt;br /&gt;
    23:&lt;br /&gt;
      potion: &amp;quot;INCREASE_DAMAGE&amp;quot;&lt;br /&gt;
      level: 2&lt;br /&gt;
      requiredItems:&lt;br /&gt;
        - 90&lt;br /&gt;
loot:&lt;br /&gt;
    1:&lt;br /&gt;
      item: 258&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;2殺人鬼の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aあ、盗まれた博士のチャリコンビニの前にあったわｗｗｗ&amp;quot;&lt;br /&gt;
      durability: 8&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 6&lt;br /&gt;
    2:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;c炎の &amp;amp;6弓&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e発射した瞬間燃えるっていう謎の原理。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 2&lt;br /&gt;
    3:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;6幸運の剣&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eあなたとあなたの脇腹の右のほうあたりに幸運が訪れますように&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: 4&lt;br /&gt;
    4:&lt;br /&gt;
      item: 268&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;ワーカー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;渋谷の交差点で叫ぼうぜ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 10&lt;br /&gt;
    5:&lt;br /&gt;
      item: 264&lt;br /&gt;
      amount: 5&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;bダイヤモンド？&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4スーパーで324円で売られてたけど鑑定士は余裕で300万超えるって言ってた。&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    6:&lt;br /&gt;
      item: 272&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;8スパイダースレイヤー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7「スレイヤー」が何かは正直わかんない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 8&lt;br /&gt;
    7:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;fエクスカリバー&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7誰だ俺ん家のポストに生ハム入れたやつ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    8:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バックシャベル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8俺ん家のポストに生ハムを入れたのは田中だった&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 1&lt;br /&gt;
    9:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;fすべすべのツルハシ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7何をどうすればすべすべになるのかはよくわからない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    10:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 250&lt;br /&gt;
      name: &amp;quot;&amp;amp;cカナダ製の斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;fダイヤは固すぎるが故にかかった力を分散できないため脆い。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1&lt;br /&gt;
    11:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6バターナイフ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eバターは江戸時代あたりには日本に存在し、当時の名は「ぼうとろ」。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3&lt;br /&gt;
    12:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;6ゴールデンスプーン&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e金色なのは雑貨屋で売ってたスプーンに金箔を塗ったから。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    13:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 25&lt;br /&gt;
      name: &amp;quot;&amp;amp;7ドリル&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8このアイテムの色と名前で吉本新喜劇思い出した。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
    14:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;cアメリカ製の &amp;amp;f斧&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1いかにもアメリカって感じの斧。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    15:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;&amp;amp;f水晶のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;y素材を水晶にした需要性は不明。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    16:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;魔法のクワ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;使いやすくて便利って蝗を食うことで有名なじっちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    17:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4古いシャツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4製造された日は1627年の６月２３日って今もぴんぴんしてるうちのばあちゃんが言ってた。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 9&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 7&lt;br /&gt;
    18:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;9ウォーターヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1海って浅瀬のほうでも意外と危険。気を付けよう。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: WATER_WORKER &lt;br /&gt;
          level: 6&lt;br /&gt;
    19:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2クリーパーヘッド&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aおなじみのクリーパー。&amp;quot;&lt;br /&gt;
      enchantments: 最近は幼稚園児も知っててびっくり。&lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    20:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;とげとげパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;棘があるのは外だけかと思ったら中にもびっしりある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    21:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;7旅人の靴&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8とある旅人が27年間履き続けた靴。くさい。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
    22:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;7錆びた鉄製のヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;82012年の5月2日ぐらいに青森で拾った。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    23:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;c狙撃手のベスト&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4とある狙撃手が着ていたベスト。サイズは120。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 10&lt;br /&gt;
    24:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;消防士のパンツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;消防士のパンツなだけあって耐火性は抜群。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 3&lt;br /&gt;
    25:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;頑丈なブーツ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;落下耐性はすごいのに反動で足が痛くなる。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 8&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    26:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 12&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の頭&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の頭。魚くさいのは気にしない。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: WATER_WORKER&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 4&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    27:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 80&lt;br /&gt;
      name: &amp;quot;&amp;amp;1魚の切り身&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1文字通り魚の切り身。魚くさいがうまそうでもある。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 8&lt;br /&gt;
    28:&lt;br /&gt;
      item: 316&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 60&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の脚&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚の脚とかあったらびっくりするよね&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS &lt;br /&gt;
          level: 6&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    29:&lt;br /&gt;
      item: 317&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;9魚の足&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;1魚に足はないけどひれで歩くやつはいるらしい&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    30:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのヘルメット&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3理由は不明だが1000年間乾くことはなかったらしい。気持ちわり。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 8&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    31:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れの胸当て&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3ずっと乾くことがなかったため、のどが渇いたとき人はこれをなめたという。おえぇ…&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    32:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 3&lt;br /&gt;
      name: &amp;quot;&amp;amp;3びしょ濡れのレギンス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3もしかすると乾かない原因は人がなめまわしているからか？&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    33:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 9&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Drowned Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3だとすると、この水滴は人の唾液ということに…おえぇぇぇ&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
    34:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 2&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;e雷神トールのリンゴ&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;e神話でリンゴって言ったらアダムとイヴぐらいしか思いつかねぇ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    35:&lt;br /&gt;
      item: 396&lt;br /&gt;
      amount: 3&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;イースターバニーの人参&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;イースターバニーっておいしそうな名前してるよなぁ&amp;quot;&lt;br /&gt;
      enchantments:&lt;br /&gt;
    36:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 11&lt;br /&gt;
      name: &amp;quot;Spider Whacker&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;Whack spiders.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: 3&lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 7&lt;br /&gt;
    37:&lt;br /&gt;
      item: 277&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;aGardener's Spade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aDig in the garden.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: SILK_TOUCH&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    38:&lt;br /&gt;
      item: 278&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 19&lt;br /&gt;
      name: &amp;quot;Dwarf's Pick&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;Diggy diggy hole.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    39:&lt;br /&gt;
      item: 279&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7バトルアックス&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8駅前に停めてた博士のチャリ盗んだやつ誰だよ。.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 4&lt;br /&gt;
    40:&lt;br /&gt;
      item: 283&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;4デーモンソード&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;c妙にあったかいから冬は重宝される。&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: FIRE_ASPECT &lt;br /&gt;
          level: 3&lt;br /&gt;
    41:&lt;br /&gt;
      item: 284&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Disposable Quick Spade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eQuick but disposable.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
    42:&lt;br /&gt;
      item: 285&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Butter Pick&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;ePractically made from butter.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: LOOT_BONUS_BLOCKS &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DIG_SPEED&lt;br /&gt;
          level: 5&lt;br /&gt;
    43:&lt;br /&gt;
      item: 286&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;Slim Axe&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;Small but deadly&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 5&lt;br /&gt;
    44:&lt;br /&gt;
      item: 292&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Old Hoe&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Not much use.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    45:&lt;br /&gt;
      item: 293&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;aGardener's Hoe&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;aBe a Gardener&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    46:&lt;br /&gt;
      item: 299&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Boiled Leather Shirt&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Better than nothing.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    47:&lt;br /&gt;
      item: 302&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Sharp Hat&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8So sharp...&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
    48:&lt;br /&gt;
      item: 303&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Sharp Chest&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8So sharp...&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FIRE&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    49:&lt;br /&gt;
      item: 304&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 50&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Traveller's Pants&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Worn but still good.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 10&lt;br /&gt;
    50:&lt;br /&gt;
      item: 305&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;Strong Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;So strong!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    51:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;Cast Iron Helm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;Its Iron but cast.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL &lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    52:&lt;br /&gt;
      item: 307&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 15&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Spiked Chestplate&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Nothing can survive this.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    53:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Pants&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Stops 'em arrows.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    54:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 5&lt;br /&gt;
      name: &amp;quot;Stiletto Heels&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;Don't walk one me!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    55:&lt;br /&gt;
      item: 314&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;0Death Mask&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Breath death itself!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 1&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    56:&lt;br /&gt;
      item: 315&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 8&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Kings Breastplate&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eOnly for kings,&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;eThose of noble birth,&amp;quot;&lt;br /&gt;
      lore3: &amp;quot;&amp;amp;eNot you...&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 2&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FIRE &lt;br /&gt;
          level: 5&lt;br /&gt;
    57:&lt;br /&gt;
      item: 312&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Pants MK 2&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Even better than MK 1!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 4&lt;br /&gt;
    58:&lt;br /&gt;
      item: 313&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 40&lt;br /&gt;
      name: &amp;quot;&amp;amp;27 League Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Just say the magic word.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_FALL&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 10&lt;br /&gt;
    59:&lt;br /&gt;
      item: 310&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 22&lt;br /&gt;
      name: &amp;quot;&amp;amp;bMermen Helm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;bDon't drown!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 4&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
    60:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 16&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Vest MK2&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Also has spikes!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_PROJECTILE &lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 7&lt;br /&gt;
    61:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 30&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Robinhood's Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4The Legend Lives!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 3&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: ARROW_KNOCKBACK&lt;br /&gt;
          level: 2&lt;br /&gt;
    62:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 20&lt;br /&gt;
      name: &amp;quot;&amp;amp;eBrave Flame Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cBurnt may a village.&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 3&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 3&lt;br /&gt;
    63:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 100&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Squaw Flame Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Cooked many a pig!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: ARROW_FIRE&lt;br /&gt;
          level: 1&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    64:&lt;br /&gt;
      item: 261&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;cArchers Bow&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Time to shoot!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 6&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: ARROW_DAMAGE&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: ARROW_INFINITE&lt;br /&gt;
          level: 1&lt;br /&gt;
    65:&lt;br /&gt;
      item: 322&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6God Apple&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Not eaten my mortals!&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;6And never can be!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 4&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Creeper Gear&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Part 1&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_EXPLOSIONS &lt;br /&gt;
          level: 5&lt;br /&gt;
    66:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 2&lt;br /&gt;
      name: &amp;quot;&amp;amp;2Zombie Gear&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Part 1&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 10&lt;br /&gt;
    67:&lt;br /&gt;
      item: 399&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Nether Star&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;0From the depths of the Nether!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    68:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 8&lt;br /&gt;
      potion: POISON&lt;br /&gt;
      name: &amp;quot;&amp;amp;aPoison Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Very deadly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    69:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 6&lt;br /&gt;
      potion: INVISIBILITY&lt;br /&gt;
      name: &amp;quot;&amp;amp;fInvisibility Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7From nowhere?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    70:&lt;br /&gt;
      item: 373&lt;br /&gt;
      amount: 5&lt;br /&gt;
      potion: HEAL&lt;br /&gt;
      name: &amp;quot;&amp;amp;dLife Potion&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;5Not many left on earth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    71:&lt;br /&gt;
      item: 306&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Helmet&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eOnly for the best!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: OXYGEN&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    72:&lt;br /&gt;
      item: 311&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Chestplate&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eYou have to be awesome!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    73:&lt;br /&gt;
      item: 308&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Pants&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eThe most epic!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
    74:&lt;br /&gt;
      item: 309&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 10&lt;br /&gt;
      name: &amp;quot;&amp;amp;3Eliminator's Boots&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;eThat much more cool!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: 7&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: THORNS&lt;br /&gt;
          level: 5&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 5&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: PROTECTION_FALL &lt;br /&gt;
          level: 10&lt;br /&gt;
    75:&lt;br /&gt;
      item: 382&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Hunger Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7Hunger no more&amp;quot;&lt;br /&gt;
    76:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;aPoisoned Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;2Poison all ye strike!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: 2&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 2&lt;br /&gt;
    77:&lt;br /&gt;
      item: 280&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Vampire Stake&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;cHeals you when used&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 5&lt;br /&gt;
    78:&lt;br /&gt;
      item: 414&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Bunny Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Jump Higher&amp;quot;&lt;br /&gt;
    79:&lt;br /&gt;
      item: 397&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Wither Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8Wither all ye fight!&amp;quot;&lt;br /&gt;
    80:&lt;br /&gt;
      item: 402&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;7Cloak Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;8They will see you not&amp;quot;&lt;br /&gt;
    81:&lt;br /&gt;
      item: 352&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;cWeakness Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Weaken your foes&amp;quot;&lt;br /&gt;
    82:&lt;br /&gt;
      item: 410&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bAqua Charm&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3Become the fish...&amp;quot;&lt;br /&gt;
    83:&lt;br /&gt;
      item: 409&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;bGuardian Tooth&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;3It can only make&amp;quot;&lt;br /&gt;
      lore2: &amp;quot;&amp;amp;3you stronger!&amp;quot;&lt;br /&gt;
    84:&lt;br /&gt;
      item: 19&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;eSoggy Sponge&amp;quot;&lt;br /&gt;
    85:&lt;br /&gt;
      item: 443&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;4Beetle Wings&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: PROTECTION_ENVIRONMENTAL&lt;br /&gt;
          level: &amp;quot;1-3&amp;quot;&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
    86:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lNether Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lWither Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lGhast Sword&amp;quot;&lt;br /&gt;
      - &amp;quot;&amp;amp;c&amp;amp;lMagma Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 1-8&lt;br /&gt;
          chance: 25&lt;br /&gt;
        4:&lt;br /&gt;
          enchantment: DAMAGE_ARTHROPODS&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        5:&lt;br /&gt;
          enchantment: DAMAGE_UNDEAD&lt;br /&gt;
          level: &amp;quot;1-8&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        6:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        7:&lt;br /&gt;
          enchantment: LOOT_BONUS_MOBS&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
        8:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 15&lt;br /&gt;
    87:&lt;br /&gt;
      item: 437&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;e&amp;amp;lAngel Soul&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;6Bottled for your convenience&amp;quot;&lt;br /&gt;
    88:&lt;br /&gt;
      item: 435&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;6Gold Coins&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;7They bring you luck&amp;quot;&lt;br /&gt;
    89:&lt;br /&gt;
      item: 267&lt;br /&gt;
      amount: 1&lt;br /&gt;
      name: &amp;quot;&amp;amp;f&amp;amp;lSky Sword&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: DURABILITY&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 33&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: KNOCKBACK&lt;br /&gt;
          level: 3-10&lt;br /&gt;
        3:&lt;br /&gt;
          enchantment: MENDING&lt;br /&gt;
          level: &amp;quot;1-5&amp;quot;&lt;br /&gt;
          chance: 25&lt;br /&gt;
    90:&lt;br /&gt;
      item: 442&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 0&lt;br /&gt;
      name: &amp;quot;&amp;amp;7&amp;amp;lShield of Power&amp;quot;&lt;br /&gt;
      colour: YELLOW&lt;br /&gt;
      patterns:&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: LIGHT_BLUE&lt;br /&gt;
        pattern: dls&lt;br /&gt;
      - ==: Pattern&lt;br /&gt;
        color: BLUE&lt;br /&gt;
        pattern: sku&lt;br /&gt;
    91:&lt;br /&gt;
      item: 276&lt;br /&gt;
      amount: 1&lt;br /&gt;
      durability: 90&lt;br /&gt;
      name: &amp;quot;&amp;amp;c&amp;amp;lDemon Blade&amp;quot;&lt;br /&gt;
      lore1: &amp;quot;&amp;amp;4Forged in the depths of the nether!&amp;quot;&lt;br /&gt;
      enchantments: &lt;br /&gt;
        1:&lt;br /&gt;
          enchantment: FIRE_ASPECT&lt;br /&gt;
          level: 10&lt;br /&gt;
        2:&lt;br /&gt;
          enchantment: DAMAGE_ALL&lt;br /&gt;
          level: 1-3&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-01-21T01:41:25Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;これは翻訳プロジェクトのページです。希望した人みんなで、プラグインを日本語化します。&lt;br /&gt;
&lt;br /&gt;
[https://minecraftday.slack.com/messages/plugin-translation/ Slackのplugin-translation]で主にやり取りをしているので、ご参加下さい。&lt;br /&gt;
&lt;br /&gt;
==翻訳のきまり==&lt;br /&gt;
&lt;br /&gt;
＜執筆中＞&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==翻訳一覧==&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E3%83%81%E3%83%A3%E3%83%83%E3%83%88%E3%83%AB%E3%83%BC%E3%83%A0</id>
		<title>チャットルーム</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E3%83%81%E3%83%A3%E3%83%83%E3%83%88%E3%83%AB%E3%83%BC%E3%83%A0"/>
				<updated>2017-01-21T01:37:19Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 専用アプリの記述を追記&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
マインクラフトデイには専用のチャットルームがあります。&lt;br /&gt;
&lt;br /&gt;
接続は次のURLからアクセスできます。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot; style=&amp;quot;color:#C7243A&amp;quot;&amp;gt;'''[https://minecraftday.slack.com MinecrfaftDay slack]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
ですが、このサイトは登録制です。はじめての方は下記のURLから申し込みをしてください。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot; style=&amp;quot;color:#C7243A&amp;quot;&amp;gt;'''[https://minecraftdayslackin.herokuapp.com/ 申し込み]'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==申込み手順==&lt;br /&gt;
&lt;br /&gt;
リンクをクリックすると下記のような画面が表示されます。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[ファイル:Slackin_minecraftday.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
あなたが使っているメールアドレスを入力し緑色のボタン「WOOT. CHECK YOUR EMAIL!」をクリックしてください。&lt;br /&gt;
すると、そのメールアドレスに案内メールが届くはずです。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[ファイル:Slack_invite.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
メールに「Join Team」というリンクがあるのでそれをクリックしてください。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[ファイル:Slack_regist.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your nameはあなたの本名です&lt;br /&gt;
&lt;br /&gt;
Usernameはチャットに表示さえる名前です。&lt;br /&gt;
&lt;br /&gt;
どちらも入力し「Next」をクリックしてください&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[ファイル:Slack_setpass.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
パスワードの入力画面で、お好みのパスワードを入力し「Next」をクリックしてください&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[ファイル:Slack_agree.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
最後に、同意画面です。使用に関する規約に同意したなら「I Agree」をクリックしてください。&lt;br /&gt;
&lt;br /&gt;
以上でSlackというチャットにログインすることができます。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[ファイル:Slack_minecraftday.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==専用アプリ==&lt;br /&gt;
&lt;br /&gt;
Slackには、それぞれ専用アプリがあります。&lt;br /&gt;
つまり、MinecraftDayのチャットルームには、その専用アプリから会話することが出来ます。&lt;br /&gt;
&lt;br /&gt;
* PC&lt;br /&gt;
** [WindowsまたはmacOS https://slack.com/downloads]&lt;br /&gt;
** 英語のページが開きます。「Download Slack」ボタンを押すと、インストーラをダウンロードできます。&lt;br /&gt;
* スマホ&lt;br /&gt;
** [Android https://play.google.com/store/apps/details?id=com.Slack&amp;amp;hl=ja]&lt;br /&gt;
** [iOS https://itunes.apple.com/jp/app/slack-business-communication/id618783545?mt=8]&lt;br /&gt;
&lt;br /&gt;
ダウンロードした後、起動すると幾つか入力を促されます。それらは、下記を参考に入力して下さい。&lt;br /&gt;
&lt;br /&gt;
* URL (Your Slack web address)&lt;br /&gt;
** https://minecraftday.slack.com&lt;br /&gt;
* メールアドレス&lt;br /&gt;
** 「申込手順」で入力した内容&lt;br /&gt;
* パスワード&lt;br /&gt;
** 「申込手順」で入力した内容&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	<entry>
		<id>http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3</id>
		<title>翻訳</title>
		<link rel="alternate" type="text/html" href="http://mcwiki.8x9.jp/index.php?title=%E7%BF%BB%E8%A8%B3"/>
				<updated>2017-01-21T01:01:07Z</updated>
		
		<summary type="html">&lt;p&gt;Neske: 差分へのリンク追記&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
翻訳プロジェクト&lt;br /&gt;
&lt;br /&gt;
* [[Infernal Mobs (翻訳)]]&lt;br /&gt;
** [http://mcwiki.8x9.jp/index.php?title=Infernal_Mobs_%28%E7%BF%BB%E8%A8%B3%29&amp;amp;action=historysubmit&amp;amp;diff=cur&amp;amp;oldid=803 デフォルトからの差分]&lt;/div&gt;</summary>
		<author><name>Neske</name></author>	</entry>

	</feed>